// Copyright 2016 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// Implementation of audio_device_handler.h
#include "audio_device_handler.h"
#include <base/files/file.h>
#include <base/logging.h>
#include <brillo/message_loops/message_loop.h>
#include <media/AudioSystem.h>
namespace brillo {
// All input devices currently supported by AudioDeviceHandler.
const std::vector<audio_devices_t> AudioDeviceHandler::kSupportedInputDevices_ =
{AUDIO_DEVICE_IN_WIRED_HEADSET};
const std::vector<audio_devices_t>
AudioDeviceHandler::kSupportedOutputDevices_ = {
AUDIO_DEVICE_OUT_WIRED_HEADSET, AUDIO_DEVICE_OUT_WIRED_HEADPHONE};
static const char kH2WStateFile[] = "/sys/class/switch/h2w/state";
AudioDeviceHandler::AudioDeviceHandler() {
headphone_ = false;
microphone_ = false;
}
AudioDeviceHandler::~AudioDeviceHandler() {}
void AudioDeviceHandler::GetInputDevices(std::vector<int>* devices_list) {
std::copy(connected_input_devices_.begin(),
connected_input_devices_.end(),
std::back_inserter(*devices_list));
}
void AudioDeviceHandler::GetOutputDevices(std::vector<int>* devices_list) {
std::copy(connected_output_devices_.begin(),
connected_output_devices_.end(),
std::back_inserter(*devices_list));
}
void AudioDeviceHandler::RegisterDeviceCallback(
base::Callback<void(DeviceConnectionState,
const std::vector<int>& )>& callback) {
callback_ = callback;
}
void AudioDeviceHandler::TriggerCallback(DeviceConnectionState state) {
// If no devices have changed, don't bother triggering a callback.
if (changed_devices_.size() == 0)
return;
base::Closure closure = base::Bind(callback_, state, changed_devices_);
MessageLoop::current()->PostTask(closure);
// We can clear changed_devices_ here since base::Bind makes a copy of
// changed_devices_.
changed_devices_.clear();
}
void AudioDeviceHandler::APSDisconnect() {
aps_.clear();
}
void AudioDeviceHandler::APSConnect(
android::sp<android::IAudioPolicyService> aps) {
aps_ = aps;
// Reset the state
connected_input_devices_.clear();
connected_output_devices_.clear();
// Inform audio policy service about the currently connected devices.
VLOG(1) << "Calling GetInitialAudioDeviceState on APSConnect.";
GetInitialAudioDeviceState(base::FilePath(kH2WStateFile));
}
void AudioDeviceHandler::Init(android::sp<android::IAudioPolicyService> aps) {
aps_ = aps;
// Reset audio policy service state in case this service crashed and there is
// a mismatch between the current system state and what audio policy service
// was previously told.
VLOG(1) << "Calling DisconnectAllSupportedDevices.";
DisconnectAllSupportedDevices();
TriggerCallback(kDevicesDisconnected);
// Get headphone jack state and update audio policy service with new state.
VLOG(1) << "Calling ReadInitialAudioDeviceState.";
GetInitialAudioDeviceState(base::FilePath(kH2WStateFile));
}
void AudioDeviceHandler::GetInitialAudioDeviceState(
const base::FilePath& path) {
base::File file(path, base::File::FLAG_OPEN | base::File::FLAG_READ);
if (!file.IsValid()) {
LOG(WARNING) << "Kernel does not have wired headset support. Could not "
<< "open " << path.value() << " ("
<< base::File::ErrorToString(file.error_details()) << ").";
return;
}
int state = 0;
int bytes_read = file.ReadAtCurrentPos(reinterpret_cast<char*>(&state), 1);
state -= '0';
if (bytes_read == 0) {
LOG(WARNING) << "Could not read from " << path.value();
return;
}
VLOG(1) << "Initial audio jack state is " << state;
static const int kHeadPhoneMask = 0x1;
bool headphone = state & kHeadPhoneMask;
static const int kMicrophoneMask = 0x2;
bool microphone = (state & kMicrophoneMask) >> 1;
UpdateAudioSystem(headphone, microphone);
}
void AudioDeviceHandler::NotifyAudioPolicyService(
audio_devices_t device, audio_policy_dev_state_t state) {
if (aps_ == nullptr) {
LOG(INFO) << "Audio device handler cannot call audio policy service. Will "
<< "try again later.";
return;
}
VLOG(1) << "Calling Audio Policy Service to change " << device << " to state "
<< state;
aps_->setDeviceConnectionState(device, state, "", "");
}
int AudioDeviceHandler::SetDevice(audio_policy_force_use_t usage,
audio_policy_forced_cfg_t config) {
if (aps_ == nullptr) {
LOG(WARNING) << "Audio policy service cannot be reached. Please try again.";
return EAGAIN;
}
VLOG(1) << "Calling audio policy service to set " << usage << " to "
<< config;
return aps_->setForceUse(usage, config);
}
void AudioDeviceHandler::ConnectAudioDevice(audio_devices_t device) {
audio_policy_dev_state_t state = AUDIO_POLICY_DEVICE_STATE_AVAILABLE;
NotifyAudioPolicyService(device, state);
if (audio_is_input_device(device))
connected_input_devices_.insert(device);
else
connected_output_devices_.insert(device);
changed_devices_.push_back(device);
}
void AudioDeviceHandler::DisconnectAudioDevice(audio_devices_t device) {
audio_policy_dev_state_t state = AUDIO_POLICY_DEVICE_STATE_UNAVAILABLE;
NotifyAudioPolicyService(device, state);
if (audio_is_input_device(device))
connected_input_devices_.erase(device);
else
connected_output_devices_.erase(device);
changed_devices_.push_back(device);
}
void AudioDeviceHandler::DisconnectAllSupportedDevices() {
for (auto device : kSupportedInputDevices_) {
DisconnectAudioDevice(device);
}
for (auto device : kSupportedOutputDevices_) {
DisconnectAudioDevice(device);
}
}
void AudioDeviceHandler::DisconnectAllConnectedDevices() {
while (!connected_input_devices_.empty()) {
audio_devices_t device = *(connected_input_devices_.begin());
DisconnectAudioDevice(device);
}
while (!connected_output_devices_.empty()) {
audio_devices_t device = *(connected_output_devices_.begin());
DisconnectAudioDevice(device);
}
}
void AudioDeviceHandler::UpdateAudioSystem(bool headphone, bool microphone) {
if (microphone) {
ConnectAudioDevice(AUDIO_DEVICE_IN_WIRED_HEADSET);
}
if (headphone && microphone) {
ConnectAudioDevice(AUDIO_DEVICE_OUT_WIRED_HEADSET);
} else if (headphone) {
ConnectAudioDevice(AUDIO_DEVICE_OUT_WIRED_HEADPHONE);
} else if (!microphone) {
// No devices are connected. Inform the audio policy service that all
// connected devices have been disconnected.
DisconnectAllConnectedDevices();
TriggerCallback(kDevicesDisconnected);
return;
}
TriggerCallback(kDevicesConnected);
return;
}
void AudioDeviceHandler::ProcessEvent(const struct input_event& event) {
VLOG(1) << event.type << " " << event.code << " " << event.value;
if (event.type == EV_SW) {
switch (event.code) {
case SW_HEADPHONE_INSERT:
headphone_ = event.value;
break;
case SW_MICROPHONE_INSERT:
microphone_ = event.value;
break;
default:
// This event code is not supported by this handler.
break;
}
} else if (event.type == EV_SYN) {
// We have received all input events. Update the audio system.
UpdateAudioSystem(headphone_, microphone_);
// Reset the headphone and microphone flags that are used to track
// information across multiple calls to ProcessEvent.
headphone_ = false;
microphone_ = false;
}
}
} // namespace brillo