// UpdateAction.h #ifndef __UPDATE_ACTION_H #define __UPDATE_ACTION_H namespace NUpdateArchive { namespace NPairState { const unsigned kNumValues = 7; enum EEnum { kNotMasked = 0, kOnlyInArchive, kOnlyOnDisk, kNewInArchive, kOldInArchive, kSameFiles, kUnknowNewerFiles }; } namespace NPairAction { enum EEnum { kIgnore = 0, kCopy, kCompress, kCompressAsAnti }; } struct CActionSet { NPairAction::EEnum StateActions[NPairState::kNumValues]; const bool IsEqualTo(const CActionSet &a) const { for (unsigned i = 0; i < NPairState::kNumValues; i++) if (StateActions[i] != a.StateActions[i]) return false; return true; } bool NeedScanning() const { unsigned i; for (i = 0; i < NPairState::kNumValues; i++) if (StateActions[i] == NPairAction::kCompress) return true; for (i = 1; i < NPairState::kNumValues; i++) if (StateActions[i] != NPairAction::kIgnore) return true; return false; } }; extern const CActionSet k_ActionSet_Add; extern const CActionSet k_ActionSet_Update; extern const CActionSet k_ActionSet_Fresh; extern const CActionSet k_ActionSet_Sync; extern const CActionSet k_ActionSet_Delete; } #endif