#ifndef __NOUVEAU_SCREEN_H__
#define __NOUVEAU_SCREEN_H__
#include "pipe/p_screen.h"
#include "util/u_memory.h"
typedef uint32_t u32;
extern int nouveau_mesa_debug;
struct nouveau_bo;
struct nouveau_screen {
struct pipe_screen base;
struct nouveau_device *device;
struct nouveau_object *channel;
struct nouveau_client *client;
struct nouveau_pushbuf *pushbuf;
unsigned vidmem_bindings; /* PIPE_BIND_* where VRAM placement is desired */
unsigned sysmem_bindings; /* PIPE_BIND_* where GART placement is desired */
unsigned lowmem_bindings; /* PIPE_BIND_* that require an address < 4 GiB */
/*
* For bindings with (vidmem & sysmem) bits set set, PIPE_USAGE_* decides
* placement.
*/
uint16_t class_3d;
struct {
struct nouveau_fence *head;
struct nouveau_fence *tail;
struct nouveau_fence *current;
u32 sequence;
u32 sequence_ack;
void (*emit)(struct pipe_screen *, u32 *sequence);
u32 (*update)(struct pipe_screen *);
} fence;
struct nouveau_mman *mm_VRAM;
struct nouveau_mman *mm_GART;
int64_t cpu_gpu_time_delta;
};
static INLINE struct nouveau_screen *
nouveau_screen(struct pipe_screen *pscreen)
{
return (struct nouveau_screen *)pscreen;
}
boolean
nouveau_screen_bo_get_handle(struct pipe_screen *pscreen,
struct nouveau_bo *bo,
unsigned stride,
struct winsys_handle *whandle);
struct nouveau_bo *
nouveau_screen_bo_from_handle(struct pipe_screen *pscreen,
struct winsys_handle *whandle,
unsigned *out_stride);
int nouveau_screen_init(struct nouveau_screen *, struct nouveau_device *);
void nouveau_screen_fini(struct nouveau_screen *);
void nouveau_screen_init_vdec(struct nouveau_screen *);
#endif