C++程序  |  57行  |  1.33 KB

/*
 * Copyright (C) 2016 Google, Inc.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#ifndef SHELL_XCB_H
#define SHELL_XCB_H

#include <xcb/xcb.h>
#include "Shell.h"

class ShellXcb : public Shell {
   public:
    ShellXcb(Game &game);
    ~ShellXcb();

    void run();
    void quit() { quit_ = true; }

   private:
    void init_connection();

    PFN_vkGetInstanceProcAddr load_vk();
    bool can_present(VkPhysicalDevice phy, uint32_t queue_family);

    void create_window();
    VkSurfaceKHR create_surface(VkInstance instance);

    void handle_event(const xcb_generic_event_t *ev);
    void loop_wait();
    void loop_poll();

    xcb_connection_t *c_;
    xcb_screen_t *scr_;
    xcb_window_t win_;

    xcb_atom_t wm_protocols_;
    xcb_atom_t wm_delete_window_;

    void *lib_handle_;

    bool quit_;
};

#endif  // SHELL_XCB_H