<?xml version="1.0"?> <!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> <!-- Note: no GLX protocol info yet. --> <OpenGLAPI> <category name="3.0"> <enum name="COMPARE_REF_TO_TEXTURE" value="0x884E"/> <enum name="CLIP_DISTANCE0" value="0x3000"/> <enum name="CLIP_DISTANCE1" value="0x3001"/> <enum name="CLIP_DISTANCE2" value="0x3002"/> <enum name="CLIP_DISTANCE3" value="0x3003"/> <enum name="CLIP_DISTANCE4" value="0x3004"/> <enum name="CLIP_DISTANCE5" value="0x3005"/> <enum name="CLIP_DISTANCE6" value="0x3006"/> <enum name="CLIP_DISTANCE7" value="0x3007"/> <enum name="MAX_CLIP_DISTANCES" value="0x0D32"/> <enum name="MAJOR_VERSION" value="0x821B"/> <enum name="MINOR_VERSION" value="0x821C"/> <enum name="NUM_EXTENSIONS" value="0x821D"/> <enum name="CONTEXT_FLAGS" value="0x821E"/> <enum name="DEPTH_BUFFER" value="0x8223"/> <enum name="STENCIL_BUFFER" value="0x8224"/> <enum name="CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT" value="0x0001"/> <enum name="RGBA32F" value="0x8814"/> <enum name="RGB32F" value="0x8815"/> <enum name="RGBA16F" value="0x881A"/> <enum name="RGB16F" value="0x881B"/> <enum name="VERTEX_ATTRIB_ARRAY_INTEGER" value="0x88FD"/> <enum name="MAX_ARRAY_TEXTURE_LAYERS" value="0x88FF"/> <enum name="MIN_PROGRAM_TEXEL_OFFSET" value="0x8904"/> <enum name="MAX_PROGRAM_TEXEL_OFFSET" value="0x8905"/> <enum name="CLAMP_VERTEX_COLOR" value="0x891A"/> <enum name="CLAMP_FRAGMENT_COLOR" value="0x891B"/> <enum name="CLAMP_READ_COLOR" value="0x891C"/> <enum name="FIXED_ONLY" value="0x891D"/> <enum name="MAX_VARYING_COMPONENTS" value="0x8B4B"/> <enum name="TEXTURE_RED_TYPE" value="0x8C10"/> <enum name="TEXTURE_GREEN_TYPE" value="0x8C11"/> <enum name="TEXTURE_BLUE_TYPE" value="0x8C12"/> <enum name="TEXTURE_ALPHA_TYPE" value="0x8C13"/> <enum name="TEXTURE_LUMINANCE_TYPE" value="0x8C14"/> <enum name="TEXTURE_INTENSITY_TYPE" value="0x8C15"/> <enum name="TEXTURE_DEPTH_TYPE" value="0x8C16"/> <enum name="TEXTURE_1D_ARRAY" value="0x8C18"/> <enum name="PROXY_TEXTURE_1D_ARRAY" value="0x8C19"/> <enum name="TEXTURE_2D_ARRAY" value="0x8C1A"/> <enum name="PROXY_TEXTURE_2D_ARRAY" value="0x8C1B"/> <enum name="TEXTURE_BINDING_1D_ARRAY" value="0x8C1C"/> <enum name="TEXTURE_BINDING_2D_ARRAY" value="0x8C1D"/> <enum name="R11F_G11F_B10F" value="0x8C3A"/> <enum name="UNSIGNED_INT_10F_11F_11F_REV" value="0x8C3B"/> <enum name="RGB9_E5" value="0x8C3D"/> <enum name="UNSIGNED_INT_5_9_9_9_REV" value="0x8C3E"/> <enum name="TEXTURE_SHARED_SIZE" value="0x8C3F"/> <enum name="TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH" value="0x8C76"/> <enum name="TRANSFORM_FEEDBACK_BUFFER_MODE" value="0x8C7F"/> <enum name="MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS" value="0x8C80"/> <enum name="TRANSFORM_FEEDBACK_VARYINGS" value="0x8C83"/> <enum name="TRANSFORM_FEEDBACK_BUFFER_START" value="0x8C84"/> <enum name="TRANSFORM_FEEDBACK_BUFFER_SIZE" value="0x8C85"/> <enum name="PRIMITIVES_GENERATED" value="0x8C87"/> <enum name="TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN" value="0x8C88"/> <enum name="RASTERIZER_DISCARD" value="0x8C89"/> <enum name="MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS" value="0x8C8A"/> <enum name="MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS" value="0x8C8B"/> <enum name="INTERLEAVED_ATTRIBS" value="0x8C8C"/> <enum name="SEPARATE_ATTRIBS" value="0x8C8D"/> <enum name="TRANSFORM_FEEDBACK_BUFFER" value="0x8C8E"/> <enum name="TRANSFORM_FEEDBACK_BUFFER_BINDING" value="0x8C8F"/> <enum name="RGBA32UI" value="0x8D70"/> <enum name="RGB32UI" value="0x8D71"/> <enum name="RGBA16UI" value="0x8D76"/> <enum name="RGB16UI" value="0x8D77"/> <enum name="RGBA8UI" value="0x8D7C"/> <enum name="RGB8UI" value="0x8D7D"/> <enum name="RGBA32I" value="0x8D82"/> <enum name="RGB32I" value="0x8D83"/> <enum name="RGBA16I" value="0x8D88"/> <enum name="RGB16I" value="0x8D89"/> <enum name="RGBA8I" value="0x8D8E"/> <enum name="RGB8I" value="0x8D8F"/> <enum name="RED_INTEGER" value="0x8D94"/> <enum name="GREEN_INTEGER" value="0x8D95"/> <enum name="BLUE_INTEGER" value="0x8D96"/> <enum name="RGB_INTEGER" value="0x8D98"/> <enum name="RGBA_INTEGER" value="0x8D99"/> <enum name="BGR_INTEGER" value="0x8D9A"/> <enum name="BGRA_INTEGER" value="0x8D9B"/> <enum name="SAMPLER_1D_ARRAY" value="0x8DC0"/> <enum name="SAMPLER_2D_ARRAY" value="0x8DC1"/> <enum name="SAMPLER_1D_ARRAY_SHADOW" value="0x8DC3"/> <enum name="SAMPLER_2D_ARRAY_SHADOW" value="0x8DC4"/> <enum name="SAMPLER_CUBE_SHADOW" value="0x8DC5"/> <enum name="UNSIGNED_INT_VEC2" value="0x8DC6"/> <enum name="UNSIGNED_INT_VEC3" value="0x8DC7"/> <enum name="UNSIGNED_INT_VEC4" value="0x8DC8"/> <enum name="INT_SAMPLER_1D" value="0x8DC9"/> <enum name="INT_SAMPLER_2D" value="0x8DCA"/> <enum name="INT_SAMPLER_3D" value="0x8DCB"/> <enum name="INT_SAMPLER_CUBE" value="0x8DCC"/> <enum name="INT_SAMPLER_1D_ARRAY" value="0x8DCE"/> <enum name="INT_SAMPLER_2D_ARRAY" value="0x8DCF"/> <enum name="UNSIGNED_INT_SAMPLER_1D" value="0x8DD1"/> <enum name="UNSIGNED_INT_SAMPLER_2D" value="0x8DD2"/> <enum name="UNSIGNED_INT_SAMPLER_3D" value="0x8DD3"/> <enum name="UNSIGNED_INT_SAMPLER_CUBE" value="0x8DD4"/> <enum name="UNSIGNED_INT_SAMPLER_1D_ARRAY" value="0x8DD6"/> <enum name="UNSIGNED_INT_SAMPLER_2D_ARRAY" value="0x8DD7"/> <enum name="QUERY_WAIT" value="0x8E13"/> <enum name="QUERY_NO_WAIT" value="0x8E14"/> <enum name="QUERY_BY_REGION_WAIT" value="0x8E15"/> <enum name="QUERY_BY_REGION_NO_WAIT" value="0x8E16"/> <enum name="BUFFER_ACCESS_FLAGS" value="0x911F"/> <enum name="BUFFER_MAP_LENGTH" value="0x9120"/> <enum name="BUFFER_MAP_OFFSET" value="0x9121"/> <!-- These functions are unique to GL3 --> <function name="ClearBufferiv" offset="assign"> <param name="buffer" type="GLenum"/> <param name="drawbuffer" type="GLint"/> <param name="value" type="const GLint *"/> </function> <function name="ClearBufferuiv" offset="assign"> <param name="buffer" type="GLenum"/> <param name="drawbuffer" type="GLint"/> <param name="value" type="const GLuint *"/> </function> <function name="ClearBufferfv" offset="assign"> <param name="buffer" type="GLenum"/> <param name="drawbuffer" type="GLint"/> <param name="value" type="const GLfloat *"/> </function> <function name="ClearBufferfi" offset="assign"> <param name="buffer" type="GLenum"/> <param name="drawbuffer" type="GLint"/> <param name="depth" type="GLfloat"/> <param name="stencil" type="GLint"/> </function> <function name="GetStringi" offset="assign"> <param name="name" type="GLenum"/> <param name="index" type="GLuint"/> <return type="const GLubyte *"/> </function> <function name="ClampColor" offset="assign"> <param name="target" type="GLenum"/> <param name="clamp" type="GLenum"/> </function> <!-- These functions alias ones form GL_ARB_draw_buffers2 --> <function name="ColorMaski" alias="ColorMaskIndexedEXT"> <param name="buf" type="GLuint"/> <param name="r" type="GLboolean"/> <param name="g" type="GLboolean"/> <param name="b" type="GLboolean"/> <param name="a" type="GLboolean"/> </function> <function name="GetBooleani_v" alias="GetBooleanIndexedvEXT"> <param name="value" type="GLenum"/> <param name="index" type="GLuint"/> <param name="data" type="GLboolean *"/> </function> <function name="GetIntegeri_v" alias="GetIntegerIndexedvEXT"> <param name="value" type="GLenum"/> <param name="index" type="GLuint"/> <param name="data" type="GLint *"/> </function> <function name="Enablei" alias="EnableIndexedEXT"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> </function> <function name="Disablei" alias="DisableIndexedEXT"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> </function> <function name="IsEnabledi" alias="IsEnabledIndexedEXT"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> <return type="GLboolean"/> </function> <!-- These functions alias ones form GL_EXT_transform_feedback --> <function name="GetFragDataLocation" alias="GetFragDataLocationEXT"> <param name="program" type="GLuint"/> <param name="name" type="const GLchar *"/> <return type="GLint"/> </function> <function name="BindFragDataLocation" alias="BindFragDataLocationEXT"> <param name="program" type="GLuint"/> <param name="colorNumber" type="GLuint"/> <param name="name" type="const GLchar *"/> </function> <function name="BeginTransformFeedback" alias="BeginTransformFeedbackEXT"> <param name="mode" type="GLenum"/> </function> <function name="EndTransformFeedback" alias="EndTransformFeedbackEXT"> </function> <function name="BindBufferRange" alias="BindBufferRangeEXT"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> <param name="buffer" type="GLuint"/> <param name="offset" type="GLintptr"/> <param name="size" type="GLsizeiptr"/> </function> <function name="BindBufferBase" alias="BindBufferBaseEXT"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> <param name="buffer" type="GLuint"/> </function> <function name="TransformFeedbackVaryings" alias="TransformFeedbackVaryingsEXT"> <param name="program" type="GLuint"/> <param name="count" type="GLsizei"/> <param name="varyings" type="const GLchar * const *"/> <param name="bufferMode" type="GLenum"/> </function> <function name="GetTransformFeedbackVarying" alias="GetTransformFeedbackVaryingEXT"> <param name="program" type="GLuint"/> <param name="index" type="GLuint"/> <param name="bufSize" type="GLsizei"/> <param name="length" type="GLsizei *"/> <param name="size" type="GLsizei *"/> <param name="type" type="GLenum *"/> <param name="name" type="GLchar *"/> </function> <!-- These functions alias ones from GL_NV_conditional_render --> <function name="BeginConditionalRender" alias="BeginConditionalRenderNV"> <param name="query" type="GLuint"/> <param name="mode" type="GLenum"/> </function> <function name="EndConditionalRender" alias="EndConditionalRenderNV"> </function> <!-- These functions alias ones from GL_EXT_gpu_shader4 --> <function name="VertexAttribIPointer" alias="VertexAttribIPointerEXT"> <param name="index" type="GLuint"/> <param name="size" type="GLint"/> <param name="type" type="GLenum"/> <param name="stride" type="GLsizei"/> <param name="pointer" type="const GLvoid *"/> </function> <function name="GetVertexAttribIiv" alias="GetVertexAttribIivEXT"> <param name="index" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *"/> </function> <function name="GetVertexAttribIuiv" alias="GetVertexAttribIuivEXT"> <param name="index" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="params" type="GLuint *"/> </function> <function name="VertexAttribI1i" alias="VertexAttribI1iEXT"> <param name="index" type="GLuint"/> <param name="x" type="GLint"/> </function> <function name="VertexAttribI2i" alias="VertexAttribI2iEXT"> <param name="index" type="GLuint"/> <param name="x" type="GLint"/> <param name="y" type="GLint"/> </function> <function name="VertexAttribI3i" alias="VertexAttribI3iEXT"> <param name="index" type="GLuint"/> <param name="x" type="GLint"/> <param name="y" type="GLint"/> <param name="z" type="GLint"/> </function> <function name="VertexAttribI4i" alias="VertexAttribI4iEXT"> <param name="index" type="GLuint"/> <param name="x" type="GLint"/> <param name="y" type="GLint"/> <param name="z" type="GLint"/> <param name="w" type="GLint"/> </function> <function name="VertexAttribI1ui" alias="VertexAttribI1uiEXT"> <param name="index" type="GLuint"/> <param name="x" type="GLuint"/> </function> <function name="VertexAttribI2ui" alias="VertexAttribI2uiEXT"> <param name="index" type="GLuint"/> <param name="x" type="GLuint"/> <param name="y" type="GLuint"/> </function> <function name="VertexAttribI3ui" alias="VertexAttribI3uiEXT"> <param name="index" type="GLuint"/> <param name="x" type="GLuint"/> <param name="y" type="GLuint"/> <param name="z" type="GLuint"/> </function> <function name="VertexAttribI4ui" alias="VertexAttribI4uiEXT"> <param name="index" type="GLuint"/> <param name="x" type="GLuint"/> <param name="y" type="GLuint"/> <param name="z" type="GLuint"/> <param name="w" type="GLuint"/> </function> <function name="VertexAttribI1iv" alias="VertexAttribI1ivEXT"> <param name="index" type="GLuint"/> <param name="v" type="const GLint *"/> </function> <function name="VertexAttribI2iv" alias="VertexAttribI2ivEXT"> <param name="index" type="GLuint"/> <param name="v" type="const GLint *"/> </function> <function name="VertexAttribI3iv" alias="VertexAttribI3ivEXT"> <param name="index" type="GLuint"/> <param name="v" type="const GLint *"/> </function> <function name="VertexAttribI4iv" alias="VertexAttribI4ivEXT"> <param name="index" type="GLuint"/> <param name="v" type="const GLint *"/> </function> <function name="VertexAttribI1uiv" alias="VertexAttribI1uivEXT"> <param name="index" type="GLuint"/> <param name="v" type="const GLuint *"/> </function> <function name="VertexAttribI2uiv" alias="VertexAttribI2uivEXT"> <param name="index" type="GLuint"/> <param name="v" type="const GLuint *"/> </function> <function name="VertexAttribI3uiv" alias="VertexAttribI3uivEXT"> <param name="index" type="GLuint"/> <param name="v" type="const GLuint *"/> </function> <function name="VertexAttribI4uiv" alias="VertexAttribI4uivEXT"> <param name="index" type="GLuint"/> <param name="v" type="const GLuint *"/> </function> <function name="VertexAttribI4bv" alias="VertexAttribI4bvEXT"> <param name="index" type="GLuint"/> <param name="v" type="const GLbyte *"/> </function> <function name="VertexAttribI4sv" alias="VertexAttribI4svEXT"> <param name="index" type="GLuint"/> <param name="v" type="const GLshort *"/> </function> <function name="VertexAttribI4ubv" alias="VertexAttribI4ubvEXT"> <param name="index" type="GLuint"/> <param name="v" type="const GLubyte *"/> </function> <function name="VertexAttribI4usv" alias="VertexAttribI4usvEXT"> <param name="index" type="GLuint"/> <param name="v" type="const GLushort *"/> </function> <function name="GetUniformuiv" alias="GetUniformuivEXT"> <param name="program" type="GLuint"/> <param name="location" type="GLint"/> <param name="params" type="GLuint *"/> </function> <function name="Uniform1ui" alias="Uniform1uiEXT"> <param name="location" type="GLint"/> <param name="x" type="GLuint"/> </function> <function name="Uniform2ui" alias="Uniform2uiEXT"> <param name="location" type="GLint"/> <param name="x" type="GLuint"/> <param name="y" type="GLuint"/> </function> <function name="Uniform3ui" alias="Uniform3uiEXT"> <param name="location" type="GLint"/> <param name="x" type="GLuint"/> <param name="y" type="GLuint"/> <param name="z" type="GLuint"/> </function> <function name="Uniform4ui" alias="Uniform4uiEXT"> <param name="location" type="GLint"/> <param name="x" type="GLuint"/> <param name="y" type="GLuint"/> <param name="z" type="GLuint"/> <param name="w" type="GLuint"/> </function> <function name="Uniform1uiv" alias="Uniform1uivEXT"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="value" type="const GLuint *"/> </function> <function name="Uniform2uiv" alias="Uniform2uivEXT"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="value" type="const GLuint *"/> </function> <function name="Uniform3uiv" alias="Uniform3uivEXT"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="value" type="const GLuint *"/> </function> <function name="Uniform4uiv" alias="Uniform4uivEXT"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="value" type="const GLuint *"/> </function> <!-- These functions alias ones from GL_EXT_texture_integer --> <function name="TexParameterIiv" alias="TexParameterIivEXT"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLint *"/> </function> <function name="TexParameterIuiv" alias="TexParameterIuivEXT"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLuint *"/> </function> <function name="GetTexParameterIiv" alias="GetTexParameterIivEXT"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *"/> </function> <function name="GetTexParameterIuiv" alias="GetTexParameterIuivEXT"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLuint *"/> </function> </category> <category name="3.1"> <enum name="UNIFORM_BUFFER" value="0x8A11"/> <enum name="UNIFORM_BUFFER_BINDING" value="0x8A28"/> <enum name="UNIFORM_BUFFER_START" value="0x8A29"/> <enum name="UNIFORM_BUFFER_SIZE" value="0x8A2A"/> <enum name="MAX_VERTEX_UNIFORM_BLOCKS" value="0x8A2B"/> <enum name="MAX_GEOMETRY_UNIFORM_BLOCKS" value="0x8A2C"/> <enum name="MAX_FRAGMENT_UNIFORM_BLOCKS" value="0x8A2D"/> <enum name="MAX_COMBINED_UNIFORM_BLOCKS" value="0x8A2E"/> <enum name="MAX_UNIFORM_BUFFER_BINDINGS" value="0x8A2F"/> <enum name="MAX_UNIFORM_BLOCK_SIZE" value="0x8A30"/> <enum name="MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS" value="0x8A31"/> <enum name="MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS" value="0x8A32"/> <enum name="MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS" value="0x8A33"/> <enum name="UNIFORM_BUFFER_OFFSET_ALIGNMENT" value="0x8A34"/> <enum name="ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH" value="0x8A35"/> <enum name="ACTIVE_UNIFORM_BLOCKS" value="0x8A36"/> <enum name="UNIFORM_TYPE" value="0x8A37"/> <enum name="UNIFORM_SIZE" value="0x8A38"/> <enum name="UNIFORM_NAME_LENGTH" value="0x8A39"/> <enum name="UNIFORM_BLOCK_INDEX" value="0x8A3A"/> <enum name="UNIFORM_OFFSET" value="0x8A3B"/> <enum name="UNIFORM_ARRAY_STRIDE" value="0x8A3C"/> <enum name="UNIFORM_MATRIX_STRIDE" value="0x8A3D"/> <enum name="UNIFORM_IS_ROW_MAJOR" value="0x8A3E"/> <enum name="UNIFORM_BLOCK_BINDING" value="0x8A3F"/> <enum name="UNIFORM_BLOCK_DATA_SIZE" value="0x8A40"/> <enum name="UNIFORM_BLOCK_NAME_LENGTH" value="0x8A41"/> <enum name="UNIFORM_BLOCK_ACTIVE_UNIFORMS" value="0x8A42"/> <enum name="UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES" value="0x8A43"/> <enum name="UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER" value="0x8A44"/> <enum name="UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER" value="0x8A45"/> <enum name="UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER" value="0x8A46"/> <enum name="SAMPLER_2D_RECT" value="0x8B63"/> <enum name="SAMPLER_2D_RECT_SHADOW" value="0x8B64"/> <enum name="FRAMEBUFFER_SRGB" value="0x8DB9"/> <enum name="SAMPLER_BUFFER" value="0x8DC2"/> <enum name="INT_SAMPLER_2D_RECT" value="0x8DCD"/> <enum name="INT_SAMPLER_BUFFER" value="0x8DD0"/> <enum name="UNSIGNED_INT_SAMPLER_2D_RECT" value="0x8DD5"/> <enum name="UNSIGNED_INT_SAMPLER_BUFFER" value="0x8DD8"/> <enum name="TEXTURE_BUFFER" value="0x8C2A"/> <enum name="MAX_TEXTURE_BUFFER_SIZE" value="0x8C2B"/> <enum name="TEXTURE_BINDING_BUFFER" value="0x8C2C"/> <enum name="TEXTURE_BUFFER_DATA_STORE_BINDING" value="0x8C2D"/> <enum name="TEXTURE_BUFFER_FORMAT" value="0x8C2E"/> <enum name="TEXTURE_RECTANGLE" value="0x84F5"/> <enum name="TEXTURE_BINDING_RECTANGLE" value="0x84F6"/> <enum name="PROXY_TEXTURE_RECTANGLE" value="0x84F7"/> <enum name="MAX_RECTANGLE_TEXTURE_SIZE" value="0x84F8"/> <enum name="RED_SNORM" value="0x8F90"/> <enum name="RG_SNORM" value="0x8F91"/> <enum name="RGB_SNORM" value="0x8F92"/> <enum name="RGBA_SNORM" value="0x8F93"/> <enum name="R8_SNORM" value="0x8F94"/> <enum name="RG8_SNORM" value="0x8F95"/> <enum name="RGB8_SNORM" value="0x8F96"/> <enum name="RGBA8_SNORM" value="0x8F97"/> <enum name="R16_SNORM" value="0x8F98"/> <enum name="RG16_SNORM" value="0x8F99"/> <enum name="RGB16_SNORM" value="0x8F9A"/> <enum name="RGBA16_SNORM" value="0x8F9B"/> <enum name="SIGNED_NORMALIZED" value="0x8F9C"/> <enum name="PRIMITIVE_RESTART" value="0x8F9D"/> <enum name="PRIMITIVE_RESTART_INDEX" value="0x8F9E"/> <function name="DrawArraysInstanced" alias="DrawArraysInstancedARB"> <param name="mode" type="GLenum"/> <param name="first" type="GLint"/> <param name="count" type="GLsizei"/> <param name="primcount" type="GLsizei"/> </function> <function name="DrawElementsInstanced" alias="DrawElementsInstancedARB"> <param name="mode" type="GLenum"/> <param name="count" type="GLsizei"/> <param name="type" type="GLenum"/> <param name="indices" type="const GLvoid *"/> <param name="primcount" type="GLsizei"/> </function> <function name="TexBuffer" offset="assign" alias="TexBufferARB"> <param name="target" type="GLenum"/> <param name="internalFormat" type="GLenum"/> <param name="buffer" type="GLuint"/> </function> <function name="PrimitiveRestartIndex" alias="PrimitiveRestartIndexNV"> <param name="index" type="GLuint"/> </function> </category> <category name="3.2"> <enum name="CONTEXT_CORE_PROFILE_BIT" value="0x00000001"/> <enum name="CONTEXT_COMPATIBILITY_PROFILE_BIT" value="0x00000002"/> <enum name="LINES_ADJACENCY" value="0x000A"/> <enum name="LINE_STRIP_ADJACENCY" value="0x000B"/> <enum name="TRIANGLES_ADJACENCY" value="0x000C"/> <enum name="TRIANGLE_STRIP_ADJACENCY" value="0x000D"/> <enum name="PROGRAM_POINT_SIZE" value="0x8642"/> <enum name="MAX_GEOMETRY_TEXTURE_IMAGE_UNITS" value="0x8C29"/> <enum name="FRAMEBUFFER_ATTACHMENT_LAYERED" value="0x8DA7"/> <enum name="FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS" value="0x8DA8"/> <enum name="GEOMETRY_SHADER" value="0x8DD9"/> <enum name="GEOMETRY_VERTICES_OUT" value="0x8916"/> <enum name="GEOMETRY_INPUT_TYPE" value="0x8917"/> <enum name="GEOMETRY_OUTPUT_TYPE" value="0x8918"/> <enum name="MAX_GEOMETRY_UNIFORM_COMPONENTS" value="0x8DDF"/> <enum name="MAX_GEOMETRY_OUTPUT_VERTICES" value="0x8DE0"/> <enum name="MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS" value="0x8DE1"/> <enum name="MAX_VERTEX_OUTPUT_COMPONENTS" value="0x9122"/> <enum name="MAX_GEOMETRY_INPUT_COMPONENTS" value="0x9123"/> <enum name="MAX_GEOMETRY_OUTPUT_COMPONENTS" value="0x9124"/> <enum name="MAX_FRAGMENT_INPUT_COMPONENTS" value="0x9125"/> <enum name="CONTEXT_PROFILE_MASK" value="0x9126"/> <function name="GetInteger64i_v" offset="assign"> <param name="cap" type="GLenum"/> <param name="index" type="GLuint"/> <param name="data" type="GLint64 *"/> </function> <function name="GetBufferParameteri64v" offset="assign"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint64 *"/> </function> <function name="FramebufferTexture" offset="assign"> <param name="target" type="GLenum"/> <param name="attachment" type="GLenum"/> <param name="texture" type="GLuint"/> <param name="level" type="GLint"/> </function> </category> <category name="3.3"> <!-- There are other new functions and tokens defined by other extensions --> <enum name="TEXTURE_SWIZZLE_R" value="0x8E42"/> <enum name="TEXTURE_SWIZZLE_G" value="0x8E43"/> <enum name="TEXTURE_SWIZZLE_B" value="0x8E44"/> <enum name="TEXTURE_SWIZZLE_A" value="0x8E45"/> <enum name="TEXTURE_SWIZZLE_RGBA" value="0x8E46"/> <function name="VertexAttribDivisor" offset="assign"> <param name="index" type="GLuint"/> <param name="divisor" type="GLuint"/> </function> </category> </OpenGLAPI>