// © 2017 and later: Unicode, Inc. and others.
// License & terms of use: http://www.unicode.org/copyright.html
#include "unicode/utypes.h"
#if !UCONFIG_NO_FORMATTING && !UPRV_INCOMPLETE_CPP11_SUPPORT
#ifndef __NUMBER_STRINGBUILDER_H__
#define __NUMBER_STRINGBUILDER_H__
#include <cstdint>
#include "unicode/numfmt.h"
#include "unicode/ustring.h"
#include "cstring.h"
#include "uassert.h"
#include "number_types.h"
U_NAMESPACE_BEGIN namespace number {
namespace impl {
class U_I18N_API NumberStringBuilder : public UMemory {
private:
static const int32_t DEFAULT_CAPACITY = 40;
template<typename T>
union ValueOrHeapArray {
T value[DEFAULT_CAPACITY];
struct {
T *ptr;
int32_t capacity;
} heap;
};
public:
NumberStringBuilder();
~NumberStringBuilder();
NumberStringBuilder(const NumberStringBuilder &other);
NumberStringBuilder &operator=(const NumberStringBuilder &other);
int32_t length() const;
int32_t codePointCount() const;
inline char16_t charAt(int32_t index) const {
U_ASSERT(index >= 0);
U_ASSERT(index < fLength);
return getCharPtr()[fZero + index];
}
inline Field fieldAt(int32_t index) const {
U_ASSERT(index >= 0);
U_ASSERT(index < fLength);
return getFieldPtr()[fZero + index];
}
UChar32 getFirstCodePoint() const;
UChar32 getLastCodePoint() const;
UChar32 codePointAt(int32_t index) const;
UChar32 codePointBefore(int32_t index) const;
NumberStringBuilder &clear();
int32_t appendCodePoint(UChar32 codePoint, Field field, UErrorCode &status);
int32_t insertCodePoint(int32_t index, UChar32 codePoint, Field field, UErrorCode &status);
int32_t append(const UnicodeString &unistr, Field field, UErrorCode &status);
int32_t insert(int32_t index, const UnicodeString &unistr, Field field, UErrorCode &status);
int32_t insert(int32_t index, const UnicodeString &unistr, int32_t start, int32_t end, Field field,
UErrorCode &status);
int32_t append(const NumberStringBuilder &other, UErrorCode &status);
int32_t insert(int32_t index, const NumberStringBuilder &other, UErrorCode &status);
UnicodeString toUnicodeString() const;
UnicodeString toDebugString() const;
const char16_t *chars() const;
bool contentEquals(const NumberStringBuilder &other) const;
void populateFieldPosition(FieldPosition &fp, int32_t offset, UErrorCode &status) const;
void populateFieldPositionIterator(FieldPositionIterator &fpi, UErrorCode &status) const;
private:
bool fUsingHeap = false;
ValueOrHeapArray<char16_t> fChars;
ValueOrHeapArray<Field> fFields;
int32_t fZero = DEFAULT_CAPACITY / 2;
int32_t fLength = 0;
inline char16_t *getCharPtr() {
return fUsingHeap ? fChars.heap.ptr : fChars.value;
}
inline const char16_t *getCharPtr() const {
return fUsingHeap ? fChars.heap.ptr : fChars.value;
}
inline Field *getFieldPtr() {
return fUsingHeap ? fFields.heap.ptr : fFields.value;
}
inline const Field *getFieldPtr() const {
return fUsingHeap ? fFields.heap.ptr : fFields.value;
}
inline int32_t getCapacity() const {
return fUsingHeap ? fChars.heap.capacity : DEFAULT_CAPACITY;
}
int32_t prepareForInsert(int32_t index, int32_t count, UErrorCode &status);
int32_t prepareForInsertHelper(int32_t index, int32_t count, UErrorCode &status);
};
} // namespace impl
} // namespace number
U_NAMESPACE_END
#endif //__NUMBER_STRINGBUILDER_H__
#endif /* #if !UCONFIG_NO_FORMATTING */