<?xml version="1.0"?>
<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
<!-- Note: no GLX protocol info yet. -->
<OpenGLAPI>
<category name="3.0">
<enum name="COMPARE_REF_TO_TEXTURE" value="0x884E"/>
<enum name="CLIP_DISTANCE0" value="0x3000"/>
<enum name="CLIP_DISTANCE1" value="0x3001"/>
<enum name="CLIP_DISTANCE2" value="0x3002"/>
<enum name="CLIP_DISTANCE3" value="0x3003"/>
<enum name="CLIP_DISTANCE4" value="0x3004"/>
<enum name="CLIP_DISTANCE5" value="0x3005"/>
<enum name="CLIP_DISTANCE6" value="0x3006"/>
<enum name="CLIP_DISTANCE7" value="0x3007"/>
<enum name="MAX_CLIP_DISTANCES" value="0x0D32"/>
<enum name="MAJOR_VERSION" value="0x821B"/>
<enum name="MINOR_VERSION" value="0x821C"/>
<enum name="NUM_EXTENSIONS" value="0x821D"/>
<enum name="CONTEXT_FLAGS" value="0x821E"/>
<enum name="DEPTH_BUFFER" value="0x8223"/>
<enum name="STENCIL_BUFFER" value="0x8224"/>
<enum name="CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT" value="0x0001"/>
<enum name="RGBA32F" value="0x8814"/>
<enum name="RGB32F" value="0x8815"/>
<enum name="RGBA16F" value="0x881A"/>
<enum name="RGB16F" value="0x881B"/>
<enum name="VERTEX_ATTRIB_ARRAY_INTEGER" value="0x88FD"/>
<enum name="MAX_ARRAY_TEXTURE_LAYERS" value="0x88FF"/>
<enum name="MIN_PROGRAM_TEXEL_OFFSET" value="0x8904"/>
<enum name="MAX_PROGRAM_TEXEL_OFFSET" value="0x8905"/>
<enum name="CLAMP_VERTEX_COLOR" value="0x891A"/>
<enum name="CLAMP_FRAGMENT_COLOR" value="0x891B"/>
<enum name="CLAMP_READ_COLOR" value="0x891C"/>
<enum name="FIXED_ONLY" value="0x891D"/>
<enum name="MAX_VARYING_COMPONENTS" value="0x8B4B"/>
<enum name="TEXTURE_RED_TYPE" value="0x8C10"/>
<enum name="TEXTURE_GREEN_TYPE" value="0x8C11"/>
<enum name="TEXTURE_BLUE_TYPE" value="0x8C12"/>
<enum name="TEXTURE_ALPHA_TYPE" value="0x8C13"/>
<enum name="TEXTURE_LUMINANCE_TYPE" value="0x8C14"/>
<enum name="TEXTURE_INTENSITY_TYPE" value="0x8C15"/>
<enum name="TEXTURE_DEPTH_TYPE" value="0x8C16"/>
<enum name="TEXTURE_1D_ARRAY" value="0x8C18"/>
<enum name="PROXY_TEXTURE_1D_ARRAY" value="0x8C19"/>
<enum name="TEXTURE_2D_ARRAY" value="0x8C1A"/>
<enum name="PROXY_TEXTURE_2D_ARRAY" value="0x8C1B"/>
<enum name="TEXTURE_BINDING_1D_ARRAY" value="0x8C1C"/>
<enum name="TEXTURE_BINDING_2D_ARRAY" value="0x8C1D"/>
<enum name="R11F_G11F_B10F" value="0x8C3A"/>
<enum name="UNSIGNED_INT_10F_11F_11F_REV" value="0x8C3B"/>
<enum name="RGB9_E5" value="0x8C3D"/>
<enum name="UNSIGNED_INT_5_9_9_9_REV" value="0x8C3E"/>
<enum name="TEXTURE_SHARED_SIZE" value="0x8C3F"/>
<enum name="TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH" value="0x8C76"/>
<enum name="TRANSFORM_FEEDBACK_BUFFER_MODE" value="0x8C7F"/>
<enum name="MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS" value="0x8C80"/>
<enum name="TRANSFORM_FEEDBACK_VARYINGS" value="0x8C83"/>
<enum name="TRANSFORM_FEEDBACK_BUFFER_START" value="0x8C84"/>
<enum name="TRANSFORM_FEEDBACK_BUFFER_SIZE" value="0x8C85"/>
<enum name="PRIMITIVES_GENERATED" value="0x8C87"/>
<enum name="TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN" value="0x8C88"/>
<enum name="RASTERIZER_DISCARD" value="0x8C89"/>
<enum name="MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS" value="0x8C8A"/>
<enum name="MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS" value="0x8C8B"/>
<enum name="INTERLEAVED_ATTRIBS" value="0x8C8C"/>
<enum name="SEPARATE_ATTRIBS" value="0x8C8D"/>
<enum name="TRANSFORM_FEEDBACK_BUFFER" value="0x8C8E"/>
<enum name="TRANSFORM_FEEDBACK_BUFFER_BINDING" value="0x8C8F"/>
<enum name="RGBA32UI" value="0x8D70"/>
<enum name="RGB32UI" value="0x8D71"/>
<enum name="RGBA16UI" value="0x8D76"/>
<enum name="RGB16UI" value="0x8D77"/>
<enum name="RGBA8UI" value="0x8D7C"/>
<enum name="RGB8UI" value="0x8D7D"/>
<enum name="RGBA32I" value="0x8D82"/>
<enum name="RGB32I" value="0x8D83"/>
<enum name="RGBA16I" value="0x8D88"/>
<enum name="RGB16I" value="0x8D89"/>
<enum name="RGBA8I" value="0x8D8E"/>
<enum name="RGB8I" value="0x8D8F"/>
<enum name="RED_INTEGER" value="0x8D94"/>
<enum name="GREEN_INTEGER" value="0x8D95"/>
<enum name="BLUE_INTEGER" value="0x8D96"/>
<enum name="RGB_INTEGER" value="0x8D98"/>
<enum name="RGBA_INTEGER" value="0x8D99"/>
<enum name="BGR_INTEGER" value="0x8D9A"/>
<enum name="BGRA_INTEGER" value="0x8D9B"/>
<enum name="SAMPLER_1D_ARRAY" value="0x8DC0"/>
<enum name="SAMPLER_2D_ARRAY" value="0x8DC1"/>
<enum name="SAMPLER_1D_ARRAY_SHADOW" value="0x8DC3"/>
<enum name="SAMPLER_2D_ARRAY_SHADOW" value="0x8DC4"/>
<enum name="SAMPLER_CUBE_SHADOW" value="0x8DC5"/>
<enum name="UNSIGNED_INT_VEC2" value="0x8DC6"/>
<enum name="UNSIGNED_INT_VEC3" value="0x8DC7"/>
<enum name="UNSIGNED_INT_VEC4" value="0x8DC8"/>
<enum name="INT_SAMPLER_1D" value="0x8DC9"/>
<enum name="INT_SAMPLER_2D" value="0x8DCA"/>
<enum name="INT_SAMPLER_3D" value="0x8DCB"/>
<enum name="INT_SAMPLER_CUBE" value="0x8DCC"/>
<enum name="INT_SAMPLER_1D_ARRAY" value="0x8DCE"/>
<enum name="INT_SAMPLER_2D_ARRAY" value="0x8DCF"/>
<enum name="UNSIGNED_INT_SAMPLER_1D" value="0x8DD1"/>
<enum name="UNSIGNED_INT_SAMPLER_2D" value="0x8DD2"/>
<enum name="UNSIGNED_INT_SAMPLER_3D" value="0x8DD3"/>
<enum name="UNSIGNED_INT_SAMPLER_CUBE" value="0x8DD4"/>
<enum name="UNSIGNED_INT_SAMPLER_1D_ARRAY" value="0x8DD6"/>
<enum name="UNSIGNED_INT_SAMPLER_2D_ARRAY" value="0x8DD7"/>
<enum name="QUERY_WAIT" value="0x8E13"/>
<enum name="QUERY_NO_WAIT" value="0x8E14"/>
<enum name="QUERY_BY_REGION_WAIT" value="0x8E15"/>
<enum name="QUERY_BY_REGION_NO_WAIT" value="0x8E16"/>
<enum name="BUFFER_ACCESS_FLAGS" value="0x911F"/>
<enum name="BUFFER_MAP_LENGTH" value="0x9120"/>
<enum name="BUFFER_MAP_OFFSET" value="0x9121"/>
<!-- These functions are unique to GL3 -->
<function name="ClearBufferiv" offset="assign">
<param name="buffer" type="GLenum"/>
<param name="drawbuffer" type="GLint"/>
<param name="value" type="const GLint *"/>
</function>
<function name="ClearBufferuiv" offset="assign">
<param name="buffer" type="GLenum"/>
<param name="drawbuffer" type="GLint"/>
<param name="value" type="const GLuint *"/>
</function>
<function name="ClearBufferfv" offset="assign">
<param name="buffer" type="GLenum"/>
<param name="drawbuffer" type="GLint"/>
<param name="value" type="const GLfloat *"/>
</function>
<function name="ClearBufferfi" offset="assign">
<param name="buffer" type="GLenum"/>
<param name="drawbuffer" type="GLint"/>
<param name="depth" type="GLfloat"/>
<param name="stencil" type="GLint"/>
</function>
<function name="GetStringi" offset="assign">
<param name="name" type="GLenum"/>
<param name="index" type="GLuint"/>
<return type="const GLubyte *"/>
</function>
<function name="ClampColor" offset="assign">
<param name="target" type="GLenum"/>
<param name="clamp" type="GLenum"/>
</function>
<!-- These functions alias ones form GL_ARB_draw_buffers2 -->
<function name="ColorMaski" alias="ColorMaskIndexedEXT">
<param name="buf" type="GLuint"/>
<param name="r" type="GLboolean"/>
<param name="g" type="GLboolean"/>
<param name="b" type="GLboolean"/>
<param name="a" type="GLboolean"/>
</function>
<function name="GetBooleani_v" alias="GetBooleanIndexedvEXT">
<param name="value" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="data" type="GLboolean *"/>
</function>
<function name="GetIntegeri_v" alias="GetIntegerIndexedvEXT">
<param name="value" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="data" type="GLint *"/>
</function>
<function name="Enablei" alias="EnableIndexedEXT">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
</function>
<function name="Disablei" alias="DisableIndexedEXT">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
</function>
<function name="IsEnabledi" alias="IsEnabledIndexedEXT">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<return type="GLboolean"/>
</function>
<!-- These functions alias ones form GL_EXT_transform_feedback -->
<function name="GetFragDataLocation" alias="GetFragDataLocationEXT">
<param name="program" type="GLuint"/>
<param name="name" type="const GLchar *"/>
<return type="GLint"/>
</function>
<function name="BindFragDataLocation" alias="BindFragDataLocationEXT">
<param name="program" type="GLuint"/>
<param name="colorNumber" type="GLuint"/>
<param name="name" type="const GLchar *"/>
</function>
<function name="BeginTransformFeedback" alias="BeginTransformFeedbackEXT">
<param name="mode" type="GLenum"/>
</function>
<function name="EndTransformFeedback" alias="EndTransformFeedbackEXT">
</function>
<function name="BindBufferRange" alias="BindBufferRangeEXT">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="buffer" type="GLuint"/>
<param name="offset" type="GLintptr"/>
<param name="size" type="GLsizeiptr"/>
</function>
<function name="BindBufferBase" alias="BindBufferBaseEXT">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="buffer" type="GLuint"/>
</function>
<function name="TransformFeedbackVaryings" alias="TransformFeedbackVaryingsEXT">
<param name="program" type="GLuint"/>
<param name="count" type="GLsizei"/>
<param name="varyings" type="const GLchar * const *"/>
<param name="bufferMode" type="GLenum"/>
</function>
<function name="GetTransformFeedbackVarying" alias="GetTransformFeedbackVaryingEXT">
<param name="program" type="GLuint"/>
<param name="index" type="GLuint"/>
<param name="bufSize" type="GLsizei"/>
<param name="length" type="GLsizei *"/>
<param name="size" type="GLsizei *"/>
<param name="type" type="GLenum *"/>
<param name="name" type="GLchar *"/>
</function>
<!-- These functions alias ones from GL_NV_conditional_render -->
<function name="BeginConditionalRender" alias="BeginConditionalRenderNV">
<param name="query" type="GLuint"/>
<param name="mode" type="GLenum"/>
</function>
<function name="EndConditionalRender" alias="EndConditionalRenderNV">
</function>
<!-- These functions alias ones from GL_EXT_gpu_shader4 -->
<function name="VertexAttribIPointer" alias="VertexAttribIPointerEXT">
<param name="index" type="GLuint"/>
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
</function>
<function name="GetVertexAttribIiv" alias="GetVertexAttribIivEXT">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *"/>
</function>
<function name="GetVertexAttribIuiv" alias="GetVertexAttribIuivEXT">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLuint *"/>
</function>
<function name="VertexAttribI1i" alias="VertexAttribI1iEXT">
<param name="index" type="GLuint"/>
<param name="x" type="GLint"/>
</function>
<function name="VertexAttribI2i" alias="VertexAttribI2iEXT">
<param name="index" type="GLuint"/>
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
</function>
<function name="VertexAttribI3i" alias="VertexAttribI3iEXT">
<param name="index" type="GLuint"/>
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="z" type="GLint"/>
</function>
<function name="VertexAttribI4i" alias="VertexAttribI4iEXT">
<param name="index" type="GLuint"/>
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="z" type="GLint"/>
<param name="w" type="GLint"/>
</function>
<function name="VertexAttribI1ui" alias="VertexAttribI1uiEXT">
<param name="index" type="GLuint"/>
<param name="x" type="GLuint"/>
</function>
<function name="VertexAttribI2ui" alias="VertexAttribI2uiEXT">
<param name="index" type="GLuint"/>
<param name="x" type="GLuint"/>
<param name="y" type="GLuint"/>
</function>
<function name="VertexAttribI3ui" alias="VertexAttribI3uiEXT">
<param name="index" type="GLuint"/>
<param name="x" type="GLuint"/>
<param name="y" type="GLuint"/>
<param name="z" type="GLuint"/>
</function>
<function name="VertexAttribI4ui" alias="VertexAttribI4uiEXT">
<param name="index" type="GLuint"/>
<param name="x" type="GLuint"/>
<param name="y" type="GLuint"/>
<param name="z" type="GLuint"/>
<param name="w" type="GLuint"/>
</function>
<function name="VertexAttribI1iv" alias="VertexAttribI1ivEXT">
<param name="index" type="GLuint"/>
<param name="v" type="const GLint *"/>
</function>
<function name="VertexAttribI2iv" alias="VertexAttribI2ivEXT">
<param name="index" type="GLuint"/>
<param name="v" type="const GLint *"/>
</function>
<function name="VertexAttribI3iv" alias="VertexAttribI3ivEXT">
<param name="index" type="GLuint"/>
<param name="v" type="const GLint *"/>
</function>
<function name="VertexAttribI4iv" alias="VertexAttribI4ivEXT">
<param name="index" type="GLuint"/>
<param name="v" type="const GLint *"/>
</function>
<function name="VertexAttribI1uiv" alias="VertexAttribI1uivEXT">
<param name="index" type="GLuint"/>
<param name="v" type="const GLuint *"/>
</function>
<function name="VertexAttribI2uiv" alias="VertexAttribI2uivEXT">
<param name="index" type="GLuint"/>
<param name="v" type="const GLuint *"/>
</function>
<function name="VertexAttribI3uiv" alias="VertexAttribI3uivEXT">
<param name="index" type="GLuint"/>
<param name="v" type="const GLuint *"/>
</function>
<function name="VertexAttribI4uiv" alias="VertexAttribI4uivEXT">
<param name="index" type="GLuint"/>
<param name="v" type="const GLuint *"/>
</function>
<function name="VertexAttribI4bv" alias="VertexAttribI4bvEXT">
<param name="index" type="GLuint"/>
<param name="v" type="const GLbyte *"/>
</function>
<function name="VertexAttribI4sv" alias="VertexAttribI4svEXT">
<param name="index" type="GLuint"/>
<param name="v" type="const GLshort *"/>
</function>
<function name="VertexAttribI4ubv" alias="VertexAttribI4ubvEXT">
<param name="index" type="GLuint"/>
<param name="v" type="const GLubyte *"/>
</function>
<function name="VertexAttribI4usv" alias="VertexAttribI4usvEXT">
<param name="index" type="GLuint"/>
<param name="v" type="const GLushort *"/>
</function>
<function name="GetUniformuiv" alias="GetUniformuivEXT">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="params" type="GLuint *"/>
</function>
<function name="Uniform1ui" alias="Uniform1uiEXT">
<param name="location" type="GLint"/>
<param name="x" type="GLuint"/>
</function>
<function name="Uniform2ui" alias="Uniform2uiEXT">
<param name="location" type="GLint"/>
<param name="x" type="GLuint"/>
<param name="y" type="GLuint"/>
</function>
<function name="Uniform3ui" alias="Uniform3uiEXT">
<param name="location" type="GLint"/>
<param name="x" type="GLuint"/>
<param name="y" type="GLuint"/>
<param name="z" type="GLuint"/>
</function>
<function name="Uniform4ui" alias="Uniform4uiEXT">
<param name="location" type="GLint"/>
<param name="x" type="GLuint"/>
<param name="y" type="GLuint"/>
<param name="z" type="GLuint"/>
<param name="w" type="GLuint"/>
</function>
<function name="Uniform1uiv" alias="Uniform1uivEXT">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLuint *"/>
</function>
<function name="Uniform2uiv" alias="Uniform2uivEXT">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLuint *"/>
</function>
<function name="Uniform3uiv" alias="Uniform3uivEXT">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLuint *"/>
</function>
<function name="Uniform4uiv" alias="Uniform4uivEXT">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLuint *"/>
</function>
<!-- These functions alias ones from GL_EXT_texture_integer -->
<function name="TexParameterIiv" alias="TexParameterIivEXT">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *"/>
</function>
<function name="TexParameterIuiv" alias="TexParameterIuivEXT">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLuint *"/>
</function>
<function name="GetTexParameterIiv" alias="GetTexParameterIivEXT">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *"/>
</function>
<function name="GetTexParameterIuiv" alias="GetTexParameterIuivEXT">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLuint *"/>
</function>
</category>
<category name="3.1">
<enum name="UNIFORM_BUFFER" value="0x8A11"/>
<enum name="UNIFORM_BUFFER_BINDING" value="0x8A28"/>
<enum name="UNIFORM_BUFFER_START" value="0x8A29"/>
<enum name="UNIFORM_BUFFER_SIZE" value="0x8A2A"/>
<enum name="MAX_VERTEX_UNIFORM_BLOCKS" value="0x8A2B"/>
<enum name="MAX_GEOMETRY_UNIFORM_BLOCKS" value="0x8A2C"/>
<enum name="MAX_FRAGMENT_UNIFORM_BLOCKS" value="0x8A2D"/>
<enum name="MAX_COMBINED_UNIFORM_BLOCKS" value="0x8A2E"/>
<enum name="MAX_UNIFORM_BUFFER_BINDINGS" value="0x8A2F"/>
<enum name="MAX_UNIFORM_BLOCK_SIZE" value="0x8A30"/>
<enum name="MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS" value="0x8A31"/>
<enum name="MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS" value="0x8A32"/>
<enum name="MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS" value="0x8A33"/>
<enum name="UNIFORM_BUFFER_OFFSET_ALIGNMENT" value="0x8A34"/>
<enum name="ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH" value="0x8A35"/>
<enum name="ACTIVE_UNIFORM_BLOCKS" value="0x8A36"/>
<enum name="UNIFORM_TYPE" value="0x8A37"/>
<enum name="UNIFORM_SIZE" value="0x8A38"/>
<enum name="UNIFORM_NAME_LENGTH" value="0x8A39"/>
<enum name="UNIFORM_BLOCK_INDEX" value="0x8A3A"/>
<enum name="UNIFORM_OFFSET" value="0x8A3B"/>
<enum name="UNIFORM_ARRAY_STRIDE" value="0x8A3C"/>
<enum name="UNIFORM_MATRIX_STRIDE" value="0x8A3D"/>
<enum name="UNIFORM_IS_ROW_MAJOR" value="0x8A3E"/>
<enum name="UNIFORM_BLOCK_BINDING" value="0x8A3F"/>
<enum name="UNIFORM_BLOCK_DATA_SIZE" value="0x8A40"/>
<enum name="UNIFORM_BLOCK_NAME_LENGTH" value="0x8A41"/>
<enum name="UNIFORM_BLOCK_ACTIVE_UNIFORMS" value="0x8A42"/>
<enum name="UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES" value="0x8A43"/>
<enum name="UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER" value="0x8A44"/>
<enum name="UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER" value="0x8A45"/>
<enum name="UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER" value="0x8A46"/>
<enum name="SAMPLER_2D_RECT" value="0x8B63"/>
<enum name="SAMPLER_2D_RECT_SHADOW" value="0x8B64"/>
<enum name="FRAMEBUFFER_SRGB" value="0x8DB9"/>
<enum name="SAMPLER_BUFFER" value="0x8DC2"/>
<enum name="INT_SAMPLER_2D_RECT" value="0x8DCD"/>
<enum name="INT_SAMPLER_BUFFER" value="0x8DD0"/>
<enum name="UNSIGNED_INT_SAMPLER_2D_RECT" value="0x8DD5"/>
<enum name="UNSIGNED_INT_SAMPLER_BUFFER" value="0x8DD8"/>
<enum name="TEXTURE_BUFFER" value="0x8C2A"/>
<enum name="MAX_TEXTURE_BUFFER_SIZE" value="0x8C2B"/>
<enum name="TEXTURE_BINDING_BUFFER" value="0x8C2C"/>
<enum name="TEXTURE_BUFFER_DATA_STORE_BINDING" value="0x8C2D"/>
<enum name="TEXTURE_BUFFER_FORMAT" value="0x8C2E"/>
<enum name="TEXTURE_RECTANGLE" value="0x84F5"/>
<enum name="TEXTURE_BINDING_RECTANGLE" value="0x84F6"/>
<enum name="PROXY_TEXTURE_RECTANGLE" value="0x84F7"/>
<enum name="MAX_RECTANGLE_TEXTURE_SIZE" value="0x84F8"/>
<enum name="RED_SNORM" value="0x8F90"/>
<enum name="RG_SNORM" value="0x8F91"/>
<enum name="RGB_SNORM" value="0x8F92"/>
<enum name="RGBA_SNORM" value="0x8F93"/>
<enum name="R8_SNORM" value="0x8F94"/>
<enum name="RG8_SNORM" value="0x8F95"/>
<enum name="RGB8_SNORM" value="0x8F96"/>
<enum name="RGBA8_SNORM" value="0x8F97"/>
<enum name="R16_SNORM" value="0x8F98"/>
<enum name="RG16_SNORM" value="0x8F99"/>
<enum name="RGB16_SNORM" value="0x8F9A"/>
<enum name="RGBA16_SNORM" value="0x8F9B"/>
<enum name="SIGNED_NORMALIZED" value="0x8F9C"/>
<enum name="PRIMITIVE_RESTART" value="0x8F9D"/>
<enum name="PRIMITIVE_RESTART_INDEX" value="0x8F9E"/>
<function name="DrawArraysInstanced" alias="DrawArraysInstancedARB">
<param name="mode" type="GLenum"/>
<param name="first" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="primcount" type="GLsizei"/>
</function>
<function name="DrawElementsInstanced" alias="DrawElementsInstancedARB">
<param name="mode" type="GLenum"/>
<param name="count" type="GLsizei"/>
<param name="type" type="GLenum"/>
<param name="indices" type="const GLvoid *"/>
<param name="primcount" type="GLsizei"/>
</function>
<function name="TexBuffer" offset="assign" alias="TexBufferARB">
<param name="target" type="GLenum"/>
<param name="internalFormat" type="GLenum"/>
<param name="buffer" type="GLuint"/>
</function>
<function name="PrimitiveRestartIndex" alias="PrimitiveRestartIndexNV">
<param name="index" type="GLuint"/>
</function>
</category>
<category name="3.2">
<enum name="CONTEXT_CORE_PROFILE_BIT" value="0x00000001"/>
<enum name="CONTEXT_COMPATIBILITY_PROFILE_BIT" value="0x00000002"/>
<enum name="LINES_ADJACENCY" value="0x000A"/>
<enum name="LINE_STRIP_ADJACENCY" value="0x000B"/>
<enum name="TRIANGLES_ADJACENCY" value="0x000C"/>
<enum name="TRIANGLE_STRIP_ADJACENCY" value="0x000D"/>
<enum name="PROGRAM_POINT_SIZE" value="0x8642"/>
<enum name="MAX_GEOMETRY_TEXTURE_IMAGE_UNITS" value="0x8C29"/>
<enum name="FRAMEBUFFER_ATTACHMENT_LAYERED" value="0x8DA7"/>
<enum name="FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS" value="0x8DA8"/>
<enum name="GEOMETRY_SHADER" value="0x8DD9"/>
<enum name="GEOMETRY_VERTICES_OUT" value="0x8916"/>
<enum name="GEOMETRY_INPUT_TYPE" value="0x8917"/>
<enum name="GEOMETRY_OUTPUT_TYPE" value="0x8918"/>
<enum name="MAX_GEOMETRY_UNIFORM_COMPONENTS" value="0x8DDF"/>
<enum name="MAX_GEOMETRY_OUTPUT_VERTICES" value="0x8DE0"/>
<enum name="MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS" value="0x8DE1"/>
<enum name="MAX_VERTEX_OUTPUT_COMPONENTS" value="0x9122"/>
<enum name="MAX_GEOMETRY_INPUT_COMPONENTS" value="0x9123"/>
<enum name="MAX_GEOMETRY_OUTPUT_COMPONENTS" value="0x9124"/>
<enum name="MAX_FRAGMENT_INPUT_COMPONENTS" value="0x9125"/>
<enum name="CONTEXT_PROFILE_MASK" value="0x9126"/>
<function name="GetInteger64i_v" offset="assign">
<param name="cap" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="data" type="GLint64 *"/>
</function>
<function name="GetBufferParameteri64v" offset="assign">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint64 *"/>
</function>
<function name="FramebufferTexture" offset="assign">
<param name="target" type="GLenum"/>
<param name="attachment" type="GLenum"/>
<param name="texture" type="GLuint"/>
<param name="level" type="GLint"/>
</function>
</category>
<category name="3.3">
<!-- There are other new functions and tokens defined by other extensions -->
<enum name="TEXTURE_SWIZZLE_R" value="0x8E42"/>
<enum name="TEXTURE_SWIZZLE_G" value="0x8E43"/>
<enum name="TEXTURE_SWIZZLE_B" value="0x8E44"/>
<enum name="TEXTURE_SWIZZLE_A" value="0x8E45"/>
<enum name="TEXTURE_SWIZZLE_RGBA" value="0x8E46"/>
<function name="VertexAttribDivisor" offset="assign">
<param name="index" type="GLuint"/>
<param name="divisor" type="GLuint"/>
</function>
</category>
</OpenGLAPI>