/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrMtlUtil_DEFINED
#define GrMtlUtil_DEFINED
#include "GrTypes.h"
#import <Metal/Metal.h>
/**
* Returns the Metal texture format for the given GrPixelConfig
*/
bool GrPixelConfigToMTLFormat(GrPixelConfig config, MTLPixelFormat* format);
/**
* Returns the GrPixelConfig for the given Metal texture format
*/
GrPixelConfig GrMTLFormatToPixelConfig(MTLPixelFormat format);
/**
* Returns true if the given vulkan texture format is sRGB encoded.
* Also provides the non-sRGB version, if there is one.
*/
bool GrMTLFormatIsSRGB(MTLPixelFormat format, MTLPixelFormat* linearFormat);
#endif