/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef __COMMON_HOST_CONNECTION_H #define __COMMON_HOST_CONNECTION_H #include "IOStream.h" #include "renderControl_enc.h" #include "ChecksumCalculator.h" #include "goldfish_dma.h" #include <string> class GLEncoder; struct gl_client_context_t; class GL2Encoder; struct gl2_client_context_t; // SyncImpl determines the presence of host/guest OpenGL fence sync // capabilities. It corresponds exactly to EGL_ANDROID_native_fence_sync // capability, but for the emulator, we need to make sure that // OpenGL pipe protocols match, so we use a special extension name // here. // SYNC_IMPL_NONE means that the native fence sync capability is // not present, and we will end up using the equivalent of glFinish // in order to preserve buffer swapping order. // SYNC_IMPL_NATIVE_SYNC means that we do have native fence sync // capability, and we will use a fence fd to synchronize buffer swaps. enum SyncImpl { SYNC_IMPL_NONE = 0, SYNC_IMPL_NATIVE_SYNC = 1 }; // Interface: // If this GL extension string shows up, we use // SYNC_IMPL_NATIVE_SYNC, otherwise we use SYNC_IMPL_NONE. // This string is always updated to require the _latest_ // version of Android emulator native sync in this system image; // otherwise, we do not use the feature. static const char kRCNativeSync[] = "ANDROID_EMU_native_sync_v2"; // DMA for OpenGL enum DmaImpl { DMA_IMPL_NONE = 0, DMA_IMPL_v1 = 1, }; static const char kDmaExtStr_v1[] = "ANDROID_EMU_dma_v1"; // OpenGL ES max supported version enum GLESMaxVersion { GLES_MAX_VERSION_2 = 0, GLES_MAX_VERSION_3_0 = 1, GLES_MAX_VERSION_3_1 = 2, GLES_MAX_VERSION_3_2 = 3, }; static const char kGLESMaxVersion_2[] = "ANDROID_EMU_gles_max_version_2"; static const char kGLESMaxVersion_3_0[] = "ANDROID_EMU_gles_max_version_3_0"; static const char kGLESMaxVersion_3_1[] = "ANDROID_EMU_gles_max_version_3_1"; static const char kGLESMaxVersion_3_2[] = "ANDROID_EMU_gles_max_version_3_2"; // ExtendedRCEncoderContext is an extended version of renderControl_encoder_context_t // that will be used to track SyncImpl. class ExtendedRCEncoderContext : public renderControl_encoder_context_t { public: ExtendedRCEncoderContext(IOStream *stream, ChecksumCalculator *checksumCalculator) : renderControl_encoder_context_t(stream, checksumCalculator) { m_dmaCxt = NULL; } void setSyncImpl(SyncImpl syncImpl) { m_syncImpl = syncImpl; } void setDmaImpl(DmaImpl dmaImpl) { m_dmaImpl = dmaImpl; } bool hasNativeSync() const { return m_syncImpl == SYNC_IMPL_NATIVE_SYNC; } DmaImpl getDmaVersion() const { return m_dmaImpl; } void bindDmaContext(struct goldfish_dma_context* cxt) { m_dmaCxt = cxt; } virtual uint64_t lockAndWriteDma(void* data, uint32_t size) { ALOGV("%s: call", __FUNCTION__); if (!m_dmaCxt) { ALOGE("%s: ERROR: No DMA context bound!", __FUNCTION__); return 0; } goldfish_dma_lock(m_dmaCxt); goldfish_dma_write(m_dmaCxt, data, size); uint64_t paddr = goldfish_dma_guest_paddr(m_dmaCxt); ALOGV("%s: paddr=0x%llx", __FUNCTION__, paddr); return paddr; } void setGLESMaxVersion(GLESMaxVersion ver) { m_glesMaxVersion = ver; } GLESMaxVersion getGLESMaxVersion() const { return m_glesMaxVersion; } private: SyncImpl m_syncImpl; DmaImpl m_dmaImpl; struct goldfish_dma_context* m_dmaCxt; GLESMaxVersion m_glesMaxVersion; }; struct EGLThreadInfo; class HostConnection { public: static HostConnection *get(); static HostConnection *getWithThreadInfo(EGLThreadInfo* tInfo); static void exit(); ~HostConnection(); GLEncoder *glEncoder(); GL2Encoder *gl2Encoder(); ExtendedRCEncoderContext *rcEncoder(); ChecksumCalculator *checksumHelper() { return &m_checksumHelper; } void flush() { if (m_stream) { m_stream->flush(); } } void setGrallocOnly(bool gralloc_only) { m_grallocOnly = gralloc_only; } bool isGrallocOnly() const { return m_grallocOnly; } int getPipeFd() const { return m_pipeFd; } private: HostConnection(); static gl_client_context_t *s_getGLContext(); static gl2_client_context_t *s_getGL2Context(); const std::string& queryGLExtensions(ExtendedRCEncoderContext *rcEnc); // setProtocol initilizes GL communication protocol for checksums // should be called when m_rcEnc is created void setChecksumHelper(ExtendedRCEncoderContext *rcEnc); void queryAndSetSyncImpl(ExtendedRCEncoderContext *rcEnc); void queryAndSetDmaImpl(ExtendedRCEncoderContext *rcEnc); void queryAndSetGLESMaxVersion(ExtendedRCEncoderContext *rcEnc); private: IOStream *m_stream; GLEncoder *m_glEnc; GL2Encoder *m_gl2Enc; ExtendedRCEncoderContext *m_rcEnc; ChecksumCalculator m_checksumHelper; std::string m_glExtensions; bool m_grallocOnly; int m_pipeFd; }; #endif