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#ifndef NV04_3D_XML
#define NV04_3D_XML

/* Autogenerated file, DO NOT EDIT manually!

This file was generated by the rules-ng-ng headergen tool in this git repository:
http://0x04.net/cgit/index.cgi/rules-ng-ng
git clone git://0x04.net/rules-ng-ng

The rules-ng-ng source files this header was generated from are:
- nv04_3d.xml    (  17839 bytes, from 2010-11-15 02:23:48)
- copyright.xml  (   6452 bytes, from 2010-11-15 15:10:58)
- nv_object.xml  (  11547 bytes, from 2010-11-13 23:32:57)
- nvchipsets.xml (   3074 bytes, from 2010-11-13 23:32:57)
- nv_defs.xml    (   4437 bytes, from 2010-11-01 00:28:46)
- nv_3ddefs.xml  (  16394 bytes, from 2010-11-01 00:28:46)

Copyright (C) 2006-2010 by the following authors:
- Artur Huillet <arthur.huillet@free.fr> (ahuillet)
- Ben Skeggs (darktama, darktama_)
- B. R. <koala_br@users.sourceforge.net> (koala_br)
- Carlos Martin <carlosmn@users.sf.net> (carlosmn)
- Christoph Bumiller <e0425955@student.tuwien.ac.at> (calim, chrisbmr)
- Dawid Gajownik <gajownik@users.sf.net> (gajownik)
- Dmitry Baryshkov
- Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag)
- EdB <edb_@users.sf.net> (edb_)
- Erik Waling <erikwailing@users.sf.net> (erikwaling)
- Francisco Jerez <currojerez@riseup.net> (curro)
- imirkin <imirkin@users.sf.net> (imirkin)
- jb17bsome <jb17bsome@bellsouth.net> (jb17bsome)
- Jeremy Kolb <kjeremy@users.sf.net> (kjeremy)
- Laurent Carlier <lordheavym@gmail.com> (lordheavy)
- Luca Barbieri <luca@luca-barbieri.com> (lb, lb1)
- Maarten Maathuis <madman2003@gmail.com> (stillunknown)
- Marcin Kościelnicki <koriakin@0x04.net> (mwk, koriakin)
- Mark Carey <mark.carey@gmail.com> (careym)
- Matthieu Castet <matthieu.castet@parrot.com> (mat-c)
- nvidiaman <nvidiaman@users.sf.net> (nvidiaman)
- Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata)
- Pekka Paalanen <pq@iki.fi> (pq, ppaalanen)
- Peter Popov <ironpeter@users.sf.net> (ironpeter)
- Richard Hughes <hughsient@users.sf.net> (hughsient)
- Rudi Cilibrasi <cilibrar@users.sf.net> (cilibrar)
- Serge Martin
- Simon Raffeiner
- Stephane Loeuillet <leroutier@users.sf.net> (leroutier)
- Stephane Marchesin <stephane.marchesin@gmail.com> (marcheu)
- sturmflut <sturmflut@users.sf.net> (sturmflut)
- Sylvain Munaut <tnt@246tNt.com>
- Victor Stinner <victor.stinner@haypocalc.com> (haypo)
- Wladmir van der Laan <laanwj@gmail.com> (miathan6)
- Younes Manton <younes.m@gmail.com> (ymanton)

Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:

The above copyright notice and this permission notice (including the
next paragraph) shall be included in all copies or substantial
portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/



#define NV04_CONTEXT_SURFACES_3D_DMA_NOTIFY			0x00000180

#define NV04_CONTEXT_SURFACES_3D_DMA_COLOR			0x00000184

#define NV04_CONTEXT_SURFACES_3D_DMA_ZETA			0x00000188

#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL		0x000002f8
#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_X__MASK	0x0000ffff
#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_X__SHIFT	0
#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_W__MASK	0xffff0000
#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_W__SHIFT	16

#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL			0x000002fc
#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_Y__MASK		0x0000ffff
#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_Y__SHIFT		0
#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_H__MASK		0xffff0000
#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_H__SHIFT		16

#define NV04_CONTEXT_SURFACES_3D_FORMAT				0x00000300
#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR__MASK		0x000000ff
#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR__SHIFT		0
#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1R5G5B5_Z1R5G5B5	0x00000001
#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1R5G5B5_X1R5G5B5	0x00000002
#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_R5G6B5		0x00000003
#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X8R8G8B8_Z8R8G8B8	0x00000004
#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X8R8G8B8_X8R8G8B8	0x00000005
#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1A7R8G8B8_Z1A7R8G8B8	0x00000006
#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1A7R8G8B8_X1A7R8G8B8	0x00000007
#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_A8R8G8B8		0x00000008
#define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE__MASK		0x0000ff00
#define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE__SHIFT		8
#define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE_PITCH		0x00000100
#define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE_SWIZZLE		0x00000200
#define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_U__MASK	0x00ff0000
#define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_U__SHIFT	16
#define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_V__MASK	0xff000000
#define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_V__SHIFT	24

#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE			0x00000304
#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_W__MASK		0x0000ffff
#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_W__SHIFT		0
#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_H__MASK		0xffff0000
#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_H__SHIFT		16

#define NV04_CONTEXT_SURFACES_3D_PITCH				0x00000308
#define NV04_CONTEXT_SURFACES_3D_PITCH_COLOR__MASK		0x0000ffff
#define NV04_CONTEXT_SURFACES_3D_PITCH_COLOR__SHIFT		0
#define NV04_CONTEXT_SURFACES_3D_PITCH_ZETA__MASK		0xffff0000
#define NV04_CONTEXT_SURFACES_3D_PITCH_ZETA__SHIFT		16

#define NV04_CONTEXT_SURFACES_3D_OFFSET_COLOR			0x0000030c

#define NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA			0x00000310


#define NV04_TEXTURED_TRIANGLE_DMA_NOTIFY			0x00000180

#define NV04_TEXTURED_TRIANGLE_DMA_A				0x00000184

#define NV04_TEXTURED_TRIANGLE_DMA_B				0x00000188

#define NV04_TEXTURED_TRIANGLE_SURFACES				0x0000018c

#define NV04_TEXTURED_TRIANGLE_COLORKEY				0x00000300

#define NV04_TEXTURED_TRIANGLE_OFFSET				0x00000304

#define NV04_TEXTURED_TRIANGLE_FORMAT				0x00000308
#define NV04_TEXTURED_TRIANGLE_FORMAT_DMA_A			0x00000001
#define NV04_TEXTURED_TRIANGLE_FORMAT_DMA_B			0x00000002
#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_KEY_ENABLE		0x00000004
#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH__MASK		0x00000030
#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH__SHIFT		4
#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_CENTER		0x00000010
#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_CORNER		0x00000020
#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH__MASK		0x000000c0
#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH__SHIFT		6
#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_CENTER		0x00000040
#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_CORNER		0x00000080
#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR__MASK		0x00000f00
#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR__SHIFT		8
#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_Y8			0x00000100
#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_A1R5G5B5		0x00000200
#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_X1R5G5B5		0x00000300
#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_A4R4G4B4		0x00000400
#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_R5G6B5		0x00000500
#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_A8R8G8B8		0x00000600
#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_X8R8G8B8		0x00000700
#define NV04_TEXTURED_TRIANGLE_FORMAT_MIPMAP_LEVELS__MASK	0x0000f000
#define NV04_TEXTURED_TRIANGLE_FORMAT_MIPMAP_LEVELS__SHIFT	12
#define NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U__MASK		0x000f0000
#define NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U__SHIFT	16
#define NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V__MASK		0x00f00000
#define NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V__SHIFT	20
#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU__MASK		0x07000000
#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU__SHIFT		24
#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_REPEAT		0x01000000
#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_MIRRORED_REPEAT	0x02000000
#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE	0x03000000
#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_BORDER	0x04000000
#define NV04_TEXTURED_TRIANGLE_FORMAT_WRAPU			0x08000000
#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV__MASK		0x70000000
#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV__SHIFT		28
#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_REPEAT		0x10000000
#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_MIRRORED_REPEAT	0x20000000
#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_EDGE	0x30000000
#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_BORDER	0x40000000
#define NV04_TEXTURED_TRIANGLE_FORMAT_WRAPV			0x80000000

#define NV04_TEXTURED_TRIANGLE_FILTER				0x0000030c
#define NV04_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_X__MASK	0x000000ff
#define NV04_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_X__SHIFT	0
#define NV04_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_Y__MASK	0x00007f00
#define NV04_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_Y__SHIFT	8
#define NV04_TEXTURED_TRIANGLE_FILTER_MIPMAP_DITHER_ENABLE	0x00008000
#define NV04_TEXTURED_TRIANGLE_FILTER_MIPMAP_LODBIAS__MASK	0x00ff0000
#define NV04_TEXTURED_TRIANGLE_FILTER_MIPMAP_LODBIAS__SHIFT	16
#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY__MASK		0x07000000
#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY__SHIFT		24
#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST		0x01000000
#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR		0x02000000
#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST	0x03000000
#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST	0x04000000
#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR	0x05000000
#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR	0x06000000
#define NV04_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MINIFY_ENABLE	0x08000000
#define NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY__MASK		0x70000000
#define NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY__SHIFT		28
#define NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_NEAREST		0x10000000
#define NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_LINEAR		0x20000000
#define NV04_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MAGNIFY_ENABLE	0x80000000

#define NV04_TEXTURED_TRIANGLE_BLEND				0x00000310
#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP__MASK		0x0000000f
#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP__SHIFT		0
#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_DECAL		0x00000001
#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_MODULATE	0x00000002
#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_DECALALPHA	0x00000003
#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_MODULATEALPHA	0x00000004
#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_DECALMASK	0x00000005
#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_MODULATEMASK	0x00000006
#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_COPY		0x00000007
#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_ADD		0x00000008
#define NV04_TEXTURED_TRIANGLE_BLEND_MASK_BIT__MASK		0x00000030
#define NV04_TEXTURED_TRIANGLE_BLEND_MASK_BIT__SHIFT		4
#define NV04_TEXTURED_TRIANGLE_BLEND_MASK_BIT_LSB		0x00000010
#define NV04_TEXTURED_TRIANGLE_BLEND_MASK_BIT_MSB		0x00000020
#define NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE__MASK		0x000000c0
#define NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE__SHIFT		6
#define NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_FLAT		0x00000040
#define NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_GOURAUD		0x00000080
#define NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_PHONG		0x000000c0
#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_PERSPECTIVE_ENABLE	0x00000100
#define NV04_TEXTURED_TRIANGLE_BLEND_SPECULAR_ENABLE		0x00001000
#define NV04_TEXTURED_TRIANGLE_BLEND_FOG_ENABLE			0x00010000
#define NV04_TEXTURED_TRIANGLE_BLEND_BLEND_ENABLE		0x00100000
#define NV04_TEXTURED_TRIANGLE_BLEND_SRC__MASK			0x0f000000
#define NV04_TEXTURED_TRIANGLE_BLEND_SRC__SHIFT			24
#define NV04_TEXTURED_TRIANGLE_BLEND_SRC_ZERO			0x01000000
#define NV04_TEXTURED_TRIANGLE_BLEND_SRC_ONE			0x02000000
#define NV04_TEXTURED_TRIANGLE_BLEND_SRC_SRC_COLOR		0x03000000
#define NV04_TEXTURED_TRIANGLE_BLEND_SRC_ONE_MINUS_SRC_COLOR	0x04000000
#define NV04_TEXTURED_TRIANGLE_BLEND_SRC_SRC_ALPHA		0x05000000
#define NV04_TEXTURED_TRIANGLE_BLEND_SRC_ONE_MINUS_SRC_ALPHA	0x06000000
#define NV04_TEXTURED_TRIANGLE_BLEND_SRC_DST_ALPHA		0x07000000
#define NV04_TEXTURED_TRIANGLE_BLEND_SRC_ONE_MINUS_DST_ALPHA	0x08000000
#define NV04_TEXTURED_TRIANGLE_BLEND_SRC_DST_COLOR		0x09000000
#define NV04_TEXTURED_TRIANGLE_BLEND_SRC_ONE_MINUS_DST_COLOR	0x0a000000
#define NV04_TEXTURED_TRIANGLE_BLEND_SRC_SRC_ALPHA_SATURATE	0x0b000000
#define NV04_TEXTURED_TRIANGLE_BLEND_DST__MASK			0xf0000000
#define NV04_TEXTURED_TRIANGLE_BLEND_DST__SHIFT			28
#define NV04_TEXTURED_TRIANGLE_BLEND_DST_ZERO			0x10000000
#define NV04_TEXTURED_TRIANGLE_BLEND_DST_ONE			0x20000000
#define NV04_TEXTURED_TRIANGLE_BLEND_DST_SRC_COLOR		0x30000000
#define NV04_TEXTURED_TRIANGLE_BLEND_DST_ONE_MINUS_SRC_COLOR	0x40000000
#define NV04_TEXTURED_TRIANGLE_BLEND_DST_SRC_ALPHA		0x50000000
#define NV04_TEXTURED_TRIANGLE_BLEND_DST_ONE_MINUS_SRC_ALPHA	0x60000000
#define NV04_TEXTURED_TRIANGLE_BLEND_DST_DST_ALPHA		0x70000000
#define NV04_TEXTURED_TRIANGLE_BLEND_DST_ONE_MINUS_DST_ALPHA	0x80000000
#define NV04_TEXTURED_TRIANGLE_BLEND_DST_DST_COLOR		0x90000000
#define NV04_TEXTURED_TRIANGLE_BLEND_DST_ONE_MINUS_DST_COLOR	0xa0000000
#define NV04_TEXTURED_TRIANGLE_BLEND_DST_SRC_ALPHA_SATURATE	0xb0000000

#define NV04_TEXTURED_TRIANGLE_CONTROL				0x00000314
#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_REF__MASK		0x000000ff
#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_REF__SHIFT		0
#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC__MASK		0x00000f00
#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC__SHIFT	8
#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_NEVER		0x00000100
#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_LESS		0x00000200
#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_EQUAL		0x00000300
#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_LEQUAL	0x00000400
#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_GREATER	0x00000500
#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_NOTEQUAL	0x00000600
#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_GEQUAL	0x00000700
#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_ALWAYS	0x00000800
#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_ENABLE		0x00001000
#define NV04_TEXTURED_TRIANGLE_CONTROL_ORIGIN__MASK		0x00002000
#define NV04_TEXTURED_TRIANGLE_CONTROL_ORIGIN__SHIFT		13
#define NV04_TEXTURED_TRIANGLE_CONTROL_ORIGIN_CENTER		0x00000000
#define NV04_TEXTURED_TRIANGLE_CONTROL_ORIGIN_CORNER		0x00002000
#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_ENABLE			0x00004000
#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC__MASK		0x000f0000
#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC__SHIFT		16
#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_NEVER		0x00010000
#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_LESS		0x00020000
#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_EQUAL		0x00030000
#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_LEQUAL		0x00040000
#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_GREATER		0x00050000
#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_NOTEQUAL		0x00060000
#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_GEQUAL		0x00070000
#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_ALWAYS		0x00080000
#define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE__MASK		0x00300000
#define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE__SHIFT		20
#define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_BOTH		0x00000000
#define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_NONE		0x00100000
#define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_CW		0x00200000
#define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_CCW		0x00300000
#define NV04_TEXTURED_TRIANGLE_CONTROL_DITHER_ENABLE		0x00400000
#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_PERSPECTIVE_ENABLE	0x00800000
#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_WRITE			0x01000000
#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT__MASK		0xc0000000
#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT__SHIFT		30
#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_FIXED		0x40000000
#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_FLOAT		0x80000000

#define NV04_TEXTURED_TRIANGLE_FOGCOLOR				0x00000318
#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_B__MASK			0x000000ff
#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_B__SHIFT		0
#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_G__MASK			0x0000ff00
#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_G__SHIFT		8
#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_R__MASK			0x00ff0000
#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_R__SHIFT		16
#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_A__MASK			0xff000000
#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_A__SHIFT		24

#define NV04_TEXTURED_TRIANGLE_TLVERTEX(i0)		       (0x00000400 + 0x20*(i0))
#define NV04_TEXTURED_TRIANGLE_TLVERTEX__ESIZE			0x00000020
#define NV04_TEXTURED_TRIANGLE_TLVERTEX__LEN			0x00000010

#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(i0)		       (0x00000400 + 0x20*(i0))

#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SY(i0)		       (0x00000404 + 0x20*(i0))

#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SZ(i0)		       (0x00000408 + 0x20*(i0))

#define NV04_TEXTURED_TRIANGLE_TLVERTEX_RHW(i0)		       (0x0000040c + 0x20*(i0))

#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR(i0)	       (0x00000410 + 0x20*(i0))
#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_B__MASK		0x000000ff
#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_B__SHIFT		0
#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_G__MASK		0x0000ff00
#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_G__SHIFT		8
#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_R__MASK		0x00ff0000
#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_R__SHIFT		16
#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_A__MASK		0xff000000
#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_A__SHIFT		24

#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR(i0)	       (0x00000414 + 0x20*(i0))
#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_B__MASK	0x000000ff
#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_B__SHIFT	0
#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_G__MASK	0x0000ff00
#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_G__SHIFT	8
#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_R__MASK	0x00ff0000
#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_R__SHIFT	16
#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_FOG__MASK	0xff000000
#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_FOG__SHIFT	24

#define NV04_TEXTURED_TRIANGLE_TLVERTEX_TU(i0)		       (0x00000418 + 0x20*(i0))

#define NV04_TEXTURED_TRIANGLE_TLVERTEX_TV(i0)		       (0x0000041c + 0x20*(i0))

#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE(i0)	       (0x00000600 + 0x4*(i0))
#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE__ESIZE		0x00000004
#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE__LEN		0x00000040
#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I0__MASK		0x0000000f
#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I0__SHIFT		0
#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I1__MASK		0x000000f0
#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I1__SHIFT		4
#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I2__MASK		0x00000f00
#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I2__SHIFT		8
#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I3__MASK		0x0000f000
#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I3__SHIFT		12
#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I4__MASK		0x000f0000
#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I4__SHIFT		16
#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I5__MASK		0x00f00000
#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I5__SHIFT		20


#define NV04_MULTITEX_TRIANGLE_DMA_NOTIFY			0x00000180

#define NV04_MULTITEX_TRIANGLE_DMA_A				0x00000184

#define NV04_MULTITEX_TRIANGLE_DMA_B				0x00000188

#define NV04_MULTITEX_TRIANGLE_SURFACES				0x0000018c

#define NV04_MULTITEX_TRIANGLE_OFFSET(i0)		       (0x00000308 + 0x4*(i0))
#define NV04_MULTITEX_TRIANGLE_OFFSET__ESIZE			0x00000004
#define NV04_MULTITEX_TRIANGLE_OFFSET__LEN			0x00000002

#define NV04_MULTITEX_TRIANGLE_FORMAT(i0)		       (0x00000310 + 0x4*(i0))
#define NV04_MULTITEX_TRIANGLE_FORMAT__ESIZE			0x00000004
#define NV04_MULTITEX_TRIANGLE_FORMAT__LEN			0x00000002
#define NV04_MULTITEX_TRIANGLE_FORMAT_DMA_A			0x00000001
#define NV04_MULTITEX_TRIANGLE_FORMAT_DMA_B			0x00000002
#define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_ZOH__MASK		0x00000030
#define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_ZOH__SHIFT		4
#define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_ZOH_CENTER		0x00000010
#define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_ZOH_CORNER		0x00000020
#define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_FOH__MASK		0x000000c0
#define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_FOH__SHIFT		6
#define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_FOH_CENTER		0x00000040
#define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_FOH_CORNER		0x00000080
#define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR__MASK		0x00000f00
#define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR__SHIFT		8
#define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR_Y8			0x00000100
#define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR_A1R5G5B5		0x00000200
#define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR_X1R5G5B5		0x00000300
#define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR_A4R4G4B4		0x00000400
#define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR_R5G6B5		0x00000500
#define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR_A8R8G8B8		0x00000600
#define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR_X8R8G8B8		0x00000700
#define NV04_MULTITEX_TRIANGLE_FORMAT_MIPMAP_LEVELS__MASK	0x0000f000
#define NV04_MULTITEX_TRIANGLE_FORMAT_MIPMAP_LEVELS__SHIFT	12
#define NV04_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_U__MASK		0x000f0000
#define NV04_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_U__SHIFT	16
#define NV04_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_V__MASK		0x00f00000
#define NV04_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_V__SHIFT	20
#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSU__MASK		0x07000000
#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSU__SHIFT		24
#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSU_REPEAT		0x01000000
#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSU_MIRRORED_REPEAT	0x02000000
#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE	0x03000000
#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_BORDER	0x04000000
#define NV04_MULTITEX_TRIANGLE_FORMAT_WRAPU			0x08000000
#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSV__MASK		0x70000000
#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSV__SHIFT		28
#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSV_REPEAT		0x10000000
#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSV_MIRRORED_REPEAT	0x20000000
#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_EDGE	0x30000000
#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_BORDER	0x40000000
#define NV04_MULTITEX_TRIANGLE_FORMAT_WRAPV			0x80000000

#define NV04_MULTITEX_TRIANGLE_FILTER(i0)		       (0x00000318 + 0x4*(i0))
#define NV04_MULTITEX_TRIANGLE_FILTER__ESIZE			0x00000004
#define NV04_MULTITEX_TRIANGLE_FILTER__LEN			0x00000002
#define NV04_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_X__MASK	0x000000ff
#define NV04_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_X__SHIFT	0
#define NV04_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_Y__MASK	0x00007f00
#define NV04_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_Y__SHIFT	8
#define NV04_MULTITEX_TRIANGLE_FILTER_MIPMAP_DITHER_ENABLE	0x00008000
#define NV04_MULTITEX_TRIANGLE_FILTER_MIPMAP_LODBIAS__MASK	0x00ff0000
#define NV04_MULTITEX_TRIANGLE_FILTER_MIPMAP_LODBIAS__SHIFT	16
#define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY__MASK		0x07000000
#define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY__SHIFT		24
#define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY_NEAREST		0x01000000
#define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY_LINEAR		0x02000000
#define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST	0x03000000
#define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST	0x04000000
#define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR	0x05000000
#define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR	0x06000000
#define NV04_MULTITEX_TRIANGLE_FILTER_ANISOTROPIC_MINIFY_ENABLE	0x08000000
#define NV04_MULTITEX_TRIANGLE_FILTER_MAGNIFY__MASK		0x70000000
#define NV04_MULTITEX_TRIANGLE_FILTER_MAGNIFY__SHIFT		28
#define NV04_MULTITEX_TRIANGLE_FILTER_MAGNIFY_NEAREST		0x10000000
#define NV04_MULTITEX_TRIANGLE_FILTER_MAGNIFY_LINEAR		0x20000000
#define NV04_MULTITEX_TRIANGLE_FILTER_ANISOTROPIC_MAGNIFY_ENABLE	0x80000000

#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA(i0)	       (0x00000320 + 0xc*(i0))
#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA__ESIZE		0x0000000c
#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA__LEN		0x00000002
#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_INVERSE0		0x00000001
#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0__MASK	0x000000fc
#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0__SHIFT	2
#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_ZERO	0x00000004
#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_CONSTANT	0x00000008
#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_PRIMARY_COLOR	0x0000000c
#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_PREVIOUS	0x00000010
#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_TEXTURE0	0x00000014
#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_TEXTURE1	0x00000018
#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_TEXTURELOD	0x0000001c
#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_INVERSE1		0x00000100
#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1__MASK	0x0000fc00
#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1__SHIFT	10
#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_ZERO	0x00000400
#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_CONSTANT	0x00000800
#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_PRIMARY_COLOR	0x00000c00
#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_PREVIOUS	0x00001000
#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_TEXTURE0	0x00001400
#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_TEXTURE1	0x00001800
#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_TEXTURELOD	0x00001c00
#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_INVERSE2		0x00010000
#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2__MASK	0x00fc0000
#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2__SHIFT	18
#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_ZERO	0x00040000
#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_CONSTANT	0x00080000
#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_PRIMARY_COLOR	0x000c0000
#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_PREVIOUS	0x00100000
#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_TEXTURE0	0x00140000
#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_TEXTURE1	0x00180000
#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_TEXTURELOD	0x001c0000
#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_INVERSE3		0x01000000
#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3__MASK	0x1c000000
#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3__SHIFT	26
#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_ZERO	0x04000000
#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_CONSTANT	0x08000000
#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_PRIMARY_COLOR	0x0c000000
#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_PREVIOUS	0x10000000
#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_TEXTURE0	0x14000000
#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_TEXTURE1	0x18000000
#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_TEXTURELOD	0x1c000000
#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP__MASK		0xe0000000
#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP__SHIFT		29
#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_IDENTITY	0x20000000
#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_SCALE2		0x40000000
#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_SCALE4		0x60000000
#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_BIAS		0x80000000
#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_BIAS_SCALE2	0xe0000000

#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR(i0)	       (0x00000324 + 0xc*(i0))
#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR__ESIZE		0x0000000c
#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR__LEN		0x00000002
#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_INVERSE0		0x00000001
#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ALPHA0		0x00000002
#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0__MASK	0x000000fc
#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0__SHIFT	2
#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_ZERO	0x00000004
#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_CONSTANT	0x00000008
#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_PRIMARY_COLOR	0x0000000c
#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_PREVIOUS	0x00000010
#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_TEXTURE0	0x00000014
#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_TEXTURE1	0x00000018
#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_TEXTURELOD	0x0000001c
#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_INVERSE1		0x00000100
#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ALPHA1		0x00000200
#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1__MASK	0x0000fc00
#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1__SHIFT	10
#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_ZERO	0x00000400
#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_CONSTANT	0x00000800
#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_PRIMARY_COLOR	0x00000c00
#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_PREVIOUS	0x00001000
#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_TEXTURE0	0x00001400
#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_TEXTURE1	0x00001800
#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_TEXTURELOD	0x00001c00
#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_INVERSE2		0x00010000
#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ALPHA2		0x00020000
#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2__MASK	0x00fc0000
#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2__SHIFT	18
#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_ZERO	0x00040000
#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_CONSTANT	0x00080000
#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_PRIMARY_COLOR	0x000c0000
#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_PREVIOUS	0x00100000
#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_TEXTURE0	0x00140000
#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_TEXTURE1	0x00180000
#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_TEXTURELOD	0x001c0000
#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_INVERSE3		0x01000000
#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ALPHA3		0x02000000
#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3__MASK	0x1c000000
#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3__SHIFT	26
#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_ZERO	0x04000000
#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_CONSTANT	0x08000000
#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_PRIMARY_COLOR	0x0c000000
#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_PREVIOUS	0x10000000
#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_TEXTURE0	0x14000000
#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_TEXTURE1	0x18000000
#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_TEXTURELOD	0x1c000000
#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP__MASK		0xe0000000
#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP__SHIFT		29
#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_IDENTITY	0x20000000
#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_SCALE2		0x40000000
#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_SCALE4		0x60000000
#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_BIAS		0x80000000
#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_BIAS_SCALE2	0xe0000000

#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR			0x00000334
#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_B__MASK		0x000000ff
#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_B__SHIFT		0
#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_G__MASK		0x0000ff00
#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_G__SHIFT		8
#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_R__MASK		0x00ff0000
#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_R__SHIFT		16
#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_A__MASK		0xff000000
#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_A__SHIFT		24

#define NV04_MULTITEX_TRIANGLE_BLEND				0x00000338
#define NV04_MULTITEX_TRIANGLE_BLEND_MASK_BIT__MASK		0x00000030
#define NV04_MULTITEX_TRIANGLE_BLEND_MASK_BIT__SHIFT		4
#define NV04_MULTITEX_TRIANGLE_BLEND_MASK_BIT_LSB		0x00000010
#define NV04_MULTITEX_TRIANGLE_BLEND_MASK_BIT_MSB		0x00000020
#define NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE__MASK		0x000000c0
#define NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE__SHIFT		6
#define NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_FLAT		0x00000040
#define NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_GOURAUD		0x00000080
#define NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_PHONG		0x000000c0
#define NV04_MULTITEX_TRIANGLE_BLEND_TEXTURE_PERSPECTIVE_ENABLE	0x00000100
#define NV04_MULTITEX_TRIANGLE_BLEND_SPECULAR_ENABLE		0x00001000
#define NV04_MULTITEX_TRIANGLE_BLEND_FOG_ENABLE			0x00010000
#define NV04_MULTITEX_TRIANGLE_BLEND_BLEND_ENABLE		0x00100000
#define NV04_MULTITEX_TRIANGLE_BLEND_SRC__MASK			0x0f000000
#define NV04_MULTITEX_TRIANGLE_BLEND_SRC__SHIFT			24
#define NV04_MULTITEX_TRIANGLE_BLEND_SRC_ZERO			0x01000000
#define NV04_MULTITEX_TRIANGLE_BLEND_SRC_ONE			0x02000000
#define NV04_MULTITEX_TRIANGLE_BLEND_SRC_SRC_COLOR		0x03000000
#define NV04_MULTITEX_TRIANGLE_BLEND_SRC_ONE_MINUS_SRC_COLOR	0x04000000
#define NV04_MULTITEX_TRIANGLE_BLEND_SRC_SRC_ALPHA		0x05000000
#define NV04_MULTITEX_TRIANGLE_BLEND_SRC_ONE_MINUS_SRC_ALPHA	0x06000000
#define NV04_MULTITEX_TRIANGLE_BLEND_SRC_DST_ALPHA		0x07000000
#define NV04_MULTITEX_TRIANGLE_BLEND_SRC_ONE_MINUS_DST_ALPHA	0x08000000
#define NV04_MULTITEX_TRIANGLE_BLEND_SRC_DST_COLOR		0x09000000
#define NV04_MULTITEX_TRIANGLE_BLEND_SRC_ONE_MINUS_DST_COLOR	0x0a000000
#define NV04_MULTITEX_TRIANGLE_BLEND_SRC_SRC_ALPHA_SATURATE	0x0b000000
#define NV04_MULTITEX_TRIANGLE_BLEND_DST__MASK			0xf0000000
#define NV04_MULTITEX_TRIANGLE_BLEND_DST__SHIFT			28
#define NV04_MULTITEX_TRIANGLE_BLEND_DST_ZERO			0x10000000
#define NV04_MULTITEX_TRIANGLE_BLEND_DST_ONE			0x20000000
#define NV04_MULTITEX_TRIANGLE_BLEND_DST_SRC_COLOR		0x30000000
#define NV04_MULTITEX_TRIANGLE_BLEND_DST_ONE_MINUS_SRC_COLOR	0x40000000
#define NV04_MULTITEX_TRIANGLE_BLEND_DST_SRC_ALPHA		0x50000000
#define NV04_MULTITEX_TRIANGLE_BLEND_DST_ONE_MINUS_SRC_ALPHA	0x60000000
#define NV04_MULTITEX_TRIANGLE_BLEND_DST_DST_ALPHA		0x70000000
#define NV04_MULTITEX_TRIANGLE_BLEND_DST_ONE_MINUS_DST_ALPHA	0x80000000
#define NV04_MULTITEX_TRIANGLE_BLEND_DST_DST_COLOR		0x90000000
#define NV04_MULTITEX_TRIANGLE_BLEND_DST_ONE_MINUS_DST_COLOR	0xa0000000
#define NV04_MULTITEX_TRIANGLE_BLEND_DST_SRC_ALPHA_SATURATE	0xb0000000

#define NV04_MULTITEX_TRIANGLE_CONTROL0				0x0000033c
#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_REF__MASK		0x000000ff
#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_REF__SHIFT	0
#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC__MASK	0x00000f00
#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC__SHIFT	8
#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_NEVER	0x00000100
#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_LESS		0x00000200
#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_EQUAL	0x00000300
#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_LEQUAL	0x00000400
#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_GREATER	0x00000500
#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_NOTEQUAL	0x00000600
#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_GEQUAL	0x00000700
#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_ALWAYS	0x00000800
#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_ENABLE		0x00001000
#define NV04_MULTITEX_TRIANGLE_CONTROL0_ORIGIN__MASK		0x00002000
#define NV04_MULTITEX_TRIANGLE_CONTROL0_ORIGIN__SHIFT		13
#define NV04_MULTITEX_TRIANGLE_CONTROL0_ORIGIN_CENTER		0x00000000
#define NV04_MULTITEX_TRIANGLE_CONTROL0_ORIGIN_CORNER		0x00002000
#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_ENABLE		0x00004000
#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC__MASK		0x000f0000
#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC__SHIFT		16
#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_NEVER		0x00010000
#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_LESS		0x00020000
#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_EQUAL		0x00030000
#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_LEQUAL		0x00040000
#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_GREATER		0x00050000
#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_NOTEQUAL		0x00060000
#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_GEQUAL		0x00070000
#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_ALWAYS		0x00080000
#define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE__MASK		0x00300000
#define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE__SHIFT	20
#define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_BOTH		0x00000000
#define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_NONE		0x00100000
#define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_CW		0x00200000
#define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_CCW		0x00300000
#define NV04_MULTITEX_TRIANGLE_CONTROL0_DITHER_ENABLE		0x00400000
#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_PERSPECTIVE_ENABLE	0x00800000
#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_WRITE			0x01000000
#define NV04_MULTITEX_TRIANGLE_CONTROL0_STENCIL_WRITE		0x02000000
#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_WRITE		0x04000000
#define NV04_MULTITEX_TRIANGLE_CONTROL0_RED_WRITE		0x08000000
#define NV04_MULTITEX_TRIANGLE_CONTROL0_GREEN_WRITE		0x10000000
#define NV04_MULTITEX_TRIANGLE_CONTROL0_BLUE_WRITE		0x20000000
#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FORMAT__MASK		0xc0000000
#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FORMAT__SHIFT		30
#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FORMAT_FIXED		0x40000000
#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FORMAT_FLOAT		0x80000000

#define NV04_MULTITEX_TRIANGLE_CONTROL1				0x00000340
#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_ENABLE		0x00000001
#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_FUNC__MASK	0x000000f0
#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_FUNC__SHIFT	4
#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_REF__MASK	0x0000ff00
#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_REF__SHIFT	8
#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_READ__MASK	0x00ff0000
#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_READ__SHIFT	16
#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_WRITE__MASK	0xff000000
#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_WRITE__SHIFT	24

#define NV04_MULTITEX_TRIANGLE_CONTROL2				0x00000344
#define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_FAIL__MASK	0x0000000f
#define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_FAIL__SHIFT	0
#define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZFAIL__MASK	0x000000f0
#define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZFAIL__SHIFT	4
#define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZPASS__MASK	0x00000f00
#define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZPASS__SHIFT	8

#define NV04_MULTITEX_TRIANGLE_FOGCOLOR				0x00000348
#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_B__MASK			0x000000ff
#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_B__SHIFT		0
#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_G__MASK			0x0000ff00
#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_G__SHIFT		8
#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_R__MASK			0x00ff0000
#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_R__SHIFT		16
#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_A__MASK			0xff000000
#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_A__SHIFT		24

#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX(i0)		       (0x00000400 + 0x28*(i0))
#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX__ESIZE		0x00000028
#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX__LEN			0x00000008

#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SX(i0)	       (0x00000400 + 0x28*(i0))

#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SY(i0)	       (0x00000404 + 0x28*(i0))

#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SZ(i0)	       (0x00000408 + 0x28*(i0))

#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_RHW(i0)	       (0x0000040c + 0x28*(i0))

#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR(i0)	       (0x00000410 + 0x28*(i0))
#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_B__MASK		0x000000ff
#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_B__SHIFT	0
#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_G__MASK		0x0000ff00
#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_G__SHIFT	8
#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_R__MASK		0x00ff0000
#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_R__SHIFT	16
#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_A__MASK		0xff000000
#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_A__SHIFT	24

#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR(i0)	       (0x00000414 + 0x28*(i0))
#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_B__MASK	0x000000ff
#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_B__SHIFT	0
#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_G__MASK	0x0000ff00
#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_G__SHIFT	8
#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_R__MASK	0x00ff0000
#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_R__SHIFT	16
#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_FOG__MASK	0xff000000
#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_FOG__SHIFT	24

#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TU0(i0)	       (0x00000418 + 0x28*(i0))

#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TV0(i0)	       (0x0000041c + 0x28*(i0))

#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TU1(i0)	       (0x00000420 + 0x28*(i0))

#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TV1(i0)	       (0x00000424 + 0x28*(i0))

#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE(i0)	       (0x00000540 + 0x4*(i0))
#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE__ESIZE		0x00000004
#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE__LEN		0x00000030
#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I0__MASK		0x0000000f
#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I0__SHIFT		0
#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I1__MASK		0x000000f0
#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I1__SHIFT		4
#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I2__MASK		0x00000f00
#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I2__SHIFT		8
#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I3__MASK		0x0000f000
#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I3__SHIFT		12
#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I4__MASK		0x000f0000
#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I4__SHIFT		16
#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I5__MASK		0x00f00000
#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I5__SHIFT		20


#endif /* NV04_3D_XML */