<?xml version="1.0"?>
<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
<OpenGLAPI>
<category name="GL_ARB_texture_rg" number="53">
<enum name="COMPRESSED_RED" value = "0x8225"/>
<enum name="COMPRESSED_RG" value = "0x8226"/>
<enum name="RG" value = "0x8227"/>
<enum name="RG_INTEGER" value = "0x8228"/>
<enum name="R8" value = "0x8229"/>
<enum name="R16" value = "0x822A"/>
<enum name="RG8" value = "0x822B"/>
<enum name="RG16" value = "0x822C"/>
<enum name="R16F" value = "0x822D"/>
<enum name="R32F" value = "0x822E"/>
<enum name="RG16F" value = "0x822F"/>
<enum name="RG32F" value = "0x8230"/>
<enum name="R8I" value = "0x8231"/>
<enum name="R8UI" value = "0x8232"/>
<enum name="R16I" value = "0x8233"/>
<enum name="R16UI" value = "0x8234"/>
<enum name="R32I" value = "0x8235"/>
<enum name="R32UI" value = "0x8236"/>
<enum name="RG8I" value = "0x8237"/>
<enum name="RG8UI" value = "0x8238"/>
<enum name="RG16I" value = "0x8239"/>
<enum name="RG16UI" value = "0x823A"/>
<enum name="RG32I" value = "0x823B"/>
<enum name="RG32UI" value = "0x823C"/>
</category>
</OpenGLAPI>