// Copyright 2016 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_EH_FRAME_H_ #define V8_EH_FRAME_H_ #include <cstdint> namespace v8 { namespace internal { class Code; class EhFrameHdr final { public: static const int kRecordSize = 20; static const int kCIESize; explicit EhFrameHdr(Code* code); int32_t offset_to_eh_frame() const { return offset_to_eh_frame_; } uint32_t lut_entries_number() const { return lut_entries_number_; } int32_t offset_to_procedure() const { return offset_to_procedure_; } int32_t offset_to_fde() const { return offset_to_fde_; } private: uint8_t version_; uint8_t eh_frame_ptr_encoding_; uint8_t lut_size_encoding_; uint8_t lut_entries_encoding_; int32_t offset_to_eh_frame_; uint32_t lut_entries_number_; int32_t offset_to_procedure_; int32_t offset_to_fde_; }; } // namespace internal } // namespace v8 #endif