// Copyright 2016 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/compiler/bytecode-loop-analysis.h" #include "src/compiler/bytecode-branch-analysis.h" #include "src/interpreter/bytecode-array-iterator.h" #include "src/objects-inl.h" namespace v8 { namespace internal { namespace compiler { BytecodeLoopAnalysis::BytecodeLoopAnalysis( Handle<BytecodeArray> bytecode_array, const BytecodeBranchAnalysis* branch_analysis, Zone* zone) : bytecode_array_(bytecode_array), branch_analysis_(branch_analysis), zone_(zone), current_loop_offset_(-1), found_current_backedge_(false), backedge_to_header_(zone), loop_header_to_parent_(zone) {} void BytecodeLoopAnalysis::Analyze() { current_loop_offset_ = -1; found_current_backedge_ = false; interpreter::BytecodeArrayIterator iterator(bytecode_array()); while (!iterator.done()) { interpreter::Bytecode bytecode = iterator.current_bytecode(); int current_offset = iterator.current_offset(); if (branch_analysis_->backward_branches_target(current_offset)) { AddLoopEntry(current_offset); } else if (interpreter::Bytecodes::IsJump(bytecode)) { AddBranch(current_offset, iterator.GetJumpTargetOffset()); } iterator.Advance(); } } void BytecodeLoopAnalysis::AddLoopEntry(int entry_offset) { if (found_current_backedge_) { // We assume that all backedges of a loop must occur together and before // another loop entry or an outer loop backedge. // This is guaranteed by the invariants from AddBranch, such that every // backedge must either go to the current loop or be the first of the // backedges to the parent loop. // Thus here, the current loop actually ended before and we have a loop // with the same parent. current_loop_offset_ = loop_header_to_parent_[current_loop_offset_]; found_current_backedge_ = false; } loop_header_to_parent_[entry_offset] = current_loop_offset_; current_loop_offset_ = entry_offset; } void BytecodeLoopAnalysis::AddBranch(int origin_offset, int target_offset) { // If this is a backedge, record it. if (target_offset < origin_offset) { backedge_to_header_[origin_offset] = target_offset; // Check whether this is actually a backedge of the outer loop and we have // already finished the current loop. if (target_offset < current_loop_offset_) { DCHECK(found_current_backedge_); int parent_offset = loop_header_to_parent_[current_loop_offset_]; DCHECK_EQ(target_offset, parent_offset); current_loop_offset_ = parent_offset; } else { DCHECK_EQ(target_offset, current_loop_offset_); found_current_backedge_ = true; } } } int BytecodeLoopAnalysis::GetLoopOffsetFor(int offset) const { auto next_backedge = backedge_to_header_.lower_bound(offset); // If there is no next backedge => offset is not in a loop. if (next_backedge == backedge_to_header_.end()) { return -1; } // If the header preceeds the offset, it is the backedge of the containing // loop. if (next_backedge->second <= offset) { return next_backedge->second; } // Otherwise there is a nested loop after this offset. We just return the // parent of the next nested loop. return loop_header_to_parent_.upper_bound(offset)->second; } int BytecodeLoopAnalysis::GetParentLoopFor(int header_offset) const { auto parent = loop_header_to_parent_.find(header_offset); DCHECK(parent != loop_header_to_parent_.end()); return parent->second; } } // namespace compiler } // namespace internal } // namespace v8