LOCAL_PATH:=$(call my-dir) $(call emugl-begin-host-executable,emulator_test_renderer) $(call emugl-import,libOpenglRender event_injector) LOCAL_SRC_FILES := main.cpp LOCAL_CFLAGS += $(EMUGL_SDL_CFLAGS) -g -O0 LOCAL_LDLIBS += $(EMUGL_SDL_LDLIBS) LOCAL_STATIC_LIBRARIES += libSDL libSDLmain $(call emugl-end-module)