<?xml version="1.0"?> <!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> <OpenGLAPI> <category name="GL_ARB_texture_rg" number="53"> <enum name="COMPRESSED_RED" value = "0x8225"/> <enum name="COMPRESSED_RG" value = "0x8226"/> <enum name="RG" value = "0x8227"/> <enum name="RG_INTEGER" value = "0x8228"/> <enum name="R8" value = "0x8229"/> <enum name="R16" value = "0x822A"/> <enum name="RG8" value = "0x822B"/> <enum name="RG16" value = "0x822C"/> <enum name="R16F" value = "0x822D"/> <enum name="R32F" value = "0x822E"/> <enum name="RG16F" value = "0x822F"/> <enum name="RG32F" value = "0x8230"/> <enum name="R8I" value = "0x8231"/> <enum name="R8UI" value = "0x8232"/> <enum name="R16I" value = "0x8233"/> <enum name="R16UI" value = "0x8234"/> <enum name="R32I" value = "0x8235"/> <enum name="R32UI" value = "0x8236"/> <enum name="RG8I" value = "0x8237"/> <enum name="RG8UI" value = "0x8238"/> <enum name="RG16I" value = "0x8239"/> <enum name="RG16UI" value = "0x823A"/> <enum name="RG32I" value = "0x823B"/> <enum name="RG32UI" value = "0x823C"/> </category> </OpenGLAPI>