// Copyright 2016 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_SNAPSHOT_PARTIAL_SERIALIZER_H_ #define V8_SNAPSHOT_PARTIAL_SERIALIZER_H_ #include "src/address-map.h" #include "src/snapshot/serializer.h" namespace v8 { namespace internal { class StartupSerializer; class PartialSerializer : public Serializer { public: PartialSerializer(Isolate* isolate, StartupSerializer* startup_serializer, v8::SerializeInternalFieldsCallback callback); ~PartialSerializer() override; // Serialize the objects reachable from a single object pointer. void Serialize(Object** o, bool include_global_proxy); private: void SerializeObject(HeapObject* o, HowToCode how_to_code, WhereToPoint where_to_point, int skip) override; bool ShouldBeInThePartialSnapshotCache(HeapObject* o); void SerializeInternalFields(); StartupSerializer* startup_serializer_; List<JSObject*> internal_field_holders_; v8::SerializeInternalFieldsCallback serialize_internal_fields_; DISALLOW_COPY_AND_ASSIGN(PartialSerializer); }; } // namespace internal } // namespace v8 #endif // V8_SNAPSHOT_PARTIAL_SERIALIZER_H_