/* * Copyright (C) 2016 Google, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef SHELL_XCB_H #define SHELL_XCB_H #include <xcb/xcb.h> #include "Shell.h" class ShellXcb : public Shell { public: ShellXcb(Game &game); ~ShellXcb(); void run(); void quit() { quit_ = true; } private: void init_connection(); PFN_vkGetInstanceProcAddr load_vk(); bool can_present(VkPhysicalDevice phy, uint32_t queue_family); void create_window(); VkSurfaceKHR create_surface(VkInstance instance); void handle_event(const xcb_generic_event_t *ev); void loop_wait(); void loop_poll(); xcb_connection_t *c_; xcb_screen_t *scr_; xcb_window_t win_; xcb_atom_t wm_protocols_; xcb_atom_t wm_delete_window_; void *lib_handle_; bool quit_; }; #endif // SHELL_XCB_H