<?xml version="1.0"?>
<!DOCTYPE OpenGLAPI SYSTEM "../gen/gl_API.dtd">
<!-- OpenGL ES specific extensions -->
<OpenGLAPI>
<!-- part of es1.1 extension pack -->
<category name="GL_OES_blend_equation_separate" number="1">
<enum name="BLEND_EQUATION_RGB_OES" value="0x8009"/>
<enum name="BLEND_EQUATION_ALPHA_OES" value="0x883D"/>
<function name="BlendEquationSeparateOES" alias="BlendEquationSeparateEXT" static_dispatch="false">
<param name="modeRGB" type="GLenum"/>
<param name="modeA" type="GLenum"/>
</function>
</category>
<!-- part of es1.1 extension pack -->
<category name="GL_OES_blend_func_separate" number="2">
<enum name="BLEND_DST_RGB_OES" value="0x80C8"/>
<enum name="BLEND_SRC_RGB_OES" value="0x80C9"/>
<enum name="BLEND_DST_ALPHA_OES" value="0x80CA"/>
<enum name="BLEND_SRC_ALPHA_OES" value="0x80CB"/>
<function name="BlendFuncSeparateOES" alias="BlendFuncSeparateEXT" static_dispatch="false">
<param name="sfactorRGB" type="GLenum"/>
<param name="dfactorRGB" type="GLenum"/>
<param name="sfactorAlpha" type="GLenum"/>
<param name="dfactorAlpha" type="GLenum"/>
</function>
</category>
<!-- part of es1.1 extension pack -->
<category name="GL_OES_blend_subtract" number="3">
<enum name="FUNC_ADD_OES" value="0x8006"/>
<enum name="BLEND_EQUATION_OES" value="0x8009"/>
<enum name="FUNC_SUBTRACT_OES" value="0x800A"/>
<enum name="FUNC_REVERSE_SUBTRACT_OES" value="0x800B"/>
<function name="BlendEquationOES" alias="BlendEquation" static_dispatch="false">
<param name="mode" type="GLenum"/>
</function>
</category>
<!-- core addition to es1.0 and later -->
<category name="GL_OES_byte_coordinates" number="4">
<enum name="BYTE" value="0x1400"/>
</category>
<category name="GL_OES_compressed_ETC1_RGB8_texture" number="5">
<enum name="ETC1_RGB8_OES" value="0x8D64"/>
</category>
<category name="GL_OES_compressed_paletted_texture" number="6">
<enum name="PALETTE4_RGB8_OES" value="0x8B90"/>
<enum name="PALETTE4_RGBA8_OES" value="0x8B91"/>
<enum name="PALETTE4_R5_G6_B5_OES" value="0x8B92"/>
<enum name="PALETTE4_RGBA4_OES" value="0x8B93"/>
<enum name="PALETTE4_RGB5_A1_OES" value="0x8B94"/>
<enum name="PALETTE8_RGB8_OES" value="0x8B95"/>
<enum name="PALETTE8_RGBA8_OES" value="0x8B96"/>
<enum name="PALETTE8_R5_G6_B5_OES" value="0x8B97"/>
<enum name="PALETTE8_RGBA4_OES" value="0x8B98"/>
<enum name="PALETTE8_RGB5_A1_OES" value="0x8B99"/>
</category>
<!-- optional for es1.1 -->
<category name="GL_OES_draw_texture" number="7">
<enum name="TEXTURE_CROP_RECT_OES" value="0x8B9D"/>
<function name="DrawTexiOES" offset="assign" static_dispatch="false">
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="z" type="GLint"/>
<param name="width" type="GLint"/>
<param name="height" type="GLint"/>
</function>
<function name="DrawTexivOES" offset="assign" static_dispatch="false">
<param name="coords" type="const GLint *" count="5"/>
</function>
<function name="DrawTexfOES" offset="assign" static_dispatch="false">
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
<param name="width" type="GLfloat"/>
<param name="height" type="GLfloat"/>
</function>
<function name="DrawTexfvOES" offset="assign" static_dispatch="false">
<param name="coords" type="const GLfloat *" count="5"/>
</function>
<function name="DrawTexsOES" offset="assign" static_dispatch="false">
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
<param name="z" type="GLshort"/>
<param name="width" type="GLshort"/>
<param name="height" type="GLshort"/>
</function>
<function name="DrawTexsvOES" offset="assign" static_dispatch="false">
<param name="coords" type="const GLshort *" count="5"/>
</function>
<function name="DrawTexxOES" offset="assign" static_dispatch="false">
<param name="x" type="GLfixed"/>
<param name="y" type="GLfixed"/>
<param name="z" type="GLfixed"/>
<param name="width" type="GLfixed"/>
<param name="height" type="GLfixed"/>
</function>
<function name="DrawTexxvOES" offset="assign" static_dispatch="false">
<param name="coords" type="const GLfixed *" count="5"/>
</function>
<!-- TexParameter{ifx}v is skipped here -->
</category>
<!-- core addition to es1.0 and later -->
<!-- 9. GL_OES_fixed_point -->
<!-- part of es1.1 extension pack -->
<category name="GL_OES_framebuffer_object" number="10">
<enum name="NONE_OES" value="0"/>
<enum name="INVALID_FRAMEBUFFER_OPERATION_OES" value="0x0506"/>
<enum name="RGBA4_OES" value="0x8056"/>
<enum name="RGB5_A1_OES" value="0x8057"/>
<enum name="DEPTH_COMPONENT16_OES" value="0x81A5"/>
<enum name="MAX_RENDERBUFFER_SIZE_OES" value="0x84E8"/>
<enum name="FRAMEBUFFER_BINDING_OES" value="0x8CA6"/>
<enum name="RENDERBUFFER_BINDING_OES" value="0x8CA7"/>
<enum name="FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES" value="0x8CD0"/>
<enum name="FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES" value="0x8CD1"/>
<enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES" value="0x8CD2"/>
<enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES" value="0x8CD3"/>
<enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES" value="0x8CD4"/>
<enum name="FRAMEBUFFER_COMPLETE_OES" value="0x8CD5"/>
<enum name="FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES" value="0x8CD6"/>
<enum name="FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES" value="0x8CD7"/>
<enum name="FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES" value="0x8CD9"/>
<enum name="FRAMEBUFFER_INCOMPLETE_FORMATS_OES" value="0x8CDA"/>
<enum name="FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES" value="0x8CDB"/>
<enum name="FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES" value="0x8CDC"/>
<enum name="FRAMEBUFFER_UNSUPPORTED_OES" value="0x8CDD"/>
<enum name="COLOR_ATTACHMENT0_OES" value="0x8CE0"/>
<enum name="DEPTH_ATTACHMENT_OES" value="0x8D00"/>
<enum name="STENCIL_ATTACHMENT_OES" value="0x8D20"/>
<enum name="FRAMEBUFFER_OES" value="0x8D40"/>
<enum name="RENDERBUFFER_OES" value="0x8D41"/>
<enum name="RENDERBUFFER_WIDTH_OES" value="0x8D42"/>
<enum name="RENDERBUFFER_HEIGHT_OES" value="0x8D43"/>
<enum name="RENDERBUFFER_INTERNAL_FORMAT_OES" value="0x8D44"/>
<enum name="STENCIL_INDEX1_OES" value="0x8D46"/>
<enum name="STENCIL_INDEX4_OES" value="0x8D47"/>
<enum name="STENCIL_INDEX8_OES" value="0x8D48"/>
<enum name="RENDERBUFFER_RED_SIZE_OES" value="0x8D50"/>
<enum name="RENDERBUFFER_GREEN_SIZE_OES" value="0x8D51"/>
<enum name="RENDERBUFFER_BLUE_SIZE_OES" value="0x8D52"/>
<enum name="RENDERBUFFER_ALPHA_SIZE_OES" value="0x8D53"/>
<enum name="RENDERBUFFER_DEPTH_SIZE_OES" value="0x8D54"/>
<enum name="RENDERBUFFER_STENCIL_SIZE_OES" value="0x8D55"/>
<enum name="RGB565_OES" value="0x8D62"/>
<function name="BindFramebufferOES" alias="BindFramebufferEXT" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="framebuffer" type="GLuint"/>
</function>
<function name="BindRenderbufferOES" alias="BindRenderbufferEXT" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="renderbuffer" type="GLuint"/>
</function>
<function name="CheckFramebufferStatusOES" alias="CheckFramebufferStatusEXT" static_dispatch="false">
<param name="target" type="GLenum"/>
<return type="GLenum"/>
</function>
<function name="DeleteFramebuffersOES" alias="DeleteFramebuffersEXT" static_dispatch="false">
<param name="n" type="GLsizei" counter="true"/>
<param name="framebuffers" type="const GLuint *" count="n"/>
</function>
<function name="DeleteRenderbuffersOES" alias="DeleteRenderbuffersEXT" static_dispatch="false">
<param name="n" type="GLsizei" counter="true"/>
<param name="renderbuffers" type="const GLuint *" count="n"/>
</function>
<function name="FramebufferRenderbufferOES" alias="FramebufferRenderbufferEXT" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="renderbuffertarget" type="GLenum"/>
<param name="renderbuffer" type="GLuint"/>
</function>
<function name="FramebufferTexture2DOES" alias="FramebufferTexture2DEXT" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="textarget" type="GLenum"/>
<param name="texture" type="GLuint"/>
<param name="level" type="GLint"/>
</function>
<function name="GenerateMipmapOES" alias="GenerateMipmapEXT" static_dispatch="false">
<param name="target" type="GLenum"/>
</function>
<function name="GenFramebuffersOES" alias="GenFramebuffersEXT" static_dispatch="false">
<param name="n" type="GLsizei" counter="true"/>
<param name="framebuffers" type="GLuint *" count="n" output="true"/>
</function>
<function name="GenRenderbuffersOES" alias="GenRenderbuffersEXT" static_dispatch="false">
<param name="n" type="GLsizei" counter="true"/>
<param name="renderbuffers" type="GLuint *" count="n" output="true"/>
</function>
<function name="GetFramebufferAttachmentParameterivOES" alias="GetFramebufferAttachmentParameterivEXT" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true"/>
</function>
<function name="GetRenderbufferParameterivOES" alias="GetRenderbufferParameterivEXT" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true"/>
</function>
<function name="IsFramebufferOES" alias="IsFramebufferEXT" static_dispatch="false">
<param name="framebuffer" type="GLuint"/>
<return type="GLboolean"/>
</function>
<function name="IsRenderbufferOES" alias="IsRenderbufferEXT" static_dispatch="false">
<param name="renderbuffer" type="GLuint"/>
<return type="GLboolean"/>
</function>
<function name="RenderbufferStorageOES" alias="RenderbufferStorageEXT" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
</function>
</category>
<!-- core addition to es1.1 -->
<category name="GL_OES_matrix_get" number="11">
<enum name="MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES" value="0x898D"/>
<enum name="PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES" value="0x898E"/>
<enum name="TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES" value="0x898F"/>
</category>
<!-- optional for es1.1 -->
<category name="GL_OES_matrix_palette" number="12">
<enum name="MAX_VERTEX_UNITS_OES" value="0x86A4"/>
<enum name="WEIGHT_ARRAY_TYPE_OES" value="0x86A9"/>
<enum name="WEIGHT_ARRAY_STRIDE_OES" value="0x86AA"/>
<enum name="WEIGHT_ARRAY_SIZE_OES" value="0x86AB"/>
<enum name="WEIGHT_ARRAY_POINTER_OES" value="0x86AC"/>
<enum name="WEIGHT_ARRAY_OES" value="0x86AD"/>
<enum name="MATRIX_PALETTE_OES" value="0x8840"/>
<enum name="MAX_PALETTE_MATRICES_OES" value="0x8842"/>
<enum name="CURRENT_PALETTE_MATRIX_OES" value="0x8843"/>
<enum name="MATRIX_INDEX_ARRAY_OES" value="0x8844"/>
<enum name="MATRIX_INDEX_ARRAY_SIZE_OES" value="0x8846"/>
<enum name="MATRIX_INDEX_ARRAY_TYPE_OES" value="0x8847"/>
<enum name="MATRIX_INDEX_ARRAY_STRIDE_OES" value="0x8848"/>
<enum name="MATRIX_INDEX_ARRAY_POINTER_OES" value="0x8849"/>
<enum name="WEIGHT_ARRAY_BUFFER_BINDING_OES" value="0x889E"/>
<enum name="MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES" value="0x8B9E"/>
<function name="CurrentPaletteMatrixOES" alias="CurrentPaletteMatrixARB" static_dispatch="false">
<param name="matrixpaletteindex" type="GLuint"/>
</function>
<!-- no offset -->
<function name="LoadPaletteFromModelViewMatrixOES" static_dispatch="false">
</function>
<function name="MatrixIndexPointerOES" alias="MatrixIndexPointerARB" static_dispatch="false">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
</function>
<function name="WeightPointerOES" alias="WeightPointerARB" static_dispatch="false">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
</function>
</category>
<!-- required for es1.1 -->
<category name="GL_OES_point_size_array" number="14">
<enum name="POINT_SIZE_ARRAY_TYPE_OES" value="0x898A"/>
<enum name="POINT_SIZE_ARRAY_STRIDE_OES" value="0x898B"/>
<enum name="POINT_SIZE_ARRAY_POINTER_OES" value="0x898C"/>
<enum name="POINT_SIZE_ARRAY_OES" value="0x8B9C"/>
<enum name="POINT_SIZE_ARRAY_BUFFER_BINDING_OES" value="0x8B9F"/>
<function name="PointSizePointerOES" offset="assign" static_dispatch="false">
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
</function>
</category>
<!-- required for es1.1 -->
<category name="GL_OES_point_sprite" number="15">
<enum name="POINT_SPRITE_OES" value="0x8861"/>
<enum name="COORD_REPLACE_OES" value="0x8862"/>
</category>
<!-- optional for es1.0 -->
<category name="GL_OES_query_matrix" number="16">
<function name="QueryMatrixxOES" offset="assign" static_dispatch="false">
<param name="mantissa" type="GLfixed *" count="16" />
<param name="exponent" type="GLint *" count="16" />
<return type="GLbitfield"/>
</function>
</category>
<!-- required for es1.0 and later -->
<!-- 17. GL_OES_read_format -->
<!-- core addition to es1.0 and later -->
<!-- 18. GL_OES_single_precision -->
<!-- part of es1.1 extension pack -->
<category name="GL_OES_texture_cube_map" number="20">
<enum name="TEXTURE_GEN_MODE_OES" value="0x2500"/>
<enum name="NORMAL_MAP_OES" value="0x8511"/>
<enum name="REFLECTION_MAP_OES" value="0x8512"/>
<enum name="TEXTURE_CUBE_MAP_OES" value="0x8513"/>
<enum name="TEXTURE_BINDING_CUBE_MAP_OES" value="0x8514"/>
<enum name="TEXTURE_CUBE_MAP_POSITIVE_X_OES" value="0x8515"/>
<enum name="TEXTURE_CUBE_MAP_NEGATIVE_X_OES" value="0x8516"/>
<enum name="TEXTURE_CUBE_MAP_POSITIVE_Y_OES" value="0x8517"/>
<enum name="TEXTURE_CUBE_MAP_NEGATIVE_Y_OES" value="0x8518"/>
<enum name="TEXTURE_CUBE_MAP_POSITIVE_Z_OES" value="0x8519"/>
<enum name="TEXTURE_CUBE_MAP_NEGATIVE_Z_OES" value="0x851A"/>
<enum name="MAX_CUBE_MAP_TEXTURE_SIZE_OES" value="0x851C"/>
<enum name="TEXTURE_GEN_STR_OES" value="0x8D60"/>
<function name="GetTexGenfvOES" alias="GetTexGenfv" static_dispatch="false">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
</function>
<function name="GetTexGenivOES" alias="GetTexGeniv" static_dispatch="false">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
</function>
<function name="TexGenfOES" alias="TexGenf" static_dispatch="false">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
</function>
<function name="TexGenfvOES" alias="TexGenfv" static_dispatch="false">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *" variable_param="pname"/>
</function>
<function name="TexGeniOES" alias="TexGeni" static_dispatch="false">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
</function>
<function name="TexGenivOES" alias="TexGeniv" static_dispatch="false">
<param name="coord" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *" variable_param="pname"/>
</function>
</category>
<category name="GL_OES_texture_env_crossbar" number="21">
<!-- No new functions, types, enums. -->
</category>
<category name="GL_OES_texture_mirrored_repeat" number="22">
<!-- No new functions, types, enums. -->
</category>
<!-- 23. GL_OES_EGL_image -->
<category name="GL_OES_depth24" number="24">
<enum name="DEPTH_COMPONENT24_OES" value="0x81A6"/>
</category>
<category name="GL_OES_depth32" number="25">
<enum name="DEPTH_COMPONENT32_OES" value="0x81A7"/>
</category>
<!-- 26. GL_OES_element_index_uint -->
<!-- 27. GL_OES_fbo_render_mipmap -->
<category name="GL_OES_mapbuffer" number="29">
<enum name="WRITE_ONLY_OES" value="0x88B9"/>
<enum name="BUFFER_ACCESS_OES" value="0x88BB"/>
<enum name="BUFFER_MAPPED_OES" value="0x88BC"/>
<enum name="BUFFER_MAP_POINTER_OES" value="0x88BD"/>
<function name="GetBufferPointervOES" alias="GetBufferPointervARB" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLvoid **"/>
</function>
<function name="MapBufferOES" alias="MapBufferARB" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="access" type="GLenum"/>
<return type="GLvoid *"/>
</function>
<function name="UnmapBufferOES" alias="UnmapBufferARB" static_dispatch="false">
<param name="target" type="GLenum"/>
<return type="GLboolean"/>
</function>
</category>
<category name="GL_OES_rgb8_rgba8" number="30">
<enum name="RGB8_OES" value="0x8051"/>
<enum name="RGBA8_OES" value="0x8058"/>
</category>
<category name="GL_OES_stencil1" number="31">
<enum name="STENCIL_INDEX1_OES" value="0x8D46"/>
</category>
<category name="GL_OES_stencil4" number="32">
<enum name="STENCIL_INDEX4_OES" value="0x8D47"/>
</category>
<category name="GL_OES_stencil8" number="33">
<enum name="STENCIL_INDEX8_OES" value="0x8D48"/>
</category>
<category name="GL_OES_texture_3D" number="34">
<enum name="TEXTURE_BINDING_3D_OES" value="0x806A"/>
<enum name="TEXTURE_3D_OES" value="0x806F"/>
<enum name="TEXTURE_WRAP_R_OES" value="0x8072"/>
<enum name="MAX_3D_TEXTURE_SIZE_OES" value="0x8073"/>
<enum name="SAMPLER_3D_OES" value="0x8B5F"/>
<enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES" value="0x8CD4"/>
<function name="CompressedTexImage3DOES" alias="CompressedTexImage3DARB" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
<param name="depth" type="GLsizei"/>
<param name="border" type="GLint"/>
<param name="imageSize" type="GLsizei" counter="true"/>
<param name="data" type="const GLvoid *" count="imageSize"/>
</function>
<function name="CompressedTexSubImage3DOES" alias="CompressedTexSubImage3DARB" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
<param name="yoffset" type="GLint"/>
<param name="zoffset" type="GLint"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
<param name="depth" type="GLsizei"/>
<param name="format" type="GLenum"/>
<param name="imageSize" type="GLsizei" counter="true"/>
<param name="data" type="const GLvoid *" count="imageSize"/>
</function>
<function name="CopyTexSubImage3DOES" alias="CopyTexSubImage3D" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
<param name="yoffset" type="GLint"/>
<param name="zoffset" type="GLint"/>
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
</function>
<function name="FramebufferTexture3DOES" alias="FramebufferTexture3DEXT" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="textarget" type="GLenum"/>
<param name="texture" type="GLuint"/>
<param name="level" type="GLint"/>
<param name="zoffset" type="GLint"/>
</function>
<function name="TexImage3DOES" alias="TexImage3D" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
<param name="depth" type="GLsizei"/>
<param name="border" type="GLint"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/>
</function>
<function name="TexSubImage3DOES" alias="TexSubImage3D" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
<param name="yoffset" type="GLint"/>
<param name="zoffset" type="GLint"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
<param name="depth" type="GLsizei"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="UNUSED" type="GLuint" padding="true"/>
<param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_xoff="xoffset" img_yoff="yoffset" img_zoff="zoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
</function>
</category>
<!-- the other name is OES_texture_float_linear -->
<!-- 35. GL_OES_texture_half_float_linear -->
<!-- the other name is OES_texture_float -->
<category name="GL_OES_texture_half_float" number="36">
<enum name="HALF_FLOAT_OES" value="0x8D61"/>
</category>
<!-- 37. GL_OES_texture_npot -->
<category name="GL_OES_vertex_half_float" number="38">
<enum name="HALF_FLOAT_OES" value="0x8D61"/>
</category>
<!-- 41. GL_EXT_texture_filter_anisotropic -->
<category name="GL_EXT_texture_type_2_10_10_10_REV" number="42">
<enum name="UNSIGNED_INT_2_10_10_10_REV_EXT" value="0x8368"/>
</category>
<category name="GL_OES_packed_depth_stencil" number="43">
<enum name="DEPTH_STENCIL_OES" value="0x84F9"/>
<enum name="UNSIGNED_INT_24_8_OES" value="0x84FA"/>
<enum name="DEPTH24_STENCIL8_OES" value="0x88F0"/>
</category>
<!-- 44. GL_OES_depth_texture -->
<category name="GL_OES_standard_derivatives" number="45">
<enum name="FRAGMENT_SHADER_DERIVATIVE_HINT_OES" value="0x8B8B"/>
</category>
<category name="GL_OES_vertex_type_10_10_10_2" number="46">
<enum name="UNSIGNED_INT_10_10_10_2_OES" value="0x8DF6"/>
<enum name="INT_10_10_10_2_OES" value="0x8DF7"/>
</category>
<category name="GL_OES_get_program_binary" number="47">
<enum name="PROGRAM_BINARY_LENGTH_OES" value="0x8741"/>
<enum name="NUM_PROGRAM_BINARY_FORMATS_OES" value="0x87FE"/>
<enum name="PROGRAM_BINARY_FORMATS_OES" value="0x87FF"/>
<function name="GetProgramBinaryOES" alias="GetProgramBinary" static_dispatch="false">
<param name="program" type="GLuint"/>
<param name="bufSize" type="GLsizei"/>
<param name="length" type="GLsizei *"/>
<param name="binaryFormat" type="GLenum *"/>
<param name="binary" type="GLvoid *"/>
</function>
<function name="ProgramBinaryOES" alias="ProgramBinary" static_dispatch="false">
<param name="program" type="GLuint"/>
<param name="binaryFormat" type="GLenum"/>
<param name="binary" type="const GLvoid *"/>
<param name="length" type="GLint"/>
</function>
</category>
<category name="GL_EXT_texture_compression_dxt1" number="49">
<enum name="COMPRESSED_RGB_S3TC_DXT1_EXT" value="0x83F0"/>
<enum name="COMPRESSED_RGBA_S3TC_DXT1_EXT" value="0x83F1"/>
</category>
<category name="GL_EXT_texture_format_BGRA8888" number="51">
<enum name="BGRA_EXT" value="0x80E1"/>
</category>
<category name="GL_EXT_texture_lod_bias" number="60">
<enum name="TEXTURE_FILTER_CONTROL_EXT" value="0x8500"/>
<enum name="TEXTURE_LOD_BIAS_EXT" value="0x8501"/>
<enum name="MAX_TEXTURE_LOD_BIAS_EXT" value="0x84FD"/>
</category>
<!-- 65. GL_EXT_blend_minmax -->
<category name="GL_EXT_read_format_bgra" number="66">
<enum name="BGRA_EXT" value="0x80E1"/>
<enum name="UNSIGNED_SHORT_4_4_4_4_REV_EXT" value="0x8365"/>
<enum name="UNSIGNED_SHORT_1_5_5_5_REV_EXT" value="0x8366"/>
</category>
<!-- 69. GL_EXT_multi_draw_arrays -->
<!-- 71. GL_OES_vertex_array_object -->
<category name="GL_OES_vertex_array_object" number="71">
<function name="BindVertexArrayOES" alias="BindVertexArray">
<param name="array" type="GLuint"/>
</function>
<function name="DeleteVertexArraysOES" alias="DeleteVertexArraysAPPLE">
<param name="n" type="GLsizei"/>
<param name="arrays" type="const GLuint *" count="n"/>
</function>
<function name="GenVertexArraysOES" alias="GenVertexArrays">
<param name="n" type="GLsizei"/>
<param name="arrays" type="GLuint *" output="true" count="n"/>
</function>
<function name="IsVertexArrayOES" alias="IsVertexArrayAPPLE">
<param name="array" type="GLuint"/>
<return type="GLboolean"/>
</function>
<enum name="VERTEX_ARRAY_BINDING_OES" count="1" value="0x85B5">
<size name="Get" mode="get"/>
</enum>
</category>
<!-- 87. GL_OES_EGL_image_external -->
<category name="GL_OES_EGL_image_external" number="87">
<enum name="TEXTURE_EXTERNAL_OES" value="0x8D65"/>
<enum name="SAMPLER_EXTERNAL_OES" value="0x8D66"/>
<enum name="TEXTURE_BINDING_EXTERNAL_OES" value="0x8D67"/>
<enum name="REQUIRED_TEXTURE_IMAGE_UNITS_OES" value="0x8D68"/>
</category>
<!--
This extension serves a similar purpose to ARB_draw_buffers except
that this is for OpenGL ES 2.0.
-->
<category name="GL_NV_draw_buffers" number="91">
<enum name="MAX_DRAW_BUFFERS_NV" count="1" value="0x8824">
<size name="Get" mode="get"/>
</enum>
<enum name="DRAW_BUFFER0_NV" count="1" value="0x8825">
<size name="Get" mode="get"/>
</enum>
<enum name="DRAW_BUFFER1_NV" count="1" value="0x8826">
<size name="Get" mode="get"/>
</enum>
<enum name="DRAW_BUFFER2_NV" count="1" value="0x8827">
<size name="Get" mode="get"/>
</enum>
<enum name="DRAW_BUFFER3_NV" count="1" value="0x8828">
<size name="Get" mode="get"/>
</enum>
<enum name="DRAW_BUFFER4_NV" count="1" value="0x8829">
<size name="Get" mode="get"/>
</enum>
<enum name="DRAW_BUFFER5_NV" count="1" value="0x882A">
<size name="Get" mode="get"/>
</enum>
<enum name="DRAW_BUFFER6_NV" count="1" value="0x882B">
<size name="Get" mode="get"/>
</enum>
<enum name="DRAW_BUFFER7_NV" count="1" value="0x882C">
<size name="Get" mode="get"/>
</enum>
<enum name="DRAW_BUFFER8_NV" count="1" value="0x882D">
<size name="Get" mode="get"/>
</enum>
<enum name="DRAW_BUFFER9_NV" count="1" value="0x882E">
<size name="Get" mode="get"/>
</enum>
<enum name="DRAW_BUFFER10_NV" count="1" value="0x882F">
<size name="Get" mode="get"/>
</enum>
<enum name="DRAW_BUFFER11_NV" count="1" value="0x8830">
<size name="Get" mode="get"/>
</enum>
<enum name="DRAW_BUFFER12_NV" count="1" value="0x8831">
<size name="Get" mode="get"/>
</enum>
<enum name="DRAW_BUFFER13_NV" count="1" value="0x8832">
<size name="Get" mode="get"/>
</enum>
<enum name="DRAW_BUFFER14_NV" count="1" value="0x8833">
<size name="Get" mode="get"/>
</enum>
<enum name="DRAW_BUFFER15_NV" count="1" value="0x8834">
<size name="Get" mode="get"/>
</enum>
<function name="DrawBuffersNV" alias="DrawBuffersARB">
<param name="n" type="GLsizei" counter="true"/>
<param name="bufs" type="const GLenum *" count="n"/>
</function>
</category>
<!-- 93. GL_NV_read_buffer -->
<category name="NV_read_buffer">
<function name="ReadBufferNV" alias="ReadBuffer">
<param name="mode" type="GLenum"/>
</function>
</category>
<!-- 103. GL_EXT_texture_rg -->
<category name="GL_EXT_texture_rg" number="103">
<enum name="RED_EXT" value="0x1903"/>
<enum name="RG_EXT" value="0x8227"/>
<enum name="R8_EXT" value="0x8229"/>
<enum name="RG8_EXT" value="0x822B"/>
</category>
</OpenGLAPI>