LOCAL_PATH:=$(call my-dir)
$(call emugl-begin-host-executable,emulator_test_renderer)
$(call emugl-import,libOpenglRender event_injector)
LOCAL_SRC_FILES := main.cpp
LOCAL_CFLAGS += $(EMUGL_SDL_CFLAGS) -g -O0
LOCAL_LDLIBS += $(EMUGL_SDL_LDLIBS)
LOCAL_STATIC_LIBRARIES += libSDL libSDLmain
$(call emugl-end-module)