#ifndef _UAPI_MSM_MDP_H_ #define _UAPI_MSM_MDP_H_ #include <linux/types.h> #include <linux/fb.h> #define MSMFB_IOCTL_MAGIC 'm' #define MSMFB_GRP_DISP _IOW(MSMFB_IOCTL_MAGIC, 1, unsigned int) #define MSMFB_BLIT _IOW(MSMFB_IOCTL_MAGIC, 2, unsigned int) #define MSMFB_SUSPEND_SW_REFRESHER _IOW(MSMFB_IOCTL_MAGIC, 128, unsigned int) #define MSMFB_RESUME_SW_REFRESHER _IOW(MSMFB_IOCTL_MAGIC, 129, unsigned int) #define MSMFB_CURSOR _IOW(MSMFB_IOCTL_MAGIC, 130, struct fb_cursor) #define MSMFB_SET_LUT _IOW(MSMFB_IOCTL_MAGIC, 131, struct fb_cmap) #define MSMFB_HISTOGRAM _IOWR(MSMFB_IOCTL_MAGIC, 132, struct mdp_histogram_data) /* new ioctls's for set/get ccs matrix */ #define MSMFB_GET_CCS_MATRIX _IOWR(MSMFB_IOCTL_MAGIC, 133, struct mdp_ccs) #define MSMFB_SET_CCS_MATRIX _IOW(MSMFB_IOCTL_MAGIC, 134, struct mdp_ccs) #define MSMFB_OVERLAY_SET _IOWR(MSMFB_IOCTL_MAGIC, 135, \ struct mdp_overlay) #define MSMFB_OVERLAY_UNSET _IOW(MSMFB_IOCTL_MAGIC, 136, unsigned int) #define MSMFB_OVERLAY_PLAY _IOW(MSMFB_IOCTL_MAGIC, 137, \ struct msmfb_overlay_data) #define MSMFB_OVERLAY_QUEUE MSMFB_OVERLAY_PLAY #define MSMFB_GET_PAGE_PROTECTION _IOR(MSMFB_IOCTL_MAGIC, 138, \ struct mdp_page_protection) #define MSMFB_SET_PAGE_PROTECTION _IOW(MSMFB_IOCTL_MAGIC, 139, \ struct mdp_page_protection) #define MSMFB_OVERLAY_GET _IOR(MSMFB_IOCTL_MAGIC, 140, \ struct mdp_overlay) #define MSMFB_OVERLAY_PLAY_ENABLE _IOW(MSMFB_IOCTL_MAGIC, 141, unsigned int) #define MSMFB_OVERLAY_BLT _IOWR(MSMFB_IOCTL_MAGIC, 142, \ struct msmfb_overlay_blt) #define MSMFB_OVERLAY_BLT_OFFSET _IOW(MSMFB_IOCTL_MAGIC, 143, unsigned int) #define MSMFB_HISTOGRAM_START _IOR(MSMFB_IOCTL_MAGIC, 144, \ struct mdp_histogram_start_req) #define MSMFB_HISTOGRAM_STOP _IOR(MSMFB_IOCTL_MAGIC, 145, unsigned int) #define MSMFB_NOTIFY_UPDATE _IOWR(MSMFB_IOCTL_MAGIC, 146, unsigned int) #define MSMFB_OVERLAY_3D _IOWR(MSMFB_IOCTL_MAGIC, 147, \ struct msmfb_overlay_3d) #define MSMFB_MIXER_INFO _IOWR(MSMFB_IOCTL_MAGIC, 148, \ struct msmfb_mixer_info_req) #define MSMFB_OVERLAY_PLAY_WAIT _IOWR(MSMFB_IOCTL_MAGIC, 149, \ struct msmfb_overlay_data) #define MSMFB_WRITEBACK_INIT _IO(MSMFB_IOCTL_MAGIC, 150) #define MSMFB_WRITEBACK_START _IO(MSMFB_IOCTL_MAGIC, 151) #define MSMFB_WRITEBACK_STOP _IO(MSMFB_IOCTL_MAGIC, 152) #define MSMFB_WRITEBACK_QUEUE_BUFFER _IOW(MSMFB_IOCTL_MAGIC, 153, \ struct msmfb_data) #define MSMFB_WRITEBACK_DEQUEUE_BUFFER _IOW(MSMFB_IOCTL_MAGIC, 154, \ struct msmfb_data) #define MSMFB_WRITEBACK_TERMINATE _IO(MSMFB_IOCTL_MAGIC, 155) #define MSMFB_MDP_PP _IOWR(MSMFB_IOCTL_MAGIC, 156, struct msmfb_mdp_pp) #define MSMFB_OVERLAY_VSYNC_CTRL _IOW(MSMFB_IOCTL_MAGIC, 160, unsigned int) #define MSMFB_VSYNC_CTRL _IOW(MSMFB_IOCTL_MAGIC, 161, unsigned int) #define MSMFB_BUFFER_SYNC _IOW(MSMFB_IOCTL_MAGIC, 162, struct mdp_buf_sync) #define MSMFB_OVERLAY_COMMIT _IO(MSMFB_IOCTL_MAGIC, 163) #define MSMFB_DISPLAY_COMMIT _IOW(MSMFB_IOCTL_MAGIC, 164, \ struct mdp_display_commit) #define MSMFB_METADATA_SET _IOW(MSMFB_IOCTL_MAGIC, 165, struct msmfb_metadata) #define MSMFB_METADATA_GET _IOW(MSMFB_IOCTL_MAGIC, 166, struct msmfb_metadata) #define MSMFB_WRITEBACK_SET_MIRRORING_HINT _IOW(MSMFB_IOCTL_MAGIC, 167, \ unsigned int) #define MSMFB_ASYNC_BLIT _IOW(MSMFB_IOCTL_MAGIC, 168, unsigned int) #define MSMFB_OVERLAY_PREPARE _IOWR(MSMFB_IOCTL_MAGIC, 169, \ struct mdp_overlay_list) #define MSMFB_LPM_ENABLE _IOWR(MSMFB_IOCTL_MAGIC, 170, unsigned int) #define MSMFB_SET_PERSISTENCE_MODE _IOWR(MSMFB_IOCTL_MAGIC, 171, unsigned int) #define FB_TYPE_3D_PANEL 0x10101010 #define MDP_IMGTYPE2_START 0x10000 #define MSMFB_DRIVER_VERSION 0xF9E8D701 /* HW Revisions for different MDSS targets */ #define MDSS_GET_MAJOR(rev) ((rev) >> 28) #define MDSS_GET_MINOR(rev) (((rev) >> 16) & 0xFFF) #define MDSS_GET_STEP(rev) ((rev) & 0xFFFF) #define MDSS_GET_MAJOR_MINOR(rev) ((rev) >> 16) #define IS_MDSS_MAJOR_MINOR_SAME(rev1, rev2) \ (MDSS_GET_MAJOR_MINOR((rev1)) == MDSS_GET_MAJOR_MINOR((rev2))) #define MDSS_MDP_REV(major, minor, step) \ ((((major) & 0x000F) << 28) | \ (((minor) & 0x0FFF) << 16) | \ ((step) & 0xFFFF)) #define MDSS_MDP_HW_REV_100 MDSS_MDP_REV(1, 0, 0) /* 8974 v1.0 */ #define MDSS_MDP_HW_REV_101 MDSS_MDP_REV(1, 1, 0) /* 8x26 v1.0 */ #define MDSS_MDP_HW_REV_101_1 MDSS_MDP_REV(1, 1, 1) /* 8x26 v2.0, 8926 v1.0 */ #define MDSS_MDP_HW_REV_101_2 MDSS_MDP_REV(1, 1, 2) /* 8926 v2.0 */ #define MDSS_MDP_HW_REV_102 MDSS_MDP_REV(1, 2, 0) /* 8974 v2.0 */ #define MDSS_MDP_HW_REV_102_1 MDSS_MDP_REV(1, 2, 1) /* 8974 v3.0 (Pro) */ #define MDSS_MDP_HW_REV_103 MDSS_MDP_REV(1, 3, 0) /* 8084 v1.0 */ #define MDSS_MDP_HW_REV_103_1 MDSS_MDP_REV(1, 3, 1) /* 8084 v1.1 */ #define MDSS_MDP_HW_REV_105 MDSS_MDP_REV(1, 5, 0) /* 8994 v1.0 */ #define MDSS_MDP_HW_REV_106 MDSS_MDP_REV(1, 6, 0) /* 8916 v1.0 */ #define MDSS_MDP_HW_REV_107 MDSS_MDP_REV(1, 7, 0) #define MDSS_MDP_HW_REV_108 MDSS_MDP_REV(1, 8, 0) /* 8939 v1.0 */ #define MDSS_MDP_HW_REV_109 MDSS_MDP_REV(1, 9, 0) /* 8994 v2.0 */ #define MDSS_MDP_HW_REV_110 MDSS_MDP_REV(1, 10, 0) /* 8992 v1.0 */ #define MDSS_MDP_HW_REV_200 MDSS_MDP_REV(2, 0, 0) /* 8092 v1.0 */ enum { NOTIFY_UPDATE_INIT, NOTIFY_UPDATE_DEINIT, NOTIFY_UPDATE_START, NOTIFY_UPDATE_STOP, NOTIFY_UPDATE_POWER_OFF, }; enum { NOTIFY_TYPE_NO_UPDATE, NOTIFY_TYPE_SUSPEND, NOTIFY_TYPE_UPDATE, NOTIFY_TYPE_BL_UPDATE, NOTIFY_TYPE_BL_AD_ATTEN_UPDATE, }; enum { MDP_RGB_565, /* RGB 565 planer */ MDP_XRGB_8888, /* RGB 888 padded */ MDP_Y_CBCR_H2V2, /* Y and CbCr, pseudo planer w/ Cb is in MSB */ MDP_Y_CBCR_H2V2_ADRENO, MDP_ARGB_8888, /* ARGB 888 */ MDP_RGB_888, /* RGB 888 planer */ MDP_Y_CRCB_H2V2, /* Y and CrCb, pseudo planer w/ Cr is in MSB */ MDP_YCRYCB_H2V1, /* YCrYCb interleave */ MDP_CBYCRY_H2V1, /* CbYCrY interleave */ MDP_Y_CRCB_H2V1, /* Y and CrCb, pseduo planer w/ Cr is in MSB */ MDP_Y_CBCR_H2V1, /* Y and CrCb, pseduo planer w/ Cr is in MSB */ MDP_Y_CRCB_H1V2, MDP_Y_CBCR_H1V2, MDP_RGBA_8888, /* ARGB 888 */ MDP_BGRA_8888, /* ABGR 888 */ MDP_RGBX_8888, /* RGBX 888 */ MDP_Y_CRCB_H2V2_TILE, /* Y and CrCb, pseudo planer tile */ MDP_Y_CBCR_H2V2_TILE, /* Y and CbCr, pseudo planer tile */ MDP_Y_CR_CB_H2V2, /* Y, Cr and Cb, planar */ MDP_Y_CR_CB_GH2V2, /* Y, Cr and Cb, planar aligned to Android YV12 */ MDP_Y_CB_CR_H2V2, /* Y, Cb and Cr, planar */ MDP_Y_CRCB_H1V1, /* Y and CrCb, pseduo planer w/ Cr is in MSB */ MDP_Y_CBCR_H1V1, /* Y and CbCr, pseduo planer w/ Cb is in MSB */ MDP_YCRCB_H1V1, /* YCrCb interleave */ MDP_YCBCR_H1V1, /* YCbCr interleave */ MDP_BGR_565, /* BGR 565 planer */ MDP_BGR_888, /* BGR 888 */ MDP_Y_CBCR_H2V2_VENUS, MDP_BGRX_8888, /* BGRX 8888 */ MDP_RGBA_8888_TILE, /* RGBA 8888 in tile format */ MDP_ARGB_8888_TILE, /* ARGB 8888 in tile format */ MDP_ABGR_8888_TILE, /* ABGR 8888 in tile format */ MDP_BGRA_8888_TILE, /* BGRA 8888 in tile format */ MDP_RGBX_8888_TILE, /* RGBX 8888 in tile format */ MDP_XRGB_8888_TILE, /* XRGB 8888 in tile format */ MDP_XBGR_8888_TILE, /* XBGR 8888 in tile format */ MDP_BGRX_8888_TILE, /* BGRX 8888 in tile format */ MDP_YCBYCR_H2V1, /* YCbYCr interleave */ MDP_RGB_565_TILE, /* RGB 565 in tile format */ MDP_BGR_565_TILE, /* BGR 565 in tile format */ MDP_ARGB_1555, /*ARGB 1555*/ MDP_RGBA_5551, /*RGBA 5551*/ MDP_ARGB_4444, /*ARGB 4444*/ MDP_RGBA_4444, /*RGBA 4444*/ MDP_RGB_565_UBWC, MDP_RGBA_8888_UBWC, MDP_Y_CBCR_H2V2_UBWC, MDP_IMGTYPE_LIMIT, MDP_RGB_BORDERFILL, /* border fill pipe */ MDP_FB_FORMAT = MDP_IMGTYPE2_START, /* framebuffer format */ MDP_IMGTYPE_LIMIT2 /* Non valid image type after this enum */ }; enum { PMEM_IMG, FB_IMG, }; enum { HSIC_HUE = 0, HSIC_SAT, HSIC_INT, HSIC_CON, NUM_HSIC_PARAM, }; #define MDSS_MDP_ROT_ONLY 0x80 #define MDSS_MDP_RIGHT_MIXER 0x100 #define MDSS_MDP_DUAL_PIPE 0x200 /* mdp_blit_req flag values */ #define MDP_ROT_NOP 0 #define MDP_FLIP_LR 0x1 #define MDP_FLIP_UD 0x2 #define MDP_ROT_90 0x4 #define MDP_ROT_180 (MDP_FLIP_UD|MDP_FLIP_LR) #define MDP_ROT_270 (MDP_ROT_90|MDP_FLIP_UD|MDP_FLIP_LR) #define MDP_DITHER 0x8 #define MDP_BLUR 0x10 #define MDP_BLEND_FG_PREMULT 0x20000 #define MDP_IS_FG 0x40000 #define MDP_SOLID_FILL 0x00000020 #define MDP_VPU_PIPE 0x00000040 #define MDP_DEINTERLACE 0x80000000 #define MDP_SHARPENING 0x40000000 #define MDP_NO_DMA_BARRIER_START 0x20000000 #define MDP_NO_DMA_BARRIER_END 0x10000000 #define MDP_NO_BLIT 0x08000000 #define MDP_BLIT_WITH_DMA_BARRIERS 0x000 #define MDP_BLIT_WITH_NO_DMA_BARRIERS \ (MDP_NO_DMA_BARRIER_START | MDP_NO_DMA_BARRIER_END) #define MDP_BLIT_SRC_GEM 0x04000000 #define MDP_BLIT_DST_GEM 0x02000000 #define MDP_BLIT_NON_CACHED 0x01000000 #define MDP_OV_PIPE_SHARE 0x00800000 #define MDP_DEINTERLACE_ODD 0x00400000 #define MDP_OV_PLAY_NOWAIT 0x00200000 #define MDP_SOURCE_ROTATED_90 0x00100000 #define MDP_OVERLAY_PP_CFG_EN 0x00080000 #define MDP_BACKEND_COMPOSITION 0x00040000 #define MDP_BORDERFILL_SUPPORTED 0x00010000 #define MDP_SECURE_OVERLAY_SESSION 0x00008000 #define MDP_SECURE_DISPLAY_OVERLAY_SESSION 0x00002000 #define MDP_OV_PIPE_FORCE_DMA 0x00004000 #define MDP_MEMORY_ID_TYPE_FB 0x00001000 #define MDP_BWC_EN 0x00000400 #define MDP_DECIMATION_EN 0x00000800 #define MDP_SMP_FORCE_ALLOC 0x00200000 #define MDP_TRANSP_NOP 0xffffffff #define MDP_ALPHA_NOP 0xff /* * MDP_DEINTERLACE & MDP_SHARPENING Flags are not valid for MDP3 * so using them together for MDP_SMART_BLIT. */ #define MDP_SMART_BLIT 0xC0000000 #define MDP_FB_PAGE_PROTECTION_NONCACHED (0) #define MDP_FB_PAGE_PROTECTION_WRITECOMBINE (1) #define MDP_FB_PAGE_PROTECTION_WRITETHROUGHCACHE (2) #define MDP_FB_PAGE_PROTECTION_WRITEBACKCACHE (3) #define MDP_FB_PAGE_PROTECTION_WRITEBACKWACACHE (4) /* Sentinel: Don't use! */ #define MDP_FB_PAGE_PROTECTION_INVALID (5) /* Count of the number of MDP_FB_PAGE_PROTECTION_... values. */ #define MDP_NUM_FB_PAGE_PROTECTION_VALUES (5) struct mdp_rect { uint32_t x; uint32_t y; uint32_t w; uint32_t h; }; struct mdp_img { uint32_t width; uint32_t height; uint32_t format; uint32_t offset; int memory_id; /* the file descriptor */ uint32_t priv; }; /* * {3x3} + {3} ccs matrix */ #define MDP_CCS_RGB2YUV 0 #define MDP_CCS_YUV2RGB 1 #define MDP_CCS_SIZE 9 #define MDP_BV_SIZE 3 struct mdp_ccs { int direction; /* MDP_CCS_RGB2YUV or YUV2RGB */ uint16_t ccs[MDP_CCS_SIZE]; /* 3x3 color coefficients */ uint16_t bv[MDP_BV_SIZE]; /* 1x3 bias vector */ }; struct mdp_csc { int id; uint32_t csc_mv[9]; uint32_t csc_pre_bv[3]; uint32_t csc_post_bv[3]; uint32_t csc_pre_lv[6]; uint32_t csc_post_lv[6]; }; /* The version of the mdp_blit_req structure so that * user applications can selectively decide which functionality * to include */ #define MDP_BLIT_REQ_VERSION 2 struct color { uint32_t r; uint32_t g; uint32_t b; uint32_t alpha; }; struct mdp_blit_req { struct mdp_img src; struct mdp_img dst; struct mdp_rect src_rect; struct mdp_rect dst_rect; struct color const_color; uint32_t alpha; uint32_t transp_mask; uint32_t flags; int sharpening_strength; /* -127 <--> 127, default 64 */ uint8_t color_space; uint32_t fps; }; struct mdp_blit_req_list { uint32_t count; struct mdp_blit_req req[]; }; #define MSMFB_DATA_VERSION 2 struct msmfb_data { uint32_t offset; int memory_id; int id; uint32_t flags; uint32_t priv; uint32_t iova; }; #define MSMFB_NEW_REQUEST -1 struct msmfb_overlay_data { uint32_t id; struct msmfb_data data; uint32_t version_key; struct msmfb_data plane1_data; struct msmfb_data plane2_data; struct msmfb_data dst_data; }; struct msmfb_img { uint32_t width; uint32_t height; uint32_t format; }; #define MSMFB_WRITEBACK_DEQUEUE_BLOCKING 0x1 struct msmfb_writeback_data { struct msmfb_data buf_info; struct msmfb_img img; }; #define MDP_PP_OPS_ENABLE 0x1 #define MDP_PP_OPS_READ 0x2 #define MDP_PP_OPS_WRITE 0x4 #define MDP_PP_OPS_DISABLE 0x8 #define MDP_PP_IGC_FLAG_ROM0 0x10 #define MDP_PP_IGC_FLAG_ROM1 0x20 #define MDP_PP_PA_HUE_ENABLE 0x10 #define MDP_PP_PA_SAT_ENABLE 0x20 #define MDP_PP_PA_VAL_ENABLE 0x40 #define MDP_PP_PA_CONT_ENABLE 0x80 #define MDP_PP_PA_SIX_ZONE_ENABLE 0x100 #define MDP_PP_PA_SKIN_ENABLE 0x200 #define MDP_PP_PA_SKY_ENABLE 0x400 #define MDP_PP_PA_FOL_ENABLE 0x800 #define MDP_PP_PA_HUE_MASK 0x1000 #define MDP_PP_PA_SAT_MASK 0x2000 #define MDP_PP_PA_VAL_MASK 0x4000 #define MDP_PP_PA_CONT_MASK 0x8000 #define MDP_PP_PA_SIX_ZONE_HUE_MASK 0x10000 #define MDP_PP_PA_SIX_ZONE_SAT_MASK 0x20000 #define MDP_PP_PA_SIX_ZONE_VAL_MASK 0x40000 #define MDP_PP_PA_MEM_COL_SKIN_MASK 0x80000 #define MDP_PP_PA_MEM_COL_SKY_MASK 0x100000 #define MDP_PP_PA_MEM_COL_FOL_MASK 0x200000 #define MDP_PP_PA_MEM_PROTECT_EN 0x400000 #define MDP_PP_PA_SAT_ZERO_EXP_EN 0x800000 #define MDSS_PP_DSPP_CFG 0x000 #define MDSS_PP_SSPP_CFG 0x100 #define MDSS_PP_LM_CFG 0x200 #define MDSS_PP_WB_CFG 0x300 #define MDSS_PP_ARG_MASK 0x3C00 #define MDSS_PP_ARG_NUM 4 #define MDSS_PP_ARG_SHIFT 10 #define MDSS_PP_LOCATION_MASK 0x0300 #define MDSS_PP_LOGICAL_MASK 0x00FF #define MDSS_PP_ADD_ARG(var, arg) ((var) | (0x1 << (MDSS_PP_ARG_SHIFT + (arg)))) #define PP_ARG(x, var) ((var) & (0x1 << (MDSS_PP_ARG_SHIFT + (x)))) #define PP_LOCAT(var) ((var) & MDSS_PP_LOCATION_MASK) #define PP_BLOCK(var) ((var) & MDSS_PP_LOGICAL_MASK) struct mdp_qseed_cfg { uint32_t table_num; uint32_t ops; uint32_t len; uint32_t *data; }; struct mdp_sharp_cfg { uint32_t flags; uint32_t strength; uint32_t edge_thr; uint32_t smooth_thr; uint32_t noise_thr; }; struct mdp_qseed_cfg_data { uint32_t block; struct mdp_qseed_cfg qseed_data; }; #define MDP_OVERLAY_PP_CSC_CFG 0x1 #define MDP_OVERLAY_PP_QSEED_CFG 0x2 #define MDP_OVERLAY_PP_PA_CFG 0x4 #define MDP_OVERLAY_PP_IGC_CFG 0x8 #define MDP_OVERLAY_PP_SHARP_CFG 0x10 #define MDP_OVERLAY_PP_HIST_CFG 0x20 #define MDP_OVERLAY_PP_HIST_LUT_CFG 0x40 #define MDP_OVERLAY_PP_PA_V2_CFG 0x80 #define MDP_CSC_FLAG_ENABLE 0x1 #define MDP_CSC_FLAG_YUV_IN 0x2 #define MDP_CSC_FLAG_YUV_OUT 0x4 struct mdp_csc_cfg { /* flags for enable CSC, toggling RGB,YUV input/output */ uint32_t flags; uint32_t csc_mv[9]; uint32_t csc_pre_bv[3]; uint32_t csc_post_bv[3]; uint32_t csc_pre_lv[6]; uint32_t csc_post_lv[6]; }; struct mdp_csc_cfg_data { uint32_t block; struct mdp_csc_cfg csc_data; }; struct mdp_pa_cfg { uint32_t flags; uint32_t hue_adj; uint32_t sat_adj; uint32_t val_adj; uint32_t cont_adj; }; struct mdp_pa_mem_col_cfg { uint32_t color_adjust_p0; uint32_t color_adjust_p1; uint32_t hue_region; uint32_t sat_region; uint32_t val_region; }; #define MDP_SIX_ZONE_LUT_SIZE 384 struct mdp_pa_v2_data { /* Mask bits for PA features */ uint32_t flags; uint32_t global_hue_adj; uint32_t global_sat_adj; uint32_t global_val_adj; uint32_t global_cont_adj; struct mdp_pa_mem_col_cfg skin_cfg; struct mdp_pa_mem_col_cfg sky_cfg; struct mdp_pa_mem_col_cfg fol_cfg; uint32_t six_zone_len; uint32_t six_zone_thresh; uint32_t *six_zone_curve_p0; uint32_t *six_zone_curve_p1; }; struct mdp_igc_lut_data { uint32_t block; uint32_t len, ops; uint32_t *c0_c1_data; uint32_t *c2_data; }; struct mdp_histogram_cfg { uint32_t ops; uint32_t block; uint8_t frame_cnt; uint8_t bit_mask; uint16_t num_bins; }; struct mdp_hist_lut_data { uint32_t block; uint32_t ops; uint32_t len; uint32_t *data; }; struct mdp_overlay_pp_params { uint32_t config_ops; struct mdp_csc_cfg csc_cfg; struct mdp_qseed_cfg qseed_cfg[2]; struct mdp_pa_cfg pa_cfg; struct mdp_pa_v2_data pa_v2_cfg; struct mdp_igc_lut_data igc_cfg; struct mdp_sharp_cfg sharp_cfg; struct mdp_histogram_cfg hist_cfg; struct mdp_hist_lut_data hist_lut_cfg; }; /** * enum mdss_mdp_blend_op - Different blend operations set by userspace * * @BLEND_OP_NOT_DEFINED: No blend operation defined for the layer. * @BLEND_OP_OPAQUE: Apply a constant blend operation. The layer * would appear opaque in case fg plane alpha is * 0xff. * @BLEND_OP_PREMULTIPLIED: Apply source over blend rule. Layer already has * alpha pre-multiplication done. If fg plane alpha * is less than 0xff, apply modulation as well. This * operation is intended on layers having alpha * channel. * @BLEND_OP_COVERAGE: Apply source over blend rule. Layer is not alpha * pre-multiplied. Apply pre-multiplication. If fg * plane alpha is less than 0xff, apply modulation as * well. * @BLEND_OP_MAX: Used to track maximum blend operation possible by * mdp. */ enum mdss_mdp_blend_op { BLEND_OP_NOT_DEFINED = 0, BLEND_OP_OPAQUE, BLEND_OP_PREMULTIPLIED, BLEND_OP_COVERAGE, BLEND_OP_MAX, }; #define DECIMATED_DIMENSION(dim, deci) (((dim) + ((1 << (deci)) - 1)) >> (deci)) #define MAX_PLANES 4 struct mdp_scale_data { uint8_t enable_pxl_ext; int init_phase_x[MAX_PLANES]; int phase_step_x[MAX_PLANES]; int init_phase_y[MAX_PLANES]; int phase_step_y[MAX_PLANES]; int num_ext_pxls_left[MAX_PLANES]; int num_ext_pxls_right[MAX_PLANES]; int num_ext_pxls_top[MAX_PLANES]; int num_ext_pxls_btm[MAX_PLANES]; int left_ftch[MAX_PLANES]; int left_rpt[MAX_PLANES]; int right_ftch[MAX_PLANES]; int right_rpt[MAX_PLANES]; int top_rpt[MAX_PLANES]; int btm_rpt[MAX_PLANES]; int top_ftch[MAX_PLANES]; int btm_ftch[MAX_PLANES]; uint32_t roi_w[MAX_PLANES]; }; /** * enum mdp_overlay_pipe_type - Different pipe type set by userspace * * @PIPE_TYPE_AUTO: Not specified, pipe will be selected according to flags. * @PIPE_TYPE_VIG: VIG pipe. * @PIPE_TYPE_RGB: RGB pipe. * @PIPE_TYPE_DMA: DMA pipe. * @PIPE_TYPE_CURSOR: CURSOR pipe. * @PIPE_TYPE_MAX: Used to track maximum number of pipe type. */ enum mdp_overlay_pipe_type { PIPE_TYPE_AUTO = 0, PIPE_TYPE_VIG, PIPE_TYPE_RGB, PIPE_TYPE_DMA, PIPE_TYPE_CURSOR, PIPE_TYPE_MAX, }; /** * struct mdp_overlay - overlay surface structure * @src: Source image information (width, height, format). * @src_rect: Source crop rectangle, portion of image that will be fetched. * This should always be within boundaries of source image. * @dst_rect: Destination rectangle, the position and size of image on screen. * This should always be within panel boundaries. * @z_order: Blending stage to occupy in display, if multiple layers are * present, highest z_order usually means the top most visible * layer. The range acceptable is from 0-3 to support blending * up to 4 layers. * @is_fg: This flag is used to disable blending of any layers with z_order * less than this overlay. It means that any layers with z_order * less than this layer will not be blended and will be replaced * by the background border color. * @alpha: Used to set plane opacity. The range can be from 0-255, where * 0 means completely transparent and 255 means fully opaque. * @transp_mask: Color used as color key for transparency. Any pixel in fetched * image matching this color will be transparent when blending. * The color should be in same format as the source image format. * @flags: This is used to customize operation of overlay. See MDP flags * for more information. * @pipe_type: Used to specify the type of overlay pipe. * @user_data: DEPRECATED* Used to store user application specific information. * @bg_color: Solid color used to fill the overlay surface when no source * buffer is provided. * @horz_deci: Horizontal decimation value, this indicates the amount of pixels * dropped for each pixel that is fetched from a line. The value * given should be power of two of decimation amount. * 0: no decimation * 1: decimate by 2 (drop 1 pixel for each pixel fetched) * 2: decimate by 4 (drop 3 pixels for each pixel fetched) * 3: decimate by 8 (drop 7 pixels for each pixel fetched) * 4: decimate by 16 (drop 15 pixels for each pixel fetched) * @vert_deci: Vertical decimation value, this indicates the amount of lines * dropped for each line that is fetched from overlay. The value * given should be power of two of decimation amount. * 0: no decimation * 1: decimation by 2 (drop 1 line for each line fetched) * 2: decimation by 4 (drop 3 lines for each line fetched) * 3: decimation by 8 (drop 7 lines for each line fetched) * 4: decimation by 16 (drop 15 lines for each line fetched) * @overlay_pp_cfg: Overlay post processing configuration, for more information * see struct mdp_overlay_pp_params. * @priority: Priority is returned by the driver when overlay is set for the * first time. It indicates the priority of the underlying pipe * serving the overlay. This priority can be used by user-space * in source split when pipes are re-used and shuffled around to * reduce fallbacks. */ struct mdp_overlay { struct msmfb_img src; struct mdp_rect src_rect; struct mdp_rect dst_rect; uint32_t z_order; /* stage number */ uint32_t is_fg; /* control alpha & transp */ uint32_t alpha; uint32_t blend_op; uint32_t transp_mask; uint32_t flags; uint32_t pipe_type; uint32_t id; uint8_t priority; uint32_t user_data[6]; uint32_t bg_color; uint8_t horz_deci; uint8_t vert_deci; struct mdp_overlay_pp_params overlay_pp_cfg; struct mdp_scale_data scale; uint8_t color_space; }; struct msmfb_overlay_3d { uint32_t is_3d; uint32_t width; uint32_t height; }; struct msmfb_overlay_blt { uint32_t enable; uint32_t offset; uint32_t width; uint32_t height; uint32_t bpp; }; struct mdp_histogram { uint32_t frame_cnt; uint32_t bin_cnt; uint32_t *r; uint32_t *g; uint32_t *b; }; #define MISR_CRC_BATCH_SIZE 32 enum { DISPLAY_MISR_EDP, DISPLAY_MISR_DSI0, DISPLAY_MISR_DSI1, DISPLAY_MISR_HDMI, DISPLAY_MISR_LCDC, DISPLAY_MISR_MDP, DISPLAY_MISR_ATV, DISPLAY_MISR_DSI_CMD, DISPLAY_MISR_MAX }; enum { MISR_OP_NONE, MISR_OP_SFM, MISR_OP_MFM, MISR_OP_BM, MISR_OP_MAX }; struct mdp_misr { uint32_t block_id; uint32_t frame_count; uint32_t crc_op_mode; uint32_t crc_value[MISR_CRC_BATCH_SIZE]; }; /* mdp_block_type defines the identifiers for pipes in MDP 4.3 and up MDP_BLOCK_RESERVED is provided for backward compatibility and is deprecated. It corresponds to DMA_P. So MDP_BLOCK_DMA_P should be used instead. MDP_LOGICAL_BLOCK_DISP_0 identifies the display pipe which fb0 uses, same for others. */ enum { MDP_BLOCK_RESERVED = 0, MDP_BLOCK_OVERLAY_0, MDP_BLOCK_OVERLAY_1, MDP_BLOCK_VG_1, MDP_BLOCK_VG_2, MDP_BLOCK_RGB_1, MDP_BLOCK_RGB_2, MDP_BLOCK_DMA_P, MDP_BLOCK_DMA_S, MDP_BLOCK_DMA_E, MDP_BLOCK_OVERLAY_2, MDP_LOGICAL_BLOCK_DISP_0 = 0x10, MDP_LOGICAL_BLOCK_DISP_1, MDP_LOGICAL_BLOCK_DISP_2, MDP_BLOCK_MAX, }; /* * mdp_histogram_start_req is used to provide the parameters for * histogram start request */ struct mdp_histogram_start_req { uint32_t block; uint8_t frame_cnt; uint8_t bit_mask; uint16_t num_bins; }; /* * mdp_histogram_data is used to return the histogram data, once * the histogram is done/stopped/cance */ struct mdp_histogram_data { uint32_t block; uint32_t bin_cnt; uint32_t *c0; uint32_t *c1; uint32_t *c2; uint32_t *extra_info; }; struct mdp_pcc_coeff { uint32_t c, r, g, b, rr, gg, bb, rg, gb, rb, rgb_0, rgb_1; }; struct mdp_pcc_cfg_data { uint32_t block; uint32_t ops; struct mdp_pcc_coeff r, g, b; }; #define MDP_GAMUT_TABLE_NUM 8 enum { mdp_lut_igc, mdp_lut_pgc, mdp_lut_hist, mdp_lut_rgb, mdp_lut_max, }; struct mdp_ar_gc_lut_data { uint32_t x_start; uint32_t slope; uint32_t offset; }; struct mdp_pgc_lut_data { uint32_t block; uint32_t flags; uint8_t num_r_stages; uint8_t num_g_stages; uint8_t num_b_stages; struct mdp_ar_gc_lut_data *r_data; struct mdp_ar_gc_lut_data *g_data; struct mdp_ar_gc_lut_data *b_data; }; /* * mdp_rgb_lut_data is used to provide parameters for configuring the * generic RGB lut in case of gamma correction or other LUT updation usecases */ struct mdp_rgb_lut_data { uint32_t flags; uint32_t lut_type; struct fb_cmap cmap; }; enum { mdp_rgb_lut_gc, mdp_rgb_lut_hist, }; struct mdp_lut_cfg_data { uint32_t lut_type; union { struct mdp_igc_lut_data igc_lut_data; struct mdp_pgc_lut_data pgc_lut_data; struct mdp_hist_lut_data hist_lut_data; struct mdp_rgb_lut_data rgb_lut_data; } data; }; struct mdp_bl_scale_data { uint32_t min_lvl; uint32_t scale; }; struct mdp_pa_cfg_data { uint32_t block; struct mdp_pa_cfg pa_data; }; struct mdp_pa_v2_cfg_data { uint32_t block; struct mdp_pa_v2_data pa_v2_data; }; struct mdp_dither_cfg_data { uint32_t block; uint32_t flags; uint32_t g_y_depth; uint32_t r_cr_depth; uint32_t b_cb_depth; }; struct mdp_gamut_cfg_data { uint32_t block; uint32_t flags; uint32_t gamut_first; uint32_t tbl_size[MDP_GAMUT_TABLE_NUM]; uint16_t *r_tbl[MDP_GAMUT_TABLE_NUM]; uint16_t *g_tbl[MDP_GAMUT_TABLE_NUM]; uint16_t *b_tbl[MDP_GAMUT_TABLE_NUM]; }; struct mdp_calib_config_data { uint32_t ops; uint32_t addr; uint32_t data; }; struct mdp_calib_config_buffer { uint32_t ops; uint32_t size; uint32_t *buffer; }; struct mdp_calib_dcm_state { uint32_t ops; uint32_t dcm_state; }; struct mdp_pp_init_data { uint32_t init_request; }; enum { MDP_PP_DISABLE, MDP_PP_ENABLE, }; enum { DCM_UNINIT, DCM_UNBLANK, DCM_ENTER, DCM_EXIT, DCM_BLANK, DTM_ENTER, DTM_EXIT, }; #define MDSS_PP_SPLIT_LEFT_ONLY 0x10000000 #define MDSS_PP_SPLIT_RIGHT_ONLY 0x20000000 #define MDSS_PP_SPLIT_MASK 0x30000000 #define MDSS_MAX_BL_BRIGHTNESS 255 #define AD_BL_LIN_LEN 256 #define AD_BL_ATT_LUT_LEN 33 #define MDSS_AD_MODE_AUTO_BL 0x0 #define MDSS_AD_MODE_AUTO_STR 0x1 #define MDSS_AD_MODE_TARG_STR 0x3 #define MDSS_AD_MODE_MAN_STR 0x7 #define MDSS_AD_MODE_CALIB 0xF #define MDP_PP_AD_INIT 0x10 #define MDP_PP_AD_CFG 0x20 struct mdss_ad_init { uint32_t asym_lut[33]; uint32_t color_corr_lut[33]; uint8_t i_control[2]; uint16_t black_lvl; uint16_t white_lvl; uint8_t var; uint8_t limit_ampl; uint8_t i_dither; uint8_t slope_max; uint8_t slope_min; uint8_t dither_ctl; uint8_t format; uint8_t auto_size; uint16_t frame_w; uint16_t frame_h; uint8_t logo_v; uint8_t logo_h; uint32_t alpha; uint32_t alpha_base; uint32_t bl_lin_len; uint32_t bl_att_len; uint32_t *bl_lin; uint32_t *bl_lin_inv; uint32_t *bl_att_lut; }; #define MDSS_AD_BL_CTRL_MODE_EN 1 #define MDSS_AD_BL_CTRL_MODE_DIS 0 struct mdss_ad_cfg { uint32_t mode; uint32_t al_calib_lut[33]; uint16_t backlight_min; uint16_t backlight_max; uint16_t backlight_scale; uint16_t amb_light_min; uint16_t filter[2]; uint16_t calib[4]; uint8_t strength_limit; uint8_t t_filter_recursion; uint16_t stab_itr; uint32_t bl_ctrl_mode; }; /* ops uses standard MDP_PP_* flags */ struct mdss_ad_init_cfg { uint32_t ops; union { struct mdss_ad_init init; struct mdss_ad_cfg cfg; } params; }; /* mode uses MDSS_AD_MODE_* flags */ struct mdss_ad_input { uint32_t mode; union { uint32_t amb_light; uint32_t strength; uint32_t calib_bl; } in; uint32_t output; }; #define MDSS_CALIB_MODE_BL 0x1 struct mdss_calib_cfg { uint32_t ops; uint32_t calib_mask; }; enum { mdp_op_pcc_cfg, mdp_op_csc_cfg, mdp_op_lut_cfg, mdp_op_qseed_cfg, mdp_bl_scale_cfg, mdp_op_pa_cfg, mdp_op_pa_v2_cfg, mdp_op_dither_cfg, mdp_op_gamut_cfg, mdp_op_calib_cfg, mdp_op_ad_cfg, mdp_op_ad_input, mdp_op_calib_mode, mdp_op_calib_buffer, mdp_op_calib_dcm_state, mdp_op_max, mdp_op_pp_init_cfg, }; enum { WB_FORMAT_NV12, WB_FORMAT_RGB_565, WB_FORMAT_RGB_888, WB_FORMAT_xRGB_8888, WB_FORMAT_ARGB_8888, WB_FORMAT_BGRA_8888, WB_FORMAT_BGRX_8888, WB_FORMAT_ARGB_8888_INPUT_ALPHA /* Need to support */ }; struct msmfb_mdp_pp { uint32_t op; union { struct mdp_pcc_cfg_data pcc_cfg_data; struct mdp_csc_cfg_data csc_cfg_data; struct mdp_lut_cfg_data lut_cfg_data; struct mdp_qseed_cfg_data qseed_cfg_data; struct mdp_bl_scale_data bl_scale_data; struct mdp_pa_cfg_data pa_cfg_data; struct mdp_pa_v2_cfg_data pa_v2_cfg_data; struct mdp_dither_cfg_data dither_cfg_data; struct mdp_gamut_cfg_data gamut_cfg_data; struct mdp_calib_config_data calib_cfg; struct mdss_ad_init_cfg ad_init_cfg; struct mdss_calib_cfg mdss_calib_cfg; struct mdss_ad_input ad_input; struct mdp_calib_config_buffer calib_buffer; struct mdp_calib_dcm_state calib_dcm; struct mdp_pp_init_data init_data; } data; }; #define FB_METADATA_VIDEO_INFO_CODE_SUPPORT 1 enum { metadata_op_none, metadata_op_base_blend, metadata_op_frame_rate, metadata_op_vic, metadata_op_wb_format, metadata_op_wb_secure, metadata_op_get_caps, metadata_op_crc, metadata_op_get_ion_fd, metadata_op_max }; struct mdp_blend_cfg { uint32_t is_premultiplied; }; struct mdp_mixer_cfg { uint32_t writeback_format; uint32_t alpha; }; struct mdss_hw_caps { uint32_t mdp_rev; uint8_t rgb_pipes; uint8_t vig_pipes; uint8_t dma_pipes; uint8_t max_smp_cnt; uint8_t smp_per_pipe; uint32_t features; }; struct msmfb_metadata { uint32_t op; uint32_t flags; union { struct mdp_misr misr_request; struct mdp_blend_cfg blend_cfg; struct mdp_mixer_cfg mixer_cfg; uint32_t panel_frame_rate; uint32_t video_info_code; struct mdss_hw_caps caps; uint8_t secure_en; int fbmem_ionfd; } data; }; #define MDP_MAX_FENCE_FD 32 #define MDP_BUF_SYNC_FLAG_WAIT 1 #define MDP_BUF_SYNC_FLAG_RETIRE_FENCE 0x10 struct mdp_buf_sync { uint32_t flags; uint32_t acq_fen_fd_cnt; uint32_t session_id; int *acq_fen_fd; int *rel_fen_fd; int *retire_fen_fd; }; struct mdp_async_blit_req_list { struct mdp_buf_sync sync; uint32_t count; struct mdp_blit_req req[]; }; #define MDP_DISPLAY_COMMIT_OVERLAY 1 struct mdp_display_commit { uint32_t flags; uint32_t wait_for_finish; struct fb_var_screeninfo var; struct mdp_rect l_roi; struct mdp_rect r_roi; }; /** * struct mdp_overlay_list - argument for ioctl MSMFB_OVERLAY_PREPARE * @num_overlays: Number of overlay layers as part of the frame. * @overlay_list: Pointer to a list of overlay structures identifying * the layers as part of the frame * @flags: Flags can be used to extend behavior. * @processed_overlays: Output parameter indicating how many pipes were * successful. If there are no errors this number should * match num_overlays. Otherwise it will indicate the last * successful index for overlay that couldn't be set. */ struct mdp_overlay_list { uint32_t num_overlays; struct mdp_overlay **overlay_list; uint32_t flags; uint32_t processed_overlays; }; struct mdp_page_protection { uint32_t page_protection; }; struct mdp_mixer_info { int pndx; int pnum; int ptype; int mixer_num; int z_order; }; #define MAX_PIPE_PER_MIXER 7 struct msmfb_mixer_info_req { int mixer_num; int cnt; struct mdp_mixer_info info[MAX_PIPE_PER_MIXER]; }; enum { DISPLAY_SUBSYSTEM_ID, ROTATOR_SUBSYSTEM_ID, }; enum { MDP_IOMMU_DOMAIN_CP, MDP_IOMMU_DOMAIN_NS, }; enum { MDP_WRITEBACK_MIRROR_OFF, MDP_WRITEBACK_MIRROR_ON, MDP_WRITEBACK_MIRROR_PAUSE, MDP_WRITEBACK_MIRROR_RESUME, }; enum { MDP_CSC_ITU_R_601, MDP_CSC_ITU_R_601_FR, MDP_CSC_ITU_R_709, }; #endif /*_UAPI_MSM_MDP_H_*/