// UpdateAction.h
#ifndef __UPDATE_ACTION_H
#define __UPDATE_ACTION_H
namespace NUpdateArchive {
namespace NPairState
{
const unsigned kNumValues = 7;
enum EEnum
{
kNotMasked = 0,
kOnlyInArchive,
kOnlyOnDisk,
kNewInArchive,
kOldInArchive,
kSameFiles,
kUnknowNewerFiles
};
}
namespace NPairAction
{
enum EEnum
{
kIgnore = 0,
kCopy,
kCompress,
kCompressAsAnti
};
}
struct CActionSet
{
NPairAction::EEnum StateActions[NPairState::kNumValues];
const bool IsEqualTo(const CActionSet &a) const
{
for (unsigned i = 0; i < NPairState::kNumValues; i++)
if (StateActions[i] != a.StateActions[i])
return false;
return true;
}
bool NeedScanning() const
{
unsigned i;
for (i = 0; i < NPairState::kNumValues; i++)
if (StateActions[i] == NPairAction::kCompress)
return true;
for (i = 1; i < NPairState::kNumValues; i++)
if (StateActions[i] != NPairAction::kIgnore)
return true;
return false;
}
};
extern const CActionSet k_ActionSet_Add;
extern const CActionSet k_ActionSet_Update;
extern const CActionSet k_ActionSet_Fresh;
extern const CActionSet k_ActionSet_Sync;
extern const CActionSet k_ActionSet_Delete;
}
#endif