/*-------------------------------------------------------------------------
* drawElements Quality Program OpenGL ES 2.0 Module
* -------------------------------------------------
*
* Copyright 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief Negative Buffer API tests.
*//*--------------------------------------------------------------------*/
#include "es2fNegativeBufferApiTests.hpp"
#include "es2fApiCase.hpp"
#include "gluContextInfo.hpp"
#include "glwEnums.hpp"
#include "glwDefs.hpp"
using namespace glw; // GL types
namespace deqp
{
namespace gles2
{
namespace Functional
{
using tcu::TestLog;
NegativeBufferApiTests::NegativeBufferApiTests (Context& context)
: TestCaseGroup(context, "buffer", "Negative Buffer API Cases")
{
}
NegativeBufferApiTests::~NegativeBufferApiTests (void)
{
}
void NegativeBufferApiTests::init (void)
{
ES2F_ADD_API_CASE(bind_buffer, "Invalid glBindBuffer() usage",
{
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not one of the allowable values.");
glBindBuffer(-1, 0);
expectError(GL_INVALID_ENUM);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(delete_buffers, "Invalid glDeleteBuffers() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if n is negative.");
glDeleteBuffers(-1, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(gen_buffers, "Invalid glGenBuffers() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if n is negative.");
glGenBuffers(-1, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(buffer_data, "Invalid glBufferData() usage",
{
GLuint buffer;
glGenBuffers(1, &buffer);
glBindBuffer(GL_ARRAY_BUFFER, buffer);
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_ARRAY_BUFFER or GL_ELEMENT_ARRAY_BUFFER.");
glBufferData(-1, 0, NULL, GL_STREAM_DRAW);
expectError(GL_INVALID_ENUM);
m_log << TestLog::EndSection;
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if usage is not GL_STREAM_DRAW, GL_STATIC_DRAW, or GL_DYNAMIC_DRAW.");
glBufferData(GL_ARRAY_BUFFER, 0, NULL, -1);
expectError(GL_INVALID_ENUM);
m_log << TestLog::EndSection;
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if size is negative.");
glBufferData(GL_ARRAY_BUFFER, -1, NULL, GL_STREAM_DRAW);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the reserved buffer object name 0 is bound to target.");
glBindBuffer(GL_ARRAY_BUFFER, 0);
glBufferData(GL_ARRAY_BUFFER, 0, NULL, GL_STREAM_DRAW);
expectError(GL_INVALID_OPERATION);
m_log << TestLog::EndSection;
glDeleteBuffers(1, &buffer);
});
ES2F_ADD_API_CASE(buffer_sub_data, "Invalid glBufferSubData() usage",
{
GLuint buffer;
glGenBuffers(1, &buffer);
glBindBuffer(GL_ARRAY_BUFFER, buffer);
glBufferData(GL_ARRAY_BUFFER, 10, 0, GL_STREAM_DRAW);
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_ARRAY_BUFFER or GL_ELEMENT_ARRAY_BUFFER.");
glBufferSubData(-1, 1, 1, 0);
expectError(GL_INVALID_ENUM);
m_log << TestLog::EndSection;
m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the reserved buffer object name 0 is bound to target.");
glBindBuffer(GL_ARRAY_BUFFER, 0);
glBufferSubData(GL_ARRAY_BUFFER, 1, 1, 0);
expectError(GL_INVALID_OPERATION);
m_log << TestLog::EndSection;
glDeleteBuffers(1, &buffer);
});
ES2F_ADD_API_CASE(buffer_sub_data_size_offset, "Invalid glBufferSubData() usage",
{
GLuint buffer;
glGenBuffers(1, &buffer);
glBindBuffer(GL_ARRAY_BUFFER, buffer);
glBufferData(GL_ARRAY_BUFFER, 10, 0, GL_STREAM_DRAW);
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if offset or size is negative, or if together they define a region of memory that extends beyond the buffer object's allocated data store.");
glBufferSubData(GL_ARRAY_BUFFER, -1, 1, 0);
expectError(GL_INVALID_VALUE);
glBufferSubData(GL_ARRAY_BUFFER, -1, -1, 0);
expectError(GL_INVALID_VALUE);
glBufferSubData(GL_ARRAY_BUFFER, 1, -1, 0);
expectError(GL_INVALID_VALUE);
glBufferSubData(GL_ARRAY_BUFFER, 15, 1, 0);
expectError(GL_INVALID_VALUE);
glBufferSubData(GL_ARRAY_BUFFER, 1, 15, 0);
expectError(GL_INVALID_VALUE);
glBufferSubData(GL_ARRAY_BUFFER, 8, 8, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
glDeleteBuffers(1, &buffer);
});
ES2F_ADD_API_CASE(clear, "Invalid glClear() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if any bit other than the three defined bits is set in mask.");
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
expectError(GL_NO_ERROR);
glClear(0x00000200);
expectError(GL_INVALID_VALUE);
glClear(0x00001000);
expectError(GL_INVALID_VALUE);
glClear(0x00000010);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(read_pixels, "Invalid glReadPixels() usage",
{
std::vector<GLubyte> ubyteData(4);
m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the combination of format and type is unsupported.");
glReadPixels(0, 0, 1, 1, GL_LUMINANCE_ALPHA, GL_UNSIGNED_SHORT_4_4_4_4, &ubyteData[0]);
expectError(GL_INVALID_OPERATION);
m_log << TestLog::EndSection;
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if either width or height is negative.");
glReadPixels(0, 0, -1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]);
expectError(GL_INVALID_VALUE);
glReadPixels(0, 0, 1, -1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]);
expectError(GL_INVALID_VALUE);
glReadPixels(0, 0, -1, -1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
m_log << TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete.");
GLuint fbo;
glGenFramebuffers(1, &fbo);
glBindFramebuffer(GL_FRAMEBUFFER, fbo);
glCheckFramebufferStatus(GL_FRAMEBUFFER);
glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]);
expectError(GL_INVALID_FRAMEBUFFER_OPERATION);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(read_pixels_format_mismatch, "Invalid glReadPixels() usage",
{
std::vector<GLubyte> ubyteData(4);
std::vector<GLushort> ushortData(4);
m_log << TestLog::Section("", "Unsupported combinations of format and type will generate an INVALID_OPERATION error.");
glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_SHORT_5_6_5, &ushortData[0]);
expectError(GL_INVALID_OPERATION);
glReadPixels(0, 0, 1, 1, GL_ALPHA, GL_UNSIGNED_SHORT_5_6_5, &ushortData[0]);
expectError(GL_INVALID_OPERATION);
glReadPixels(0, 0, 1, 1, GL_RGB, GL_UNSIGNED_SHORT_4_4_4_4, &ushortData[0]);
expectError(GL_INVALID_OPERATION);
glReadPixels(0, 0, 1, 1, GL_ALPHA, GL_UNSIGNED_SHORT_4_4_4_4, &ushortData[0]);
expectError(GL_INVALID_OPERATION);
glReadPixels(0, 0, 1, 1, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, &ushortData[0]);
expectError(GL_INVALID_OPERATION);
glReadPixels(0, 0, 1, 1, GL_ALPHA, GL_UNSIGNED_SHORT_5_5_5_1, &ushortData[0]);
expectError(GL_INVALID_OPERATION);
m_log << TestLog::EndSection;
m_log << TestLog::Section("", "GL_RGBA/GL_UNSIGNED_BYTE is always accepted and the other acceptable pair can be discovered by querying GL_IMPLEMENTATION_COLOR_READ_FORMAT and GL_IMPLEMENTATION_COLOR_READ_TYPE.");
glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]);
expectError(GL_NO_ERROR);
GLint readFormat;
GLint readType;
glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &readFormat);
glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &readType);
glReadPixels(0, 0, 1, 1, readFormat, readType, &ubyteData[0]);
expectError(GL_NO_ERROR);
m_log << TestLog::EndSection;
});
// Framebuffer Objects
ES2F_ADD_API_CASE(bind_framebuffer, "Invalid glBindFramebuffer() usage",
{
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_FRAMEBUFFER.");
glBindFramebuffer(-1, 0);
expectError(GL_INVALID_ENUM);
glBindFramebuffer(GL_RENDERBUFFER, 0);
expectError(GL_INVALID_ENUM);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(bind_renderbuffer, "Invalid glBindRenderbuffer() usage",
{
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_RENDERBUFFER.");
glBindRenderbuffer(-1, 0);
expectError(GL_INVALID_ENUM);
glBindRenderbuffer(GL_FRAMEBUFFER, 0);
expectError(GL_INVALID_ENUM);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(check_framebuffer_status, "Invalid glCheckFramebufferStatus() usage",
{
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_FRAMEBUFFER.");
glCheckFramebufferStatus(-1);
expectError(GL_INVALID_ENUM);
glCheckFramebufferStatus(GL_RENDERBUFFER);
expectError(GL_INVALID_ENUM);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(gen_framebuffers, "Invalid glGenFramebuffers() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if n is negative.");
glGenFramebuffers(-1, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(gen_renderbuffers, "Invalid glGenRenderbuffers() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if n is negative.");
glGenRenderbuffers(-1, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(delete_framebuffers, "Invalid glDeleteFramebuffers() usage",
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if n is negative.");
glDeleteFramebuffers(-1, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(delete_renderbuffers, "Invalid glDeleteRenderbuffers() usage",
{;
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if n is negative.");
glDeleteRenderbuffers(-1, 0);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
});
ES2F_ADD_API_CASE(framebuffer_renderbuffer, "Invalid glFramebufferRenderbuffer() usage",
{
GLuint fbo;
GLuint rbo;
glGenFramebuffers(1, &fbo);
glBindFramebuffer(GL_FRAMEBUFFER, fbo);
glGenRenderbuffers(1, &rbo);
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_FRAMEBUFFER.");
glFramebufferRenderbuffer(-1, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0);
expectError(GL_INVALID_ENUM);
m_log << TestLog::EndSection;
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if attachment is not an accepted attachment point.");
glFramebufferRenderbuffer(GL_FRAMEBUFFER, -1, GL_RENDERBUFFER, 0);
expectError(GL_INVALID_ENUM);
m_log << TestLog::EndSection;
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if renderbuffertarget is not GL_RENDERBUFFER.");
glBindRenderbuffer(GL_RENDERBUFFER, rbo);
glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, -1, rbo);
expectError(GL_INVALID_ENUM);
glBindRenderbuffer(GL_RENDERBUFFER, 0);
m_log << TestLog::EndSection;
m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if renderbuffer is neither 0 nor the name of an existing renderbuffer object.");
glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, -1);
expectError(GL_INVALID_OPERATION);
m_log << TestLog::EndSection;
m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the default framebuffer object name 0 is bound.");
glBindFramebuffer(GL_FRAMEBUFFER, 0);
glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0);
expectError(GL_INVALID_OPERATION);
m_log << TestLog::EndSection;
glDeleteRenderbuffers(1, &rbo);
glDeleteFramebuffers(1, &fbo);
});
ES2F_ADD_API_CASE(framebuffer_texture2d, "Invalid glFramebufferTexture2D() usage",
{
GLuint fbo;
GLuint tex2D;
GLuint texCube;
glGenFramebuffers(1, &fbo);
glBindFramebuffer(GL_FRAMEBUFFER, fbo);
glGenTextures(1, &tex2D);
glBindTexture(GL_TEXTURE_2D, tex2D);
glGenTextures(1, &texCube);
glBindTexture(GL_TEXTURE_CUBE_MAP, texCube);
expectError(GL_NO_ERROR);
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_FRAMEBUFFER.");
glFramebufferTexture2D(-1, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
expectError(GL_INVALID_ENUM);
m_log << TestLog::EndSection;
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if textarget is not an accepted texture target.");
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, -1, tex2D, 0);
expectError(GL_INVALID_ENUM);
m_log << TestLog::EndSection;
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if attachment is not an accepted attachment point.");
glFramebufferTexture2D(GL_FRAMEBUFFER, -1, GL_TEXTURE_2D, 0, 0);
expectError(GL_INVALID_ENUM);
m_log << TestLog::EndSection;
if (!m_context.getContextInfo().isExtensionSupported("GL_OES_fbo_render_mipmap"))
{
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is not 0.");
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex2D, 3);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
}
m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if texture is neither 0 nor the name of an existing texture object.");
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, -1, 0);
expectError(GL_INVALID_OPERATION);
m_log << TestLog::EndSection;
m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if texture is the name of an existing two-dimensional texture object but textarget is not GL_TEXTURE_2D.");
expectError(GL_NO_ERROR);
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_CUBE_MAP_POSITIVE_X, tex2D, 0);
expectError(GL_INVALID_OPERATION);
glDeleteTextures(1, &tex2D);
m_log << TestLog::EndSection;
m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if texture is the name of an existing cube map texture object but textarget is GL_TEXTURE_2D.");
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texCube, 0);
expectError(GL_INVALID_OPERATION);
glDeleteTextures(1, &texCube);
m_log << TestLog::EndSection;
m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the default framebuffer object name 0 is bound.");
glBindFramebuffer(GL_FRAMEBUFFER, 0);
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
expectError(GL_INVALID_OPERATION);
m_log << TestLog::EndSection;
glDeleteFramebuffers(1, &fbo);
});
ES2F_ADD_API_CASE(renderbuffer_storage, "Invalid glRenderbufferStorage() usage",
{
GLuint rbo;
glGenRenderbuffers(1, &rbo);
glBindRenderbuffer(GL_RENDERBUFFER, rbo);
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_RENDERBUFFER.");
glRenderbufferStorage(-1, GL_RGBA4, 1, 1);
expectError(GL_INVALID_ENUM);
glRenderbufferStorage(GL_FRAMEBUFFER, GL_RGBA4, 1, 1);
expectError(GL_INVALID_ENUM);
m_log << TestLog::EndSection;
m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if internalformat is not an accepted format.");
glRenderbufferStorage(GL_RENDERBUFFER, -1, 1, 1);
expectError(GL_INVALID_ENUM);
glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA, 1, 1);
expectError(GL_INVALID_ENUM);
m_log << TestLog::EndSection;
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than zero.");
glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, -1, 1);
expectError(GL_INVALID_VALUE);
glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, 1, -1);
expectError(GL_INVALID_VALUE);
glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, -1, -1);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_RENDERBUFFER_SIZE.");
GLint maxSize;
glGetIntegerv(GL_MAX_RENDERBUFFER_SIZE, &maxSize);
glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, 1, maxSize+1);
expectError(GL_INVALID_VALUE);
glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, maxSize+1, 1);
expectError(GL_INVALID_VALUE);
glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, maxSize+1, maxSize+1);
expectError(GL_INVALID_VALUE);
m_log << TestLog::EndSection;
m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the reserved renderbuffer object name 0 is bound.");
glBindRenderbuffer(GL_RENDERBUFFER, 0);
glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, 1, 1);
expectError(GL_INVALID_OPERATION);
m_log << TestLog::EndSection;
glDeleteRenderbuffers(1, &rbo);
});
}
} // Functional
} // gles2
} // deqp