#ifndef _UAPI_MSM_MDP_H_
#define _UAPI_MSM_MDP_H_
#include <linux/types.h>
#include <linux/fb.h>
#define MSMFB_IOCTL_MAGIC 'm'
#define MSMFB_GRP_DISP _IOW(MSMFB_IOCTL_MAGIC, 1, unsigned int)
#define MSMFB_BLIT _IOW(MSMFB_IOCTL_MAGIC, 2, unsigned int)
#define MSMFB_SUSPEND_SW_REFRESHER _IOW(MSMFB_IOCTL_MAGIC, 128, unsigned int)
#define MSMFB_RESUME_SW_REFRESHER _IOW(MSMFB_IOCTL_MAGIC, 129, unsigned int)
#define MSMFB_CURSOR _IOW(MSMFB_IOCTL_MAGIC, 130, struct fb_cursor)
#define MSMFB_SET_LUT _IOW(MSMFB_IOCTL_MAGIC, 131, struct fb_cmap)
#define MSMFB_HISTOGRAM _IOWR(MSMFB_IOCTL_MAGIC, 132, struct mdp_histogram_data)
/* new ioctls's for set/get ccs matrix */
#define MSMFB_GET_CCS_MATRIX _IOWR(MSMFB_IOCTL_MAGIC, 133, struct mdp_ccs)
#define MSMFB_SET_CCS_MATRIX _IOW(MSMFB_IOCTL_MAGIC, 134, struct mdp_ccs)
#define MSMFB_OVERLAY_SET _IOWR(MSMFB_IOCTL_MAGIC, 135, \
struct mdp_overlay)
#define MSMFB_OVERLAY_UNSET _IOW(MSMFB_IOCTL_MAGIC, 136, unsigned int)
#define MSMFB_OVERLAY_PLAY _IOW(MSMFB_IOCTL_MAGIC, 137, \
struct msmfb_overlay_data)
#define MSMFB_OVERLAY_QUEUE MSMFB_OVERLAY_PLAY
#define MSMFB_GET_PAGE_PROTECTION _IOR(MSMFB_IOCTL_MAGIC, 138, \
struct mdp_page_protection)
#define MSMFB_SET_PAGE_PROTECTION _IOW(MSMFB_IOCTL_MAGIC, 139, \
struct mdp_page_protection)
#define MSMFB_OVERLAY_GET _IOR(MSMFB_IOCTL_MAGIC, 140, \
struct mdp_overlay)
#define MSMFB_OVERLAY_PLAY_ENABLE _IOW(MSMFB_IOCTL_MAGIC, 141, unsigned int)
#define MSMFB_OVERLAY_BLT _IOWR(MSMFB_IOCTL_MAGIC, 142, \
struct msmfb_overlay_blt)
#define MSMFB_OVERLAY_BLT_OFFSET _IOW(MSMFB_IOCTL_MAGIC, 143, unsigned int)
#define MSMFB_HISTOGRAM_START _IOR(MSMFB_IOCTL_MAGIC, 144, \
struct mdp_histogram_start_req)
#define MSMFB_HISTOGRAM_STOP _IOR(MSMFB_IOCTL_MAGIC, 145, unsigned int)
#define MSMFB_NOTIFY_UPDATE _IOWR(MSMFB_IOCTL_MAGIC, 146, unsigned int)
#define MSMFB_OVERLAY_3D _IOWR(MSMFB_IOCTL_MAGIC, 147, \
struct msmfb_overlay_3d)
#define MSMFB_MIXER_INFO _IOWR(MSMFB_IOCTL_MAGIC, 148, \
struct msmfb_mixer_info_req)
#define MSMFB_OVERLAY_PLAY_WAIT _IOWR(MSMFB_IOCTL_MAGIC, 149, \
struct msmfb_overlay_data)
#define MSMFB_WRITEBACK_INIT _IO(MSMFB_IOCTL_MAGIC, 150)
#define MSMFB_WRITEBACK_START _IO(MSMFB_IOCTL_MAGIC, 151)
#define MSMFB_WRITEBACK_STOP _IO(MSMFB_IOCTL_MAGIC, 152)
#define MSMFB_WRITEBACK_QUEUE_BUFFER _IOW(MSMFB_IOCTL_MAGIC, 153, \
struct msmfb_data)
#define MSMFB_WRITEBACK_DEQUEUE_BUFFER _IOW(MSMFB_IOCTL_MAGIC, 154, \
struct msmfb_data)
#define MSMFB_WRITEBACK_TERMINATE _IO(MSMFB_IOCTL_MAGIC, 155)
#define MSMFB_MDP_PP _IOWR(MSMFB_IOCTL_MAGIC, 156, struct msmfb_mdp_pp)
#define MSMFB_OVERLAY_VSYNC_CTRL _IOW(MSMFB_IOCTL_MAGIC, 160, unsigned int)
#define MSMFB_VSYNC_CTRL _IOW(MSMFB_IOCTL_MAGIC, 161, unsigned int)
#define MSMFB_BUFFER_SYNC _IOW(MSMFB_IOCTL_MAGIC, 162, struct mdp_buf_sync)
#define MSMFB_OVERLAY_COMMIT _IO(MSMFB_IOCTL_MAGIC, 163)
#define MSMFB_DISPLAY_COMMIT _IOW(MSMFB_IOCTL_MAGIC, 164, \
struct mdp_display_commit)
#define MSMFB_METADATA_SET _IOW(MSMFB_IOCTL_MAGIC, 165, struct msmfb_metadata)
#define MSMFB_METADATA_GET _IOW(MSMFB_IOCTL_MAGIC, 166, struct msmfb_metadata)
#define MSMFB_WRITEBACK_SET_MIRRORING_HINT _IOW(MSMFB_IOCTL_MAGIC, 167, \
unsigned int)
#define MSMFB_ASYNC_BLIT _IOW(MSMFB_IOCTL_MAGIC, 168, unsigned int)
#define MSMFB_OVERLAY_PREPARE _IOWR(MSMFB_IOCTL_MAGIC, 169, \
struct mdp_overlay_list)
#define MSMFB_LPM_ENABLE _IOWR(MSMFB_IOCTL_MAGIC, 170, unsigned int)
#define MSMFB_SET_PERSISTENCE_MODE _IOWR(MSMFB_IOCTL_MAGIC, 171, unsigned int)
#define FB_TYPE_3D_PANEL 0x10101010
#define MDP_IMGTYPE2_START 0x10000
#define MSMFB_DRIVER_VERSION 0xF9E8D701
/* HW Revisions for different MDSS targets */
#define MDSS_GET_MAJOR(rev) ((rev) >> 28)
#define MDSS_GET_MINOR(rev) (((rev) >> 16) & 0xFFF)
#define MDSS_GET_STEP(rev) ((rev) & 0xFFFF)
#define MDSS_GET_MAJOR_MINOR(rev) ((rev) >> 16)
#define IS_MDSS_MAJOR_MINOR_SAME(rev1, rev2) \
(MDSS_GET_MAJOR_MINOR((rev1)) == MDSS_GET_MAJOR_MINOR((rev2)))
#define MDSS_MDP_REV(major, minor, step) \
((((major) & 0x000F) << 28) | \
(((minor) & 0x0FFF) << 16) | \
((step) & 0xFFFF))
#define MDSS_MDP_HW_REV_100 MDSS_MDP_REV(1, 0, 0) /* 8974 v1.0 */
#define MDSS_MDP_HW_REV_101 MDSS_MDP_REV(1, 1, 0) /* 8x26 v1.0 */
#define MDSS_MDP_HW_REV_101_1 MDSS_MDP_REV(1, 1, 1) /* 8x26 v2.0, 8926 v1.0 */
#define MDSS_MDP_HW_REV_101_2 MDSS_MDP_REV(1, 1, 2) /* 8926 v2.0 */
#define MDSS_MDP_HW_REV_102 MDSS_MDP_REV(1, 2, 0) /* 8974 v2.0 */
#define MDSS_MDP_HW_REV_102_1 MDSS_MDP_REV(1, 2, 1) /* 8974 v3.0 (Pro) */
#define MDSS_MDP_HW_REV_103 MDSS_MDP_REV(1, 3, 0) /* 8084 v1.0 */
#define MDSS_MDP_HW_REV_103_1 MDSS_MDP_REV(1, 3, 1) /* 8084 v1.1 */
#define MDSS_MDP_HW_REV_105 MDSS_MDP_REV(1, 5, 0) /* 8994 v1.0 */
#define MDSS_MDP_HW_REV_106 MDSS_MDP_REV(1, 6, 0) /* 8916 v1.0 */
#define MDSS_MDP_HW_REV_107 MDSS_MDP_REV(1, 7, 0)
#define MDSS_MDP_HW_REV_108 MDSS_MDP_REV(1, 8, 0) /* 8939 v1.0 */
#define MDSS_MDP_HW_REV_109 MDSS_MDP_REV(1, 9, 0) /* 8994 v2.0 */
#define MDSS_MDP_HW_REV_110 MDSS_MDP_REV(1, 10, 0) /* 8992 v1.0 */
#define MDSS_MDP_HW_REV_200 MDSS_MDP_REV(2, 0, 0) /* 8092 v1.0 */
enum {
NOTIFY_UPDATE_INIT,
NOTIFY_UPDATE_DEINIT,
NOTIFY_UPDATE_START,
NOTIFY_UPDATE_STOP,
NOTIFY_UPDATE_POWER_OFF,
};
enum {
NOTIFY_TYPE_NO_UPDATE,
NOTIFY_TYPE_SUSPEND,
NOTIFY_TYPE_UPDATE,
NOTIFY_TYPE_BL_UPDATE,
NOTIFY_TYPE_BL_AD_ATTEN_UPDATE,
};
enum {
MDP_RGB_565, /* RGB 565 planer */
MDP_XRGB_8888, /* RGB 888 padded */
MDP_Y_CBCR_H2V2, /* Y and CbCr, pseudo planer w/ Cb is in MSB */
MDP_Y_CBCR_H2V2_ADRENO,
MDP_ARGB_8888, /* ARGB 888 */
MDP_RGB_888, /* RGB 888 planer */
MDP_Y_CRCB_H2V2, /* Y and CrCb, pseudo planer w/ Cr is in MSB */
MDP_YCRYCB_H2V1, /* YCrYCb interleave */
MDP_CBYCRY_H2V1, /* CbYCrY interleave */
MDP_Y_CRCB_H2V1, /* Y and CrCb, pseduo planer w/ Cr is in MSB */
MDP_Y_CBCR_H2V1, /* Y and CrCb, pseduo planer w/ Cr is in MSB */
MDP_Y_CRCB_H1V2,
MDP_Y_CBCR_H1V2,
MDP_RGBA_8888, /* ARGB 888 */
MDP_BGRA_8888, /* ABGR 888 */
MDP_RGBX_8888, /* RGBX 888 */
MDP_Y_CRCB_H2V2_TILE, /* Y and CrCb, pseudo planer tile */
MDP_Y_CBCR_H2V2_TILE, /* Y and CbCr, pseudo planer tile */
MDP_Y_CR_CB_H2V2, /* Y, Cr and Cb, planar */
MDP_Y_CR_CB_GH2V2, /* Y, Cr and Cb, planar aligned to Android YV12 */
MDP_Y_CB_CR_H2V2, /* Y, Cb and Cr, planar */
MDP_Y_CRCB_H1V1, /* Y and CrCb, pseduo planer w/ Cr is in MSB */
MDP_Y_CBCR_H1V1, /* Y and CbCr, pseduo planer w/ Cb is in MSB */
MDP_YCRCB_H1V1, /* YCrCb interleave */
MDP_YCBCR_H1V1, /* YCbCr interleave */
MDP_BGR_565, /* BGR 565 planer */
MDP_BGR_888, /* BGR 888 */
MDP_Y_CBCR_H2V2_VENUS,
MDP_BGRX_8888, /* BGRX 8888 */
MDP_RGBA_8888_TILE, /* RGBA 8888 in tile format */
MDP_ARGB_8888_TILE, /* ARGB 8888 in tile format */
MDP_ABGR_8888_TILE, /* ABGR 8888 in tile format */
MDP_BGRA_8888_TILE, /* BGRA 8888 in tile format */
MDP_RGBX_8888_TILE, /* RGBX 8888 in tile format */
MDP_XRGB_8888_TILE, /* XRGB 8888 in tile format */
MDP_XBGR_8888_TILE, /* XBGR 8888 in tile format */
MDP_BGRX_8888_TILE, /* BGRX 8888 in tile format */
MDP_YCBYCR_H2V1, /* YCbYCr interleave */
MDP_RGB_565_TILE, /* RGB 565 in tile format */
MDP_BGR_565_TILE, /* BGR 565 in tile format */
MDP_ARGB_1555, /*ARGB 1555*/
MDP_RGBA_5551, /*RGBA 5551*/
MDP_ARGB_4444, /*ARGB 4444*/
MDP_RGBA_4444, /*RGBA 4444*/
MDP_RGB_565_UBWC,
MDP_RGBA_8888_UBWC,
MDP_Y_CBCR_H2V2_UBWC,
MDP_IMGTYPE_LIMIT,
MDP_RGB_BORDERFILL, /* border fill pipe */
MDP_FB_FORMAT = MDP_IMGTYPE2_START, /* framebuffer format */
MDP_IMGTYPE_LIMIT2 /* Non valid image type after this enum */
};
enum {
PMEM_IMG,
FB_IMG,
};
enum {
HSIC_HUE = 0,
HSIC_SAT,
HSIC_INT,
HSIC_CON,
NUM_HSIC_PARAM,
};
#define MDSS_MDP_ROT_ONLY 0x80
#define MDSS_MDP_RIGHT_MIXER 0x100
#define MDSS_MDP_DUAL_PIPE 0x200
/* mdp_blit_req flag values */
#define MDP_ROT_NOP 0
#define MDP_FLIP_LR 0x1
#define MDP_FLIP_UD 0x2
#define MDP_ROT_90 0x4
#define MDP_ROT_180 (MDP_FLIP_UD|MDP_FLIP_LR)
#define MDP_ROT_270 (MDP_ROT_90|MDP_FLIP_UD|MDP_FLIP_LR)
#define MDP_DITHER 0x8
#define MDP_BLUR 0x10
#define MDP_BLEND_FG_PREMULT 0x20000
#define MDP_IS_FG 0x40000
#define MDP_SOLID_FILL 0x00000020
#define MDP_VPU_PIPE 0x00000040
#define MDP_DEINTERLACE 0x80000000
#define MDP_SHARPENING 0x40000000
#define MDP_NO_DMA_BARRIER_START 0x20000000
#define MDP_NO_DMA_BARRIER_END 0x10000000
#define MDP_NO_BLIT 0x08000000
#define MDP_BLIT_WITH_DMA_BARRIERS 0x000
#define MDP_BLIT_WITH_NO_DMA_BARRIERS \
(MDP_NO_DMA_BARRIER_START | MDP_NO_DMA_BARRIER_END)
#define MDP_BLIT_SRC_GEM 0x04000000
#define MDP_BLIT_DST_GEM 0x02000000
#define MDP_BLIT_NON_CACHED 0x01000000
#define MDP_OV_PIPE_SHARE 0x00800000
#define MDP_DEINTERLACE_ODD 0x00400000
#define MDP_OV_PLAY_NOWAIT 0x00200000
#define MDP_SOURCE_ROTATED_90 0x00100000
#define MDP_OVERLAY_PP_CFG_EN 0x00080000
#define MDP_BACKEND_COMPOSITION 0x00040000
#define MDP_BORDERFILL_SUPPORTED 0x00010000
#define MDP_SECURE_OVERLAY_SESSION 0x00008000
#define MDP_SECURE_DISPLAY_OVERLAY_SESSION 0x00002000
#define MDP_OV_PIPE_FORCE_DMA 0x00004000
#define MDP_MEMORY_ID_TYPE_FB 0x00001000
#define MDP_BWC_EN 0x00000400
#define MDP_DECIMATION_EN 0x00000800
#define MDP_SMP_FORCE_ALLOC 0x00200000
#define MDP_TRANSP_NOP 0xffffffff
#define MDP_ALPHA_NOP 0xff
/*
* MDP_DEINTERLACE & MDP_SHARPENING Flags are not valid for MDP3
* so using them together for MDP_SMART_BLIT.
*/
#define MDP_SMART_BLIT 0xC0000000
#define MDP_FB_PAGE_PROTECTION_NONCACHED (0)
#define MDP_FB_PAGE_PROTECTION_WRITECOMBINE (1)
#define MDP_FB_PAGE_PROTECTION_WRITETHROUGHCACHE (2)
#define MDP_FB_PAGE_PROTECTION_WRITEBACKCACHE (3)
#define MDP_FB_PAGE_PROTECTION_WRITEBACKWACACHE (4)
/* Sentinel: Don't use! */
#define MDP_FB_PAGE_PROTECTION_INVALID (5)
/* Count of the number of MDP_FB_PAGE_PROTECTION_... values. */
#define MDP_NUM_FB_PAGE_PROTECTION_VALUES (5)
struct mdp_rect {
uint32_t x;
uint32_t y;
uint32_t w;
uint32_t h;
};
struct mdp_img {
uint32_t width;
uint32_t height;
uint32_t format;
uint32_t offset;
int memory_id; /* the file descriptor */
uint32_t priv;
};
/*
* {3x3} + {3} ccs matrix
*/
#define MDP_CCS_RGB2YUV 0
#define MDP_CCS_YUV2RGB 1
#define MDP_CCS_SIZE 9
#define MDP_BV_SIZE 3
struct mdp_ccs {
int direction; /* MDP_CCS_RGB2YUV or YUV2RGB */
uint16_t ccs[MDP_CCS_SIZE]; /* 3x3 color coefficients */
uint16_t bv[MDP_BV_SIZE]; /* 1x3 bias vector */
};
struct mdp_csc {
int id;
uint32_t csc_mv[9];
uint32_t csc_pre_bv[3];
uint32_t csc_post_bv[3];
uint32_t csc_pre_lv[6];
uint32_t csc_post_lv[6];
};
/* The version of the mdp_blit_req structure so that
* user applications can selectively decide which functionality
* to include
*/
#define MDP_BLIT_REQ_VERSION 2
struct color {
uint32_t r;
uint32_t g;
uint32_t b;
uint32_t alpha;
};
struct mdp_blit_req {
struct mdp_img src;
struct mdp_img dst;
struct mdp_rect src_rect;
struct mdp_rect dst_rect;
struct color const_color;
uint32_t alpha;
uint32_t transp_mask;
uint32_t flags;
int sharpening_strength; /* -127 <--> 127, default 64 */
uint8_t color_space;
uint32_t fps;
};
struct mdp_blit_req_list {
uint32_t count;
struct mdp_blit_req req[];
};
#define MSMFB_DATA_VERSION 2
struct msmfb_data {
uint32_t offset;
int memory_id;
int id;
uint32_t flags;
uint32_t priv;
uint32_t iova;
};
#define MSMFB_NEW_REQUEST -1
struct msmfb_overlay_data {
uint32_t id;
struct msmfb_data data;
uint32_t version_key;
struct msmfb_data plane1_data;
struct msmfb_data plane2_data;
struct msmfb_data dst_data;
};
struct msmfb_img {
uint32_t width;
uint32_t height;
uint32_t format;
};
#define MSMFB_WRITEBACK_DEQUEUE_BLOCKING 0x1
struct msmfb_writeback_data {
struct msmfb_data buf_info;
struct msmfb_img img;
};
#define MDP_PP_OPS_ENABLE 0x1
#define MDP_PP_OPS_READ 0x2
#define MDP_PP_OPS_WRITE 0x4
#define MDP_PP_OPS_DISABLE 0x8
#define MDP_PP_IGC_FLAG_ROM0 0x10
#define MDP_PP_IGC_FLAG_ROM1 0x20
#define MDP_PP_PA_HUE_ENABLE 0x10
#define MDP_PP_PA_SAT_ENABLE 0x20
#define MDP_PP_PA_VAL_ENABLE 0x40
#define MDP_PP_PA_CONT_ENABLE 0x80
#define MDP_PP_PA_SIX_ZONE_ENABLE 0x100
#define MDP_PP_PA_SKIN_ENABLE 0x200
#define MDP_PP_PA_SKY_ENABLE 0x400
#define MDP_PP_PA_FOL_ENABLE 0x800
#define MDP_PP_PA_HUE_MASK 0x1000
#define MDP_PP_PA_SAT_MASK 0x2000
#define MDP_PP_PA_VAL_MASK 0x4000
#define MDP_PP_PA_CONT_MASK 0x8000
#define MDP_PP_PA_SIX_ZONE_HUE_MASK 0x10000
#define MDP_PP_PA_SIX_ZONE_SAT_MASK 0x20000
#define MDP_PP_PA_SIX_ZONE_VAL_MASK 0x40000
#define MDP_PP_PA_MEM_COL_SKIN_MASK 0x80000
#define MDP_PP_PA_MEM_COL_SKY_MASK 0x100000
#define MDP_PP_PA_MEM_COL_FOL_MASK 0x200000
#define MDP_PP_PA_MEM_PROTECT_EN 0x400000
#define MDP_PP_PA_SAT_ZERO_EXP_EN 0x800000
#define MDSS_PP_DSPP_CFG 0x000
#define MDSS_PP_SSPP_CFG 0x100
#define MDSS_PP_LM_CFG 0x200
#define MDSS_PP_WB_CFG 0x300
#define MDSS_PP_ARG_MASK 0x3C00
#define MDSS_PP_ARG_NUM 4
#define MDSS_PP_ARG_SHIFT 10
#define MDSS_PP_LOCATION_MASK 0x0300
#define MDSS_PP_LOGICAL_MASK 0x00FF
#define MDSS_PP_ADD_ARG(var, arg) ((var) | (0x1 << (MDSS_PP_ARG_SHIFT + (arg))))
#define PP_ARG(x, var) ((var) & (0x1 << (MDSS_PP_ARG_SHIFT + (x))))
#define PP_LOCAT(var) ((var) & MDSS_PP_LOCATION_MASK)
#define PP_BLOCK(var) ((var) & MDSS_PP_LOGICAL_MASK)
struct mdp_qseed_cfg {
uint32_t table_num;
uint32_t ops;
uint32_t len;
uint32_t *data;
};
struct mdp_sharp_cfg {
uint32_t flags;
uint32_t strength;
uint32_t edge_thr;
uint32_t smooth_thr;
uint32_t noise_thr;
};
struct mdp_qseed_cfg_data {
uint32_t block;
struct mdp_qseed_cfg qseed_data;
};
#define MDP_OVERLAY_PP_CSC_CFG 0x1
#define MDP_OVERLAY_PP_QSEED_CFG 0x2
#define MDP_OVERLAY_PP_PA_CFG 0x4
#define MDP_OVERLAY_PP_IGC_CFG 0x8
#define MDP_OVERLAY_PP_SHARP_CFG 0x10
#define MDP_OVERLAY_PP_HIST_CFG 0x20
#define MDP_OVERLAY_PP_HIST_LUT_CFG 0x40
#define MDP_OVERLAY_PP_PA_V2_CFG 0x80
#define MDP_CSC_FLAG_ENABLE 0x1
#define MDP_CSC_FLAG_YUV_IN 0x2
#define MDP_CSC_FLAG_YUV_OUT 0x4
struct mdp_csc_cfg {
/* flags for enable CSC, toggling RGB,YUV input/output */
uint32_t flags;
uint32_t csc_mv[9];
uint32_t csc_pre_bv[3];
uint32_t csc_post_bv[3];
uint32_t csc_pre_lv[6];
uint32_t csc_post_lv[6];
};
struct mdp_csc_cfg_data {
uint32_t block;
struct mdp_csc_cfg csc_data;
};
struct mdp_pa_cfg {
uint32_t flags;
uint32_t hue_adj;
uint32_t sat_adj;
uint32_t val_adj;
uint32_t cont_adj;
};
struct mdp_pa_mem_col_cfg {
uint32_t color_adjust_p0;
uint32_t color_adjust_p1;
uint32_t hue_region;
uint32_t sat_region;
uint32_t val_region;
};
#define MDP_SIX_ZONE_LUT_SIZE 384
struct mdp_pa_v2_data {
/* Mask bits for PA features */
uint32_t flags;
uint32_t global_hue_adj;
uint32_t global_sat_adj;
uint32_t global_val_adj;
uint32_t global_cont_adj;
struct mdp_pa_mem_col_cfg skin_cfg;
struct mdp_pa_mem_col_cfg sky_cfg;
struct mdp_pa_mem_col_cfg fol_cfg;
uint32_t six_zone_len;
uint32_t six_zone_thresh;
uint32_t *six_zone_curve_p0;
uint32_t *six_zone_curve_p1;
};
struct mdp_igc_lut_data {
uint32_t block;
uint32_t len, ops;
uint32_t *c0_c1_data;
uint32_t *c2_data;
};
struct mdp_histogram_cfg {
uint32_t ops;
uint32_t block;
uint8_t frame_cnt;
uint8_t bit_mask;
uint16_t num_bins;
};
struct mdp_hist_lut_data {
uint32_t block;
uint32_t ops;
uint32_t len;
uint32_t *data;
};
struct mdp_overlay_pp_params {
uint32_t config_ops;
struct mdp_csc_cfg csc_cfg;
struct mdp_qseed_cfg qseed_cfg[2];
struct mdp_pa_cfg pa_cfg;
struct mdp_pa_v2_data pa_v2_cfg;
struct mdp_igc_lut_data igc_cfg;
struct mdp_sharp_cfg sharp_cfg;
struct mdp_histogram_cfg hist_cfg;
struct mdp_hist_lut_data hist_lut_cfg;
};
/**
* enum mdss_mdp_blend_op - Different blend operations set by userspace
*
* @BLEND_OP_NOT_DEFINED: No blend operation defined for the layer.
* @BLEND_OP_OPAQUE: Apply a constant blend operation. The layer
* would appear opaque in case fg plane alpha is
* 0xff.
* @BLEND_OP_PREMULTIPLIED: Apply source over blend rule. Layer already has
* alpha pre-multiplication done. If fg plane alpha
* is less than 0xff, apply modulation as well. This
* operation is intended on layers having alpha
* channel.
* @BLEND_OP_COVERAGE: Apply source over blend rule. Layer is not alpha
* pre-multiplied. Apply pre-multiplication. If fg
* plane alpha is less than 0xff, apply modulation as
* well.
* @BLEND_OP_MAX: Used to track maximum blend operation possible by
* mdp.
*/
enum mdss_mdp_blend_op {
BLEND_OP_NOT_DEFINED = 0,
BLEND_OP_OPAQUE,
BLEND_OP_PREMULTIPLIED,
BLEND_OP_COVERAGE,
BLEND_OP_MAX,
};
#define DECIMATED_DIMENSION(dim, deci) (((dim) + ((1 << (deci)) - 1)) >> (deci))
#define MAX_PLANES 4
struct mdp_scale_data {
uint8_t enable_pxl_ext;
int init_phase_x[MAX_PLANES];
int phase_step_x[MAX_PLANES];
int init_phase_y[MAX_PLANES];
int phase_step_y[MAX_PLANES];
int num_ext_pxls_left[MAX_PLANES];
int num_ext_pxls_right[MAX_PLANES];
int num_ext_pxls_top[MAX_PLANES];
int num_ext_pxls_btm[MAX_PLANES];
int left_ftch[MAX_PLANES];
int left_rpt[MAX_PLANES];
int right_ftch[MAX_PLANES];
int right_rpt[MAX_PLANES];
int top_rpt[MAX_PLANES];
int btm_rpt[MAX_PLANES];
int top_ftch[MAX_PLANES];
int btm_ftch[MAX_PLANES];
uint32_t roi_w[MAX_PLANES];
};
/**
* enum mdp_overlay_pipe_type - Different pipe type set by userspace
*
* @PIPE_TYPE_AUTO: Not specified, pipe will be selected according to flags.
* @PIPE_TYPE_VIG: VIG pipe.
* @PIPE_TYPE_RGB: RGB pipe.
* @PIPE_TYPE_DMA: DMA pipe.
* @PIPE_TYPE_CURSOR: CURSOR pipe.
* @PIPE_TYPE_MAX: Used to track maximum number of pipe type.
*/
enum mdp_overlay_pipe_type {
PIPE_TYPE_AUTO = 0,
PIPE_TYPE_VIG,
PIPE_TYPE_RGB,
PIPE_TYPE_DMA,
PIPE_TYPE_CURSOR,
PIPE_TYPE_MAX,
};
/**
* struct mdp_overlay - overlay surface structure
* @src: Source image information (width, height, format).
* @src_rect: Source crop rectangle, portion of image that will be fetched.
* This should always be within boundaries of source image.
* @dst_rect: Destination rectangle, the position and size of image on screen.
* This should always be within panel boundaries.
* @z_order: Blending stage to occupy in display, if multiple layers are
* present, highest z_order usually means the top most visible
* layer. The range acceptable is from 0-3 to support blending
* up to 4 layers.
* @is_fg: This flag is used to disable blending of any layers with z_order
* less than this overlay. It means that any layers with z_order
* less than this layer will not be blended and will be replaced
* by the background border color.
* @alpha: Used to set plane opacity. The range can be from 0-255, where
* 0 means completely transparent and 255 means fully opaque.
* @transp_mask: Color used as color key for transparency. Any pixel in fetched
* image matching this color will be transparent when blending.
* The color should be in same format as the source image format.
* @flags: This is used to customize operation of overlay. See MDP flags
* for more information.
* @pipe_type: Used to specify the type of overlay pipe.
* @user_data: DEPRECATED* Used to store user application specific information.
* @bg_color: Solid color used to fill the overlay surface when no source
* buffer is provided.
* @horz_deci: Horizontal decimation value, this indicates the amount of pixels
* dropped for each pixel that is fetched from a line. The value
* given should be power of two of decimation amount.
* 0: no decimation
* 1: decimate by 2 (drop 1 pixel for each pixel fetched)
* 2: decimate by 4 (drop 3 pixels for each pixel fetched)
* 3: decimate by 8 (drop 7 pixels for each pixel fetched)
* 4: decimate by 16 (drop 15 pixels for each pixel fetched)
* @vert_deci: Vertical decimation value, this indicates the amount of lines
* dropped for each line that is fetched from overlay. The value
* given should be power of two of decimation amount.
* 0: no decimation
* 1: decimation by 2 (drop 1 line for each line fetched)
* 2: decimation by 4 (drop 3 lines for each line fetched)
* 3: decimation by 8 (drop 7 lines for each line fetched)
* 4: decimation by 16 (drop 15 lines for each line fetched)
* @overlay_pp_cfg: Overlay post processing configuration, for more information
* see struct mdp_overlay_pp_params.
* @priority: Priority is returned by the driver when overlay is set for the
* first time. It indicates the priority of the underlying pipe
* serving the overlay. This priority can be used by user-space
* in source split when pipes are re-used and shuffled around to
* reduce fallbacks.
*/
struct mdp_overlay {
struct msmfb_img src;
struct mdp_rect src_rect;
struct mdp_rect dst_rect;
uint32_t z_order; /* stage number */
uint32_t is_fg; /* control alpha & transp */
uint32_t alpha;
uint32_t blend_op;
uint32_t transp_mask;
uint32_t flags;
uint32_t pipe_type;
uint32_t id;
uint8_t priority;
uint32_t user_data[6];
uint32_t bg_color;
uint8_t horz_deci;
uint8_t vert_deci;
struct mdp_overlay_pp_params overlay_pp_cfg;
struct mdp_scale_data scale;
uint8_t color_space;
};
struct msmfb_overlay_3d {
uint32_t is_3d;
uint32_t width;
uint32_t height;
};
struct msmfb_overlay_blt {
uint32_t enable;
uint32_t offset;
uint32_t width;
uint32_t height;
uint32_t bpp;
};
struct mdp_histogram {
uint32_t frame_cnt;
uint32_t bin_cnt;
uint32_t *r;
uint32_t *g;
uint32_t *b;
};
#define MISR_CRC_BATCH_SIZE 32
enum {
DISPLAY_MISR_EDP,
DISPLAY_MISR_DSI0,
DISPLAY_MISR_DSI1,
DISPLAY_MISR_HDMI,
DISPLAY_MISR_LCDC,
DISPLAY_MISR_MDP,
DISPLAY_MISR_ATV,
DISPLAY_MISR_DSI_CMD,
DISPLAY_MISR_MAX
};
enum {
MISR_OP_NONE,
MISR_OP_SFM,
MISR_OP_MFM,
MISR_OP_BM,
MISR_OP_MAX
};
struct mdp_misr {
uint32_t block_id;
uint32_t frame_count;
uint32_t crc_op_mode;
uint32_t crc_value[MISR_CRC_BATCH_SIZE];
};
/*
mdp_block_type defines the identifiers for pipes in MDP 4.3 and up
MDP_BLOCK_RESERVED is provided for backward compatibility and is
deprecated. It corresponds to DMA_P. So MDP_BLOCK_DMA_P should be used
instead.
MDP_LOGICAL_BLOCK_DISP_0 identifies the display pipe which fb0 uses,
same for others.
*/
enum {
MDP_BLOCK_RESERVED = 0,
MDP_BLOCK_OVERLAY_0,
MDP_BLOCK_OVERLAY_1,
MDP_BLOCK_VG_1,
MDP_BLOCK_VG_2,
MDP_BLOCK_RGB_1,
MDP_BLOCK_RGB_2,
MDP_BLOCK_DMA_P,
MDP_BLOCK_DMA_S,
MDP_BLOCK_DMA_E,
MDP_BLOCK_OVERLAY_2,
MDP_LOGICAL_BLOCK_DISP_0 = 0x10,
MDP_LOGICAL_BLOCK_DISP_1,
MDP_LOGICAL_BLOCK_DISP_2,
MDP_BLOCK_MAX,
};
/*
* mdp_histogram_start_req is used to provide the parameters for
* histogram start request
*/
struct mdp_histogram_start_req {
uint32_t block;
uint8_t frame_cnt;
uint8_t bit_mask;
uint16_t num_bins;
};
/*
* mdp_histogram_data is used to return the histogram data, once
* the histogram is done/stopped/cance
*/
struct mdp_histogram_data {
uint32_t block;
uint32_t bin_cnt;
uint32_t *c0;
uint32_t *c1;
uint32_t *c2;
uint32_t *extra_info;
};
struct mdp_pcc_coeff {
uint32_t c, r, g, b, rr, gg, bb, rg, gb, rb, rgb_0, rgb_1;
};
struct mdp_pcc_cfg_data {
uint32_t block;
uint32_t ops;
struct mdp_pcc_coeff r, g, b;
};
#define MDP_GAMUT_TABLE_NUM 8
enum {
mdp_lut_igc,
mdp_lut_pgc,
mdp_lut_hist,
mdp_lut_rgb,
mdp_lut_max,
};
struct mdp_ar_gc_lut_data {
uint32_t x_start;
uint32_t slope;
uint32_t offset;
};
struct mdp_pgc_lut_data {
uint32_t block;
uint32_t flags;
uint8_t num_r_stages;
uint8_t num_g_stages;
uint8_t num_b_stages;
struct mdp_ar_gc_lut_data *r_data;
struct mdp_ar_gc_lut_data *g_data;
struct mdp_ar_gc_lut_data *b_data;
};
/*
* mdp_rgb_lut_data is used to provide parameters for configuring the
* generic RGB lut in case of gamma correction or other LUT updation usecases
*/
struct mdp_rgb_lut_data {
uint32_t flags;
uint32_t lut_type;
struct fb_cmap cmap;
};
enum {
mdp_rgb_lut_gc,
mdp_rgb_lut_hist,
};
struct mdp_lut_cfg_data {
uint32_t lut_type;
union {
struct mdp_igc_lut_data igc_lut_data;
struct mdp_pgc_lut_data pgc_lut_data;
struct mdp_hist_lut_data hist_lut_data;
struct mdp_rgb_lut_data rgb_lut_data;
} data;
};
struct mdp_bl_scale_data {
uint32_t min_lvl;
uint32_t scale;
};
struct mdp_pa_cfg_data {
uint32_t block;
struct mdp_pa_cfg pa_data;
};
struct mdp_pa_v2_cfg_data {
uint32_t block;
struct mdp_pa_v2_data pa_v2_data;
};
struct mdp_dither_cfg_data {
uint32_t block;
uint32_t flags;
uint32_t g_y_depth;
uint32_t r_cr_depth;
uint32_t b_cb_depth;
};
struct mdp_gamut_cfg_data {
uint32_t block;
uint32_t flags;
uint32_t gamut_first;
uint32_t tbl_size[MDP_GAMUT_TABLE_NUM];
uint16_t *r_tbl[MDP_GAMUT_TABLE_NUM];
uint16_t *g_tbl[MDP_GAMUT_TABLE_NUM];
uint16_t *b_tbl[MDP_GAMUT_TABLE_NUM];
};
struct mdp_calib_config_data {
uint32_t ops;
uint32_t addr;
uint32_t data;
};
struct mdp_calib_config_buffer {
uint32_t ops;
uint32_t size;
uint32_t *buffer;
};
struct mdp_calib_dcm_state {
uint32_t ops;
uint32_t dcm_state;
};
struct mdp_pp_init_data {
uint32_t init_request;
};
enum {
MDP_PP_DISABLE,
MDP_PP_ENABLE,
};
enum {
DCM_UNINIT,
DCM_UNBLANK,
DCM_ENTER,
DCM_EXIT,
DCM_BLANK,
DTM_ENTER,
DTM_EXIT,
};
#define MDSS_PP_SPLIT_LEFT_ONLY 0x10000000
#define MDSS_PP_SPLIT_RIGHT_ONLY 0x20000000
#define MDSS_PP_SPLIT_MASK 0x30000000
#define MDSS_MAX_BL_BRIGHTNESS 255
#define AD_BL_LIN_LEN 256
#define AD_BL_ATT_LUT_LEN 33
#define MDSS_AD_MODE_AUTO_BL 0x0
#define MDSS_AD_MODE_AUTO_STR 0x1
#define MDSS_AD_MODE_TARG_STR 0x3
#define MDSS_AD_MODE_MAN_STR 0x7
#define MDSS_AD_MODE_CALIB 0xF
#define MDP_PP_AD_INIT 0x10
#define MDP_PP_AD_CFG 0x20
struct mdss_ad_init {
uint32_t asym_lut[33];
uint32_t color_corr_lut[33];
uint8_t i_control[2];
uint16_t black_lvl;
uint16_t white_lvl;
uint8_t var;
uint8_t limit_ampl;
uint8_t i_dither;
uint8_t slope_max;
uint8_t slope_min;
uint8_t dither_ctl;
uint8_t format;
uint8_t auto_size;
uint16_t frame_w;
uint16_t frame_h;
uint8_t logo_v;
uint8_t logo_h;
uint32_t alpha;
uint32_t alpha_base;
uint32_t bl_lin_len;
uint32_t bl_att_len;
uint32_t *bl_lin;
uint32_t *bl_lin_inv;
uint32_t *bl_att_lut;
};
#define MDSS_AD_BL_CTRL_MODE_EN 1
#define MDSS_AD_BL_CTRL_MODE_DIS 0
struct mdss_ad_cfg {
uint32_t mode;
uint32_t al_calib_lut[33];
uint16_t backlight_min;
uint16_t backlight_max;
uint16_t backlight_scale;
uint16_t amb_light_min;
uint16_t filter[2];
uint16_t calib[4];
uint8_t strength_limit;
uint8_t t_filter_recursion;
uint16_t stab_itr;
uint32_t bl_ctrl_mode;
};
/* ops uses standard MDP_PP_* flags */
struct mdss_ad_init_cfg {
uint32_t ops;
union {
struct mdss_ad_init init;
struct mdss_ad_cfg cfg;
} params;
};
/* mode uses MDSS_AD_MODE_* flags */
struct mdss_ad_input {
uint32_t mode;
union {
uint32_t amb_light;
uint32_t strength;
uint32_t calib_bl;
} in;
uint32_t output;
};
#define MDSS_CALIB_MODE_BL 0x1
struct mdss_calib_cfg {
uint32_t ops;
uint32_t calib_mask;
};
enum {
mdp_op_pcc_cfg,
mdp_op_csc_cfg,
mdp_op_lut_cfg,
mdp_op_qseed_cfg,
mdp_bl_scale_cfg,
mdp_op_pa_cfg,
mdp_op_pa_v2_cfg,
mdp_op_dither_cfg,
mdp_op_gamut_cfg,
mdp_op_calib_cfg,
mdp_op_ad_cfg,
mdp_op_ad_input,
mdp_op_calib_mode,
mdp_op_calib_buffer,
mdp_op_calib_dcm_state,
mdp_op_max,
mdp_op_pp_init_cfg,
};
enum {
WB_FORMAT_NV12,
WB_FORMAT_RGB_565,
WB_FORMAT_RGB_888,
WB_FORMAT_xRGB_8888,
WB_FORMAT_ARGB_8888,
WB_FORMAT_BGRA_8888,
WB_FORMAT_BGRX_8888,
WB_FORMAT_ARGB_8888_INPUT_ALPHA /* Need to support */
};
struct msmfb_mdp_pp {
uint32_t op;
union {
struct mdp_pcc_cfg_data pcc_cfg_data;
struct mdp_csc_cfg_data csc_cfg_data;
struct mdp_lut_cfg_data lut_cfg_data;
struct mdp_qseed_cfg_data qseed_cfg_data;
struct mdp_bl_scale_data bl_scale_data;
struct mdp_pa_cfg_data pa_cfg_data;
struct mdp_pa_v2_cfg_data pa_v2_cfg_data;
struct mdp_dither_cfg_data dither_cfg_data;
struct mdp_gamut_cfg_data gamut_cfg_data;
struct mdp_calib_config_data calib_cfg;
struct mdss_ad_init_cfg ad_init_cfg;
struct mdss_calib_cfg mdss_calib_cfg;
struct mdss_ad_input ad_input;
struct mdp_calib_config_buffer calib_buffer;
struct mdp_calib_dcm_state calib_dcm;
struct mdp_pp_init_data init_data;
} data;
};
#define FB_METADATA_VIDEO_INFO_CODE_SUPPORT 1
enum {
metadata_op_none,
metadata_op_base_blend,
metadata_op_frame_rate,
metadata_op_vic,
metadata_op_wb_format,
metadata_op_wb_secure,
metadata_op_get_caps,
metadata_op_crc,
metadata_op_get_ion_fd,
metadata_op_max
};
struct mdp_blend_cfg {
uint32_t is_premultiplied;
};
struct mdp_mixer_cfg {
uint32_t writeback_format;
uint32_t alpha;
};
struct mdss_hw_caps {
uint32_t mdp_rev;
uint8_t rgb_pipes;
uint8_t vig_pipes;
uint8_t dma_pipes;
uint8_t max_smp_cnt;
uint8_t smp_per_pipe;
uint32_t features;
};
struct msmfb_metadata {
uint32_t op;
uint32_t flags;
union {
struct mdp_misr misr_request;
struct mdp_blend_cfg blend_cfg;
struct mdp_mixer_cfg mixer_cfg;
uint32_t panel_frame_rate;
uint32_t video_info_code;
struct mdss_hw_caps caps;
uint8_t secure_en;
int fbmem_ionfd;
} data;
};
#define MDP_MAX_FENCE_FD 32
#define MDP_BUF_SYNC_FLAG_WAIT 1
#define MDP_BUF_SYNC_FLAG_RETIRE_FENCE 0x10
struct mdp_buf_sync {
uint32_t flags;
uint32_t acq_fen_fd_cnt;
uint32_t session_id;
int *acq_fen_fd;
int *rel_fen_fd;
int *retire_fen_fd;
};
struct mdp_async_blit_req_list {
struct mdp_buf_sync sync;
uint32_t count;
struct mdp_blit_req req[];
};
#define MDP_DISPLAY_COMMIT_OVERLAY 1
struct mdp_display_commit {
uint32_t flags;
uint32_t wait_for_finish;
struct fb_var_screeninfo var;
struct mdp_rect l_roi;
struct mdp_rect r_roi;
};
/**
* struct mdp_overlay_list - argument for ioctl MSMFB_OVERLAY_PREPARE
* @num_overlays: Number of overlay layers as part of the frame.
* @overlay_list: Pointer to a list of overlay structures identifying
* the layers as part of the frame
* @flags: Flags can be used to extend behavior.
* @processed_overlays: Output parameter indicating how many pipes were
* successful. If there are no errors this number should
* match num_overlays. Otherwise it will indicate the last
* successful index for overlay that couldn't be set.
*/
struct mdp_overlay_list {
uint32_t num_overlays;
struct mdp_overlay **overlay_list;
uint32_t flags;
uint32_t processed_overlays;
};
struct mdp_page_protection {
uint32_t page_protection;
};
struct mdp_mixer_info {
int pndx;
int pnum;
int ptype;
int mixer_num;
int z_order;
};
#define MAX_PIPE_PER_MIXER 7
struct msmfb_mixer_info_req {
int mixer_num;
int cnt;
struct mdp_mixer_info info[MAX_PIPE_PER_MIXER];
};
enum {
DISPLAY_SUBSYSTEM_ID,
ROTATOR_SUBSYSTEM_ID,
};
enum {
MDP_IOMMU_DOMAIN_CP,
MDP_IOMMU_DOMAIN_NS,
};
enum {
MDP_WRITEBACK_MIRROR_OFF,
MDP_WRITEBACK_MIRROR_ON,
MDP_WRITEBACK_MIRROR_PAUSE,
MDP_WRITEBACK_MIRROR_RESUME,
};
enum {
MDP_CSC_ITU_R_601,
MDP_CSC_ITU_R_601_FR,
MDP_CSC_ITU_R_709,
};
#endif /*_UAPI_MSM_MDP_H_*/