/*------------------------------------------------------------------------- * drawElements Quality Program Tester Core * ---------------------------------------- * * Copyright 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *//*! * \file * \brief X11Egl Platform. *//*--------------------------------------------------------------------*/ #include "tcuX11EglPlatform.hpp" #include "egluGLContextFactory.hpp" #include "eglwLibrary.hpp" #include "eglwFunctions.hpp" #include "eglwEnums.hpp" namespace tcu { namespace x11 { namespace egl { typedef ::Display* EGLNativeDisplayType; typedef ::Pixmap EGLNativePixmapType; typedef ::Window EGLNativeWindowType; DE_STATIC_ASSERT(sizeof(EGLNativeDisplayType) <= sizeof(eglw::EGLNativeDisplayType)); DE_STATIC_ASSERT(sizeof(EGLNativePixmapType) <= sizeof(eglw::EGLNativePixmapType)); DE_STATIC_ASSERT(sizeof(EGLNativeWindowType) <= sizeof(eglw::EGLNativeWindowType)); extern "C" { typedef EGLW_APICALL eglw::EGLDisplay (EGLW_APIENTRY* eglX11GetDisplayFunc) (EGLNativeDisplayType display_id); typedef EGLW_APICALL eglw::EGLBoolean (EGLW_APIENTRY* eglX11CopyBuffersFunc) (eglw::EGLDisplay dpy, eglw::EGLSurface surface, EGLNativePixmapType target); typedef EGLW_APICALL eglw::EGLSurface (EGLW_APIENTRY* eglX11CreatePixmapSurfaceFunc) (eglw::EGLDisplay dpy, eglw::EGLConfig config, EGLNativePixmapType pixmap, const eglw::EGLint* attrib_list); typedef EGLW_APICALL eglw::EGLSurface (EGLW_APIENTRY* eglX11CreateWindowSurfaceFunc) (eglw::EGLDisplay dpy, eglw::EGLConfig config, EGLNativeWindowType win, const eglw::EGLint* attrib_list); } using std::string; using de::MovePtr; using de::UniquePtr; using glu::ContextFactory; using eglu::GLContextFactory; using eglu::NativeDisplay; using eglu::NativeDisplayFactory; using eglu::NativeWindow; using eglu::NativeWindowFactory; using eglu::NativePixmap; using eglu::NativePixmapFactory; using eglu::WindowParams; using tcu::TextureLevel; class Library : public eglw::DefaultLibrary { public: Library (void) : eglw::DefaultLibrary("libEGL.so") { } eglw::EGLBoolean copyBuffers (eglw::EGLDisplay dpy, eglw::EGLSurface surface, eglw::EGLNativePixmapType target) const { return ((eglX11CopyBuffersFunc)m_egl.copyBuffers)(dpy, surface, reinterpret_cast<EGLNativePixmapType>(target)); } eglw::EGLSurface createPixmapSurface (eglw::EGLDisplay dpy, eglw::EGLConfig config, eglw::EGLNativePixmapType pixmap, const eglw::EGLint *attrib_list) const { return ((eglX11CreatePixmapSurfaceFunc)m_egl.createPixmapSurface)(dpy, config, reinterpret_cast<EGLNativePixmapType>(pixmap), attrib_list); } eglw::EGLSurface createWindowSurface (eglw::EGLDisplay dpy, eglw::EGLConfig config, eglw::EGLNativeWindowType win, const eglw::EGLint *attrib_list) const { return ((eglX11CreateWindowSurfaceFunc)m_egl.createWindowSurface)(dpy, config, reinterpret_cast<EGLNativeWindowType>(win), attrib_list); } eglw::EGLDisplay getDisplay (eglw::EGLNativeDisplayType display_id) const { return ((eglX11GetDisplayFunc)m_egl.getDisplay)(reinterpret_cast<EGLNativeDisplayType>(display_id)); } }; class Display : public NativeDisplay { public: static const Capability CAPABILITIES = Capability(CAPABILITY_GET_DISPLAY_LEGACY | CAPABILITY_GET_DISPLAY_PLATFORM); Display (MovePtr<x11::Display> x11Display) : NativeDisplay (CAPABILITIES, EGL_PLATFORM_X11_EXT, "EGL_EXT_platform_x11") , m_display (x11Display) {} void* getPlatformNative (void) { return m_display->getXDisplay(); } eglw::EGLNativeDisplayType getLegacyNative (void) { return reinterpret_cast<eglw::EGLNativeDisplayType>(m_display->getXDisplay()); } x11::Display& getX11Display (void) { return *m_display; } const eglw::Library& getLibrary (void) const { return m_library; } private: UniquePtr<x11::Display> m_display; Library m_library; }; class Window : public NativeWindow { public: static const Capability CAPABILITIES = Capability(CAPABILITY_CREATE_SURFACE_LEGACY | CAPABILITY_CREATE_SURFACE_PLATFORM | CAPABILITY_GET_SURFACE_SIZE | CAPABILITY_SET_SURFACE_SIZE | CAPABILITY_GET_SCREEN_SIZE); Window (Display& display, const WindowParams& params, Visual* visual); eglw::EGLNativeWindowType getLegacyNative (void) { return reinterpret_cast<eglw::EGLNativeWindowType>(m_window.getXID()); } void* getPlatformNative (void) { return &m_window.getXID(); } IVec2 getSurfaceSize (void) const; void setSurfaceSize (IVec2 size); IVec2 getScreenSize (void) const { return getSurfaceSize(); } private: x11::Window m_window; }; Window::Window (Display& display, const WindowParams& params, Visual* visual) : NativeWindow (CAPABILITIES) , m_window (display.getX11Display(), params.width, params.height, visual) { m_window.setVisibility((params.visibility != WindowParams::VISIBILITY_HIDDEN)); } IVec2 Window::getSurfaceSize (void) const { IVec2 ret; m_window.getDimensions(&ret.x(), &ret.y()); return ret; } void Window::setSurfaceSize (IVec2 size) { m_window.setDimensions(size.x(), size.y()); } class WindowFactory : public NativeWindowFactory { public: WindowFactory (void); NativeWindow* createWindow (NativeDisplay* nativeDisplay, const WindowParams& params) const; NativeWindow* createWindow (NativeDisplay* nativeDisplay, eglw::EGLDisplay display, eglw::EGLConfig config, const eglw::EGLAttrib* attribList, const WindowParams& params) const; }; WindowFactory::WindowFactory (void) : NativeWindowFactory ("window", "X11 Window", Window::CAPABILITIES) { } NativeWindow* WindowFactory::createWindow (NativeDisplay* nativeDisplay, const WindowParams& params) const { Display& display = *dynamic_cast<Display*>(nativeDisplay); return new Window(display, params, DE_NULL); } NativeWindow* WindowFactory::createWindow (NativeDisplay* nativeDisplay, eglw::EGLDisplay eglDisplay, eglw::EGLConfig config, const eglw::EGLAttrib* attribList, const WindowParams& params) const { DE_UNREF(attribList); Display& display = *dynamic_cast<Display*>(nativeDisplay); eglw::EGLint visualID = 0; ::Visual* visual = DE_NULL; nativeDisplay->getLibrary().getConfigAttrib(eglDisplay, config, EGL_NATIVE_VISUAL_ID, &visualID); if (visualID != 0) visual = display.getX11Display().getVisual(visualID); return new Window(display, params, visual); } #if 0 class Pixmap : public NativePixmap { public: enum { CAPABILITIES = (CAPABILITY_CREATE_SURFACE_LEGACY | CAPABILITY_CREATE_SURFACE_PLATFORM | CAPABILITY_READ_PIXELS) }; Pixmap (MovePtr<x11::Pixmap> x11Pixmap) : NativePixmap (CAPABILITIES) , m_pixmap (x11Pixmap) {} void* getPlatformNative (void) { return &m_pixmap.getXID(); } void readPixels (TextureLevel* dst); private: UniquePtr<x11::Pixmap> m_pixmap; }; class PixmapFactory : public NativePixmapFactory { public: PixmapFactory (void) : NativePixmapFactory ("pixmap", "X11 Pixmap", Pixmap::CAPABILITIES) {} NativePixmap* createPixmap (NativeDisplay* nativeDisplay, int width, int height) const; }; NativePixmap* PixmapFactory::createPixmap (NativeDisplay* nativeDisplay, int width, int height) const { Display* display = dynamic_cast<Display*>(nativeDisplay); MovePtr<x11::Pixmap> x11Pixmap (new x11::Pixmap(display->getX11Display(), width, height)); return new Pixmap(x11Pixmap); } #endif class DisplayFactory : public NativeDisplayFactory { public: DisplayFactory (EventState& eventState); NativeDisplay* createDisplay (const eglw::EGLAttrib* attribList) const; private: EventState& m_eventState; }; DisplayFactory::DisplayFactory (EventState& eventState) : NativeDisplayFactory ("x11", "Native X11 Display", Display::CAPABILITIES, EGL_PLATFORM_X11_SCREEN_EXT, "EGL_EXT_platform_x11") , m_eventState (eventState) { m_nativeWindowRegistry.registerFactory(new WindowFactory()); // m_nativePixmapRegistry.registerFactory(new PixmapFactory()); } NativeDisplay* DisplayFactory::createDisplay (const eglw::EGLAttrib* attribList) const { DE_UNREF(attribList); //! \todo [2014-03-18 lauri] Somehow make the display configurable from command line MovePtr<x11::Display> x11Display (new x11::Display(m_eventState, DE_NULL)); return new Display(x11Display); } Platform::Platform (EventState& eventState) { m_nativeDisplayFactoryRegistry.registerFactory(new DisplayFactory(eventState)); } MovePtr<ContextFactory> Platform::createContextFactory (void) { return MovePtr<ContextFactory>(new GLContextFactory(m_nativeDisplayFactoryRegistry)); } } // egl } // x11 } // tcu