#ifndef NV04_3D_XML #define NV04_3D_XML /* Autogenerated file, DO NOT EDIT manually! This file was generated by the rules-ng-ng headergen tool in this git repository: http://0x04.net/cgit/index.cgi/rules-ng-ng git clone git://0x04.net/rules-ng-ng The rules-ng-ng source files this header was generated from are: - nv04_3d.xml ( 17839 bytes, from 2010-11-15 02:23:48) - copyright.xml ( 6452 bytes, from 2010-11-15 15:10:58) - nv_object.xml ( 11547 bytes, from 2010-11-13 23:32:57) - nvchipsets.xml ( 3074 bytes, from 2010-11-13 23:32:57) - nv_defs.xml ( 4437 bytes, from 2010-11-01 00:28:46) - nv_3ddefs.xml ( 16394 bytes, from 2010-11-01 00:28:46) Copyright (C) 2006-2010 by the following authors: - Artur Huillet <arthur.huillet@free.fr> (ahuillet) - Ben Skeggs (darktama, darktama_) - B. R. <koala_br@users.sourceforge.net> (koala_br) - Carlos Martin <carlosmn@users.sf.net> (carlosmn) - Christoph Bumiller <e0425955@student.tuwien.ac.at> (calim, chrisbmr) - Dawid Gajownik <gajownik@users.sf.net> (gajownik) - Dmitry Baryshkov - Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag) - EdB <edb_@users.sf.net> (edb_) - Erik Waling <erikwailing@users.sf.net> (erikwaling) - Francisco Jerez <currojerez@riseup.net> (curro) - imirkin <imirkin@users.sf.net> (imirkin) - jb17bsome <jb17bsome@bellsouth.net> (jb17bsome) - Jeremy Kolb <kjeremy@users.sf.net> (kjeremy) - Laurent Carlier <lordheavym@gmail.com> (lordheavy) - Luca Barbieri <luca@luca-barbieri.com> (lb, lb1) - Maarten Maathuis <madman2003@gmail.com> (stillunknown) - Marcin Kościelnicki <koriakin@0x04.net> (mwk, koriakin) - Mark Carey <mark.carey@gmail.com> (careym) - Matthieu Castet <matthieu.castet@parrot.com> (mat-c) - nvidiaman <nvidiaman@users.sf.net> (nvidiaman) - Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata) - Pekka Paalanen <pq@iki.fi> (pq, ppaalanen) - Peter Popov <ironpeter@users.sf.net> (ironpeter) - Richard Hughes <hughsient@users.sf.net> (hughsient) - Rudi Cilibrasi <cilibrar@users.sf.net> (cilibrar) - Serge Martin - Simon Raffeiner - Stephane Loeuillet <leroutier@users.sf.net> (leroutier) - Stephane Marchesin <stephane.marchesin@gmail.com> (marcheu) - sturmflut <sturmflut@users.sf.net> (sturmflut) - Sylvain Munaut <tnt@246tNt.com> - Victor Stinner <victor.stinner@haypocalc.com> (haypo) - Wladmir van der Laan <laanwj@gmail.com> (miathan6) - Younes Manton <younes.m@gmail.com> (ymanton) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice (including the next paragraph) shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #define NV04_CONTEXT_SURFACES_3D_DMA_NOTIFY 0x00000180 #define NV04_CONTEXT_SURFACES_3D_DMA_COLOR 0x00000184 #define NV04_CONTEXT_SURFACES_3D_DMA_ZETA 0x00000188 #define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL 0x000002f8 #define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_X__MASK 0x0000ffff #define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_X__SHIFT 0 #define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_W__MASK 0xffff0000 #define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_W__SHIFT 16 #define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL 0x000002fc #define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_Y__MASK 0x0000ffff #define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_Y__SHIFT 0 #define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_H__MASK 0xffff0000 #define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_H__SHIFT 16 #define NV04_CONTEXT_SURFACES_3D_FORMAT 0x00000300 #define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR__MASK 0x000000ff #define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR__SHIFT 0 #define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1R5G5B5_Z1R5G5B5 0x00000001 #define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1R5G5B5_X1R5G5B5 0x00000002 #define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_R5G6B5 0x00000003 #define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X8R8G8B8_Z8R8G8B8 0x00000004 #define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X8R8G8B8_X8R8G8B8 0x00000005 #define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1A7R8G8B8_Z1A7R8G8B8 0x00000006 #define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1A7R8G8B8_X1A7R8G8B8 0x00000007 #define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_A8R8G8B8 0x00000008 #define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE__MASK 0x0000ff00 #define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE__SHIFT 8 #define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE_PITCH 0x00000100 #define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE_SWIZZLE 0x00000200 #define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_U__MASK 0x00ff0000 #define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_U__SHIFT 16 #define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_V__MASK 0xff000000 #define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_V__SHIFT 24 #define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE 0x00000304 #define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_W__MASK 0x0000ffff #define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_W__SHIFT 0 #define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_H__MASK 0xffff0000 #define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_H__SHIFT 16 #define NV04_CONTEXT_SURFACES_3D_PITCH 0x00000308 #define NV04_CONTEXT_SURFACES_3D_PITCH_COLOR__MASK 0x0000ffff #define NV04_CONTEXT_SURFACES_3D_PITCH_COLOR__SHIFT 0 #define NV04_CONTEXT_SURFACES_3D_PITCH_ZETA__MASK 0xffff0000 #define NV04_CONTEXT_SURFACES_3D_PITCH_ZETA__SHIFT 16 #define NV04_CONTEXT_SURFACES_3D_OFFSET_COLOR 0x0000030c #define NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA 0x00000310 #define NV04_TEXTURED_TRIANGLE_DMA_NOTIFY 0x00000180 #define NV04_TEXTURED_TRIANGLE_DMA_A 0x00000184 #define NV04_TEXTURED_TRIANGLE_DMA_B 0x00000188 #define NV04_TEXTURED_TRIANGLE_SURFACES 0x0000018c #define NV04_TEXTURED_TRIANGLE_COLORKEY 0x00000300 #define NV04_TEXTURED_TRIANGLE_OFFSET 0x00000304 #define NV04_TEXTURED_TRIANGLE_FORMAT 0x00000308 #define NV04_TEXTURED_TRIANGLE_FORMAT_DMA_A 0x00000001 #define NV04_TEXTURED_TRIANGLE_FORMAT_DMA_B 0x00000002 #define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_KEY_ENABLE 0x00000004 #define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH__MASK 0x00000030 #define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH__SHIFT 4 #define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_CENTER 0x00000010 #define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_CORNER 0x00000020 #define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH__MASK 0x000000c0 #define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH__SHIFT 6 #define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_CENTER 0x00000040 #define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_CORNER 0x00000080 #define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR__MASK 0x00000f00 #define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR__SHIFT 8 #define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_Y8 0x00000100 #define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_A1R5G5B5 0x00000200 #define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_X1R5G5B5 0x00000300 #define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_A4R4G4B4 0x00000400 #define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_R5G6B5 0x00000500 #define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_A8R8G8B8 0x00000600 #define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_X8R8G8B8 0x00000700 #define NV04_TEXTURED_TRIANGLE_FORMAT_MIPMAP_LEVELS__MASK 0x0000f000 #define NV04_TEXTURED_TRIANGLE_FORMAT_MIPMAP_LEVELS__SHIFT 12 #define NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U__MASK 0x000f0000 #define NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U__SHIFT 16 #define NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V__MASK 0x00f00000 #define NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V__SHIFT 20 #define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU__MASK 0x07000000 #define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU__SHIFT 24 #define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_REPEAT 0x01000000 #define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_MIRRORED_REPEAT 0x02000000 #define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE 0x03000000 #define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_BORDER 0x04000000 #define NV04_TEXTURED_TRIANGLE_FORMAT_WRAPU 0x08000000 #define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV__MASK 0x70000000 #define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV__SHIFT 28 #define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_REPEAT 0x10000000 #define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_MIRRORED_REPEAT 0x20000000 #define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_EDGE 0x30000000 #define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_BORDER 0x40000000 #define NV04_TEXTURED_TRIANGLE_FORMAT_WRAPV 0x80000000 #define NV04_TEXTURED_TRIANGLE_FILTER 0x0000030c #define NV04_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_X__MASK 0x000000ff #define NV04_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_X__SHIFT 0 #define NV04_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_Y__MASK 0x00007f00 #define NV04_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_Y__SHIFT 8 #define NV04_TEXTURED_TRIANGLE_FILTER_MIPMAP_DITHER_ENABLE 0x00008000 #define NV04_TEXTURED_TRIANGLE_FILTER_MIPMAP_LODBIAS__MASK 0x00ff0000 #define NV04_TEXTURED_TRIANGLE_FILTER_MIPMAP_LODBIAS__SHIFT 16 #define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY__MASK 0x07000000 #define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY__SHIFT 24 #define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST 0x01000000 #define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR 0x02000000 #define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST 0x03000000 #define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST 0x04000000 #define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR 0x05000000 #define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR 0x06000000 #define NV04_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MINIFY_ENABLE 0x08000000 #define NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY__MASK 0x70000000 #define NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY__SHIFT 28 #define NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_NEAREST 0x10000000 #define NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_LINEAR 0x20000000 #define NV04_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MAGNIFY_ENABLE 0x80000000 #define NV04_TEXTURED_TRIANGLE_BLEND 0x00000310 #define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP__MASK 0x0000000f #define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP__SHIFT 0 #define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_DECAL 0x00000001 #define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_MODULATE 0x00000002 #define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_DECALALPHA 0x00000003 #define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_MODULATEALPHA 0x00000004 #define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_DECALMASK 0x00000005 #define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_MODULATEMASK 0x00000006 #define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_COPY 0x00000007 #define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_ADD 0x00000008 #define NV04_TEXTURED_TRIANGLE_BLEND_MASK_BIT__MASK 0x00000030 #define NV04_TEXTURED_TRIANGLE_BLEND_MASK_BIT__SHIFT 4 #define NV04_TEXTURED_TRIANGLE_BLEND_MASK_BIT_LSB 0x00000010 #define NV04_TEXTURED_TRIANGLE_BLEND_MASK_BIT_MSB 0x00000020 #define NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE__MASK 0x000000c0 #define NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE__SHIFT 6 #define NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_FLAT 0x00000040 #define NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_GOURAUD 0x00000080 #define NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_PHONG 0x000000c0 #define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_PERSPECTIVE_ENABLE 0x00000100 #define NV04_TEXTURED_TRIANGLE_BLEND_SPECULAR_ENABLE 0x00001000 #define NV04_TEXTURED_TRIANGLE_BLEND_FOG_ENABLE 0x00010000 #define NV04_TEXTURED_TRIANGLE_BLEND_BLEND_ENABLE 0x00100000 #define NV04_TEXTURED_TRIANGLE_BLEND_SRC__MASK 0x0f000000 #define NV04_TEXTURED_TRIANGLE_BLEND_SRC__SHIFT 24 #define NV04_TEXTURED_TRIANGLE_BLEND_SRC_ZERO 0x01000000 #define NV04_TEXTURED_TRIANGLE_BLEND_SRC_ONE 0x02000000 #define NV04_TEXTURED_TRIANGLE_BLEND_SRC_SRC_COLOR 0x03000000 #define NV04_TEXTURED_TRIANGLE_BLEND_SRC_ONE_MINUS_SRC_COLOR 0x04000000 #define NV04_TEXTURED_TRIANGLE_BLEND_SRC_SRC_ALPHA 0x05000000 #define NV04_TEXTURED_TRIANGLE_BLEND_SRC_ONE_MINUS_SRC_ALPHA 0x06000000 #define NV04_TEXTURED_TRIANGLE_BLEND_SRC_DST_ALPHA 0x07000000 #define NV04_TEXTURED_TRIANGLE_BLEND_SRC_ONE_MINUS_DST_ALPHA 0x08000000 #define NV04_TEXTURED_TRIANGLE_BLEND_SRC_DST_COLOR 0x09000000 #define NV04_TEXTURED_TRIANGLE_BLEND_SRC_ONE_MINUS_DST_COLOR 0x0a000000 #define NV04_TEXTURED_TRIANGLE_BLEND_SRC_SRC_ALPHA_SATURATE 0x0b000000 #define NV04_TEXTURED_TRIANGLE_BLEND_DST__MASK 0xf0000000 #define NV04_TEXTURED_TRIANGLE_BLEND_DST__SHIFT 28 #define NV04_TEXTURED_TRIANGLE_BLEND_DST_ZERO 0x10000000 #define NV04_TEXTURED_TRIANGLE_BLEND_DST_ONE 0x20000000 #define NV04_TEXTURED_TRIANGLE_BLEND_DST_SRC_COLOR 0x30000000 #define NV04_TEXTURED_TRIANGLE_BLEND_DST_ONE_MINUS_SRC_COLOR 0x40000000 #define NV04_TEXTURED_TRIANGLE_BLEND_DST_SRC_ALPHA 0x50000000 #define NV04_TEXTURED_TRIANGLE_BLEND_DST_ONE_MINUS_SRC_ALPHA 0x60000000 #define NV04_TEXTURED_TRIANGLE_BLEND_DST_DST_ALPHA 0x70000000 #define NV04_TEXTURED_TRIANGLE_BLEND_DST_ONE_MINUS_DST_ALPHA 0x80000000 #define NV04_TEXTURED_TRIANGLE_BLEND_DST_DST_COLOR 0x90000000 #define NV04_TEXTURED_TRIANGLE_BLEND_DST_ONE_MINUS_DST_COLOR 0xa0000000 #define NV04_TEXTURED_TRIANGLE_BLEND_DST_SRC_ALPHA_SATURATE 0xb0000000 #define NV04_TEXTURED_TRIANGLE_CONTROL 0x00000314 #define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_REF__MASK 0x000000ff #define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_REF__SHIFT 0 #define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC__MASK 0x00000f00 #define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC__SHIFT 8 #define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_NEVER 0x00000100 #define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_LESS 0x00000200 #define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_EQUAL 0x00000300 #define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_LEQUAL 0x00000400 #define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_GREATER 0x00000500 #define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_NOTEQUAL 0x00000600 #define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_GEQUAL 0x00000700 #define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_ALWAYS 0x00000800 #define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_ENABLE 0x00001000 #define NV04_TEXTURED_TRIANGLE_CONTROL_ORIGIN__MASK 0x00002000 #define NV04_TEXTURED_TRIANGLE_CONTROL_ORIGIN__SHIFT 13 #define NV04_TEXTURED_TRIANGLE_CONTROL_ORIGIN_CENTER 0x00000000 #define NV04_TEXTURED_TRIANGLE_CONTROL_ORIGIN_CORNER 0x00002000 #define NV04_TEXTURED_TRIANGLE_CONTROL_Z_ENABLE 0x00004000 #define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC__MASK 0x000f0000 #define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC__SHIFT 16 #define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_NEVER 0x00010000 #define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_LESS 0x00020000 #define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_EQUAL 0x00030000 #define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_LEQUAL 0x00040000 #define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_GREATER 0x00050000 #define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_NOTEQUAL 0x00060000 #define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_GEQUAL 0x00070000 #define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_ALWAYS 0x00080000 #define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE__MASK 0x00300000 #define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE__SHIFT 20 #define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_BOTH 0x00000000 #define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_NONE 0x00100000 #define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_CW 0x00200000 #define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_CCW 0x00300000 #define NV04_TEXTURED_TRIANGLE_CONTROL_DITHER_ENABLE 0x00400000 #define NV04_TEXTURED_TRIANGLE_CONTROL_Z_PERSPECTIVE_ENABLE 0x00800000 #define NV04_TEXTURED_TRIANGLE_CONTROL_Z_WRITE 0x01000000 #define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT__MASK 0xc0000000 #define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT__SHIFT 30 #define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_FIXED 0x40000000 #define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_FLOAT 0x80000000 #define NV04_TEXTURED_TRIANGLE_FOGCOLOR 0x00000318 #define NV04_TEXTURED_TRIANGLE_FOGCOLOR_B__MASK 0x000000ff #define NV04_TEXTURED_TRIANGLE_FOGCOLOR_B__SHIFT 0 #define NV04_TEXTURED_TRIANGLE_FOGCOLOR_G__MASK 0x0000ff00 #define NV04_TEXTURED_TRIANGLE_FOGCOLOR_G__SHIFT 8 #define NV04_TEXTURED_TRIANGLE_FOGCOLOR_R__MASK 0x00ff0000 #define NV04_TEXTURED_TRIANGLE_FOGCOLOR_R__SHIFT 16 #define NV04_TEXTURED_TRIANGLE_FOGCOLOR_A__MASK 0xff000000 #define NV04_TEXTURED_TRIANGLE_FOGCOLOR_A__SHIFT 24 #define NV04_TEXTURED_TRIANGLE_TLVERTEX(i0) (0x00000400 + 0x20*(i0)) #define NV04_TEXTURED_TRIANGLE_TLVERTEX__ESIZE 0x00000020 #define NV04_TEXTURED_TRIANGLE_TLVERTEX__LEN 0x00000010 #define NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(i0) (0x00000400 + 0x20*(i0)) #define NV04_TEXTURED_TRIANGLE_TLVERTEX_SY(i0) (0x00000404 + 0x20*(i0)) #define NV04_TEXTURED_TRIANGLE_TLVERTEX_SZ(i0) (0x00000408 + 0x20*(i0)) #define NV04_TEXTURED_TRIANGLE_TLVERTEX_RHW(i0) (0x0000040c + 0x20*(i0)) #define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR(i0) (0x00000410 + 0x20*(i0)) #define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_B__MASK 0x000000ff #define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_B__SHIFT 0 #define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_G__MASK 0x0000ff00 #define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_G__SHIFT 8 #define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_R__MASK 0x00ff0000 #define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_R__SHIFT 16 #define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_A__MASK 0xff000000 #define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_A__SHIFT 24 #define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR(i0) (0x00000414 + 0x20*(i0)) #define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_B__MASK 0x000000ff #define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_B__SHIFT 0 #define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_G__MASK 0x0000ff00 #define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_G__SHIFT 8 #define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_R__MASK 0x00ff0000 #define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_R__SHIFT 16 #define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_FOG__MASK 0xff000000 #define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_FOG__SHIFT 24 #define NV04_TEXTURED_TRIANGLE_TLVERTEX_TU(i0) (0x00000418 + 0x20*(i0)) #define NV04_TEXTURED_TRIANGLE_TLVERTEX_TV(i0) (0x0000041c + 0x20*(i0)) #define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE(i0) (0x00000600 + 0x4*(i0)) #define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE__ESIZE 0x00000004 #define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE__LEN 0x00000040 #define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I0__MASK 0x0000000f #define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I0__SHIFT 0 #define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I1__MASK 0x000000f0 #define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I1__SHIFT 4 #define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I2__MASK 0x00000f00 #define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I2__SHIFT 8 #define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I3__MASK 0x0000f000 #define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I3__SHIFT 12 #define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I4__MASK 0x000f0000 #define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I4__SHIFT 16 #define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I5__MASK 0x00f00000 #define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I5__SHIFT 20 #define NV04_MULTITEX_TRIANGLE_DMA_NOTIFY 0x00000180 #define NV04_MULTITEX_TRIANGLE_DMA_A 0x00000184 #define NV04_MULTITEX_TRIANGLE_DMA_B 0x00000188 #define NV04_MULTITEX_TRIANGLE_SURFACES 0x0000018c #define NV04_MULTITEX_TRIANGLE_OFFSET(i0) (0x00000308 + 0x4*(i0)) #define NV04_MULTITEX_TRIANGLE_OFFSET__ESIZE 0x00000004 #define NV04_MULTITEX_TRIANGLE_OFFSET__LEN 0x00000002 #define NV04_MULTITEX_TRIANGLE_FORMAT(i0) (0x00000310 + 0x4*(i0)) #define NV04_MULTITEX_TRIANGLE_FORMAT__ESIZE 0x00000004 #define NV04_MULTITEX_TRIANGLE_FORMAT__LEN 0x00000002 #define NV04_MULTITEX_TRIANGLE_FORMAT_DMA_A 0x00000001 #define NV04_MULTITEX_TRIANGLE_FORMAT_DMA_B 0x00000002 #define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_ZOH__MASK 0x00000030 #define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_ZOH__SHIFT 4 #define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_ZOH_CENTER 0x00000010 #define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_ZOH_CORNER 0x00000020 #define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_FOH__MASK 0x000000c0 #define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_FOH__SHIFT 6 #define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_FOH_CENTER 0x00000040 #define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_FOH_CORNER 0x00000080 #define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR__MASK 0x00000f00 #define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR__SHIFT 8 #define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR_Y8 0x00000100 #define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR_A1R5G5B5 0x00000200 #define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR_X1R5G5B5 0x00000300 #define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR_A4R4G4B4 0x00000400 #define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR_R5G6B5 0x00000500 #define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR_A8R8G8B8 0x00000600 #define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR_X8R8G8B8 0x00000700 #define NV04_MULTITEX_TRIANGLE_FORMAT_MIPMAP_LEVELS__MASK 0x0000f000 #define NV04_MULTITEX_TRIANGLE_FORMAT_MIPMAP_LEVELS__SHIFT 12 #define NV04_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_U__MASK 0x000f0000 #define NV04_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_U__SHIFT 16 #define NV04_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_V__MASK 0x00f00000 #define NV04_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_V__SHIFT 20 #define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSU__MASK 0x07000000 #define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSU__SHIFT 24 #define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSU_REPEAT 0x01000000 #define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSU_MIRRORED_REPEAT 0x02000000 #define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE 0x03000000 #define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_BORDER 0x04000000 #define NV04_MULTITEX_TRIANGLE_FORMAT_WRAPU 0x08000000 #define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSV__MASK 0x70000000 #define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSV__SHIFT 28 #define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSV_REPEAT 0x10000000 #define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSV_MIRRORED_REPEAT 0x20000000 #define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_EDGE 0x30000000 #define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_BORDER 0x40000000 #define NV04_MULTITEX_TRIANGLE_FORMAT_WRAPV 0x80000000 #define NV04_MULTITEX_TRIANGLE_FILTER(i0) (0x00000318 + 0x4*(i0)) #define NV04_MULTITEX_TRIANGLE_FILTER__ESIZE 0x00000004 #define NV04_MULTITEX_TRIANGLE_FILTER__LEN 0x00000002 #define NV04_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_X__MASK 0x000000ff #define NV04_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_X__SHIFT 0 #define NV04_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_Y__MASK 0x00007f00 #define NV04_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_Y__SHIFT 8 #define NV04_MULTITEX_TRIANGLE_FILTER_MIPMAP_DITHER_ENABLE 0x00008000 #define NV04_MULTITEX_TRIANGLE_FILTER_MIPMAP_LODBIAS__MASK 0x00ff0000 #define NV04_MULTITEX_TRIANGLE_FILTER_MIPMAP_LODBIAS__SHIFT 16 #define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY__MASK 0x07000000 #define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY__SHIFT 24 #define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY_NEAREST 0x01000000 #define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY_LINEAR 0x02000000 #define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST 0x03000000 #define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST 0x04000000 #define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR 0x05000000 #define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR 0x06000000 #define NV04_MULTITEX_TRIANGLE_FILTER_ANISOTROPIC_MINIFY_ENABLE 0x08000000 #define NV04_MULTITEX_TRIANGLE_FILTER_MAGNIFY__MASK 0x70000000 #define NV04_MULTITEX_TRIANGLE_FILTER_MAGNIFY__SHIFT 28 #define NV04_MULTITEX_TRIANGLE_FILTER_MAGNIFY_NEAREST 0x10000000 #define NV04_MULTITEX_TRIANGLE_FILTER_MAGNIFY_LINEAR 0x20000000 #define NV04_MULTITEX_TRIANGLE_FILTER_ANISOTROPIC_MAGNIFY_ENABLE 0x80000000 #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA(i0) (0x00000320 + 0xc*(i0)) #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA__ESIZE 0x0000000c #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA__LEN 0x00000002 #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_INVERSE0 0x00000001 #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0__MASK 0x000000fc #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0__SHIFT 2 #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_ZERO 0x00000004 #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_CONSTANT 0x00000008 #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_PRIMARY_COLOR 0x0000000c #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_PREVIOUS 0x00000010 #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_TEXTURE0 0x00000014 #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_TEXTURE1 0x00000018 #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_TEXTURELOD 0x0000001c #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_INVERSE1 0x00000100 #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1__MASK 0x0000fc00 #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1__SHIFT 10 #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_ZERO 0x00000400 #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_CONSTANT 0x00000800 #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_PRIMARY_COLOR 0x00000c00 #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_PREVIOUS 0x00001000 #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_TEXTURE0 0x00001400 #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_TEXTURE1 0x00001800 #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_TEXTURELOD 0x00001c00 #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_INVERSE2 0x00010000 #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2__MASK 0x00fc0000 #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2__SHIFT 18 #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_ZERO 0x00040000 #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_CONSTANT 0x00080000 #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_PRIMARY_COLOR 0x000c0000 #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_PREVIOUS 0x00100000 #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_TEXTURE0 0x00140000 #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_TEXTURE1 0x00180000 #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_TEXTURELOD 0x001c0000 #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_INVERSE3 0x01000000 #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3__MASK 0x1c000000 #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3__SHIFT 26 #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_ZERO 0x04000000 #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_CONSTANT 0x08000000 #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_PRIMARY_COLOR 0x0c000000 #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_PREVIOUS 0x10000000 #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_TEXTURE0 0x14000000 #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_TEXTURE1 0x18000000 #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_TEXTURELOD 0x1c000000 #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP__MASK 0xe0000000 #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP__SHIFT 29 #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_IDENTITY 0x20000000 #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_SCALE2 0x40000000 #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_SCALE4 0x60000000 #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_BIAS 0x80000000 #define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_BIAS_SCALE2 0xe0000000 #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR(i0) (0x00000324 + 0xc*(i0)) #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR__ESIZE 0x0000000c #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR__LEN 0x00000002 #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_INVERSE0 0x00000001 #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ALPHA0 0x00000002 #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0__MASK 0x000000fc #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0__SHIFT 2 #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_ZERO 0x00000004 #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_CONSTANT 0x00000008 #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_PRIMARY_COLOR 0x0000000c #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_PREVIOUS 0x00000010 #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_TEXTURE0 0x00000014 #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_TEXTURE1 0x00000018 #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_TEXTURELOD 0x0000001c #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_INVERSE1 0x00000100 #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ALPHA1 0x00000200 #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1__MASK 0x0000fc00 #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1__SHIFT 10 #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_ZERO 0x00000400 #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_CONSTANT 0x00000800 #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_PRIMARY_COLOR 0x00000c00 #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_PREVIOUS 0x00001000 #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_TEXTURE0 0x00001400 #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_TEXTURE1 0x00001800 #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_TEXTURELOD 0x00001c00 #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_INVERSE2 0x00010000 #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ALPHA2 0x00020000 #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2__MASK 0x00fc0000 #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2__SHIFT 18 #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_ZERO 0x00040000 #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_CONSTANT 0x00080000 #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_PRIMARY_COLOR 0x000c0000 #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_PREVIOUS 0x00100000 #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_TEXTURE0 0x00140000 #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_TEXTURE1 0x00180000 #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_TEXTURELOD 0x001c0000 #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_INVERSE3 0x01000000 #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ALPHA3 0x02000000 #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3__MASK 0x1c000000 #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3__SHIFT 26 #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_ZERO 0x04000000 #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_CONSTANT 0x08000000 #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_PRIMARY_COLOR 0x0c000000 #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_PREVIOUS 0x10000000 #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_TEXTURE0 0x14000000 #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_TEXTURE1 0x18000000 #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_TEXTURELOD 0x1c000000 #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP__MASK 0xe0000000 #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP__SHIFT 29 #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_IDENTITY 0x20000000 #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_SCALE2 0x40000000 #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_SCALE4 0x60000000 #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_BIAS 0x80000000 #define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_BIAS_SCALE2 0xe0000000 #define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR 0x00000334 #define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_B__MASK 0x000000ff #define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_B__SHIFT 0 #define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_G__MASK 0x0000ff00 #define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_G__SHIFT 8 #define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_R__MASK 0x00ff0000 #define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_R__SHIFT 16 #define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_A__MASK 0xff000000 #define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_A__SHIFT 24 #define NV04_MULTITEX_TRIANGLE_BLEND 0x00000338 #define NV04_MULTITEX_TRIANGLE_BLEND_MASK_BIT__MASK 0x00000030 #define NV04_MULTITEX_TRIANGLE_BLEND_MASK_BIT__SHIFT 4 #define NV04_MULTITEX_TRIANGLE_BLEND_MASK_BIT_LSB 0x00000010 #define NV04_MULTITEX_TRIANGLE_BLEND_MASK_BIT_MSB 0x00000020 #define NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE__MASK 0x000000c0 #define NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE__SHIFT 6 #define NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_FLAT 0x00000040 #define NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_GOURAUD 0x00000080 #define NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_PHONG 0x000000c0 #define NV04_MULTITEX_TRIANGLE_BLEND_TEXTURE_PERSPECTIVE_ENABLE 0x00000100 #define NV04_MULTITEX_TRIANGLE_BLEND_SPECULAR_ENABLE 0x00001000 #define NV04_MULTITEX_TRIANGLE_BLEND_FOG_ENABLE 0x00010000 #define NV04_MULTITEX_TRIANGLE_BLEND_BLEND_ENABLE 0x00100000 #define NV04_MULTITEX_TRIANGLE_BLEND_SRC__MASK 0x0f000000 #define NV04_MULTITEX_TRIANGLE_BLEND_SRC__SHIFT 24 #define NV04_MULTITEX_TRIANGLE_BLEND_SRC_ZERO 0x01000000 #define NV04_MULTITEX_TRIANGLE_BLEND_SRC_ONE 0x02000000 #define NV04_MULTITEX_TRIANGLE_BLEND_SRC_SRC_COLOR 0x03000000 #define NV04_MULTITEX_TRIANGLE_BLEND_SRC_ONE_MINUS_SRC_COLOR 0x04000000 #define NV04_MULTITEX_TRIANGLE_BLEND_SRC_SRC_ALPHA 0x05000000 #define NV04_MULTITEX_TRIANGLE_BLEND_SRC_ONE_MINUS_SRC_ALPHA 0x06000000 #define NV04_MULTITEX_TRIANGLE_BLEND_SRC_DST_ALPHA 0x07000000 #define NV04_MULTITEX_TRIANGLE_BLEND_SRC_ONE_MINUS_DST_ALPHA 0x08000000 #define NV04_MULTITEX_TRIANGLE_BLEND_SRC_DST_COLOR 0x09000000 #define NV04_MULTITEX_TRIANGLE_BLEND_SRC_ONE_MINUS_DST_COLOR 0x0a000000 #define NV04_MULTITEX_TRIANGLE_BLEND_SRC_SRC_ALPHA_SATURATE 0x0b000000 #define NV04_MULTITEX_TRIANGLE_BLEND_DST__MASK 0xf0000000 #define NV04_MULTITEX_TRIANGLE_BLEND_DST__SHIFT 28 #define NV04_MULTITEX_TRIANGLE_BLEND_DST_ZERO 0x10000000 #define NV04_MULTITEX_TRIANGLE_BLEND_DST_ONE 0x20000000 #define NV04_MULTITEX_TRIANGLE_BLEND_DST_SRC_COLOR 0x30000000 #define NV04_MULTITEX_TRIANGLE_BLEND_DST_ONE_MINUS_SRC_COLOR 0x40000000 #define NV04_MULTITEX_TRIANGLE_BLEND_DST_SRC_ALPHA 0x50000000 #define NV04_MULTITEX_TRIANGLE_BLEND_DST_ONE_MINUS_SRC_ALPHA 0x60000000 #define NV04_MULTITEX_TRIANGLE_BLEND_DST_DST_ALPHA 0x70000000 #define NV04_MULTITEX_TRIANGLE_BLEND_DST_ONE_MINUS_DST_ALPHA 0x80000000 #define NV04_MULTITEX_TRIANGLE_BLEND_DST_DST_COLOR 0x90000000 #define NV04_MULTITEX_TRIANGLE_BLEND_DST_ONE_MINUS_DST_COLOR 0xa0000000 #define NV04_MULTITEX_TRIANGLE_BLEND_DST_SRC_ALPHA_SATURATE 0xb0000000 #define NV04_MULTITEX_TRIANGLE_CONTROL0 0x0000033c #define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_REF__MASK 0x000000ff #define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_REF__SHIFT 0 #define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC__MASK 0x00000f00 #define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC__SHIFT 8 #define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_NEVER 0x00000100 #define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_LESS 0x00000200 #define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_EQUAL 0x00000300 #define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_LEQUAL 0x00000400 #define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_GREATER 0x00000500 #define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_NOTEQUAL 0x00000600 #define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_GEQUAL 0x00000700 #define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_ALWAYS 0x00000800 #define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_ENABLE 0x00001000 #define NV04_MULTITEX_TRIANGLE_CONTROL0_ORIGIN__MASK 0x00002000 #define NV04_MULTITEX_TRIANGLE_CONTROL0_ORIGIN__SHIFT 13 #define NV04_MULTITEX_TRIANGLE_CONTROL0_ORIGIN_CENTER 0x00000000 #define NV04_MULTITEX_TRIANGLE_CONTROL0_ORIGIN_CORNER 0x00002000 #define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_ENABLE 0x00004000 #define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC__MASK 0x000f0000 #define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC__SHIFT 16 #define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_NEVER 0x00010000 #define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_LESS 0x00020000 #define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_EQUAL 0x00030000 #define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_LEQUAL 0x00040000 #define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_GREATER 0x00050000 #define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_NOTEQUAL 0x00060000 #define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_GEQUAL 0x00070000 #define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_ALWAYS 0x00080000 #define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE__MASK 0x00300000 #define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE__SHIFT 20 #define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_BOTH 0x00000000 #define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_NONE 0x00100000 #define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_CW 0x00200000 #define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_CCW 0x00300000 #define NV04_MULTITEX_TRIANGLE_CONTROL0_DITHER_ENABLE 0x00400000 #define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_PERSPECTIVE_ENABLE 0x00800000 #define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_WRITE 0x01000000 #define NV04_MULTITEX_TRIANGLE_CONTROL0_STENCIL_WRITE 0x02000000 #define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_WRITE 0x04000000 #define NV04_MULTITEX_TRIANGLE_CONTROL0_RED_WRITE 0x08000000 #define NV04_MULTITEX_TRIANGLE_CONTROL0_GREEN_WRITE 0x10000000 #define NV04_MULTITEX_TRIANGLE_CONTROL0_BLUE_WRITE 0x20000000 #define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FORMAT__MASK 0xc0000000 #define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FORMAT__SHIFT 30 #define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FORMAT_FIXED 0x40000000 #define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FORMAT_FLOAT 0x80000000 #define NV04_MULTITEX_TRIANGLE_CONTROL1 0x00000340 #define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_ENABLE 0x00000001 #define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_FUNC__MASK 0x000000f0 #define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_FUNC__SHIFT 4 #define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_REF__MASK 0x0000ff00 #define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_REF__SHIFT 8 #define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_READ__MASK 0x00ff0000 #define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_READ__SHIFT 16 #define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_WRITE__MASK 0xff000000 #define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_WRITE__SHIFT 24 #define NV04_MULTITEX_TRIANGLE_CONTROL2 0x00000344 #define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_FAIL__MASK 0x0000000f #define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_FAIL__SHIFT 0 #define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZFAIL__MASK 0x000000f0 #define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZFAIL__SHIFT 4 #define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZPASS__MASK 0x00000f00 #define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZPASS__SHIFT 8 #define NV04_MULTITEX_TRIANGLE_FOGCOLOR 0x00000348 #define NV04_MULTITEX_TRIANGLE_FOGCOLOR_B__MASK 0x000000ff #define NV04_MULTITEX_TRIANGLE_FOGCOLOR_B__SHIFT 0 #define NV04_MULTITEX_TRIANGLE_FOGCOLOR_G__MASK 0x0000ff00 #define NV04_MULTITEX_TRIANGLE_FOGCOLOR_G__SHIFT 8 #define NV04_MULTITEX_TRIANGLE_FOGCOLOR_R__MASK 0x00ff0000 #define NV04_MULTITEX_TRIANGLE_FOGCOLOR_R__SHIFT 16 #define NV04_MULTITEX_TRIANGLE_FOGCOLOR_A__MASK 0xff000000 #define NV04_MULTITEX_TRIANGLE_FOGCOLOR_A__SHIFT 24 #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX(i0) (0x00000400 + 0x28*(i0)) #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX__ESIZE 0x00000028 #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX__LEN 0x00000008 #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SX(i0) (0x00000400 + 0x28*(i0)) #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SY(i0) (0x00000404 + 0x28*(i0)) #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SZ(i0) (0x00000408 + 0x28*(i0)) #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_RHW(i0) (0x0000040c + 0x28*(i0)) #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR(i0) (0x00000410 + 0x28*(i0)) #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_B__MASK 0x000000ff #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_B__SHIFT 0 #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_G__MASK 0x0000ff00 #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_G__SHIFT 8 #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_R__MASK 0x00ff0000 #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_R__SHIFT 16 #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_A__MASK 0xff000000 #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_A__SHIFT 24 #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR(i0) (0x00000414 + 0x28*(i0)) #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_B__MASK 0x000000ff #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_B__SHIFT 0 #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_G__MASK 0x0000ff00 #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_G__SHIFT 8 #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_R__MASK 0x00ff0000 #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_R__SHIFT 16 #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_FOG__MASK 0xff000000 #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_FOG__SHIFT 24 #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TU0(i0) (0x00000418 + 0x28*(i0)) #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TV0(i0) (0x0000041c + 0x28*(i0)) #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TU1(i0) (0x00000420 + 0x28*(i0)) #define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TV1(i0) (0x00000424 + 0x28*(i0)) #define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE(i0) (0x00000540 + 0x4*(i0)) #define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE__ESIZE 0x00000004 #define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE__LEN 0x00000030 #define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I0__MASK 0x0000000f #define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I0__SHIFT 0 #define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I1__MASK 0x000000f0 #define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I1__SHIFT 4 #define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I2__MASK 0x00000f00 #define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I2__SHIFT 8 #define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I3__MASK 0x0000f000 #define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I3__SHIFT 12 #define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I4__MASK 0x000f0000 #define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I4__SHIFT 16 #define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I5__MASK 0x00f00000 #define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I5__SHIFT 20 #endif /* NV04_3D_XML */