/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef USE_HWC2
#include "HWComposer_hwc1.h"
#else
#ifndef ANDROID_SF_HWCOMPOSER_H
#define ANDROID_SF_HWCOMPOSER_H
#include "HWC2.h"
#include <stdint.h>
#include <sys/types.h>
#include <ui/Fence.h>
#include <utils/BitSet.h>
#include <utils/Condition.h>
#include <utils/Mutex.h>
#include <utils/StrongPointer.h>
#include <utils/Thread.h>
#include <utils/Timers.h>
#include <utils/Vector.h>
#include <memory>
#include <set>
#include <vector>
extern "C" int clock_nanosleep(clockid_t clock_id, int flags,
const struct timespec *request,
struct timespec *remain);
struct framebuffer_device_t;
namespace HWC2 {
class Device;
class Display;
}
namespace android {
// ---------------------------------------------------------------------------
class DisplayDevice;
class Fence;
class FloatRect;
class GraphicBuffer;
class HWC2On1Adapter;
class NativeHandle;
class Region;
class String8;
class SurfaceFlinger;
class HWComposer
{
public:
class EventHandler {
friend class HWComposer;
virtual void onVSyncReceived(int32_t disp, nsecs_t timestamp) = 0;
virtual void onHotplugReceived(int32_t disp, bool connected) = 0;
protected:
virtual ~EventHandler() {}
};
HWComposer(const sp<SurfaceFlinger>& flinger);
~HWComposer();
void setEventHandler(EventHandler* handler);
// Attempts to allocate a virtual display. If the virtual display is created
// on the HWC device, outId will contain its HWC ID.
status_t allocateVirtualDisplay(uint32_t width, uint32_t height,
android_pixel_format_t* format, int32_t* outId);
// Attempts to create a new layer on this display
std::shared_ptr<HWC2::Layer> createLayer(int32_t displayId);
// Asks the HAL what it can do
status_t prepare(DisplayDevice& displayDevice);
status_t setClientTarget(int32_t displayId, const sp<Fence>& acquireFence,
const sp<GraphicBuffer>& target, android_dataspace_t dataspace);
// Finalize the layers and present them
status_t commit(int32_t displayId);
// set power mode
status_t setPowerMode(int32_t displayId, int mode);
// set active config
status_t setActiveConfig(int32_t displayId, size_t configId);
// reset state when an external, non-virtual display is disconnected
void disconnectDisplay(int32_t displayId);
// does this display have layers handled by HWC
bool hasDeviceComposition(int32_t displayId) const;
// does this display have layers handled by GLES
bool hasClientComposition(int32_t displayId) const;
// get the retire fence for the previous frame (i.e., corresponding to the
// last call to presentDisplay
sp<Fence> getRetireFence(int32_t displayId) const;
// Get last release fence for the given layer
sp<Fence> getLayerReleaseFence(int32_t displayId,
const std::shared_ptr<HWC2::Layer>& layer) const;
// Set the output buffer and acquire fence for a virtual display.
// Returns INVALID_OPERATION if displayId is not a virtual display.
status_t setOutputBuffer(int32_t displayId, const sp<Fence>& acquireFence,
const sp<GraphicBuffer>& buf);
// After SurfaceFlinger has retrieved the release fences for all the frames,
// it can call this to clear the shared pointers in the release fence map
void clearReleaseFences(int32_t displayId);
// Returns the HDR capabilities of the given display
std::unique_ptr<HdrCapabilities> getHdrCapabilities(int32_t displayId);
// Events handling ---------------------------------------------------------
void setVsyncEnabled(int32_t disp, HWC2::Vsync enabled);
struct DisplayConfig {
uint32_t width;
uint32_t height;
float xdpi;
float ydpi;
nsecs_t refresh;
int colorTransform;
};
// Query display parameters. Pass in a display index (e.g.
// HWC_DISPLAY_PRIMARY).
nsecs_t getRefreshTimestamp(int32_t disp) const;
bool isConnected(int32_t disp) const;
// Non-const because it can update configMap inside of mDisplayData
std::vector<std::shared_ptr<const HWC2::Display::Config>>
getConfigs(int32_t displayId) const;
std::shared_ptr<const HWC2::Display::Config>
getActiveConfig(int32_t displayId) const;
// for debugging ----------------------------------------------------------
void dump(String8& out) const;
private:
static const int32_t VIRTUAL_DISPLAY_ID_BASE = 2;
void loadHwcModule();
bool isValidDisplay(int32_t displayId) const;
static void validateChange(HWC2::Composition from, HWC2::Composition to);
struct cb_context;
void invalidate(const std::shared_ptr<HWC2::Display>& display);
void vsync(const std::shared_ptr<HWC2::Display>& display,
int64_t timestamp);
void hotplug(const std::shared_ptr<HWC2::Display>& display,
HWC2::Connection connected);
struct DisplayData {
DisplayData();
~DisplayData();
void reset();
bool hasClientComposition;
bool hasDeviceComposition;
std::shared_ptr<HWC2::Display> hwcDisplay;
HWC2::DisplayRequest displayRequests;
sp<Fence> lastRetireFence; // signals when the last set op retires
std::unordered_map<std::shared_ptr<HWC2::Layer>, sp<Fence>>
releaseFences;
buffer_handle_t outbufHandle;
sp<Fence> outbufAcquireFence;
mutable std::unordered_map<int32_t,
std::shared_ptr<const HWC2::Display::Config>> configMap;
// protected by mVsyncLock
HWC2::Vsync vsyncEnabled;
};
sp<SurfaceFlinger> mFlinger;
std::unique_ptr<HWC2On1Adapter> mAdapter;
std::unique_ptr<HWC2::Device> mHwcDevice;
std::vector<DisplayData> mDisplayData;
std::set<size_t> mFreeDisplaySlots;
std::unordered_map<hwc2_display_t, int32_t> mHwcDisplaySlots;
// protect mDisplayData from races between prepare and dump
mutable Mutex mDisplayLock;
cb_context* mCBContext;
EventHandler* mEventHandler;
size_t mVSyncCounts[HWC_NUM_PHYSICAL_DISPLAY_TYPES];
uint32_t mRemainingHwcVirtualDisplays;
// protected by mLock
mutable Mutex mLock;
mutable std::unordered_map<int32_t, nsecs_t> mLastHwVSync;
// thread-safe
mutable Mutex mVsyncLock;
};
// ---------------------------------------------------------------------------
}; // namespace android
#endif // ANDROID_SF_HWCOMPOSER_H
#endif // #ifdef USE_HWC2