// © 2017 and later: Unicode, Inc. and others. // License & terms of use: http://www.unicode.org/copyright.html #include "unicode/utypes.h" #if !UCONFIG_NO_FORMATTING && !UPRV_INCOMPLETE_CPP11_SUPPORT #ifndef __NUMBER_STRINGBUILDER_H__ #define __NUMBER_STRINGBUILDER_H__ #include <cstdint> #include "unicode/numfmt.h" #include "unicode/ustring.h" #include "cstring.h" #include "uassert.h" #include "number_types.h" U_NAMESPACE_BEGIN namespace number { namespace impl { class U_I18N_API NumberStringBuilder : public UMemory { private: static const int32_t DEFAULT_CAPACITY = 40; template<typename T> union ValueOrHeapArray { T value[DEFAULT_CAPACITY]; struct { T *ptr; int32_t capacity; } heap; }; public: NumberStringBuilder(); ~NumberStringBuilder(); NumberStringBuilder(const NumberStringBuilder &other); NumberStringBuilder &operator=(const NumberStringBuilder &other); int32_t length() const; int32_t codePointCount() const; inline char16_t charAt(int32_t index) const { U_ASSERT(index >= 0); U_ASSERT(index < fLength); return getCharPtr()[fZero + index]; } inline Field fieldAt(int32_t index) const { U_ASSERT(index >= 0); U_ASSERT(index < fLength); return getFieldPtr()[fZero + index]; } UChar32 getFirstCodePoint() const; UChar32 getLastCodePoint() const; UChar32 codePointAt(int32_t index) const; UChar32 codePointBefore(int32_t index) const; NumberStringBuilder &clear(); int32_t appendCodePoint(UChar32 codePoint, Field field, UErrorCode &status); int32_t insertCodePoint(int32_t index, UChar32 codePoint, Field field, UErrorCode &status); int32_t append(const UnicodeString &unistr, Field field, UErrorCode &status); int32_t insert(int32_t index, const UnicodeString &unistr, Field field, UErrorCode &status); int32_t insert(int32_t index, const UnicodeString &unistr, int32_t start, int32_t end, Field field, UErrorCode &status); int32_t append(const NumberStringBuilder &other, UErrorCode &status); int32_t insert(int32_t index, const NumberStringBuilder &other, UErrorCode &status); UnicodeString toUnicodeString() const; UnicodeString toDebugString() const; const char16_t *chars() const; bool contentEquals(const NumberStringBuilder &other) const; void populateFieldPosition(FieldPosition &fp, int32_t offset, UErrorCode &status) const; void populateFieldPositionIterator(FieldPositionIterator &fpi, UErrorCode &status) const; private: bool fUsingHeap = false; ValueOrHeapArray<char16_t> fChars; ValueOrHeapArray<Field> fFields; int32_t fZero = DEFAULT_CAPACITY / 2; int32_t fLength = 0; inline char16_t *getCharPtr() { return fUsingHeap ? fChars.heap.ptr : fChars.value; } inline const char16_t *getCharPtr() const { return fUsingHeap ? fChars.heap.ptr : fChars.value; } inline Field *getFieldPtr() { return fUsingHeap ? fFields.heap.ptr : fFields.value; } inline const Field *getFieldPtr() const { return fUsingHeap ? fFields.heap.ptr : fFields.value; } inline int32_t getCapacity() const { return fUsingHeap ? fChars.heap.capacity : DEFAULT_CAPACITY; } int32_t prepareForInsert(int32_t index, int32_t count, UErrorCode &status); int32_t prepareForInsertHelper(int32_t index, int32_t count, UErrorCode &status); }; } // namespace impl } // namespace number U_NAMESPACE_END #endif //__NUMBER_STRINGBUILDER_H__ #endif /* #if !UCONFIG_NO_FORMATTING */