/* Copyright (c) 2013 The Chromium OS Authors. All rights reserved.
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include <string.h>
#include "crossover2.h"
#include "biquad.h"
static void lr42_set(struct lr42 *lr42, enum biquad_type type, float freq)
{
struct biquad q;
biquad_set(&q, type, freq, 0, 0);
memset(lr42, 0, sizeof(*lr42));
lr42->b0 = q.b0;
lr42->b1 = q.b1;
lr42->b2 = q.b2;
lr42->a1 = q.a1;
lr42->a2 = q.a2;
}
/* Split input data using two LR4 filters, put the result into the input array
* and another array.
*
* data0 --+-- lp --> data0
* |
* \-- hp --> data1
*/
#if defined(__ARM_NEON__)
#include <arm_neon.h>
static void lr42_split(struct lr42 *lp, struct lr42 *hp, int count,
float *data0L, float *data0R,
float *data1L, float *data1R)
{
float32x4_t x1 = {lp->x1L, hp->x1L, lp->x1R, hp->x1R};
float32x4_t x2 = {lp->x2L, hp->x2L, lp->x2R, hp->x2R};
float32x4_t y1 = {lp->y1L, hp->y1L, lp->y1R, hp->y1R};
float32x4_t y2 = {lp->y2L, hp->y2L, lp->y2R, hp->y2R};
float32x4_t z1 = {lp->z1L, hp->z1L, lp->z1R, hp->z1R};
float32x4_t z2 = {lp->z2L, hp->z2L, lp->z2R, hp->z2R};
float32x4_t b0 = {lp->b0, hp->b0, lp->b0, hp->b0};
float32x4_t b1 = {lp->b1, hp->b1, lp->b1, hp->b1};
float32x4_t b2 = {lp->b2, hp->b2, lp->b2, hp->b2};
float32x4_t a1 = {lp->a1, hp->a1, lp->a1, hp->a1};
float32x4_t a2 = {lp->a2, hp->a2, lp->a2, hp->a2};
__asm__ __volatile__(
/* q0 = x, q1 = y, q2 = z */
"1: \n"
"vmul.f32 q1, %q[b1], %q[x1] \n"
"vld1.32 d0[], [%[data0L]] \n"
"vld1.32 d1[], [%[data0R]] \n"
"subs %[count], #1 \n"
"vmul.f32 q2, %q[b1], %q[y1] \n"
"vmla.f32 q1, %q[b0], q0 \n"
"vmla.f32 q1, %q[b2], %q[x2] \n"
"vmov.f32 %q[x2], %q[x1] \n"
"vmov.f32 %q[x1], q0 \n"
"vmls.f32 q1, %q[a1], %q[y1] \n"
"vmls.f32 q1, %q[a2], %q[y2] \n"
"vmla.f32 q2, %q[b0], q1 \n"
"vmla.f32 q2, %q[b2], %q[y2] \n"
"vmov.f32 %q[y2], %q[y1] \n"
"vmov.f32 %q[y1], q1 \n"
"vmls.f32 q2, %q[a1], %q[z1] \n"
"vmls.f32 q2, %q[a2], %q[z2] \n"
"vmov.f32 %q[z2], %q[z1] \n"
"vmov.f32 %q[z1], q2 \n"
"vst1.f32 d4[0], [%[data0L]]! \n"
"vst1.f32 d4[1], [%[data1L]]! \n"
"vst1.f32 d5[0], [%[data0R]]! \n"
"vst1.f32 d5[1], [%[data1R]]! \n"
"bne 1b \n"
: /* output */
"=r"(data0L),
"=r"(data0R),
"=r"(data1L),
"=r"(data1R),
"=r"(count),
[x1]"+w"(x1),
[x2]"+w"(x2),
[y1]"+w"(y1),
[y2]"+w"(y2),
[z1]"+w"(z1),
[z2]"+w"(z2)
: /* input */
[data0L]"0"(data0L),
[data0R]"1"(data0R),
[data1L]"2"(data1L),
[data1R]"3"(data1R),
[count]"4"(count),
[b0]"w"(b0),
[b1]"w"(b1),
[b2]"w"(b2),
[a1]"w"(a1),
[a2]"w"(a2)
: /* clobber */
"q0", "q1", "q2", "memory", "cc"
);
lp->x1L = x1[0]; lp->x1R = x1[2];
lp->x2L = x2[0]; lp->x2R = x2[2];
lp->y1L = y1[0]; lp->y1R = y1[2];
lp->y2L = y2[0]; lp->y2R = y2[2];
lp->z1L = z1[0]; lp->z1R = z1[2];
lp->z2L = z2[0]; lp->z2R = z2[2];
hp->x1L = x1[1]; hp->x1R = x1[3];
hp->x2L = x2[1]; hp->x2R = x2[3];
hp->y1L = y1[1]; hp->y1R = y1[3];
hp->y2L = y2[1]; hp->y2R = y2[3];
hp->z1L = z1[1]; hp->z1R = z1[3];
hp->z2L = z2[1]; hp->z2R = z2[3];
}
#elif defined(__SSE3__) && defined(__x86_64__)
#include <emmintrin.h>
static void lr42_split(struct lr42 *lp, struct lr42 *hp, int count,
float *data0L, float *data0R,
float *data1L, float *data1R)
{
__m128 x1 = {lp->x1L, hp->x1L, lp->x1R, hp->x1R};
__m128 x2 = {lp->x2L, hp->x2L, lp->x2R, hp->x2R};
__m128 y1 = {lp->y1L, hp->y1L, lp->y1R, hp->y1R};
__m128 y2 = {lp->y2L, hp->y2L, lp->y2R, hp->y2R};
__m128 z1 = {lp->z1L, hp->z1L, lp->z1R, hp->z1R};
__m128 z2 = {lp->z2L, hp->z2L, lp->z2R, hp->z2R};
__m128 b0 = {lp->b0, hp->b0, lp->b0, hp->b0};
__m128 b1 = {lp->b1, hp->b1, lp->b1, hp->b1};
__m128 b2 = {lp->b2, hp->b2, lp->b2, hp->b2};
__m128 a1 = {lp->a1, hp->a1, lp->a1, hp->a1};
__m128 a2 = {lp->a2, hp->a2, lp->a2, hp->a2};
__asm__ __volatile__(
"1: \n"
"movss (%[data0L]), %%xmm2 \n"
"movss (%[data0R]), %%xmm1 \n"
"shufps $0, %%xmm1, %%xmm2 \n"
"mulps %[b2],%[x2] \n"
"movaps %[b0], %%xmm0 \n"
"mulps %[a2],%[z2] \n"
"movaps %[b1], %%xmm1 \n"
"mulps %%xmm2,%%xmm0 \n"
"mulps %[x1],%%xmm1 \n"
"addps %%xmm1,%%xmm0 \n"
"movaps %[a1],%%xmm1 \n"
"mulps %[y1],%%xmm1 \n"
"addps %[x2],%%xmm0 \n"
"movaps %[b1],%[x2] \n"
"mulps %[y1],%[x2] \n"
"subps %%xmm1,%%xmm0 \n"
"movaps %[a2],%%xmm1 \n"
"mulps %[y2],%%xmm1 \n"
"mulps %[b2],%[y2] \n"
"subps %%xmm1,%%xmm0 \n"
"movaps %[b0],%%xmm1 \n"
"mulps %%xmm0,%%xmm1 \n"
"addps %[x2],%%xmm1 \n"
"movaps %[x1],%[x2] \n"
"movaps %%xmm2,%[x1] \n"
"addps %[y2],%%xmm1 \n"
"movaps %[a1],%[y2] \n"
"mulps %[z1],%[y2] \n"
"subps %[y2],%%xmm1 \n"
"movaps %[y1],%[y2] \n"
"movaps %%xmm0,%[y1] \n"
"subps %[z2],%%xmm1 \n"
"movaps %[z1],%[z2] \n"
"movaps %%xmm1,%[z1] \n"
"movss %%xmm1, (%[data0L]) \n"
"shufps $0x39, %%xmm1, %%xmm1 \n"
"movss %%xmm1, (%[data1L]) \n"
"shufps $0x39, %%xmm1, %%xmm1 \n"
"movss %%xmm1, (%[data0R]) \n"
"shufps $0x39, %%xmm1, %%xmm1 \n"
"movss %%xmm1, (%[data1R]) \n"
"add $4, %[data0L] \n"
"add $4, %[data1L] \n"
"add $4, %[data0R] \n"
"add $4, %[data1R] \n"
"sub $1, %[count] \n"
"jnz 1b \n"
: /* output */
[data0L]"+r"(data0L),
[data0R]"+r"(data0R),
[data1L]"+r"(data1L),
[data1R]"+r"(data1R),
[count]"+r"(count),
[x1]"+x"(x1),
[x2]"+x"(x2),
[y1]"+x"(y1),
[y2]"+x"(y2),
[z1]"+x"(z1),
[z2]"+x"(z2)
: /* input */
[b0]"x"(b0),
[b1]"x"(b1),
[b2]"x"(b2),
[a1]"x"(a1),
[a2]"x"(a2)
: /* clobber */
"xmm0", "xmm1", "xmm2", "memory", "cc"
);
lp->x1L = x1[0]; lp->x1R = x1[2];
lp->x2L = x2[0]; lp->x2R = x2[2];
lp->y1L = y1[0]; lp->y1R = y1[2];
lp->y2L = y2[0]; lp->y2R = y2[2];
lp->z1L = z1[0]; lp->z1R = z1[2];
lp->z2L = z2[0]; lp->z2R = z2[2];
hp->x1L = x1[1]; hp->x1R = x1[3];
hp->x2L = x2[1]; hp->x2R = x2[3];
hp->y1L = y1[1]; hp->y1R = y1[3];
hp->y2L = y2[1]; hp->y2R = y2[3];
hp->z1L = z1[1]; hp->z1R = z1[3];
hp->z2L = z2[1]; hp->z2R = z2[3];
}
#else
static void lr42_split(struct lr42 *lp, struct lr42 *hp, int count,
float *data0L, float *data0R,
float *data1L, float *data1R)
{
float lx1L = lp->x1L, lx1R = lp->x1R;
float lx2L = lp->x2L, lx2R = lp->x2R;
float ly1L = lp->y1L, ly1R = lp->y1R;
float ly2L = lp->y2L, ly2R = lp->y2R;
float lz1L = lp->z1L, lz1R = lp->z1R;
float lz2L = lp->z2L, lz2R = lp->z2R;
float lb0 = lp->b0;
float lb1 = lp->b1;
float lb2 = lp->b2;
float la1 = lp->a1;
float la2 = lp->a2;
float hx1L = hp->x1L, hx1R = hp->x1R;
float hx2L = hp->x2L, hx2R = hp->x2R;
float hy1L = hp->y1L, hy1R = hp->y1R;
float hy2L = hp->y2L, hy2R = hp->y2R;
float hz1L = hp->z1L, hz1R = hp->z1R;
float hz2L = hp->z2L, hz2R = hp->z2R;
float hb0 = hp->b0;
float hb1 = hp->b1;
float hb2 = hp->b2;
float ha1 = hp->a1;
float ha2 = hp->a2;
int i;
for (i = 0; i < count; i++) {
float xL, yL, zL, xR, yR, zR;
xL = data0L[i];
xR = data0R[i];
yL = lb0*xL + lb1*lx1L + lb2*lx2L - la1*ly1L - la2*ly2L;
yR = lb0*xR + lb1*lx1R + lb2*lx2R - la1*ly1R - la2*ly2R;
zL = lb0*yL + lb1*ly1L + lb2*ly2L - la1*lz1L - la2*lz2L;
zR = lb0*yR + lb1*ly1R + lb2*ly2R - la1*lz1R - la2*lz2R;
lx2L = lx1L;
lx2R = lx1R;
lx1L = xL;
lx1R = xR;
ly2L = ly1L;
ly2R = ly1R;
ly1L = yL;
ly1R = yR;
lz2L = lz1L;
lz2R = lz1R;
lz1L = zL;
lz1R = zR;
data0L[i] = zL;
data0R[i] = zR;
yL = hb0*xL + hb1*hx1L + hb2*hx2L - ha1*hy1L - ha2*hy2L;
yR = hb0*xR + hb1*hx1R + hb2*hx2R - ha1*hy1R - ha2*hy2R;
zL = hb0*yL + hb1*hy1L + hb2*hy2L - ha1*hz1L - ha2*hz2L;
zR = hb0*yR + hb1*hy1R + hb2*hy2R - ha1*hz1R - ha2*hz2R;
hx2L = hx1L;
hx2R = hx1R;
hx1L = xL;
hx1R = xR;
hy2L = hy1L;
hy2R = hy1R;
hy1L = yL;
hy1R = yR;
hz2L = hz1L;
hz2R = hz1R;
hz1L = zL;
hz1R = zR;
data1L[i] = zL;
data1R[i] = zR;
}
lp->x1L = lx1L; lp->x1R = lx1R;
lp->x2L = lx2L; lp->x2R = lx2R;
lp->y1L = ly1L; lp->y1R = ly1R;
lp->y2L = ly2L; lp->y2R = ly2R;
lp->z1L = lz1L; lp->z1R = lz1R;
lp->z2L = lz2L; lp->z2R = lz2R;
hp->x1L = hx1L; hp->x1R = hx1R;
hp->x2L = hx2L; hp->x2R = hx2R;
hp->y1L = hy1L; hp->y1R = hy1R;
hp->y2L = hy2L; hp->y2R = hy2R;
hp->z1L = hz1L; hp->z1R = hz1R;
hp->z2L = hz2L; hp->z2R = hz2R;
}
#endif
/* Split input data using two LR4 filters and sum them back to the original
* data array.
*
* data --+-- lp --+--> data
* | |
* \-- hp --/
*/
#if defined(__ARM_NEON__)
#include <arm_neon.h>
static void lr42_merge(struct lr42 *lp, struct lr42 *hp, int count,
float *dataL, float *dataR)
{
float32x4_t x1 = {lp->x1L, hp->x1L, lp->x1R, hp->x1R};
float32x4_t x2 = {lp->x2L, hp->x2L, lp->x2R, hp->x2R};
float32x4_t y1 = {lp->y1L, hp->y1L, lp->y1R, hp->y1R};
float32x4_t y2 = {lp->y2L, hp->y2L, lp->y2R, hp->y2R};
float32x4_t z1 = {lp->z1L, hp->z1L, lp->z1R, hp->z1R};
float32x4_t z2 = {lp->z2L, hp->z2L, lp->z2R, hp->z2R};
float32x4_t b0 = {lp->b0, hp->b0, lp->b0, hp->b0};
float32x4_t b1 = {lp->b1, hp->b1, lp->b1, hp->b1};
float32x4_t b2 = {lp->b2, hp->b2, lp->b2, hp->b2};
float32x4_t a1 = {lp->a1, hp->a1, lp->a1, hp->a1};
float32x4_t a2 = {lp->a2, hp->a2, lp->a2, hp->a2};
__asm__ __volatile__(
/* q0 = x, q1 = y, q2 = z */
"1: \n"
"vmul.f32 q1, %q[b1], %q[x1] \n"
"vld1.32 d0[], [%[dataL]] \n"
"vld1.32 d1[], [%[dataR]] \n"
"subs %[count], #1 \n"
"vmul.f32 q2, %q[b1], %q[y1] \n"
"vmla.f32 q1, %q[b0], q0 \n"
"vmla.f32 q1, %q[b2], %q[x2] \n"
"vmov.f32 %q[x2], %q[x1] \n"
"vmov.f32 %q[x1], q0 \n"
"vmls.f32 q1, %q[a1], %q[y1] \n"
"vmls.f32 q1, %q[a2], %q[y2] \n"
"vmla.f32 q2, %q[b0], q1 \n"
"vmla.f32 q2, %q[b2], %q[y2] \n"
"vmov.f32 %q[y2], %q[y1] \n"
"vmov.f32 %q[y1], q1 \n"
"vmls.f32 q2, %q[a1], %q[z1] \n"
"vmls.f32 q2, %q[a2], %q[z2] \n"
"vmov.f32 %q[z2], %q[z1] \n"
"vmov.f32 %q[z1], q2 \n"
"vpadd.f32 d4, d4, d5 \n"
"vst1.f32 d4[0], [%[dataL]]! \n"
"vst1.f32 d4[1], [%[dataR]]! \n"
"bne 1b \n"
: /* output */
"=r"(dataL),
"=r"(dataR),
"=r"(count),
[x1]"+w"(x1),
[x2]"+w"(x2),
[y1]"+w"(y1),
[y2]"+w"(y2),
[z1]"+w"(z1),
[z2]"+w"(z2)
: /* input */
[dataL]"0"(dataL),
[dataR]"1"(dataR),
[count]"2"(count),
[b0]"w"(b0),
[b1]"w"(b1),
[b2]"w"(b2),
[a1]"w"(a1),
[a2]"w"(a2)
: /* clobber */
"q0", "q1", "q2", "memory", "cc"
);
lp->x1L = x1[0]; lp->x1R = x1[2];
lp->x2L = x2[0]; lp->x2R = x2[2];
lp->y1L = y1[0]; lp->y1R = y1[2];
lp->y2L = y2[0]; lp->y2R = y2[2];
lp->z1L = z1[0]; lp->z1R = z1[2];
lp->z2L = z2[0]; lp->z2R = z2[2];
hp->x1L = x1[1]; hp->x1R = x1[3];
hp->x2L = x2[1]; hp->x2R = x2[3];
hp->y1L = y1[1]; hp->y1R = y1[3];
hp->y2L = y2[1]; hp->y2R = y2[3];
hp->z1L = z1[1]; hp->z1R = z1[3];
hp->z2L = z2[1]; hp->z2R = z2[3];
}
#elif defined(__SSE3__) && defined(__x86_64__)
#include <emmintrin.h>
static void lr42_merge(struct lr42 *lp, struct lr42 *hp, int count,
float *dataL, float *dataR)
{
__m128 x1 = {lp->x1L, hp->x1L, lp->x1R, hp->x1R};
__m128 x2 = {lp->x2L, hp->x2L, lp->x2R, hp->x2R};
__m128 y1 = {lp->y1L, hp->y1L, lp->y1R, hp->y1R};
__m128 y2 = {lp->y2L, hp->y2L, lp->y2R, hp->y2R};
__m128 z1 = {lp->z1L, hp->z1L, lp->z1R, hp->z1R};
__m128 z2 = {lp->z2L, hp->z2L, lp->z2R, hp->z2R};
__m128 b0 = {lp->b0, hp->b0, lp->b0, hp->b0};
__m128 b1 = {lp->b1, hp->b1, lp->b1, hp->b1};
__m128 b2 = {lp->b2, hp->b2, lp->b2, hp->b2};
__m128 a1 = {lp->a1, hp->a1, lp->a1, hp->a1};
__m128 a2 = {lp->a2, hp->a2, lp->a2, hp->a2};
__asm__ __volatile__(
"1: \n"
"movss (%[dataL]), %%xmm2 \n"
"movss (%[dataR]), %%xmm1 \n"
"shufps $0, %%xmm1, %%xmm2 \n"
"mulps %[b2],%[x2] \n"
"movaps %[b0], %%xmm0 \n"
"mulps %[a2],%[z2] \n"
"movaps %[b1], %%xmm1 \n"
"mulps %%xmm2,%%xmm0 \n"
"mulps %[x1],%%xmm1 \n"
"addps %%xmm1,%%xmm0 \n"
"movaps %[a1],%%xmm1 \n"
"mulps %[y1],%%xmm1 \n"
"addps %[x2],%%xmm0 \n"
"movaps %[b1],%[x2] \n"
"mulps %[y1],%[x2] \n"
"subps %%xmm1,%%xmm0 \n"
"movaps %[a2],%%xmm1 \n"
"mulps %[y2],%%xmm1 \n"
"mulps %[b2],%[y2] \n"
"subps %%xmm1,%%xmm0 \n"
"movaps %[b0],%%xmm1 \n"
"mulps %%xmm0,%%xmm1 \n"
"addps %[x2],%%xmm1 \n"
"movaps %[x1],%[x2] \n"
"movaps %%xmm2,%[x1] \n"
"addps %[y2],%%xmm1 \n"
"movaps %[a1],%[y2] \n"
"mulps %[z1],%[y2] \n"
"subps %[y2],%%xmm1 \n"
"movaps %[y1],%[y2] \n"
"movaps %%xmm0,%[y1] \n"
"subps %[z2],%%xmm1 \n"
"movaps %[z1],%[z2] \n"
"movaps %%xmm1,%[z1] \n"
"haddps %%xmm1, %%xmm1 \n"
"movss %%xmm1, (%[dataL]) \n"
"shufps $0x39, %%xmm1, %%xmm1 \n"
"movss %%xmm1, (%[dataR]) \n"
"add $4, %[dataL] \n"
"add $4, %[dataR] \n"
"sub $1, %[count] \n"
"jnz 1b \n"
: /* output */
[dataL]"+r"(dataL),
[dataR]"+r"(dataR),
[count]"+r"(count),
[x1]"+x"(x1),
[x2]"+x"(x2),
[y1]"+x"(y1),
[y2]"+x"(y2),
[z1]"+x"(z1),
[z2]"+x"(z2)
: /* input */
[b0]"x"(b0),
[b1]"x"(b1),
[b2]"x"(b2),
[a1]"x"(a1),
[a2]"x"(a2)
: /* clobber */
"xmm0", "xmm1", "xmm2", "memory", "cc"
);
lp->x1L = x1[0]; lp->x1R = x1[2];
lp->x2L = x2[0]; lp->x2R = x2[2];
lp->y1L = y1[0]; lp->y1R = y1[2];
lp->y2L = y2[0]; lp->y2R = y2[2];
lp->z1L = z1[0]; lp->z1R = z1[2];
lp->z2L = z2[0]; lp->z2R = z2[2];
hp->x1L = x1[1]; hp->x1R = x1[3];
hp->x2L = x2[1]; hp->x2R = x2[3];
hp->y1L = y1[1]; hp->y1R = y1[3];
hp->y2L = y2[1]; hp->y2R = y2[3];
hp->z1L = z1[1]; hp->z1R = z1[3];
hp->z2L = z2[1]; hp->z2R = z2[3];
}
#else
static void lr42_merge(struct lr42 *lp, struct lr42 *hp, int count,
float *dataL, float *dataR)
{
float lx1L = lp->x1L, lx1R = lp->x1R;
float lx2L = lp->x2L, lx2R = lp->x2R;
float ly1L = lp->y1L, ly1R = lp->y1R;
float ly2L = lp->y2L, ly2R = lp->y2R;
float lz1L = lp->z1L, lz1R = lp->z1R;
float lz2L = lp->z2L, lz2R = lp->z2R;
float lb0 = lp->b0;
float lb1 = lp->b1;
float lb2 = lp->b2;
float la1 = lp->a1;
float la2 = lp->a2;
float hx1L = hp->x1L, hx1R = hp->x1R;
float hx2L = hp->x2L, hx2R = hp->x2R;
float hy1L = hp->y1L, hy1R = hp->y1R;
float hy2L = hp->y2L, hy2R = hp->y2R;
float hz1L = hp->z1L, hz1R = hp->z1R;
float hz2L = hp->z2L, hz2R = hp->z2R;
float hb0 = hp->b0;
float hb1 = hp->b1;
float hb2 = hp->b2;
float ha1 = hp->a1;
float ha2 = hp->a2;
int i;
for (i = 0; i < count; i++) {
float xL, yL, zL, xR, yR, zR;
xL = dataL[i];
xR = dataR[i];
yL = lb0*xL + lb1*lx1L + lb2*lx2L - la1*ly1L - la2*ly2L;
yR = lb0*xR + lb1*lx1R + lb2*lx2R - la1*ly1R - la2*ly2R;
zL = lb0*yL + lb1*ly1L + lb2*ly2L - la1*lz1L - la2*lz2L;
zR = lb0*yR + lb1*ly1R + lb2*ly2R - la1*lz1R - la2*lz2R;
lx2L = lx1L;
lx2R = lx1R;
lx1L = xL;
lx1R = xR;
ly2L = ly1L;
ly2R = ly1R;
ly1L = yL;
ly1R = yR;
lz2L = lz1L;
lz2R = lz1R;
lz1L = zL;
lz1R = zR;
yL = hb0*xL + hb1*hx1L + hb2*hx2L - ha1*hy1L - ha2*hy2L;
yR = hb0*xR + hb1*hx1R + hb2*hx2R - ha1*hy1R - ha2*hy2R;
zL = hb0*yL + hb1*hy1L + hb2*hy2L - ha1*hz1L - ha2*hz2L;
zR = hb0*yR + hb1*hy1R + hb2*hy2R - ha1*hz1R - ha2*hz2R;
hx2L = hx1L;
hx2R = hx1R;
hx1L = xL;
hx1R = xR;
hy2L = hy1L;
hy2R = hy1R;
hy1L = yL;
hy1R = yR;
hz2L = hz1L;
hz2R = hz1R;
hz1L = zL;
hz1R = zR;
dataL[i] = zL + lz1L;
dataR[i] = zR + lz1R;
}
lp->x1L = lx1L; lp->x1R = lx1R;
lp->x2L = lx2L; lp->x2R = lx2R;
lp->y1L = ly1L; lp->y1R = ly1R;
lp->y2L = ly2L; lp->y2R = ly2R;
lp->z1L = lz1L; lp->z1R = lz1R;
lp->z2L = lz2L; lp->z2R = lz2R;
hp->x1L = hx1L; hp->x1R = hx1R;
hp->x2L = hx2L; hp->x2R = hx2R;
hp->y1L = hy1L; hp->y1R = hy1R;
hp->y2L = hy2L; hp->y2R = hy2R;
hp->z1L = hz1L; hp->z1R = hz1R;
hp->z2L = hz2L; hp->z2R = hz2R;
}
#endif
void crossover2_init(struct crossover2 *xo2, float freq1, float freq2)
{
int i;
for (i = 0; i < 3; i++) {
float f = (i == 0) ? freq1 : freq2;
lr42_set(&xo2->lp[i], BQ_LOWPASS, f);
lr42_set(&xo2->hp[i], BQ_HIGHPASS, f);
}
}
void crossover2_process(struct crossover2 *xo2, int count,
float *data0L, float *data0R,
float *data1L, float *data1R,
float *data2L, float *data2R)
{
if (!count)
return;
lr42_split(&xo2->lp[0], &xo2->hp[0], count, data0L, data0R,
data1L, data1R);
lr42_merge(&xo2->lp[1], &xo2->hp[1], count, data0L, data0R);
lr42_split(&xo2->lp[2], &xo2->hp[2], count, data1L, data1R,
data2L, data2R);
}