// Copyright 2011 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package runtime import ( "unsafe" ) func disableWER() { // do not display Windows Error Reporting dialogue const ( SEM_FAILCRITICALERRORS = 0x0001 SEM_NOGPFAULTERRORBOX = 0x0002 SEM_NOALIGNMENTFAULTEXCEPT = 0x0004 SEM_NOOPENFILEERRORBOX = 0x8000 ) errormode := uint32(stdcall1(_SetErrorMode, SEM_NOGPFAULTERRORBOX)) stdcall1(_SetErrorMode, uintptr(errormode)|SEM_FAILCRITICALERRORS|SEM_NOGPFAULTERRORBOX|SEM_NOOPENFILEERRORBOX) } // in sys_windows_386.s and sys_windows_amd64.s func exceptiontramp() func firstcontinuetramp() func lastcontinuetramp() func initExceptionHandler() { stdcall2(_AddVectoredExceptionHandler, 1, funcPC(exceptiontramp)) if _AddVectoredContinueHandler == nil || unsafe.Sizeof(&_AddVectoredContinueHandler) == 4 { // use SetUnhandledExceptionFilter for windows-386 or // if VectoredContinueHandler is unavailable. // note: SetUnhandledExceptionFilter handler won't be called, if debugging. stdcall1(_SetUnhandledExceptionFilter, funcPC(lastcontinuetramp)) } else { stdcall2(_AddVectoredContinueHandler, 1, funcPC(firstcontinuetramp)) stdcall2(_AddVectoredContinueHandler, 0, funcPC(lastcontinuetramp)) } } func isgoexception(info *exceptionrecord, r *context) bool { // Only handle exception if executing instructions in Go binary // (not Windows library code). // TODO(mwhudson): needs to loop to support shared libs if r.ip() < firstmoduledata.text || firstmoduledata.etext < r.ip() { return false } // Go will only handle some exceptions. switch info.exceptioncode { default: return false case _EXCEPTION_ACCESS_VIOLATION: case _EXCEPTION_INT_DIVIDE_BY_ZERO: case _EXCEPTION_INT_OVERFLOW: case _EXCEPTION_FLT_DENORMAL_OPERAND: case _EXCEPTION_FLT_DIVIDE_BY_ZERO: case _EXCEPTION_FLT_INEXACT_RESULT: case _EXCEPTION_FLT_OVERFLOW: case _EXCEPTION_FLT_UNDERFLOW: case _EXCEPTION_BREAKPOINT: } return true } // Called by sigtramp from Windows VEH handler. // Return value signals whether the exception has been handled (EXCEPTION_CONTINUE_EXECUTION) // or should be made available to other handlers in the chain (EXCEPTION_CONTINUE_SEARCH). func exceptionhandler(info *exceptionrecord, r *context, gp *g) int32 { if !isgoexception(info, r) { return _EXCEPTION_CONTINUE_SEARCH } if gp.throwsplit { // We can't safely sigpanic because it may grow the // stack. Let it fall through. return _EXCEPTION_CONTINUE_SEARCH } // Make it look like a call to the signal func. // Have to pass arguments out of band since // augmenting the stack frame would break // the unwinding code. gp.sig = info.exceptioncode gp.sigcode0 = uintptr(info.exceptioninformation[0]) gp.sigcode1 = uintptr(info.exceptioninformation[1]) gp.sigpc = r.ip() // Only push runtime·sigpanic if r.ip() != 0. // If r.ip() == 0, probably panicked because of a // call to a nil func. Not pushing that onto sp will // make the trace look like a call to runtime·sigpanic instead. // (Otherwise the trace will end at runtime·sigpanic and we // won't get to see who faulted.) if r.ip() != 0 { sp := unsafe.Pointer(r.sp()) sp = add(sp, ^(unsafe.Sizeof(uintptr(0)) - 1)) // sp-- *((*uintptr)(sp)) = r.ip() r.setsp(uintptr(sp)) } r.setip(funcPC(sigpanic)) return _EXCEPTION_CONTINUE_EXECUTION } // It seems Windows searches ContinueHandler's list even // if ExceptionHandler returns EXCEPTION_CONTINUE_EXECUTION. // firstcontinuehandler will stop that search, // if exceptionhandler did the same earlier. func firstcontinuehandler(info *exceptionrecord, r *context, gp *g) int32 { if !isgoexception(info, r) { return _EXCEPTION_CONTINUE_SEARCH } return _EXCEPTION_CONTINUE_EXECUTION } var testingWER bool // lastcontinuehandler is reached, because runtime cannot handle // current exception. lastcontinuehandler will print crash info and exit. func lastcontinuehandler(info *exceptionrecord, r *context, gp *g) int32 { if testingWER { return _EXCEPTION_CONTINUE_SEARCH } _g_ := getg() if panicking != 0 { // traceback already printed exit(2) } panicking = 1 print("Exception ", hex(info.exceptioncode), " ", hex(info.exceptioninformation[0]), " ", hex(info.exceptioninformation[1]), " ", hex(r.ip()), "\n") print("PC=", hex(r.ip()), "\n") if _g_.m.lockedg != 0 && _g_.m.ncgo > 0 && gp == _g_.m.g0 { if iscgo { print("signal arrived during external code execution\n") } gp = _g_.m.lockedg.ptr() } print("\n") level, _, docrash := gotraceback() if level > 0 { tracebacktrap(r.ip(), r.sp(), 0, gp) tracebackothers(gp) dumpregs(r) } if docrash { crash() } exit(2) return 0 // not reached } func sigpanic() { g := getg() if !canpanic(g) { throw("unexpected signal during runtime execution") } switch g.sig { case _EXCEPTION_ACCESS_VIOLATION: if g.sigcode1 < 0x1000 || g.paniconfault { panicmem() } print("unexpected fault address ", hex(g.sigcode1), "\n") throw("fault") case _EXCEPTION_INT_DIVIDE_BY_ZERO: panicdivide() case _EXCEPTION_INT_OVERFLOW: panicoverflow() case _EXCEPTION_FLT_DENORMAL_OPERAND, _EXCEPTION_FLT_DIVIDE_BY_ZERO, _EXCEPTION_FLT_INEXACT_RESULT, _EXCEPTION_FLT_OVERFLOW, _EXCEPTION_FLT_UNDERFLOW: panicfloat() } throw("fault") } var ( badsignalmsg [100]byte badsignallen int32 ) func setBadSignalMsg() { const msg = "runtime: signal received on thread not created by Go.\n" for i, c := range msg { badsignalmsg[i] = byte(c) badsignallen++ } } // Following are not implemented. func initsig(preinit bool) { } func sigenable(sig uint32) { } func sigdisable(sig uint32) { } func sigignore(sig uint32) { } func badsignal2() func raisebadsignal(sig uint32) { badsignal2() } func signame(sig uint32) string { return "" } func crash() { // TODO: This routine should do whatever is needed // to make the Windows program abort/crash as it // would if Go was not intercepting signals. // On Unix the routine would remove the custom signal // handler and then raise a signal (like SIGABRT). // Something like that should happen here. // It's okay to leave this empty for now: if crash returns // the ordinary exit-after-panic happens. } // gsignalStack is unused on Windows. type gsignalStack struct{}