/* Copyright (c) 2013 The Chromium OS Authors. All rights reserved. * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include <string.h> #include "crossover2.h" #include "biquad.h" static void lr42_set(struct lr42 *lr42, enum biquad_type type, float freq) { struct biquad q; biquad_set(&q, type, freq, 0, 0); memset(lr42, 0, sizeof(*lr42)); lr42->b0 = q.b0; lr42->b1 = q.b1; lr42->b2 = q.b2; lr42->a1 = q.a1; lr42->a2 = q.a2; } /* Split input data using two LR4 filters, put the result into the input array * and another array. * * data0 --+-- lp --> data0 * | * \-- hp --> data1 */ #if defined(__ARM_NEON__) #include <arm_neon.h> static void lr42_split(struct lr42 *lp, struct lr42 *hp, int count, float *data0L, float *data0R, float *data1L, float *data1R) { float32x4_t x1 = {lp->x1L, hp->x1L, lp->x1R, hp->x1R}; float32x4_t x2 = {lp->x2L, hp->x2L, lp->x2R, hp->x2R}; float32x4_t y1 = {lp->y1L, hp->y1L, lp->y1R, hp->y1R}; float32x4_t y2 = {lp->y2L, hp->y2L, lp->y2R, hp->y2R}; float32x4_t z1 = {lp->z1L, hp->z1L, lp->z1R, hp->z1R}; float32x4_t z2 = {lp->z2L, hp->z2L, lp->z2R, hp->z2R}; float32x4_t b0 = {lp->b0, hp->b0, lp->b0, hp->b0}; float32x4_t b1 = {lp->b1, hp->b1, lp->b1, hp->b1}; float32x4_t b2 = {lp->b2, hp->b2, lp->b2, hp->b2}; float32x4_t a1 = {lp->a1, hp->a1, lp->a1, hp->a1}; float32x4_t a2 = {lp->a2, hp->a2, lp->a2, hp->a2}; __asm__ __volatile__( /* q0 = x, q1 = y, q2 = z */ "1: \n" "vmul.f32 q1, %q[b1], %q[x1] \n" "vld1.32 d0[], [%[data0L]] \n" "vld1.32 d1[], [%[data0R]] \n" "subs %[count], #1 \n" "vmul.f32 q2, %q[b1], %q[y1] \n" "vmla.f32 q1, %q[b0], q0 \n" "vmla.f32 q1, %q[b2], %q[x2] \n" "vmov.f32 %q[x2], %q[x1] \n" "vmov.f32 %q[x1], q0 \n" "vmls.f32 q1, %q[a1], %q[y1] \n" "vmls.f32 q1, %q[a2], %q[y2] \n" "vmla.f32 q2, %q[b0], q1 \n" "vmla.f32 q2, %q[b2], %q[y2] \n" "vmov.f32 %q[y2], %q[y1] \n" "vmov.f32 %q[y1], q1 \n" "vmls.f32 q2, %q[a1], %q[z1] \n" "vmls.f32 q2, %q[a2], %q[z2] \n" "vmov.f32 %q[z2], %q[z1] \n" "vmov.f32 %q[z1], q2 \n" "vst1.f32 d4[0], [%[data0L]]! \n" "vst1.f32 d4[1], [%[data1L]]! \n" "vst1.f32 d5[0], [%[data0R]]! \n" "vst1.f32 d5[1], [%[data1R]]! \n" "bne 1b \n" : /* output */ "=r"(data0L), "=r"(data0R), "=r"(data1L), "=r"(data1R), "=r"(count), [x1]"+w"(x1), [x2]"+w"(x2), [y1]"+w"(y1), [y2]"+w"(y2), [z1]"+w"(z1), [z2]"+w"(z2) : /* input */ [data0L]"0"(data0L), [data0R]"1"(data0R), [data1L]"2"(data1L), [data1R]"3"(data1R), [count]"4"(count), [b0]"w"(b0), [b1]"w"(b1), [b2]"w"(b2), [a1]"w"(a1), [a2]"w"(a2) : /* clobber */ "q0", "q1", "q2", "memory", "cc" ); lp->x1L = x1[0]; lp->x1R = x1[2]; lp->x2L = x2[0]; lp->x2R = x2[2]; lp->y1L = y1[0]; lp->y1R = y1[2]; lp->y2L = y2[0]; lp->y2R = y2[2]; lp->z1L = z1[0]; lp->z1R = z1[2]; lp->z2L = z2[0]; lp->z2R = z2[2]; hp->x1L = x1[1]; hp->x1R = x1[3]; hp->x2L = x2[1]; hp->x2R = x2[3]; hp->y1L = y1[1]; hp->y1R = y1[3]; hp->y2L = y2[1]; hp->y2R = y2[3]; hp->z1L = z1[1]; hp->z1R = z1[3]; hp->z2L = z2[1]; hp->z2R = z2[3]; } #elif defined(__SSE3__) && defined(__x86_64__) #include <emmintrin.h> static void lr42_split(struct lr42 *lp, struct lr42 *hp, int count, float *data0L, float *data0R, float *data1L, float *data1R) { __m128 x1 = {lp->x1L, hp->x1L, lp->x1R, hp->x1R}; __m128 x2 = {lp->x2L, hp->x2L, lp->x2R, hp->x2R}; __m128 y1 = {lp->y1L, hp->y1L, lp->y1R, hp->y1R}; __m128 y2 = {lp->y2L, hp->y2L, lp->y2R, hp->y2R}; __m128 z1 = {lp->z1L, hp->z1L, lp->z1R, hp->z1R}; __m128 z2 = {lp->z2L, hp->z2L, lp->z2R, hp->z2R}; __m128 b0 = {lp->b0, hp->b0, lp->b0, hp->b0}; __m128 b1 = {lp->b1, hp->b1, lp->b1, hp->b1}; __m128 b2 = {lp->b2, hp->b2, lp->b2, hp->b2}; __m128 a1 = {lp->a1, hp->a1, lp->a1, hp->a1}; __m128 a2 = {lp->a2, hp->a2, lp->a2, hp->a2}; __asm__ __volatile__( "1: \n" "movss (%[data0L]), %%xmm2 \n" "movss (%[data0R]), %%xmm1 \n" "shufps $0, %%xmm1, %%xmm2 \n" "mulps %[b2],%[x2] \n" "movaps %[b0], %%xmm0 \n" "mulps %[a2],%[z2] \n" "movaps %[b1], %%xmm1 \n" "mulps %%xmm2,%%xmm0 \n" "mulps %[x1],%%xmm1 \n" "addps %%xmm1,%%xmm0 \n" "movaps %[a1],%%xmm1 \n" "mulps %[y1],%%xmm1 \n" "addps %[x2],%%xmm0 \n" "movaps %[b1],%[x2] \n" "mulps %[y1],%[x2] \n" "subps %%xmm1,%%xmm0 \n" "movaps %[a2],%%xmm1 \n" "mulps %[y2],%%xmm1 \n" "mulps %[b2],%[y2] \n" "subps %%xmm1,%%xmm0 \n" "movaps %[b0],%%xmm1 \n" "mulps %%xmm0,%%xmm1 \n" "addps %[x2],%%xmm1 \n" "movaps %[x1],%[x2] \n" "movaps %%xmm2,%[x1] \n" "addps %[y2],%%xmm1 \n" "movaps %[a1],%[y2] \n" "mulps %[z1],%[y2] \n" "subps %[y2],%%xmm1 \n" "movaps %[y1],%[y2] \n" "movaps %%xmm0,%[y1] \n" "subps %[z2],%%xmm1 \n" "movaps %[z1],%[z2] \n" "movaps %%xmm1,%[z1] \n" "movss %%xmm1, (%[data0L]) \n" "shufps $0x39, %%xmm1, %%xmm1 \n" "movss %%xmm1, (%[data1L]) \n" "shufps $0x39, %%xmm1, %%xmm1 \n" "movss %%xmm1, (%[data0R]) \n" "shufps $0x39, %%xmm1, %%xmm1 \n" "movss %%xmm1, (%[data1R]) \n" "add $4, %[data0L] \n" "add $4, %[data1L] \n" "add $4, %[data0R] \n" "add $4, %[data1R] \n" "sub $1, %[count] \n" "jnz 1b \n" : /* output */ [data0L]"+r"(data0L), [data0R]"+r"(data0R), [data1L]"+r"(data1L), [data1R]"+r"(data1R), [count]"+r"(count), [x1]"+x"(x1), [x2]"+x"(x2), [y1]"+x"(y1), [y2]"+x"(y2), [z1]"+x"(z1), [z2]"+x"(z2) : /* input */ [b0]"x"(b0), [b1]"x"(b1), [b2]"x"(b2), [a1]"x"(a1), [a2]"x"(a2) : /* clobber */ "xmm0", "xmm1", "xmm2", "memory", "cc" ); lp->x1L = x1[0]; lp->x1R = x1[2]; lp->x2L = x2[0]; lp->x2R = x2[2]; lp->y1L = y1[0]; lp->y1R = y1[2]; lp->y2L = y2[0]; lp->y2R = y2[2]; lp->z1L = z1[0]; lp->z1R = z1[2]; lp->z2L = z2[0]; lp->z2R = z2[2]; hp->x1L = x1[1]; hp->x1R = x1[3]; hp->x2L = x2[1]; hp->x2R = x2[3]; hp->y1L = y1[1]; hp->y1R = y1[3]; hp->y2L = y2[1]; hp->y2R = y2[3]; hp->z1L = z1[1]; hp->z1R = z1[3]; hp->z2L = z2[1]; hp->z2R = z2[3]; } #else static void lr42_split(struct lr42 *lp, struct lr42 *hp, int count, float *data0L, float *data0R, float *data1L, float *data1R) { float lx1L = lp->x1L, lx1R = lp->x1R; float lx2L = lp->x2L, lx2R = lp->x2R; float ly1L = lp->y1L, ly1R = lp->y1R; float ly2L = lp->y2L, ly2R = lp->y2R; float lz1L = lp->z1L, lz1R = lp->z1R; float lz2L = lp->z2L, lz2R = lp->z2R; float lb0 = lp->b0; float lb1 = lp->b1; float lb2 = lp->b2; float la1 = lp->a1; float la2 = lp->a2; float hx1L = hp->x1L, hx1R = hp->x1R; float hx2L = hp->x2L, hx2R = hp->x2R; float hy1L = hp->y1L, hy1R = hp->y1R; float hy2L = hp->y2L, hy2R = hp->y2R; float hz1L = hp->z1L, hz1R = hp->z1R; float hz2L = hp->z2L, hz2R = hp->z2R; float hb0 = hp->b0; float hb1 = hp->b1; float hb2 = hp->b2; float ha1 = hp->a1; float ha2 = hp->a2; int i; for (i = 0; i < count; i++) { float xL, yL, zL, xR, yR, zR; xL = data0L[i]; xR = data0R[i]; yL = lb0*xL + lb1*lx1L + lb2*lx2L - la1*ly1L - la2*ly2L; yR = lb0*xR + lb1*lx1R + lb2*lx2R - la1*ly1R - la2*ly2R; zL = lb0*yL + lb1*ly1L + lb2*ly2L - la1*lz1L - la2*lz2L; zR = lb0*yR + lb1*ly1R + lb2*ly2R - la1*lz1R - la2*lz2R; lx2L = lx1L; lx2R = lx1R; lx1L = xL; lx1R = xR; ly2L = ly1L; ly2R = ly1R; ly1L = yL; ly1R = yR; lz2L = lz1L; lz2R = lz1R; lz1L = zL; lz1R = zR; data0L[i] = zL; data0R[i] = zR; yL = hb0*xL + hb1*hx1L + hb2*hx2L - ha1*hy1L - ha2*hy2L; yR = hb0*xR + hb1*hx1R + hb2*hx2R - ha1*hy1R - ha2*hy2R; zL = hb0*yL + hb1*hy1L + hb2*hy2L - ha1*hz1L - ha2*hz2L; zR = hb0*yR + hb1*hy1R + hb2*hy2R - ha1*hz1R - ha2*hz2R; hx2L = hx1L; hx2R = hx1R; hx1L = xL; hx1R = xR; hy2L = hy1L; hy2R = hy1R; hy1L = yL; hy1R = yR; hz2L = hz1L; hz2R = hz1R; hz1L = zL; hz1R = zR; data1L[i] = zL; data1R[i] = zR; } lp->x1L = lx1L; lp->x1R = lx1R; lp->x2L = lx2L; lp->x2R = lx2R; lp->y1L = ly1L; lp->y1R = ly1R; lp->y2L = ly2L; lp->y2R = ly2R; lp->z1L = lz1L; lp->z1R = lz1R; lp->z2L = lz2L; lp->z2R = lz2R; hp->x1L = hx1L; hp->x1R = hx1R; hp->x2L = hx2L; hp->x2R = hx2R; hp->y1L = hy1L; hp->y1R = hy1R; hp->y2L = hy2L; hp->y2R = hy2R; hp->z1L = hz1L; hp->z1R = hz1R; hp->z2L = hz2L; hp->z2R = hz2R; } #endif /* Split input data using two LR4 filters and sum them back to the original * data array. * * data --+-- lp --+--> data * | | * \-- hp --/ */ #if defined(__ARM_NEON__) #include <arm_neon.h> static void lr42_merge(struct lr42 *lp, struct lr42 *hp, int count, float *dataL, float *dataR) { float32x4_t x1 = {lp->x1L, hp->x1L, lp->x1R, hp->x1R}; float32x4_t x2 = {lp->x2L, hp->x2L, lp->x2R, hp->x2R}; float32x4_t y1 = {lp->y1L, hp->y1L, lp->y1R, hp->y1R}; float32x4_t y2 = {lp->y2L, hp->y2L, lp->y2R, hp->y2R}; float32x4_t z1 = {lp->z1L, hp->z1L, lp->z1R, hp->z1R}; float32x4_t z2 = {lp->z2L, hp->z2L, lp->z2R, hp->z2R}; float32x4_t b0 = {lp->b0, hp->b0, lp->b0, hp->b0}; float32x4_t b1 = {lp->b1, hp->b1, lp->b1, hp->b1}; float32x4_t b2 = {lp->b2, hp->b2, lp->b2, hp->b2}; float32x4_t a1 = {lp->a1, hp->a1, lp->a1, hp->a1}; float32x4_t a2 = {lp->a2, hp->a2, lp->a2, hp->a2}; __asm__ __volatile__( /* q0 = x, q1 = y, q2 = z */ "1: \n" "vmul.f32 q1, %q[b1], %q[x1] \n" "vld1.32 d0[], [%[dataL]] \n" "vld1.32 d1[], [%[dataR]] \n" "subs %[count], #1 \n" "vmul.f32 q2, %q[b1], %q[y1] \n" "vmla.f32 q1, %q[b0], q0 \n" "vmla.f32 q1, %q[b2], %q[x2] \n" "vmov.f32 %q[x2], %q[x1] \n" "vmov.f32 %q[x1], q0 \n" "vmls.f32 q1, %q[a1], %q[y1] \n" "vmls.f32 q1, %q[a2], %q[y2] \n" "vmla.f32 q2, %q[b0], q1 \n" "vmla.f32 q2, %q[b2], %q[y2] \n" "vmov.f32 %q[y2], %q[y1] \n" "vmov.f32 %q[y1], q1 \n" "vmls.f32 q2, %q[a1], %q[z1] \n" "vmls.f32 q2, %q[a2], %q[z2] \n" "vmov.f32 %q[z2], %q[z1] \n" "vmov.f32 %q[z1], q2 \n" "vpadd.f32 d4, d4, d5 \n" "vst1.f32 d4[0], [%[dataL]]! \n" "vst1.f32 d4[1], [%[dataR]]! \n" "bne 1b \n" : /* output */ "=r"(dataL), "=r"(dataR), "=r"(count), [x1]"+w"(x1), [x2]"+w"(x2), [y1]"+w"(y1), [y2]"+w"(y2), [z1]"+w"(z1), [z2]"+w"(z2) : /* input */ [dataL]"0"(dataL), [dataR]"1"(dataR), [count]"2"(count), [b0]"w"(b0), [b1]"w"(b1), [b2]"w"(b2), [a1]"w"(a1), [a2]"w"(a2) : /* clobber */ "q0", "q1", "q2", "memory", "cc" ); lp->x1L = x1[0]; lp->x1R = x1[2]; lp->x2L = x2[0]; lp->x2R = x2[2]; lp->y1L = y1[0]; lp->y1R = y1[2]; lp->y2L = y2[0]; lp->y2R = y2[2]; lp->z1L = z1[0]; lp->z1R = z1[2]; lp->z2L = z2[0]; lp->z2R = z2[2]; hp->x1L = x1[1]; hp->x1R = x1[3]; hp->x2L = x2[1]; hp->x2R = x2[3]; hp->y1L = y1[1]; hp->y1R = y1[3]; hp->y2L = y2[1]; hp->y2R = y2[3]; hp->z1L = z1[1]; hp->z1R = z1[3]; hp->z2L = z2[1]; hp->z2R = z2[3]; } #elif defined(__SSE3__) && defined(__x86_64__) #include <emmintrin.h> static void lr42_merge(struct lr42 *lp, struct lr42 *hp, int count, float *dataL, float *dataR) { __m128 x1 = {lp->x1L, hp->x1L, lp->x1R, hp->x1R}; __m128 x2 = {lp->x2L, hp->x2L, lp->x2R, hp->x2R}; __m128 y1 = {lp->y1L, hp->y1L, lp->y1R, hp->y1R}; __m128 y2 = {lp->y2L, hp->y2L, lp->y2R, hp->y2R}; __m128 z1 = {lp->z1L, hp->z1L, lp->z1R, hp->z1R}; __m128 z2 = {lp->z2L, hp->z2L, lp->z2R, hp->z2R}; __m128 b0 = {lp->b0, hp->b0, lp->b0, hp->b0}; __m128 b1 = {lp->b1, hp->b1, lp->b1, hp->b1}; __m128 b2 = {lp->b2, hp->b2, lp->b2, hp->b2}; __m128 a1 = {lp->a1, hp->a1, lp->a1, hp->a1}; __m128 a2 = {lp->a2, hp->a2, lp->a2, hp->a2}; __asm__ __volatile__( "1: \n" "movss (%[dataL]), %%xmm2 \n" "movss (%[dataR]), %%xmm1 \n" "shufps $0, %%xmm1, %%xmm2 \n" "mulps %[b2],%[x2] \n" "movaps %[b0], %%xmm0 \n" "mulps %[a2],%[z2] \n" "movaps %[b1], %%xmm1 \n" "mulps %%xmm2,%%xmm0 \n" "mulps %[x1],%%xmm1 \n" "addps %%xmm1,%%xmm0 \n" "movaps %[a1],%%xmm1 \n" "mulps %[y1],%%xmm1 \n" "addps %[x2],%%xmm0 \n" "movaps %[b1],%[x2] \n" "mulps %[y1],%[x2] \n" "subps %%xmm1,%%xmm0 \n" "movaps %[a2],%%xmm1 \n" "mulps %[y2],%%xmm1 \n" "mulps %[b2],%[y2] \n" "subps %%xmm1,%%xmm0 \n" "movaps %[b0],%%xmm1 \n" "mulps %%xmm0,%%xmm1 \n" "addps %[x2],%%xmm1 \n" "movaps %[x1],%[x2] \n" "movaps %%xmm2,%[x1] \n" "addps %[y2],%%xmm1 \n" "movaps %[a1],%[y2] \n" "mulps %[z1],%[y2] \n" "subps %[y2],%%xmm1 \n" "movaps %[y1],%[y2] \n" "movaps %%xmm0,%[y1] \n" "subps %[z2],%%xmm1 \n" "movaps %[z1],%[z2] \n" "movaps %%xmm1,%[z1] \n" "haddps %%xmm1, %%xmm1 \n" "movss %%xmm1, (%[dataL]) \n" "shufps $0x39, %%xmm1, %%xmm1 \n" "movss %%xmm1, (%[dataR]) \n" "add $4, %[dataL] \n" "add $4, %[dataR] \n" "sub $1, %[count] \n" "jnz 1b \n" : /* output */ [dataL]"+r"(dataL), [dataR]"+r"(dataR), [count]"+r"(count), [x1]"+x"(x1), [x2]"+x"(x2), [y1]"+x"(y1), [y2]"+x"(y2), [z1]"+x"(z1), [z2]"+x"(z2) : /* input */ [b0]"x"(b0), [b1]"x"(b1), [b2]"x"(b2), [a1]"x"(a1), [a2]"x"(a2) : /* clobber */ "xmm0", "xmm1", "xmm2", "memory", "cc" ); lp->x1L = x1[0]; lp->x1R = x1[2]; lp->x2L = x2[0]; lp->x2R = x2[2]; lp->y1L = y1[0]; lp->y1R = y1[2]; lp->y2L = y2[0]; lp->y2R = y2[2]; lp->z1L = z1[0]; lp->z1R = z1[2]; lp->z2L = z2[0]; lp->z2R = z2[2]; hp->x1L = x1[1]; hp->x1R = x1[3]; hp->x2L = x2[1]; hp->x2R = x2[3]; hp->y1L = y1[1]; hp->y1R = y1[3]; hp->y2L = y2[1]; hp->y2R = y2[3]; hp->z1L = z1[1]; hp->z1R = z1[3]; hp->z2L = z2[1]; hp->z2R = z2[3]; } #else static void lr42_merge(struct lr42 *lp, struct lr42 *hp, int count, float *dataL, float *dataR) { float lx1L = lp->x1L, lx1R = lp->x1R; float lx2L = lp->x2L, lx2R = lp->x2R; float ly1L = lp->y1L, ly1R = lp->y1R; float ly2L = lp->y2L, ly2R = lp->y2R; float lz1L = lp->z1L, lz1R = lp->z1R; float lz2L = lp->z2L, lz2R = lp->z2R; float lb0 = lp->b0; float lb1 = lp->b1; float lb2 = lp->b2; float la1 = lp->a1; float la2 = lp->a2; float hx1L = hp->x1L, hx1R = hp->x1R; float hx2L = hp->x2L, hx2R = hp->x2R; float hy1L = hp->y1L, hy1R = hp->y1R; float hy2L = hp->y2L, hy2R = hp->y2R; float hz1L = hp->z1L, hz1R = hp->z1R; float hz2L = hp->z2L, hz2R = hp->z2R; float hb0 = hp->b0; float hb1 = hp->b1; float hb2 = hp->b2; float ha1 = hp->a1; float ha2 = hp->a2; int i; for (i = 0; i < count; i++) { float xL, yL, zL, xR, yR, zR; xL = dataL[i]; xR = dataR[i]; yL = lb0*xL + lb1*lx1L + lb2*lx2L - la1*ly1L - la2*ly2L; yR = lb0*xR + lb1*lx1R + lb2*lx2R - la1*ly1R - la2*ly2R; zL = lb0*yL + lb1*ly1L + lb2*ly2L - la1*lz1L - la2*lz2L; zR = lb0*yR + lb1*ly1R + lb2*ly2R - la1*lz1R - la2*lz2R; lx2L = lx1L; lx2R = lx1R; lx1L = xL; lx1R = xR; ly2L = ly1L; ly2R = ly1R; ly1L = yL; ly1R = yR; lz2L = lz1L; lz2R = lz1R; lz1L = zL; lz1R = zR; yL = hb0*xL + hb1*hx1L + hb2*hx2L - ha1*hy1L - ha2*hy2L; yR = hb0*xR + hb1*hx1R + hb2*hx2R - ha1*hy1R - ha2*hy2R; zL = hb0*yL + hb1*hy1L + hb2*hy2L - ha1*hz1L - ha2*hz2L; zR = hb0*yR + hb1*hy1R + hb2*hy2R - ha1*hz1R - ha2*hz2R; hx2L = hx1L; hx2R = hx1R; hx1L = xL; hx1R = xR; hy2L = hy1L; hy2R = hy1R; hy1L = yL; hy1R = yR; hz2L = hz1L; hz2R = hz1R; hz1L = zL; hz1R = zR; dataL[i] = zL + lz1L; dataR[i] = zR + lz1R; } lp->x1L = lx1L; lp->x1R = lx1R; lp->x2L = lx2L; lp->x2R = lx2R; lp->y1L = ly1L; lp->y1R = ly1R; lp->y2L = ly2L; lp->y2R = ly2R; lp->z1L = lz1L; lp->z1R = lz1R; lp->z2L = lz2L; lp->z2R = lz2R; hp->x1L = hx1L; hp->x1R = hx1R; hp->x2L = hx2L; hp->x2R = hx2R; hp->y1L = hy1L; hp->y1R = hy1R; hp->y2L = hy2L; hp->y2R = hy2R; hp->z1L = hz1L; hp->z1R = hz1R; hp->z2L = hz2L; hp->z2R = hz2R; } #endif void crossover2_init(struct crossover2 *xo2, float freq1, float freq2) { int i; for (i = 0; i < 3; i++) { float f = (i == 0) ? freq1 : freq2; lr42_set(&xo2->lp[i], BQ_LOWPASS, f); lr42_set(&xo2->hp[i], BQ_HIGHPASS, f); } } void crossover2_process(struct crossover2 *xo2, int count, float *data0L, float *data0R, float *data1L, float *data1R, float *data2L, float *data2R) { if (!count) return; lr42_split(&xo2->lp[0], &xo2->hp[0], count, data0L, data0R, data1L, data1R); lr42_merge(&xo2->lp[1], &xo2->hp[1], count, data0L, data0R); lr42_split(&xo2->lp[2], &xo2->hp[2], count, data1L, data1R, data2L, data2R); }