// Copyright 2016 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/compiler/bytecode-loop-analysis.h"
#include "src/compiler/bytecode-branch-analysis.h"
#include "src/interpreter/bytecode-array-iterator.h"
#include "src/objects-inl.h"
namespace v8 {
namespace internal {
namespace compiler {
BytecodeLoopAnalysis::BytecodeLoopAnalysis(
Handle<BytecodeArray> bytecode_array,
const BytecodeBranchAnalysis* branch_analysis, Zone* zone)
: bytecode_array_(bytecode_array),
branch_analysis_(branch_analysis),
zone_(zone),
current_loop_offset_(-1),
found_current_backedge_(false),
backedge_to_header_(zone),
loop_header_to_parent_(zone) {}
void BytecodeLoopAnalysis::Analyze() {
current_loop_offset_ = -1;
found_current_backedge_ = false;
interpreter::BytecodeArrayIterator iterator(bytecode_array());
while (!iterator.done()) {
interpreter::Bytecode bytecode = iterator.current_bytecode();
int current_offset = iterator.current_offset();
if (branch_analysis_->backward_branches_target(current_offset)) {
AddLoopEntry(current_offset);
} else if (interpreter::Bytecodes::IsJump(bytecode)) {
AddBranch(current_offset, iterator.GetJumpTargetOffset());
}
iterator.Advance();
}
}
void BytecodeLoopAnalysis::AddLoopEntry(int entry_offset) {
if (found_current_backedge_) {
// We assume that all backedges of a loop must occur together and before
// another loop entry or an outer loop backedge.
// This is guaranteed by the invariants from AddBranch, such that every
// backedge must either go to the current loop or be the first of the
// backedges to the parent loop.
// Thus here, the current loop actually ended before and we have a loop
// with the same parent.
current_loop_offset_ = loop_header_to_parent_[current_loop_offset_];
found_current_backedge_ = false;
}
loop_header_to_parent_[entry_offset] = current_loop_offset_;
current_loop_offset_ = entry_offset;
}
void BytecodeLoopAnalysis::AddBranch(int origin_offset, int target_offset) {
// If this is a backedge, record it.
if (target_offset < origin_offset) {
backedge_to_header_[origin_offset] = target_offset;
// Check whether this is actually a backedge of the outer loop and we have
// already finished the current loop.
if (target_offset < current_loop_offset_) {
DCHECK(found_current_backedge_);
int parent_offset = loop_header_to_parent_[current_loop_offset_];
DCHECK_EQ(target_offset, parent_offset);
current_loop_offset_ = parent_offset;
} else {
DCHECK_EQ(target_offset, current_loop_offset_);
found_current_backedge_ = true;
}
}
}
int BytecodeLoopAnalysis::GetLoopOffsetFor(int offset) const {
auto next_backedge = backedge_to_header_.lower_bound(offset);
// If there is no next backedge => offset is not in a loop.
if (next_backedge == backedge_to_header_.end()) {
return -1;
}
// If the header preceeds the offset, it is the backedge of the containing
// loop.
if (next_backedge->second <= offset) {
return next_backedge->second;
}
// Otherwise there is a nested loop after this offset. We just return the
// parent of the next nested loop.
return loop_header_to_parent_.upper_bound(offset)->second;
}
int BytecodeLoopAnalysis::GetParentLoopFor(int header_offset) const {
auto parent = loop_header_to_parent_.find(header_offset);
DCHECK(parent != loop_header_to_parent_.end());
return parent->second;
}
} // namespace compiler
} // namespace internal
} // namespace v8