/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrMtlUtil_DEFINED #define GrMtlUtil_DEFINED #include "GrTypes.h" #import <Metal/Metal.h> /** * Returns the Metal texture format for the given GrPixelConfig */ bool GrPixelConfigToMTLFormat(GrPixelConfig config, MTLPixelFormat* format); /** * Returns the GrPixelConfig for the given Metal texture format */ GrPixelConfig GrMTLFormatToPixelConfig(MTLPixelFormat format); /** * Returns true if the given vulkan texture format is sRGB encoded. * Also provides the non-sRGB version, if there is one. */ bool GrMTLFormatIsSRGB(MTLPixelFormat format, MTLPixelFormat* linearFormat); #endif