/*------------------------------------------------------------------------- * drawElements Quality Program OpenGL ES 2.0 Module * ------------------------------------------------- * * Copyright 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *//*! * \file * \brief Negative Buffer API tests. *//*--------------------------------------------------------------------*/ #include "es2fNegativeBufferApiTests.hpp" #include "es2fApiCase.hpp" #include "gluContextInfo.hpp" #include "glwEnums.hpp" #include "glwDefs.hpp" using namespace glw; // GL types namespace deqp { namespace gles2 { namespace Functional { using tcu::TestLog; NegativeBufferApiTests::NegativeBufferApiTests (Context& context) : TestCaseGroup(context, "buffer", "Negative Buffer API Cases") { } NegativeBufferApiTests::~NegativeBufferApiTests (void) { } void NegativeBufferApiTests::init (void) { ES2F_ADD_API_CASE(bind_buffer, "Invalid glBindBuffer() usage", { m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not one of the allowable values."); glBindBuffer(-1, 0); expectError(GL_INVALID_ENUM); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(delete_buffers, "Invalid glDeleteBuffers() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if n is negative."); glDeleteBuffers(-1, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(gen_buffers, "Invalid glGenBuffers() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if n is negative."); glGenBuffers(-1, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(buffer_data, "Invalid glBufferData() usage", { GLuint buffer; glGenBuffers(1, &buffer); glBindBuffer(GL_ARRAY_BUFFER, buffer); m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_ARRAY_BUFFER or GL_ELEMENT_ARRAY_BUFFER."); glBufferData(-1, 0, NULL, GL_STREAM_DRAW); expectError(GL_INVALID_ENUM); m_log << TestLog::EndSection; m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if usage is not GL_STREAM_DRAW, GL_STATIC_DRAW, or GL_DYNAMIC_DRAW."); glBufferData(GL_ARRAY_BUFFER, 0, NULL, -1); expectError(GL_INVALID_ENUM); m_log << TestLog::EndSection; m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if size is negative."); glBufferData(GL_ARRAY_BUFFER, -1, NULL, GL_STREAM_DRAW); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the reserved buffer object name 0 is bound to target."); glBindBuffer(GL_ARRAY_BUFFER, 0); glBufferData(GL_ARRAY_BUFFER, 0, NULL, GL_STREAM_DRAW); expectError(GL_INVALID_OPERATION); m_log << TestLog::EndSection; glDeleteBuffers(1, &buffer); }); ES2F_ADD_API_CASE(buffer_sub_data, "Invalid glBufferSubData() usage", { GLuint buffer; glGenBuffers(1, &buffer); glBindBuffer(GL_ARRAY_BUFFER, buffer); glBufferData(GL_ARRAY_BUFFER, 10, 0, GL_STREAM_DRAW); m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_ARRAY_BUFFER or GL_ELEMENT_ARRAY_BUFFER."); glBufferSubData(-1, 1, 1, 0); expectError(GL_INVALID_ENUM); m_log << TestLog::EndSection; m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the reserved buffer object name 0 is bound to target."); glBindBuffer(GL_ARRAY_BUFFER, 0); glBufferSubData(GL_ARRAY_BUFFER, 1, 1, 0); expectError(GL_INVALID_OPERATION); m_log << TestLog::EndSection; glDeleteBuffers(1, &buffer); }); ES2F_ADD_API_CASE(buffer_sub_data_size_offset, "Invalid glBufferSubData() usage", { GLuint buffer; glGenBuffers(1, &buffer); glBindBuffer(GL_ARRAY_BUFFER, buffer); glBufferData(GL_ARRAY_BUFFER, 10, 0, GL_STREAM_DRAW); m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if offset or size is negative, or if together they define a region of memory that extends beyond the buffer object's allocated data store."); glBufferSubData(GL_ARRAY_BUFFER, -1, 1, 0); expectError(GL_INVALID_VALUE); glBufferSubData(GL_ARRAY_BUFFER, -1, -1, 0); expectError(GL_INVALID_VALUE); glBufferSubData(GL_ARRAY_BUFFER, 1, -1, 0); expectError(GL_INVALID_VALUE); glBufferSubData(GL_ARRAY_BUFFER, 15, 1, 0); expectError(GL_INVALID_VALUE); glBufferSubData(GL_ARRAY_BUFFER, 1, 15, 0); expectError(GL_INVALID_VALUE); glBufferSubData(GL_ARRAY_BUFFER, 8, 8, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; glDeleteBuffers(1, &buffer); }); ES2F_ADD_API_CASE(clear, "Invalid glClear() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if any bit other than the three defined bits is set in mask."); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); expectError(GL_NO_ERROR); glClear(0x00000200); expectError(GL_INVALID_VALUE); glClear(0x00001000); expectError(GL_INVALID_VALUE); glClear(0x00000010); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(read_pixels, "Invalid glReadPixels() usage", { std::vector<GLubyte> ubyteData(4); m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the combination of format and type is unsupported."); glReadPixels(0, 0, 1, 1, GL_LUMINANCE_ALPHA, GL_UNSIGNED_SHORT_4_4_4_4, &ubyteData[0]); expectError(GL_INVALID_OPERATION); m_log << TestLog::EndSection; m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if either width or height is negative."); glReadPixels(0, 0, -1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]); expectError(GL_INVALID_VALUE); glReadPixels(0, 0, 1, -1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]); expectError(GL_INVALID_VALUE); glReadPixels(0, 0, -1, -1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; m_log << TestLog::Section("", "GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete."); GLuint fbo; glGenFramebuffers(1, &fbo); glBindFramebuffer(GL_FRAMEBUFFER, fbo); glCheckFramebufferStatus(GL_FRAMEBUFFER); glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]); expectError(GL_INVALID_FRAMEBUFFER_OPERATION); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(read_pixels_format_mismatch, "Invalid glReadPixels() usage", { std::vector<GLubyte> ubyteData(4); std::vector<GLushort> ushortData(4); m_log << TestLog::Section("", "Unsupported combinations of format and type will generate an INVALID_OPERATION error."); glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_SHORT_5_6_5, &ushortData[0]); expectError(GL_INVALID_OPERATION); glReadPixels(0, 0, 1, 1, GL_ALPHA, GL_UNSIGNED_SHORT_5_6_5, &ushortData[0]); expectError(GL_INVALID_OPERATION); glReadPixels(0, 0, 1, 1, GL_RGB, GL_UNSIGNED_SHORT_4_4_4_4, &ushortData[0]); expectError(GL_INVALID_OPERATION); glReadPixels(0, 0, 1, 1, GL_ALPHA, GL_UNSIGNED_SHORT_4_4_4_4, &ushortData[0]); expectError(GL_INVALID_OPERATION); glReadPixels(0, 0, 1, 1, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, &ushortData[0]); expectError(GL_INVALID_OPERATION); glReadPixels(0, 0, 1, 1, GL_ALPHA, GL_UNSIGNED_SHORT_5_5_5_1, &ushortData[0]); expectError(GL_INVALID_OPERATION); m_log << TestLog::EndSection; m_log << TestLog::Section("", "GL_RGBA/GL_UNSIGNED_BYTE is always accepted and the other acceptable pair can be discovered by querying GL_IMPLEMENTATION_COLOR_READ_FORMAT and GL_IMPLEMENTATION_COLOR_READ_TYPE."); glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]); expectError(GL_NO_ERROR); GLint readFormat; GLint readType; glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &readFormat); glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &readType); glReadPixels(0, 0, 1, 1, readFormat, readType, &ubyteData[0]); expectError(GL_NO_ERROR); m_log << TestLog::EndSection; }); // Framebuffer Objects ES2F_ADD_API_CASE(bind_framebuffer, "Invalid glBindFramebuffer() usage", { m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_FRAMEBUFFER."); glBindFramebuffer(-1, 0); expectError(GL_INVALID_ENUM); glBindFramebuffer(GL_RENDERBUFFER, 0); expectError(GL_INVALID_ENUM); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(bind_renderbuffer, "Invalid glBindRenderbuffer() usage", { m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_RENDERBUFFER."); glBindRenderbuffer(-1, 0); expectError(GL_INVALID_ENUM); glBindRenderbuffer(GL_FRAMEBUFFER, 0); expectError(GL_INVALID_ENUM); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(check_framebuffer_status, "Invalid glCheckFramebufferStatus() usage", { m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_FRAMEBUFFER."); glCheckFramebufferStatus(-1); expectError(GL_INVALID_ENUM); glCheckFramebufferStatus(GL_RENDERBUFFER); expectError(GL_INVALID_ENUM); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(gen_framebuffers, "Invalid glGenFramebuffers() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if n is negative."); glGenFramebuffers(-1, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(gen_renderbuffers, "Invalid glGenRenderbuffers() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if n is negative."); glGenRenderbuffers(-1, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(delete_framebuffers, "Invalid glDeleteFramebuffers() usage", { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if n is negative."); glDeleteFramebuffers(-1, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(delete_renderbuffers, "Invalid glDeleteRenderbuffers() usage", {; m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if n is negative."); glDeleteRenderbuffers(-1, 0); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; }); ES2F_ADD_API_CASE(framebuffer_renderbuffer, "Invalid glFramebufferRenderbuffer() usage", { GLuint fbo; GLuint rbo; glGenFramebuffers(1, &fbo); glBindFramebuffer(GL_FRAMEBUFFER, fbo); glGenRenderbuffers(1, &rbo); m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_FRAMEBUFFER."); glFramebufferRenderbuffer(-1, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0); expectError(GL_INVALID_ENUM); m_log << TestLog::EndSection; m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if attachment is not an accepted attachment point."); glFramebufferRenderbuffer(GL_FRAMEBUFFER, -1, GL_RENDERBUFFER, 0); expectError(GL_INVALID_ENUM); m_log << TestLog::EndSection; m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if renderbuffertarget is not GL_RENDERBUFFER."); glBindRenderbuffer(GL_RENDERBUFFER, rbo); glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, -1, rbo); expectError(GL_INVALID_ENUM); glBindRenderbuffer(GL_RENDERBUFFER, 0); m_log << TestLog::EndSection; m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if renderbuffer is neither 0 nor the name of an existing renderbuffer object."); glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, -1); expectError(GL_INVALID_OPERATION); m_log << TestLog::EndSection; m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the default framebuffer object name 0 is bound."); glBindFramebuffer(GL_FRAMEBUFFER, 0); glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0); expectError(GL_INVALID_OPERATION); m_log << TestLog::EndSection; glDeleteRenderbuffers(1, &rbo); glDeleteFramebuffers(1, &fbo); }); ES2F_ADD_API_CASE(framebuffer_texture2d, "Invalid glFramebufferTexture2D() usage", { GLuint fbo; GLuint tex2D; GLuint texCube; glGenFramebuffers(1, &fbo); glBindFramebuffer(GL_FRAMEBUFFER, fbo); glGenTextures(1, &tex2D); glBindTexture(GL_TEXTURE_2D, tex2D); glGenTextures(1, &texCube); glBindTexture(GL_TEXTURE_CUBE_MAP, texCube); expectError(GL_NO_ERROR); m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_FRAMEBUFFER."); glFramebufferTexture2D(-1, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0); expectError(GL_INVALID_ENUM); m_log << TestLog::EndSection; m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if textarget is not an accepted texture target."); glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, -1, tex2D, 0); expectError(GL_INVALID_ENUM); m_log << TestLog::EndSection; m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if attachment is not an accepted attachment point."); glFramebufferTexture2D(GL_FRAMEBUFFER, -1, GL_TEXTURE_2D, 0, 0); expectError(GL_INVALID_ENUM); m_log << TestLog::EndSection; if (!m_context.getContextInfo().isExtensionSupported("GL_OES_fbo_render_mipmap")) { m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if level is not 0."); glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex2D, 3); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; } m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if texture is neither 0 nor the name of an existing texture object."); glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, -1, 0); expectError(GL_INVALID_OPERATION); m_log << TestLog::EndSection; m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if texture is the name of an existing two-dimensional texture object but textarget is not GL_TEXTURE_2D."); expectError(GL_NO_ERROR); glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_CUBE_MAP_POSITIVE_X, tex2D, 0); expectError(GL_INVALID_OPERATION); glDeleteTextures(1, &tex2D); m_log << TestLog::EndSection; m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if texture is the name of an existing cube map texture object but textarget is GL_TEXTURE_2D."); glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texCube, 0); expectError(GL_INVALID_OPERATION); glDeleteTextures(1, &texCube); m_log << TestLog::EndSection; m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the default framebuffer object name 0 is bound."); glBindFramebuffer(GL_FRAMEBUFFER, 0); glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0); expectError(GL_INVALID_OPERATION); m_log << TestLog::EndSection; glDeleteFramebuffers(1, &fbo); }); ES2F_ADD_API_CASE(renderbuffer_storage, "Invalid glRenderbufferStorage() usage", { GLuint rbo; glGenRenderbuffers(1, &rbo); glBindRenderbuffer(GL_RENDERBUFFER, rbo); m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_RENDERBUFFER."); glRenderbufferStorage(-1, GL_RGBA4, 1, 1); expectError(GL_INVALID_ENUM); glRenderbufferStorage(GL_FRAMEBUFFER, GL_RGBA4, 1, 1); expectError(GL_INVALID_ENUM); m_log << TestLog::EndSection; m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if internalformat is not an accepted format."); glRenderbufferStorage(GL_RENDERBUFFER, -1, 1, 1); expectError(GL_INVALID_ENUM); glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA, 1, 1); expectError(GL_INVALID_ENUM); m_log << TestLog::EndSection; m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is less than zero."); glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, -1, 1); expectError(GL_INVALID_VALUE); glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, 1, -1); expectError(GL_INVALID_VALUE); glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, -1, -1); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_RENDERBUFFER_SIZE."); GLint maxSize; glGetIntegerv(GL_MAX_RENDERBUFFER_SIZE, &maxSize); glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, 1, maxSize+1); expectError(GL_INVALID_VALUE); glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, maxSize+1, 1); expectError(GL_INVALID_VALUE); glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, maxSize+1, maxSize+1); expectError(GL_INVALID_VALUE); m_log << TestLog::EndSection; m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the reserved renderbuffer object name 0 is bound."); glBindRenderbuffer(GL_RENDERBUFFER, 0); glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, 1, 1); expectError(GL_INVALID_OPERATION); m_log << TestLog::EndSection; glDeleteRenderbuffers(1, &rbo); }); } } // Functional } // gles2 } // deqp