#ifndef __NOUVEAU_SCREEN_H__ #define __NOUVEAU_SCREEN_H__ #include "pipe/p_screen.h" #include "util/u_memory.h" typedef uint32_t u32; extern int nouveau_mesa_debug; struct nouveau_bo; struct nouveau_screen { struct pipe_screen base; struct nouveau_device *device; struct nouveau_object *channel; struct nouveau_client *client; struct nouveau_pushbuf *pushbuf; unsigned vidmem_bindings; /* PIPE_BIND_* where VRAM placement is desired */ unsigned sysmem_bindings; /* PIPE_BIND_* where GART placement is desired */ unsigned lowmem_bindings; /* PIPE_BIND_* that require an address < 4 GiB */ /* * For bindings with (vidmem & sysmem) bits set set, PIPE_USAGE_* decides * placement. */ uint16_t class_3d; struct { struct nouveau_fence *head; struct nouveau_fence *tail; struct nouveau_fence *current; u32 sequence; u32 sequence_ack; void (*emit)(struct pipe_screen *, u32 *sequence); u32 (*update)(struct pipe_screen *); } fence; struct nouveau_mman *mm_VRAM; struct nouveau_mman *mm_GART; int64_t cpu_gpu_time_delta; }; static INLINE struct nouveau_screen * nouveau_screen(struct pipe_screen *pscreen) { return (struct nouveau_screen *)pscreen; } boolean nouveau_screen_bo_get_handle(struct pipe_screen *pscreen, struct nouveau_bo *bo, unsigned stride, struct winsys_handle *whandle); struct nouveau_bo * nouveau_screen_bo_from_handle(struct pipe_screen *pscreen, struct winsys_handle *whandle, unsigned *out_stride); int nouveau_screen_init(struct nouveau_screen *, struct nouveau_device *); void nouveau_screen_fini(struct nouveau_screen *); void nouveau_screen_init_vdec(struct nouveau_screen *); #endif