/*-------------------------------------------------------------------------
* drawElements Quality Program Tester Core
* ----------------------------------------
*
* Copyright 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief X11Egl Platform.
*//*--------------------------------------------------------------------*/
#include "tcuX11EglPlatform.hpp"
#include "egluGLContextFactory.hpp"
#include "eglwLibrary.hpp"
#include "eglwFunctions.hpp"
#include "eglwEnums.hpp"
namespace tcu
{
namespace x11
{
namespace egl
{
typedef ::Display* EGLNativeDisplayType;
typedef ::Pixmap EGLNativePixmapType;
typedef ::Window EGLNativeWindowType;
DE_STATIC_ASSERT(sizeof(EGLNativeDisplayType) <= sizeof(eglw::EGLNativeDisplayType));
DE_STATIC_ASSERT(sizeof(EGLNativePixmapType) <= sizeof(eglw::EGLNativePixmapType));
DE_STATIC_ASSERT(sizeof(EGLNativeWindowType) <= sizeof(eglw::EGLNativeWindowType));
extern "C"
{
typedef EGLW_APICALL eglw::EGLDisplay (EGLW_APIENTRY* eglX11GetDisplayFunc) (EGLNativeDisplayType display_id);
typedef EGLW_APICALL eglw::EGLBoolean (EGLW_APIENTRY* eglX11CopyBuffersFunc) (eglw::EGLDisplay dpy, eglw::EGLSurface surface, EGLNativePixmapType target);
typedef EGLW_APICALL eglw::EGLSurface (EGLW_APIENTRY* eglX11CreatePixmapSurfaceFunc) (eglw::EGLDisplay dpy, eglw::EGLConfig config, EGLNativePixmapType pixmap, const eglw::EGLint* attrib_list);
typedef EGLW_APICALL eglw::EGLSurface (EGLW_APIENTRY* eglX11CreateWindowSurfaceFunc) (eglw::EGLDisplay dpy, eglw::EGLConfig config, EGLNativeWindowType win, const eglw::EGLint* attrib_list);
}
using std::string;
using de::MovePtr;
using de::UniquePtr;
using glu::ContextFactory;
using eglu::GLContextFactory;
using eglu::NativeDisplay;
using eglu::NativeDisplayFactory;
using eglu::NativeWindow;
using eglu::NativeWindowFactory;
using eglu::NativePixmap;
using eglu::NativePixmapFactory;
using eglu::WindowParams;
using tcu::TextureLevel;
class Library : public eglw::DefaultLibrary
{
public:
Library (void)
: eglw::DefaultLibrary("libEGL.so")
{
}
eglw::EGLBoolean copyBuffers (eglw::EGLDisplay dpy, eglw::EGLSurface surface, eglw::EGLNativePixmapType target) const
{
return ((eglX11CopyBuffersFunc)m_egl.copyBuffers)(dpy, surface, reinterpret_cast<EGLNativePixmapType>(target));
}
eglw::EGLSurface createPixmapSurface (eglw::EGLDisplay dpy, eglw::EGLConfig config, eglw::EGLNativePixmapType pixmap, const eglw::EGLint *attrib_list) const
{
return ((eglX11CreatePixmapSurfaceFunc)m_egl.createPixmapSurface)(dpy, config, reinterpret_cast<EGLNativePixmapType>(pixmap), attrib_list);
}
eglw::EGLSurface createWindowSurface (eglw::EGLDisplay dpy, eglw::EGLConfig config, eglw::EGLNativeWindowType win, const eglw::EGLint *attrib_list) const
{
return ((eglX11CreateWindowSurfaceFunc)m_egl.createWindowSurface)(dpy, config, reinterpret_cast<EGLNativeWindowType>(win), attrib_list);
}
eglw::EGLDisplay getDisplay (eglw::EGLNativeDisplayType display_id) const
{
return ((eglX11GetDisplayFunc)m_egl.getDisplay)(reinterpret_cast<EGLNativeDisplayType>(display_id));
}
};
class Display : public NativeDisplay
{
public:
static const Capability CAPABILITIES = Capability(CAPABILITY_GET_DISPLAY_LEGACY |
CAPABILITY_GET_DISPLAY_PLATFORM);
Display (MovePtr<x11::Display> x11Display)
: NativeDisplay (CAPABILITIES,
EGL_PLATFORM_X11_EXT,
"EGL_EXT_platform_x11")
, m_display (x11Display) {}
void* getPlatformNative (void) { return m_display->getXDisplay(); }
eglw::EGLNativeDisplayType getLegacyNative (void) { return reinterpret_cast<eglw::EGLNativeDisplayType>(m_display->getXDisplay()); }
x11::Display& getX11Display (void) { return *m_display; }
const eglw::Library& getLibrary (void) const { return m_library; }
private:
UniquePtr<x11::Display> m_display;
Library m_library;
};
class Window : public NativeWindow
{
public:
static const Capability CAPABILITIES = Capability(CAPABILITY_CREATE_SURFACE_LEGACY |
CAPABILITY_CREATE_SURFACE_PLATFORM |
CAPABILITY_GET_SURFACE_SIZE |
CAPABILITY_SET_SURFACE_SIZE |
CAPABILITY_GET_SCREEN_SIZE);
Window (Display& display,
const WindowParams& params,
Visual* visual);
eglw::EGLNativeWindowType getLegacyNative (void) { return reinterpret_cast<eglw::EGLNativeWindowType>(m_window.getXID()); }
void* getPlatformNative (void) { return &m_window.getXID(); }
IVec2 getSurfaceSize (void) const;
void setSurfaceSize (IVec2 size);
IVec2 getScreenSize (void) const { return getSurfaceSize(); }
private:
x11::Window m_window;
};
Window::Window (Display& display, const WindowParams& params, Visual* visual)
: NativeWindow (CAPABILITIES)
, m_window (display.getX11Display(), params.width, params.height, visual)
{
m_window.setVisibility((params.visibility != WindowParams::VISIBILITY_HIDDEN));
}
IVec2 Window::getSurfaceSize (void) const
{
IVec2 ret;
m_window.getDimensions(&ret.x(), &ret.y());
return ret;
}
void Window::setSurfaceSize (IVec2 size)
{
m_window.setDimensions(size.x(), size.y());
}
class WindowFactory : public NativeWindowFactory
{
public:
WindowFactory (void);
NativeWindow* createWindow (NativeDisplay* nativeDisplay,
const WindowParams& params) const;
NativeWindow* createWindow (NativeDisplay* nativeDisplay,
eglw::EGLDisplay display,
eglw::EGLConfig config,
const eglw::EGLAttrib* attribList,
const WindowParams& params) const;
};
WindowFactory::WindowFactory (void)
: NativeWindowFactory ("window", "X11 Window", Window::CAPABILITIES)
{
}
NativeWindow* WindowFactory::createWindow (NativeDisplay* nativeDisplay,
const WindowParams& params) const
{
Display& display = *dynamic_cast<Display*>(nativeDisplay);
return new Window(display, params, DE_NULL);
}
NativeWindow* WindowFactory::createWindow (NativeDisplay* nativeDisplay,
eglw::EGLDisplay eglDisplay,
eglw::EGLConfig config,
const eglw::EGLAttrib* attribList,
const WindowParams& params) const
{
DE_UNREF(attribList);
Display& display = *dynamic_cast<Display*>(nativeDisplay);
eglw::EGLint visualID = 0;
::Visual* visual = DE_NULL;
nativeDisplay->getLibrary().getConfigAttrib(eglDisplay, config, EGL_NATIVE_VISUAL_ID, &visualID);
if (visualID != 0)
visual = display.getX11Display().getVisual(visualID);
return new Window(display, params, visual);
}
#if 0
class Pixmap : public NativePixmap
{
public:
enum {
CAPABILITIES = (CAPABILITY_CREATE_SURFACE_LEGACY |
CAPABILITY_CREATE_SURFACE_PLATFORM |
CAPABILITY_READ_PIXELS)
};
Pixmap (MovePtr<x11::Pixmap> x11Pixmap)
: NativePixmap (CAPABILITIES)
, m_pixmap (x11Pixmap) {}
void* getPlatformNative (void) { return &m_pixmap.getXID(); }
void readPixels (TextureLevel* dst);
private:
UniquePtr<x11::Pixmap> m_pixmap;
};
class PixmapFactory : public NativePixmapFactory
{
public:
PixmapFactory (void)
: NativePixmapFactory ("pixmap", "X11 Pixmap", Pixmap::CAPABILITIES) {}
NativePixmap* createPixmap (NativeDisplay* nativeDisplay,
int width,
int height) const;
};
NativePixmap* PixmapFactory::createPixmap (NativeDisplay* nativeDisplay,
int width,
int height) const
{
Display* display = dynamic_cast<Display*>(nativeDisplay);
MovePtr<x11::Pixmap> x11Pixmap (new x11::Pixmap(display->getX11Display(),
width, height));
return new Pixmap(x11Pixmap);
}
#endif
class DisplayFactory : public NativeDisplayFactory
{
public:
DisplayFactory (EventState& eventState);
NativeDisplay* createDisplay (const eglw::EGLAttrib* attribList) const;
private:
EventState& m_eventState;
};
DisplayFactory::DisplayFactory (EventState& eventState)
: NativeDisplayFactory ("x11", "Native X11 Display",
Display::CAPABILITIES,
EGL_PLATFORM_X11_SCREEN_EXT,
"EGL_EXT_platform_x11")
, m_eventState (eventState)
{
m_nativeWindowRegistry.registerFactory(new WindowFactory());
// m_nativePixmapRegistry.registerFactory(new PixmapFactory());
}
NativeDisplay* DisplayFactory::createDisplay (const eglw::EGLAttrib* attribList) const
{
DE_UNREF(attribList);
//! \todo [2014-03-18 lauri] Somehow make the display configurable from command line
MovePtr<x11::Display> x11Display (new x11::Display(m_eventState, DE_NULL));
return new Display(x11Display);
}
Platform::Platform (EventState& eventState)
{
m_nativeDisplayFactoryRegistry.registerFactory(new DisplayFactory(eventState));
}
MovePtr<ContextFactory> Platform::createContextFactory (void)
{
return MovePtr<ContextFactory>(new GLContextFactory(m_nativeDisplayFactoryRegistry));
}
} // egl
} // x11
} // tcu