// Copyright 2016 The Android Open Source Project // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // // Implementation of audio_device_handler.h #include "audio_device_handler.h" #include <base/files/file.h> #include <base/logging.h> #include <brillo/message_loops/message_loop.h> #include <media/AudioSystem.h> namespace brillo { // All input devices currently supported by AudioDeviceHandler. const std::vector<audio_devices_t> AudioDeviceHandler::kSupportedInputDevices_ = {AUDIO_DEVICE_IN_WIRED_HEADSET}; const std::vector<audio_devices_t> AudioDeviceHandler::kSupportedOutputDevices_ = { AUDIO_DEVICE_OUT_WIRED_HEADSET, AUDIO_DEVICE_OUT_WIRED_HEADPHONE}; static const char kH2WStateFile[] = "/sys/class/switch/h2w/state"; AudioDeviceHandler::AudioDeviceHandler() { headphone_ = false; microphone_ = false; } AudioDeviceHandler::~AudioDeviceHandler() {} void AudioDeviceHandler::GetInputDevices(std::vector<int>* devices_list) { std::copy(connected_input_devices_.begin(), connected_input_devices_.end(), std::back_inserter(*devices_list)); } void AudioDeviceHandler::GetOutputDevices(std::vector<int>* devices_list) { std::copy(connected_output_devices_.begin(), connected_output_devices_.end(), std::back_inserter(*devices_list)); } void AudioDeviceHandler::RegisterDeviceCallback( base::Callback<void(DeviceConnectionState, const std::vector<int>& )>& callback) { callback_ = callback; } void AudioDeviceHandler::TriggerCallback(DeviceConnectionState state) { // If no devices have changed, don't bother triggering a callback. if (changed_devices_.size() == 0) return; base::Closure closure = base::Bind(callback_, state, changed_devices_); MessageLoop::current()->PostTask(closure); // We can clear changed_devices_ here since base::Bind makes a copy of // changed_devices_. changed_devices_.clear(); } void AudioDeviceHandler::APSDisconnect() { aps_.clear(); } void AudioDeviceHandler::APSConnect( android::sp<android::IAudioPolicyService> aps) { aps_ = aps; // Reset the state connected_input_devices_.clear(); connected_output_devices_.clear(); // Inform audio policy service about the currently connected devices. VLOG(1) << "Calling GetInitialAudioDeviceState on APSConnect."; GetInitialAudioDeviceState(base::FilePath(kH2WStateFile)); } void AudioDeviceHandler::Init(android::sp<android::IAudioPolicyService> aps) { aps_ = aps; // Reset audio policy service state in case this service crashed and there is // a mismatch between the current system state and what audio policy service // was previously told. VLOG(1) << "Calling DisconnectAllSupportedDevices."; DisconnectAllSupportedDevices(); TriggerCallback(kDevicesDisconnected); // Get headphone jack state and update audio policy service with new state. VLOG(1) << "Calling ReadInitialAudioDeviceState."; GetInitialAudioDeviceState(base::FilePath(kH2WStateFile)); } void AudioDeviceHandler::GetInitialAudioDeviceState( const base::FilePath& path) { base::File file(path, base::File::FLAG_OPEN | base::File::FLAG_READ); if (!file.IsValid()) { LOG(WARNING) << "Kernel does not have wired headset support. Could not " << "open " << path.value() << " (" << base::File::ErrorToString(file.error_details()) << ")."; return; } int state = 0; int bytes_read = file.ReadAtCurrentPos(reinterpret_cast<char*>(&state), 1); state -= '0'; if (bytes_read == 0) { LOG(WARNING) << "Could not read from " << path.value(); return; } VLOG(1) << "Initial audio jack state is " << state; static const int kHeadPhoneMask = 0x1; bool headphone = state & kHeadPhoneMask; static const int kMicrophoneMask = 0x2; bool microphone = (state & kMicrophoneMask) >> 1; UpdateAudioSystem(headphone, microphone); } void AudioDeviceHandler::NotifyAudioPolicyService( audio_devices_t device, audio_policy_dev_state_t state) { if (aps_ == nullptr) { LOG(INFO) << "Audio device handler cannot call audio policy service. Will " << "try again later."; return; } VLOG(1) << "Calling Audio Policy Service to change " << device << " to state " << state; aps_->setDeviceConnectionState(device, state, "", ""); } int AudioDeviceHandler::SetDevice(audio_policy_force_use_t usage, audio_policy_forced_cfg_t config) { if (aps_ == nullptr) { LOG(WARNING) << "Audio policy service cannot be reached. Please try again."; return EAGAIN; } VLOG(1) << "Calling audio policy service to set " << usage << " to " << config; return aps_->setForceUse(usage, config); } void AudioDeviceHandler::ConnectAudioDevice(audio_devices_t device) { audio_policy_dev_state_t state = AUDIO_POLICY_DEVICE_STATE_AVAILABLE; NotifyAudioPolicyService(device, state); if (audio_is_input_device(device)) connected_input_devices_.insert(device); else connected_output_devices_.insert(device); changed_devices_.push_back(device); } void AudioDeviceHandler::DisconnectAudioDevice(audio_devices_t device) { audio_policy_dev_state_t state = AUDIO_POLICY_DEVICE_STATE_UNAVAILABLE; NotifyAudioPolicyService(device, state); if (audio_is_input_device(device)) connected_input_devices_.erase(device); else connected_output_devices_.erase(device); changed_devices_.push_back(device); } void AudioDeviceHandler::DisconnectAllSupportedDevices() { for (auto device : kSupportedInputDevices_) { DisconnectAudioDevice(device); } for (auto device : kSupportedOutputDevices_) { DisconnectAudioDevice(device); } } void AudioDeviceHandler::DisconnectAllConnectedDevices() { while (!connected_input_devices_.empty()) { audio_devices_t device = *(connected_input_devices_.begin()); DisconnectAudioDevice(device); } while (!connected_output_devices_.empty()) { audio_devices_t device = *(connected_output_devices_.begin()); DisconnectAudioDevice(device); } } void AudioDeviceHandler::UpdateAudioSystem(bool headphone, bool microphone) { if (microphone) { ConnectAudioDevice(AUDIO_DEVICE_IN_WIRED_HEADSET); } if (headphone && microphone) { ConnectAudioDevice(AUDIO_DEVICE_OUT_WIRED_HEADSET); } else if (headphone) { ConnectAudioDevice(AUDIO_DEVICE_OUT_WIRED_HEADPHONE); } else if (!microphone) { // No devices are connected. Inform the audio policy service that all // connected devices have been disconnected. DisconnectAllConnectedDevices(); TriggerCallback(kDevicesDisconnected); return; } TriggerCallback(kDevicesConnected); return; } void AudioDeviceHandler::ProcessEvent(const struct input_event& event) { VLOG(1) << event.type << " " << event.code << " " << event.value; if (event.type == EV_SW) { switch (event.code) { case SW_HEADPHONE_INSERT: headphone_ = event.value; break; case SW_MICROPHONE_INSERT: microphone_ = event.value; break; default: // This event code is not supported by this handler. break; } } else if (event.type == EV_SYN) { // We have received all input events. Update the audio system. UpdateAudioSystem(headphone_, microphone_); // Reset the headphone and microphone flags that are used to track // information across multiple calls to ProcessEvent. headphone_ = false; microphone_ = false; } } } // namespace brillo