// Copyright 2016 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_SNAPSHOT_PARTIAL_SERIALIZER_H_
#define V8_SNAPSHOT_PARTIAL_SERIALIZER_H_
#include "src/address-map.h"
#include "src/snapshot/serializer.h"
namespace v8 {
namespace internal {
class StartupSerializer;
class PartialSerializer : public Serializer {
public:
PartialSerializer(Isolate* isolate, StartupSerializer* startup_serializer,
v8::SerializeInternalFieldsCallback callback);
~PartialSerializer() override;
// Serialize the objects reachable from a single object pointer.
void Serialize(Object** o, bool include_global_proxy);
private:
void SerializeObject(HeapObject* o, HowToCode how_to_code,
WhereToPoint where_to_point, int skip) override;
bool ShouldBeInThePartialSnapshotCache(HeapObject* o);
void SerializeInternalFields();
StartupSerializer* startup_serializer_;
List<JSObject*> internal_field_holders_;
v8::SerializeInternalFieldsCallback serialize_internal_fields_;
DISALLOW_COPY_AND_ASSIGN(PartialSerializer);
};
} // namespace internal
} // namespace v8
#endif // V8_SNAPSHOT_PARTIAL_SERIALIZER_H_