/*
* Copyright (C) 2016 Google, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef SHELL_XCB_H
#define SHELL_XCB_H
#include <xcb/xcb.h>
#include "Shell.h"
class ShellXcb : public Shell {
public:
ShellXcb(Game &game);
~ShellXcb();
void run();
void quit() { quit_ = true; }
private:
void init_connection();
PFN_vkGetInstanceProcAddr load_vk();
bool can_present(VkPhysicalDevice phy, uint32_t queue_family);
void create_window();
VkSurfaceKHR create_surface(VkInstance instance);
void handle_event(const xcb_generic_event_t *ev);
void loop_wait();
void loop_poll();
xcb_connection_t *c_;
xcb_screen_t *scr_;
xcb_window_t win_;
xcb_atom_t wm_protocols_;
xcb_atom_t wm_delete_window_;
void *lib_handle_;
bool quit_;
};
#endif // SHELL_XCB_H