/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrGLStencilAttachment.h"
#include "GrGLGpu.h"
#include "SkTraceMemoryDump.h"
size_t GrGLStencilAttachment::onGpuMemorySize() const {
uint64_t size = this->width();
size *= this->height();
size *= fFormat.fTotalBits;
size *= this->numSamples();
return static_cast<size_t>(size / 8);
}
void GrGLStencilAttachment::onRelease() {
if (0 != fRenderbufferID) {
GrGLGpu* gpuGL = (GrGLGpu*) this->getGpu();
const GrGLInterface* gl = gpuGL->glInterface();
GR_GL_CALL(gl, DeleteRenderbuffers(1, &fRenderbufferID));
fRenderbufferID = 0;
}
INHERITED::onRelease();
}
void GrGLStencilAttachment::onAbandon() {
fRenderbufferID = 0;
INHERITED::onAbandon();
}
void GrGLStencilAttachment::setMemoryBacking(SkTraceMemoryDump* traceMemoryDump,
const SkString& dumpName) const {
SkString renderbuffer_id;
renderbuffer_id.appendU32(this->renderbufferID());
traceMemoryDump->setMemoryBacking(dumpName.c_str(), "gl_renderbuffer",
renderbuffer_id.c_str());
}