// Copyright 2013 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/extensions/free-buffer-extension.h" #include "src/base/platform/platform.h" #include "src/v8.h" namespace v8 { namespace internal { v8::Handle<v8::FunctionTemplate> FreeBufferExtension::GetNativeFunctionTemplate( v8::Isolate* isolate, v8::Handle<v8::String> str) { return v8::FunctionTemplate::New(isolate, FreeBufferExtension::FreeBuffer); } void FreeBufferExtension::FreeBuffer( const v8::FunctionCallbackInfo<v8::Value>& args) { v8::Handle<v8::ArrayBuffer> arrayBuffer = args[0].As<v8::ArrayBuffer>(); v8::ArrayBuffer::Contents contents = arrayBuffer->Externalize(); V8::ArrayBufferAllocator()->Free(contents.Data(), contents.ByteLength()); } } } // namespace v8::internal