<?xml version="1.0"?> <!DOCTYPE OpenGLAPI SYSTEM "../gen/gl_API.dtd"> <!-- OpenGL ES specific extensions --> <OpenGLAPI> <!-- part of es1.1 extension pack --> <category name="GL_OES_blend_equation_separate" number="1"> <enum name="BLEND_EQUATION_RGB_OES" value="0x8009"/> <enum name="BLEND_EQUATION_ALPHA_OES" value="0x883D"/> <function name="BlendEquationSeparateOES" alias="BlendEquationSeparateEXT" static_dispatch="false"> <param name="modeRGB" type="GLenum"/> <param name="modeA" type="GLenum"/> </function> </category> <!-- part of es1.1 extension pack --> <category name="GL_OES_blend_func_separate" number="2"> <enum name="BLEND_DST_RGB_OES" value="0x80C8"/> <enum name="BLEND_SRC_RGB_OES" value="0x80C9"/> <enum name="BLEND_DST_ALPHA_OES" value="0x80CA"/> <enum name="BLEND_SRC_ALPHA_OES" value="0x80CB"/> <function name="BlendFuncSeparateOES" alias="BlendFuncSeparateEXT" static_dispatch="false"> <param name="sfactorRGB" type="GLenum"/> <param name="dfactorRGB" type="GLenum"/> <param name="sfactorAlpha" type="GLenum"/> <param name="dfactorAlpha" type="GLenum"/> </function> </category> <!-- part of es1.1 extension pack --> <category name="GL_OES_blend_subtract" number="3"> <enum name="FUNC_ADD_OES" value="0x8006"/> <enum name="BLEND_EQUATION_OES" value="0x8009"/> <enum name="FUNC_SUBTRACT_OES" value="0x800A"/> <enum name="FUNC_REVERSE_SUBTRACT_OES" value="0x800B"/> <function name="BlendEquationOES" alias="BlendEquation" static_dispatch="false"> <param name="mode" type="GLenum"/> </function> </category> <!-- core addition to es1.0 and later --> <category name="GL_OES_byte_coordinates" number="4"> <enum name="BYTE" value="0x1400"/> </category> <category name="GL_OES_compressed_ETC1_RGB8_texture" number="5"> <enum name="ETC1_RGB8_OES" value="0x8D64"/> </category> <category name="GL_OES_compressed_paletted_texture" number="6"> <enum name="PALETTE4_RGB8_OES" value="0x8B90"/> <enum name="PALETTE4_RGBA8_OES" value="0x8B91"/> <enum name="PALETTE4_R5_G6_B5_OES" value="0x8B92"/> <enum name="PALETTE4_RGBA4_OES" value="0x8B93"/> <enum name="PALETTE4_RGB5_A1_OES" value="0x8B94"/> <enum name="PALETTE8_RGB8_OES" value="0x8B95"/> <enum name="PALETTE8_RGBA8_OES" value="0x8B96"/> <enum name="PALETTE8_R5_G6_B5_OES" value="0x8B97"/> <enum name="PALETTE8_RGBA4_OES" value="0x8B98"/> <enum name="PALETTE8_RGB5_A1_OES" value="0x8B99"/> </category> <!-- optional for es1.1 --> <category name="GL_OES_draw_texture" number="7"> <enum name="TEXTURE_CROP_RECT_OES" value="0x8B9D"/> <function name="DrawTexiOES" offset="assign" static_dispatch="false"> <param name="x" type="GLint"/> <param name="y" type="GLint"/> <param name="z" type="GLint"/> <param name="width" type="GLint"/> <param name="height" type="GLint"/> </function> <function name="DrawTexivOES" offset="assign" static_dispatch="false"> <param name="coords" type="const GLint *" count="5"/> </function> <function name="DrawTexfOES" offset="assign" static_dispatch="false"> <param name="x" type="GLfloat"/> <param name="y" type="GLfloat"/> <param name="z" type="GLfloat"/> <param name="width" type="GLfloat"/> <param name="height" type="GLfloat"/> </function> <function name="DrawTexfvOES" offset="assign" static_dispatch="false"> <param name="coords" type="const GLfloat *" count="5"/> </function> <function name="DrawTexsOES" offset="assign" static_dispatch="false"> <param name="x" type="GLshort"/> <param name="y" type="GLshort"/> <param name="z" type="GLshort"/> <param name="width" type="GLshort"/> <param name="height" type="GLshort"/> </function> <function name="DrawTexsvOES" offset="assign" static_dispatch="false"> <param name="coords" type="const GLshort *" count="5"/> </function> <function name="DrawTexxOES" offset="assign" static_dispatch="false"> <param name="x" type="GLfixed"/> <param name="y" type="GLfixed"/> <param name="z" type="GLfixed"/> <param name="width" type="GLfixed"/> <param name="height" type="GLfixed"/> </function> <function name="DrawTexxvOES" offset="assign" static_dispatch="false"> <param name="coords" type="const GLfixed *" count="5"/> </function> <!-- TexParameter{ifx}v is skipped here --> </category> <!-- core addition to es1.0 and later --> <!-- 9. GL_OES_fixed_point --> <!-- part of es1.1 extension pack --> <category name="GL_OES_framebuffer_object" number="10"> <enum name="NONE_OES" value="0"/> <enum name="INVALID_FRAMEBUFFER_OPERATION_OES" value="0x0506"/> <enum name="RGBA4_OES" value="0x8056"/> <enum name="RGB5_A1_OES" value="0x8057"/> <enum name="DEPTH_COMPONENT16_OES" value="0x81A5"/> <enum name="MAX_RENDERBUFFER_SIZE_OES" value="0x84E8"/> <enum name="FRAMEBUFFER_BINDING_OES" value="0x8CA6"/> <enum name="RENDERBUFFER_BINDING_OES" value="0x8CA7"/> <enum name="FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES" value="0x8CD0"/> <enum name="FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES" value="0x8CD1"/> <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES" value="0x8CD2"/> <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES" value="0x8CD3"/> <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES" value="0x8CD4"/> <enum name="FRAMEBUFFER_COMPLETE_OES" value="0x8CD5"/> <enum name="FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES" value="0x8CD6"/> <enum name="FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES" value="0x8CD7"/> <enum name="FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES" value="0x8CD9"/> <enum name="FRAMEBUFFER_INCOMPLETE_FORMATS_OES" value="0x8CDA"/> <enum name="FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES" value="0x8CDB"/> <enum name="FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES" value="0x8CDC"/> <enum name="FRAMEBUFFER_UNSUPPORTED_OES" value="0x8CDD"/> <enum name="COLOR_ATTACHMENT0_OES" value="0x8CE0"/> <enum name="DEPTH_ATTACHMENT_OES" value="0x8D00"/> <enum name="STENCIL_ATTACHMENT_OES" value="0x8D20"/> <enum name="FRAMEBUFFER_OES" value="0x8D40"/> <enum name="RENDERBUFFER_OES" value="0x8D41"/> <enum name="RENDERBUFFER_WIDTH_OES" value="0x8D42"/> <enum name="RENDERBUFFER_HEIGHT_OES" value="0x8D43"/> <enum name="RENDERBUFFER_INTERNAL_FORMAT_OES" value="0x8D44"/> <enum name="STENCIL_INDEX1_OES" value="0x8D46"/> <enum name="STENCIL_INDEX4_OES" value="0x8D47"/> <enum name="STENCIL_INDEX8_OES" value="0x8D48"/> <enum name="RENDERBUFFER_RED_SIZE_OES" value="0x8D50"/> <enum name="RENDERBUFFER_GREEN_SIZE_OES" value="0x8D51"/> <enum name="RENDERBUFFER_BLUE_SIZE_OES" value="0x8D52"/> <enum name="RENDERBUFFER_ALPHA_SIZE_OES" value="0x8D53"/> <enum name="RENDERBUFFER_DEPTH_SIZE_OES" value="0x8D54"/> <enum name="RENDERBUFFER_STENCIL_SIZE_OES" value="0x8D55"/> <enum name="RGB565_OES" value="0x8D62"/> <function name="BindFramebufferOES" alias="BindFramebufferEXT" static_dispatch="false"> <param name="target" type="GLenum"/> <param name="framebuffer" type="GLuint"/> </function> <function name="BindRenderbufferOES" alias="BindRenderbufferEXT" static_dispatch="false"> <param name="target" type="GLenum"/> <param name="renderbuffer" type="GLuint"/> </function> <function name="CheckFramebufferStatusOES" alias="CheckFramebufferStatusEXT" static_dispatch="false"> <param name="target" type="GLenum"/> <return type="GLenum"/> </function> <function name="DeleteFramebuffersOES" alias="DeleteFramebuffersEXT" static_dispatch="false"> <param name="n" type="GLsizei" counter="true"/> <param name="framebuffers" type="const GLuint *" count="n"/> </function> <function name="DeleteRenderbuffersOES" alias="DeleteRenderbuffersEXT" static_dispatch="false"> <param name="n" type="GLsizei" counter="true"/> <param name="renderbuffers" type="const GLuint *" count="n"/> </function> <function name="FramebufferRenderbufferOES" alias="FramebufferRenderbufferEXT" static_dispatch="false"> <param name="target" type="GLenum"/> <param name="attachment" type="GLenum"/> <param name="renderbuffertarget" type="GLenum"/> <param name="renderbuffer" type="GLuint"/> </function> <function name="FramebufferTexture2DOES" alias="FramebufferTexture2DEXT" static_dispatch="false"> <param name="target" type="GLenum"/> <param name="attachment" type="GLenum"/> <param name="textarget" type="GLenum"/> <param name="texture" type="GLuint"/> <param name="level" type="GLint"/> </function> <function name="GenerateMipmapOES" alias="GenerateMipmapEXT" static_dispatch="false"> <param name="target" type="GLenum"/> </function> <function name="GenFramebuffersOES" alias="GenFramebuffersEXT" static_dispatch="false"> <param name="n" type="GLsizei" counter="true"/> <param name="framebuffers" type="GLuint *" count="n" output="true"/> </function> <function name="GenRenderbuffersOES" alias="GenRenderbuffersEXT" static_dispatch="false"> <param name="n" type="GLsizei" counter="true"/> <param name="renderbuffers" type="GLuint *" count="n" output="true"/> </function> <function name="GetFramebufferAttachmentParameterivOES" alias="GetFramebufferAttachmentParameterivEXT" static_dispatch="false"> <param name="target" type="GLenum"/> <param name="attachment" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *" output="true"/> </function> <function name="GetRenderbufferParameterivOES" alias="GetRenderbufferParameterivEXT" static_dispatch="false"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *" output="true"/> </function> <function name="IsFramebufferOES" alias="IsFramebufferEXT" static_dispatch="false"> <param name="framebuffer" type="GLuint"/> <return type="GLboolean"/> </function> <function name="IsRenderbufferOES" alias="IsRenderbufferEXT" static_dispatch="false"> <param name="renderbuffer" type="GLuint"/> <return type="GLboolean"/> </function> <function name="RenderbufferStorageOES" alias="RenderbufferStorageEXT" static_dispatch="false"> <param name="target" type="GLenum"/> <param name="internalformat" type="GLenum"/> <param name="width" type="GLsizei"/> <param name="height" type="GLsizei"/> </function> </category> <!-- core addition to es1.1 --> <category name="GL_OES_matrix_get" number="11"> <enum name="MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES" value="0x898D"/> <enum name="PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES" value="0x898E"/> <enum name="TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES" value="0x898F"/> </category> <!-- optional for es1.1 --> <category name="GL_OES_matrix_palette" number="12"> <enum name="MAX_VERTEX_UNITS_OES" value="0x86A4"/> <enum name="WEIGHT_ARRAY_TYPE_OES" value="0x86A9"/> <enum name="WEIGHT_ARRAY_STRIDE_OES" value="0x86AA"/> <enum name="WEIGHT_ARRAY_SIZE_OES" value="0x86AB"/> <enum name="WEIGHT_ARRAY_POINTER_OES" value="0x86AC"/> <enum name="WEIGHT_ARRAY_OES" value="0x86AD"/> <enum name="MATRIX_PALETTE_OES" value="0x8840"/> <enum name="MAX_PALETTE_MATRICES_OES" value="0x8842"/> <enum name="CURRENT_PALETTE_MATRIX_OES" value="0x8843"/> <enum name="MATRIX_INDEX_ARRAY_OES" value="0x8844"/> <enum name="MATRIX_INDEX_ARRAY_SIZE_OES" value="0x8846"/> <enum name="MATRIX_INDEX_ARRAY_TYPE_OES" value="0x8847"/> <enum name="MATRIX_INDEX_ARRAY_STRIDE_OES" value="0x8848"/> <enum name="MATRIX_INDEX_ARRAY_POINTER_OES" value="0x8849"/> <enum name="WEIGHT_ARRAY_BUFFER_BINDING_OES" value="0x889E"/> <enum name="MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES" value="0x8B9E"/> <function name="CurrentPaletteMatrixOES" alias="CurrentPaletteMatrixARB" static_dispatch="false"> <param name="matrixpaletteindex" type="GLuint"/> </function> <!-- no offset --> <function name="LoadPaletteFromModelViewMatrixOES" static_dispatch="false"> </function> <function name="MatrixIndexPointerOES" alias="MatrixIndexPointerARB" static_dispatch="false"> <param name="size" type="GLint"/> <param name="type" type="GLenum"/> <param name="stride" type="GLsizei"/> <param name="pointer" type="const GLvoid *"/> </function> <function name="WeightPointerOES" alias="WeightPointerARB" static_dispatch="false"> <param name="size" type="GLint"/> <param name="type" type="GLenum"/> <param name="stride" type="GLsizei"/> <param name="pointer" type="const GLvoid *"/> </function> </category> <!-- required for es1.1 --> <category name="GL_OES_point_size_array" number="14"> <enum name="POINT_SIZE_ARRAY_TYPE_OES" value="0x898A"/> <enum name="POINT_SIZE_ARRAY_STRIDE_OES" value="0x898B"/> <enum name="POINT_SIZE_ARRAY_POINTER_OES" value="0x898C"/> <enum name="POINT_SIZE_ARRAY_OES" value="0x8B9C"/> <enum name="POINT_SIZE_ARRAY_BUFFER_BINDING_OES" value="0x8B9F"/> <function name="PointSizePointerOES" offset="assign" static_dispatch="false"> <param name="type" type="GLenum"/> <param name="stride" type="GLsizei"/> <param name="pointer" type="const GLvoid *"/> </function> </category> <!-- required for es1.1 --> <category name="GL_OES_point_sprite" number="15"> <enum name="POINT_SPRITE_OES" value="0x8861"/> <enum name="COORD_REPLACE_OES" value="0x8862"/> </category> <!-- optional for es1.0 --> <category name="GL_OES_query_matrix" number="16"> <function name="QueryMatrixxOES" offset="assign" static_dispatch="false"> <param name="mantissa" type="GLfixed *" count="16" /> <param name="exponent" type="GLint *" count="16" /> <return type="GLbitfield"/> </function> </category> <!-- required for es1.0 and later --> <!-- 17. GL_OES_read_format --> <!-- core addition to es1.0 and later --> <!-- 18. GL_OES_single_precision --> <!-- part of es1.1 extension pack --> <category name="GL_OES_texture_cube_map" number="20"> <enum name="TEXTURE_GEN_MODE_OES" value="0x2500"/> <enum name="NORMAL_MAP_OES" value="0x8511"/> <enum name="REFLECTION_MAP_OES" value="0x8512"/> <enum name="TEXTURE_CUBE_MAP_OES" value="0x8513"/> <enum name="TEXTURE_BINDING_CUBE_MAP_OES" value="0x8514"/> <enum name="TEXTURE_CUBE_MAP_POSITIVE_X_OES" value="0x8515"/> <enum name="TEXTURE_CUBE_MAP_NEGATIVE_X_OES" value="0x8516"/> <enum name="TEXTURE_CUBE_MAP_POSITIVE_Y_OES" value="0x8517"/> <enum name="TEXTURE_CUBE_MAP_NEGATIVE_Y_OES" value="0x8518"/> <enum name="TEXTURE_CUBE_MAP_POSITIVE_Z_OES" value="0x8519"/> <enum name="TEXTURE_CUBE_MAP_NEGATIVE_Z_OES" value="0x851A"/> <enum name="MAX_CUBE_MAP_TEXTURE_SIZE_OES" value="0x851C"/> <enum name="TEXTURE_GEN_STR_OES" value="0x8D60"/> <function name="GetTexGenfvOES" alias="GetTexGenfv" static_dispatch="false"> <param name="coord" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfloat *" output="true" variable_param="pname"/> </function> <function name="GetTexGenivOES" alias="GetTexGeniv" static_dispatch="false"> <param name="coord" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *" output="true" variable_param="pname"/> </function> <function name="TexGenfOES" alias="TexGenf" static_dispatch="false"> <param name="coord" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLfloat"/> </function> <function name="TexGenfvOES" alias="TexGenfv" static_dispatch="false"> <param name="coord" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLfloat *" variable_param="pname"/> </function> <function name="TexGeniOES" alias="TexGeni" static_dispatch="false"> <param name="coord" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLint"/> </function> <function name="TexGenivOES" alias="TexGeniv" static_dispatch="false"> <param name="coord" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLint *" variable_param="pname"/> </function> </category> <category name="GL_OES_texture_env_crossbar" number="21"> <!-- No new functions, types, enums. --> </category> <category name="GL_OES_texture_mirrored_repeat" number="22"> <!-- No new functions, types, enums. --> </category> <!-- 23. GL_OES_EGL_image --> <category name="GL_OES_depth24" number="24"> <enum name="DEPTH_COMPONENT24_OES" value="0x81A6"/> </category> <category name="GL_OES_depth32" number="25"> <enum name="DEPTH_COMPONENT32_OES" value="0x81A7"/> </category> <!-- 26. GL_OES_element_index_uint --> <!-- 27. GL_OES_fbo_render_mipmap --> <category name="GL_OES_mapbuffer" number="29"> <enum name="WRITE_ONLY_OES" value="0x88B9"/> <enum name="BUFFER_ACCESS_OES" value="0x88BB"/> <enum name="BUFFER_MAPPED_OES" value="0x88BC"/> <enum name="BUFFER_MAP_POINTER_OES" value="0x88BD"/> <function name="GetBufferPointervOES" alias="GetBufferPointervARB" static_dispatch="false"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLvoid **"/> </function> <function name="MapBufferOES" alias="MapBufferARB" static_dispatch="false"> <param name="target" type="GLenum"/> <param name="access" type="GLenum"/> <return type="GLvoid *"/> </function> <function name="UnmapBufferOES" alias="UnmapBufferARB" static_dispatch="false"> <param name="target" type="GLenum"/> <return type="GLboolean"/> </function> </category> <category name="GL_OES_rgb8_rgba8" number="30"> <enum name="RGB8_OES" value="0x8051"/> <enum name="RGBA8_OES" value="0x8058"/> </category> <category name="GL_OES_stencil1" number="31"> <enum name="STENCIL_INDEX1_OES" value="0x8D46"/> </category> <category name="GL_OES_stencil4" number="32"> <enum name="STENCIL_INDEX4_OES" value="0x8D47"/> </category> <category name="GL_OES_stencil8" number="33"> <enum name="STENCIL_INDEX8_OES" value="0x8D48"/> </category> <category name="GL_OES_texture_3D" number="34"> <enum name="TEXTURE_BINDING_3D_OES" value="0x806A"/> <enum name="TEXTURE_3D_OES" value="0x806F"/> <enum name="TEXTURE_WRAP_R_OES" value="0x8072"/> <enum name="MAX_3D_TEXTURE_SIZE_OES" value="0x8073"/> <enum name="SAMPLER_3D_OES" value="0x8B5F"/> <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES" value="0x8CD4"/> <function name="CompressedTexImage3DOES" alias="CompressedTexImage3DARB" static_dispatch="false"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="internalformat" type="GLenum"/> <param name="width" type="GLsizei"/> <param name="height" type="GLsizei"/> <param name="depth" type="GLsizei"/> <param name="border" type="GLint"/> <param name="imageSize" type="GLsizei" counter="true"/> <param name="data" type="const GLvoid *" count="imageSize"/> </function> <function name="CompressedTexSubImage3DOES" alias="CompressedTexSubImage3DARB" static_dispatch="false"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="xoffset" type="GLint"/> <param name="yoffset" type="GLint"/> <param name="zoffset" type="GLint"/> <param name="width" type="GLsizei"/> <param name="height" type="GLsizei"/> <param name="depth" type="GLsizei"/> <param name="format" type="GLenum"/> <param name="imageSize" type="GLsizei" counter="true"/> <param name="data" type="const GLvoid *" count="imageSize"/> </function> <function name="CopyTexSubImage3DOES" alias="CopyTexSubImage3D" static_dispatch="false"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="xoffset" type="GLint"/> <param name="yoffset" type="GLint"/> <param name="zoffset" type="GLint"/> <param name="x" type="GLint"/> <param name="y" type="GLint"/> <param name="width" type="GLsizei"/> <param name="height" type="GLsizei"/> </function> <function name="FramebufferTexture3DOES" alias="FramebufferTexture3DEXT" static_dispatch="false"> <param name="target" type="GLenum"/> <param name="attachment" type="GLenum"/> <param name="textarget" type="GLenum"/> <param name="texture" type="GLuint"/> <param name="level" type="GLint"/> <param name="zoffset" type="GLint"/> </function> <function name="TexImage3DOES" alias="TexImage3D" static_dispatch="false"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="internalformat" type="GLenum"/> <param name="width" type="GLsizei"/> <param name="height" type="GLsizei"/> <param name="depth" type="GLsizei"/> <param name="border" type="GLint"/> <param name="format" type="GLenum"/> <param name="type" type="GLenum"/> <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/> </function> <function name="TexSubImage3DOES" alias="TexSubImage3D" static_dispatch="false"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="xoffset" type="GLint"/> <param name="yoffset" type="GLint"/> <param name="zoffset" type="GLint"/> <param name="width" type="GLsizei"/> <param name="height" type="GLsizei"/> <param name="depth" type="GLsizei"/> <param name="format" type="GLenum"/> <param name="type" type="GLenum"/> <param name="UNUSED" type="GLuint" padding="true"/> <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_xoff="xoffset" img_yoff="yoffset" img_zoff="zoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/> </function> </category> <!-- the other name is OES_texture_float_linear --> <!-- 35. GL_OES_texture_half_float_linear --> <!-- the other name is OES_texture_float --> <category name="GL_OES_texture_half_float" number="36"> <enum name="HALF_FLOAT_OES" value="0x8D61"/> </category> <!-- 37. GL_OES_texture_npot --> <category name="GL_OES_vertex_half_float" number="38"> <enum name="HALF_FLOAT_OES" value="0x8D61"/> </category> <!-- 41. GL_EXT_texture_filter_anisotropic --> <category name="GL_EXT_texture_type_2_10_10_10_REV" number="42"> <enum name="UNSIGNED_INT_2_10_10_10_REV_EXT" value="0x8368"/> </category> <category name="GL_OES_packed_depth_stencil" number="43"> <enum name="DEPTH_STENCIL_OES" value="0x84F9"/> <enum name="UNSIGNED_INT_24_8_OES" value="0x84FA"/> <enum name="DEPTH24_STENCIL8_OES" value="0x88F0"/> </category> <!-- 44. GL_OES_depth_texture --> <category name="GL_OES_standard_derivatives" number="45"> <enum name="FRAGMENT_SHADER_DERIVATIVE_HINT_OES" value="0x8B8B"/> </category> <category name="GL_OES_vertex_type_10_10_10_2" number="46"> <enum name="UNSIGNED_INT_10_10_10_2_OES" value="0x8DF6"/> <enum name="INT_10_10_10_2_OES" value="0x8DF7"/> </category> <category name="GL_OES_get_program_binary" number="47"> <enum name="PROGRAM_BINARY_LENGTH_OES" value="0x8741"/> <enum name="NUM_PROGRAM_BINARY_FORMATS_OES" value="0x87FE"/> <enum name="PROGRAM_BINARY_FORMATS_OES" value="0x87FF"/> <function name="GetProgramBinaryOES" alias="GetProgramBinary" static_dispatch="false"> <param name="program" type="GLuint"/> <param name="bufSize" type="GLsizei"/> <param name="length" type="GLsizei *"/> <param name="binaryFormat" type="GLenum *"/> <param name="binary" type="GLvoid *"/> </function> <function name="ProgramBinaryOES" alias="ProgramBinary" static_dispatch="false"> <param name="program" type="GLuint"/> <param name="binaryFormat" type="GLenum"/> <param name="binary" type="const GLvoid *"/> <param name="length" type="GLint"/> </function> </category> <category name="GL_EXT_texture_compression_dxt1" number="49"> <enum name="COMPRESSED_RGB_S3TC_DXT1_EXT" value="0x83F0"/> <enum name="COMPRESSED_RGBA_S3TC_DXT1_EXT" value="0x83F1"/> </category> <category name="GL_EXT_texture_format_BGRA8888" number="51"> <enum name="BGRA_EXT" value="0x80E1"/> </category> <category name="GL_EXT_texture_lod_bias" number="60"> <enum name="TEXTURE_FILTER_CONTROL_EXT" value="0x8500"/> <enum name="TEXTURE_LOD_BIAS_EXT" value="0x8501"/> <enum name="MAX_TEXTURE_LOD_BIAS_EXT" value="0x84FD"/> </category> <!-- 65. GL_EXT_blend_minmax --> <category name="GL_EXT_read_format_bgra" number="66"> <enum name="BGRA_EXT" value="0x80E1"/> <enum name="UNSIGNED_SHORT_4_4_4_4_REV_EXT" value="0x8365"/> <enum name="UNSIGNED_SHORT_1_5_5_5_REV_EXT" value="0x8366"/> </category> <!-- 69. GL_EXT_multi_draw_arrays --> <!-- 71. GL_OES_vertex_array_object --> <category name="GL_OES_vertex_array_object" number="71"> <function name="BindVertexArrayOES" alias="BindVertexArray"> <param name="array" type="GLuint"/> </function> <function name="DeleteVertexArraysOES" alias="DeleteVertexArraysAPPLE"> <param name="n" type="GLsizei"/> <param name="arrays" type="const GLuint *" count="n"/> </function> <function name="GenVertexArraysOES" alias="GenVertexArrays"> <param name="n" type="GLsizei"/> <param name="arrays" type="GLuint *" output="true" count="n"/> </function> <function name="IsVertexArrayOES" alias="IsVertexArrayAPPLE"> <param name="array" type="GLuint"/> <return type="GLboolean"/> </function> <enum name="VERTEX_ARRAY_BINDING_OES" count="1" value="0x85B5"> <size name="Get" mode="get"/> </enum> </category> <!-- 87. GL_OES_EGL_image_external --> <category name="GL_OES_EGL_image_external" number="87"> <enum name="TEXTURE_EXTERNAL_OES" value="0x8D65"/> <enum name="SAMPLER_EXTERNAL_OES" value="0x8D66"/> <enum name="TEXTURE_BINDING_EXTERNAL_OES" value="0x8D67"/> <enum name="REQUIRED_TEXTURE_IMAGE_UNITS_OES" value="0x8D68"/> </category> <!-- This extension serves a similar purpose to ARB_draw_buffers except that this is for OpenGL ES 2.0. --> <category name="GL_NV_draw_buffers" number="91"> <enum name="MAX_DRAW_BUFFERS_NV" count="1" value="0x8824"> <size name="Get" mode="get"/> </enum> <enum name="DRAW_BUFFER0_NV" count="1" value="0x8825"> <size name="Get" mode="get"/> </enum> <enum name="DRAW_BUFFER1_NV" count="1" value="0x8826"> <size name="Get" mode="get"/> </enum> <enum name="DRAW_BUFFER2_NV" count="1" value="0x8827"> <size name="Get" mode="get"/> </enum> <enum name="DRAW_BUFFER3_NV" count="1" value="0x8828"> <size name="Get" mode="get"/> </enum> <enum name="DRAW_BUFFER4_NV" count="1" value="0x8829"> <size name="Get" mode="get"/> </enum> <enum name="DRAW_BUFFER5_NV" count="1" value="0x882A"> <size name="Get" mode="get"/> </enum> <enum name="DRAW_BUFFER6_NV" count="1" value="0x882B"> <size name="Get" mode="get"/> </enum> <enum name="DRAW_BUFFER7_NV" count="1" value="0x882C"> <size name="Get" mode="get"/> </enum> <enum name="DRAW_BUFFER8_NV" count="1" value="0x882D"> <size name="Get" mode="get"/> </enum> <enum name="DRAW_BUFFER9_NV" count="1" value="0x882E"> <size name="Get" mode="get"/> </enum> <enum name="DRAW_BUFFER10_NV" count="1" value="0x882F"> <size name="Get" mode="get"/> </enum> <enum name="DRAW_BUFFER11_NV" count="1" value="0x8830"> <size name="Get" mode="get"/> </enum> <enum name="DRAW_BUFFER12_NV" count="1" value="0x8831"> <size name="Get" mode="get"/> </enum> <enum name="DRAW_BUFFER13_NV" count="1" value="0x8832"> <size name="Get" mode="get"/> </enum> <enum name="DRAW_BUFFER14_NV" count="1" value="0x8833"> <size name="Get" mode="get"/> </enum> <enum name="DRAW_BUFFER15_NV" count="1" value="0x8834"> <size name="Get" mode="get"/> </enum> <function name="DrawBuffersNV" alias="DrawBuffersARB"> <param name="n" type="GLsizei" counter="true"/> <param name="bufs" type="const GLenum *" count="n"/> </function> </category> <!-- 93. GL_NV_read_buffer --> <category name="NV_read_buffer"> <function name="ReadBufferNV" alias="ReadBuffer"> <param name="mode" type="GLenum"/> </function> </category> <!-- 103. GL_EXT_texture_rg --> <category name="GL_EXT_texture_rg" number="103"> <enum name="RED_EXT" value="0x1903"/> <enum name="RG_EXT" value="0x8227"/> <enum name="R8_EXT" value="0x8229"/> <enum name="RG8_EXT" value="0x822B"/> </category> </OpenGLAPI>