/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef __COMMON_HOST_CONNECTION_H
#define __COMMON_HOST_CONNECTION_H
#include "IOStream.h"
#include "renderControl_enc.h"
#include "ChecksumCalculator.h"
#include "goldfish_dma.h"
#include <string>
class GLEncoder;
struct gl_client_context_t;
class GL2Encoder;
struct gl2_client_context_t;
// SyncImpl determines the presence of host/guest OpenGL fence sync
// capabilities. It corresponds exactly to EGL_ANDROID_native_fence_sync
// capability, but for the emulator, we need to make sure that
// OpenGL pipe protocols match, so we use a special extension name
// here.
// SYNC_IMPL_NONE means that the native fence sync capability is
// not present, and we will end up using the equivalent of glFinish
// in order to preserve buffer swapping order.
// SYNC_IMPL_NATIVE_SYNC means that we do have native fence sync
// capability, and we will use a fence fd to synchronize buffer swaps.
enum SyncImpl {
SYNC_IMPL_NONE = 0,
SYNC_IMPL_NATIVE_SYNC = 1
};
// Interface:
// If this GL extension string shows up, we use
// SYNC_IMPL_NATIVE_SYNC, otherwise we use SYNC_IMPL_NONE.
// This string is always updated to require the _latest_
// version of Android emulator native sync in this system image;
// otherwise, we do not use the feature.
static const char kRCNativeSync[] = "ANDROID_EMU_native_sync_v2";
// DMA for OpenGL
enum DmaImpl {
DMA_IMPL_NONE = 0,
DMA_IMPL_v1 = 1,
};
static const char kDmaExtStr_v1[] = "ANDROID_EMU_dma_v1";
// OpenGL ES max supported version
enum GLESMaxVersion {
GLES_MAX_VERSION_2 = 0,
GLES_MAX_VERSION_3_0 = 1,
GLES_MAX_VERSION_3_1 = 2,
GLES_MAX_VERSION_3_2 = 3,
};
static const char kGLESMaxVersion_2[] = "ANDROID_EMU_gles_max_version_2";
static const char kGLESMaxVersion_3_0[] = "ANDROID_EMU_gles_max_version_3_0";
static const char kGLESMaxVersion_3_1[] = "ANDROID_EMU_gles_max_version_3_1";
static const char kGLESMaxVersion_3_2[] = "ANDROID_EMU_gles_max_version_3_2";
// ExtendedRCEncoderContext is an extended version of renderControl_encoder_context_t
// that will be used to track SyncImpl.
class ExtendedRCEncoderContext : public renderControl_encoder_context_t {
public:
ExtendedRCEncoderContext(IOStream *stream, ChecksumCalculator *checksumCalculator)
: renderControl_encoder_context_t(stream, checksumCalculator) {
m_dmaCxt = NULL;
}
void setSyncImpl(SyncImpl syncImpl) { m_syncImpl = syncImpl; }
void setDmaImpl(DmaImpl dmaImpl) { m_dmaImpl = dmaImpl; }
bool hasNativeSync() const { return m_syncImpl == SYNC_IMPL_NATIVE_SYNC; }
DmaImpl getDmaVersion() const { return m_dmaImpl; }
void bindDmaContext(struct goldfish_dma_context* cxt) { m_dmaCxt = cxt; }
virtual uint64_t lockAndWriteDma(void* data, uint32_t size) {
ALOGV("%s: call", __FUNCTION__);
if (!m_dmaCxt) {
ALOGE("%s: ERROR: No DMA context bound!",
__FUNCTION__);
return 0;
}
goldfish_dma_lock(m_dmaCxt);
goldfish_dma_write(m_dmaCxt, data, size);
uint64_t paddr = goldfish_dma_guest_paddr(m_dmaCxt);
ALOGV("%s: paddr=0x%llx", __FUNCTION__, paddr);
return paddr;
}
void setGLESMaxVersion(GLESMaxVersion ver) { m_glesMaxVersion = ver; }
GLESMaxVersion getGLESMaxVersion() const { return m_glesMaxVersion; }
private:
SyncImpl m_syncImpl;
DmaImpl m_dmaImpl;
struct goldfish_dma_context* m_dmaCxt;
GLESMaxVersion m_glesMaxVersion;
};
struct EGLThreadInfo;
class HostConnection
{
public:
static HostConnection *get();
static HostConnection *getWithThreadInfo(EGLThreadInfo* tInfo);
static void exit();
~HostConnection();
GLEncoder *glEncoder();
GL2Encoder *gl2Encoder();
ExtendedRCEncoderContext *rcEncoder();
ChecksumCalculator *checksumHelper() { return &m_checksumHelper; }
void flush() {
if (m_stream) {
m_stream->flush();
}
}
void setGrallocOnly(bool gralloc_only) {
m_grallocOnly = gralloc_only;
}
bool isGrallocOnly() const { return m_grallocOnly; }
int getPipeFd() const { return m_pipeFd; }
private:
HostConnection();
static gl_client_context_t *s_getGLContext();
static gl2_client_context_t *s_getGL2Context();
const std::string& queryGLExtensions(ExtendedRCEncoderContext *rcEnc);
// setProtocol initilizes GL communication protocol for checksums
// should be called when m_rcEnc is created
void setChecksumHelper(ExtendedRCEncoderContext *rcEnc);
void queryAndSetSyncImpl(ExtendedRCEncoderContext *rcEnc);
void queryAndSetDmaImpl(ExtendedRCEncoderContext *rcEnc);
void queryAndSetGLESMaxVersion(ExtendedRCEncoderContext *rcEnc);
private:
IOStream *m_stream;
GLEncoder *m_glEnc;
GL2Encoder *m_gl2Enc;
ExtendedRCEncoderContext *m_rcEnc;
ChecksumCalculator m_checksumHelper;
std::string m_glExtensions;
bool m_grallocOnly;
int m_pipeFd;
};
#endif