// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package runtime
import (
"unsafe"
)
func disableWER() {
// do not display Windows Error Reporting dialogue
const (
SEM_FAILCRITICALERRORS = 0x0001
SEM_NOGPFAULTERRORBOX = 0x0002
SEM_NOALIGNMENTFAULTEXCEPT = 0x0004
SEM_NOOPENFILEERRORBOX = 0x8000
)
errormode := uint32(stdcall1(_SetErrorMode, SEM_NOGPFAULTERRORBOX))
stdcall1(_SetErrorMode, uintptr(errormode)|SEM_FAILCRITICALERRORS|SEM_NOGPFAULTERRORBOX|SEM_NOOPENFILEERRORBOX)
}
// in sys_windows_386.s and sys_windows_amd64.s
func exceptiontramp()
func firstcontinuetramp()
func lastcontinuetramp()
func initExceptionHandler() {
stdcall2(_AddVectoredExceptionHandler, 1, funcPC(exceptiontramp))
if _AddVectoredContinueHandler == nil || unsafe.Sizeof(&_AddVectoredContinueHandler) == 4 {
// use SetUnhandledExceptionFilter for windows-386 or
// if VectoredContinueHandler is unavailable.
// note: SetUnhandledExceptionFilter handler won't be called, if debugging.
stdcall1(_SetUnhandledExceptionFilter, funcPC(lastcontinuetramp))
} else {
stdcall2(_AddVectoredContinueHandler, 1, funcPC(firstcontinuetramp))
stdcall2(_AddVectoredContinueHandler, 0, funcPC(lastcontinuetramp))
}
}
func isgoexception(info *exceptionrecord, r *context) bool {
// Only handle exception if executing instructions in Go binary
// (not Windows library code).
// TODO(mwhudson): needs to loop to support shared libs
if r.ip() < firstmoduledata.text || firstmoduledata.etext < r.ip() {
return false
}
// Go will only handle some exceptions.
switch info.exceptioncode {
default:
return false
case _EXCEPTION_ACCESS_VIOLATION:
case _EXCEPTION_INT_DIVIDE_BY_ZERO:
case _EXCEPTION_INT_OVERFLOW:
case _EXCEPTION_FLT_DENORMAL_OPERAND:
case _EXCEPTION_FLT_DIVIDE_BY_ZERO:
case _EXCEPTION_FLT_INEXACT_RESULT:
case _EXCEPTION_FLT_OVERFLOW:
case _EXCEPTION_FLT_UNDERFLOW:
case _EXCEPTION_BREAKPOINT:
}
return true
}
// Called by sigtramp from Windows VEH handler.
// Return value signals whether the exception has been handled (EXCEPTION_CONTINUE_EXECUTION)
// or should be made available to other handlers in the chain (EXCEPTION_CONTINUE_SEARCH).
func exceptionhandler(info *exceptionrecord, r *context, gp *g) int32 {
if !isgoexception(info, r) {
return _EXCEPTION_CONTINUE_SEARCH
}
if gp.throwsplit {
// We can't safely sigpanic because it may grow the
// stack. Let it fall through.
return _EXCEPTION_CONTINUE_SEARCH
}
// Make it look like a call to the signal func.
// Have to pass arguments out of band since
// augmenting the stack frame would break
// the unwinding code.
gp.sig = info.exceptioncode
gp.sigcode0 = uintptr(info.exceptioninformation[0])
gp.sigcode1 = uintptr(info.exceptioninformation[1])
gp.sigpc = r.ip()
// Only push runtime·sigpanic if r.ip() != 0.
// If r.ip() == 0, probably panicked because of a
// call to a nil func. Not pushing that onto sp will
// make the trace look like a call to runtime·sigpanic instead.
// (Otherwise the trace will end at runtime·sigpanic and we
// won't get to see who faulted.)
if r.ip() != 0 {
sp := unsafe.Pointer(r.sp())
sp = add(sp, ^(unsafe.Sizeof(uintptr(0)) - 1)) // sp--
*((*uintptr)(sp)) = r.ip()
r.setsp(uintptr(sp))
}
r.setip(funcPC(sigpanic))
return _EXCEPTION_CONTINUE_EXECUTION
}
// It seems Windows searches ContinueHandler's list even
// if ExceptionHandler returns EXCEPTION_CONTINUE_EXECUTION.
// firstcontinuehandler will stop that search,
// if exceptionhandler did the same earlier.
func firstcontinuehandler(info *exceptionrecord, r *context, gp *g) int32 {
if !isgoexception(info, r) {
return _EXCEPTION_CONTINUE_SEARCH
}
return _EXCEPTION_CONTINUE_EXECUTION
}
var testingWER bool
// lastcontinuehandler is reached, because runtime cannot handle
// current exception. lastcontinuehandler will print crash info and exit.
func lastcontinuehandler(info *exceptionrecord, r *context, gp *g) int32 {
if testingWER {
return _EXCEPTION_CONTINUE_SEARCH
}
_g_ := getg()
if panicking != 0 { // traceback already printed
exit(2)
}
panicking = 1
print("Exception ", hex(info.exceptioncode), " ", hex(info.exceptioninformation[0]), " ", hex(info.exceptioninformation[1]), " ", hex(r.ip()), "\n")
print("PC=", hex(r.ip()), "\n")
if _g_.m.lockedg != 0 && _g_.m.ncgo > 0 && gp == _g_.m.g0 {
if iscgo {
print("signal arrived during external code execution\n")
}
gp = _g_.m.lockedg.ptr()
}
print("\n")
level, _, docrash := gotraceback()
if level > 0 {
tracebacktrap(r.ip(), r.sp(), 0, gp)
tracebackothers(gp)
dumpregs(r)
}
if docrash {
crash()
}
exit(2)
return 0 // not reached
}
func sigpanic() {
g := getg()
if !canpanic(g) {
throw("unexpected signal during runtime execution")
}
switch g.sig {
case _EXCEPTION_ACCESS_VIOLATION:
if g.sigcode1 < 0x1000 || g.paniconfault {
panicmem()
}
print("unexpected fault address ", hex(g.sigcode1), "\n")
throw("fault")
case _EXCEPTION_INT_DIVIDE_BY_ZERO:
panicdivide()
case _EXCEPTION_INT_OVERFLOW:
panicoverflow()
case _EXCEPTION_FLT_DENORMAL_OPERAND,
_EXCEPTION_FLT_DIVIDE_BY_ZERO,
_EXCEPTION_FLT_INEXACT_RESULT,
_EXCEPTION_FLT_OVERFLOW,
_EXCEPTION_FLT_UNDERFLOW:
panicfloat()
}
throw("fault")
}
var (
badsignalmsg [100]byte
badsignallen int32
)
func setBadSignalMsg() {
const msg = "runtime: signal received on thread not created by Go.\n"
for i, c := range msg {
badsignalmsg[i] = byte(c)
badsignallen++
}
}
// Following are not implemented.
func initsig(preinit bool) {
}
func sigenable(sig uint32) {
}
func sigdisable(sig uint32) {
}
func sigignore(sig uint32) {
}
func badsignal2()
func raisebadsignal(sig uint32) {
badsignal2()
}
func signame(sig uint32) string {
return ""
}
func crash() {
// TODO: This routine should do whatever is needed
// to make the Windows program abort/crash as it
// would if Go was not intercepting signals.
// On Unix the routine would remove the custom signal
// handler and then raise a signal (like SIGABRT).
// Something like that should happen here.
// It's okay to leave this empty for now: if crash returns
// the ordinary exit-after-panic happens.
}
// gsignalStack is unused on Windows.
type gsignalStack struct{}