/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrGLStencilAttachment.h" #include "GrGLGpu.h" #include "SkTraceMemoryDump.h" size_t GrGLStencilAttachment::onGpuMemorySize() const { uint64_t size = this->width(); size *= this->height(); size *= fFormat.fTotalBits; size *= this->numSamples(); return static_cast<size_t>(size / 8); } void GrGLStencilAttachment::onRelease() { if (0 != fRenderbufferID) { GrGLGpu* gpuGL = (GrGLGpu*) this->getGpu(); const GrGLInterface* gl = gpuGL->glInterface(); GR_GL_CALL(gl, DeleteRenderbuffers(1, &fRenderbufferID)); fRenderbufferID = 0; } INHERITED::onRelease(); } void GrGLStencilAttachment::onAbandon() { fRenderbufferID = 0; INHERITED::onAbandon(); } void GrGLStencilAttachment::setMemoryBacking(SkTraceMemoryDump* traceMemoryDump, const SkString& dumpName) const { SkString renderbuffer_id; renderbuffer_id.appendU32(this->renderbufferID()); traceMemoryDump->setMemoryBacking(dumpName.c_str(), "gl_renderbuffer", renderbuffer_id.c_str()); }