// Copyright 2016 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_EH_FRAME_H_
#define V8_EH_FRAME_H_
#include <cstdint>
namespace v8 {
namespace internal {
class Code;
class EhFrameHdr final {
public:
static const int kRecordSize = 20;
static const int kCIESize;
explicit EhFrameHdr(Code* code);
int32_t offset_to_eh_frame() const { return offset_to_eh_frame_; }
uint32_t lut_entries_number() const { return lut_entries_number_; }
int32_t offset_to_procedure() const { return offset_to_procedure_; }
int32_t offset_to_fde() const { return offset_to_fde_; }
private:
uint8_t version_;
uint8_t eh_frame_ptr_encoding_;
uint8_t lut_size_encoding_;
uint8_t lut_entries_encoding_;
int32_t offset_to_eh_frame_;
uint32_t lut_entries_number_;
int32_t offset_to_procedure_;
int32_t offset_to_fde_;
};
} // namespace internal
} // namespace v8
#endif