// Copyright 2013 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/extensions/free-buffer-extension.h"
#include "src/base/platform/platform.h"
#include "src/v8.h"
namespace v8 {
namespace internal {
v8::Handle<v8::FunctionTemplate> FreeBufferExtension::GetNativeFunctionTemplate(
v8::Isolate* isolate,
v8::Handle<v8::String> str) {
return v8::FunctionTemplate::New(isolate, FreeBufferExtension::FreeBuffer);
}
void FreeBufferExtension::FreeBuffer(
const v8::FunctionCallbackInfo<v8::Value>& args) {
v8::Handle<v8::ArrayBuffer> arrayBuffer = args[0].As<v8::ArrayBuffer>();
v8::ArrayBuffer::Contents contents = arrayBuffer->Externalize();
V8::ArrayBufferAllocator()->Free(contents.Data(), contents.ByteLength());
}
} } // namespace v8::internal