# Makefile to build the Windows SDK under linux.
#
# This file is included by build/core/Makefile when a PRODUCT-sdk-win_sdk build
# is requested.
#
# Summary of operations:
# - create a regular Linux SDK
# - build a few Windows tools
# - mirror the linux SDK directory and patch it with the Windows tools
#
# This way we avoid the headache of building a full SDK in MinGW mode, which is
# made complicated by the fact the build system does not support cross-compilation.
# We can only use this under Linux with the mingw32 package installed.
ifneq ($(shell uname),Linux)
$(error Linux is required to create a Windows SDK)
endif
ifeq ($(strip $(shell which i586-mingw32msvc-gcc 2>/dev/null)),)
$(error MinGW is required to build a Windows SDK. Please 'apt-get install mingw32')
endif
ifeq ($(strip $(shell which unix2dos todos 2>/dev/null)),)
$(error Need a unix2dos command. Please 'apt-get install tofrodos')
endif
# Define WIN_SDK_TARGETS (the list of targets located in topdir/sdk)
# and the WIN_SDK_BUILD_PREREQ (the list of build prerequisites)
# that are tools-dependent and not platform-dependent.
include $(TOPDIR)sdk/build/windows_sdk_tools.mk
# This is the list of targets that we want to generate as
# Windows executables. All the targets specified here are located in
# the topdir/development directory and are somehow platform-dependent.
WIN_TARGETS := \
aapt adb aidl \
bcc_compat \
etc1tool \
dexdump dmtracedump \
fastboot \
hprof-conv \
llvm-rs-cc \
prebuilt \
sqlite3 \
zipalign \
split-select \
$(WIN_SDK_TARGETS)
# This is the list of *Linux* build tools that we need
# in order to be able to make the WIN_TARGETS. They are
# build prerequisites.
WIN_BUILD_PREREQ := \
acp \
bcc_compat \
llvm-rs-cc \
$(WIN_SDK_BUILD_PREREQ)
# MAIN_SDK_NAME/DIR is set in build/core/Makefile
WIN_SDK_NAME := $(subst $(HOST_OS)-$(SDK_HOST_ARCH),windows,$(MAIN_SDK_NAME))
WIN_SDK_DIR := $(subst $(HOST_OS)-$(SDK_HOST_ARCH),windows,$(MAIN_SDK_DIR))
WIN_SDK_ZIP := $(WIN_SDK_DIR)/$(WIN_SDK_NAME).zip
$(call dist-for-goals, win_sdk, $(WIN_SDK_ZIP))
.PHONY: win_sdk winsdk-tools
define winsdk-banner
$(info )
$(info ====== [Windows SDK] $1 ======)
$(info )
endef
define winsdk-info
$(info MAIN_SDK_NAME: $(MAIN_SDK_NAME))
$(info WIN_SDK_NAME : $(WIN_SDK_NAME))
$(info WIN_SDK_DIR : $(WIN_SDK_DIR))
$(info WIN_SDK_ZIP : $(WIN_SDK_ZIP))
endef
win_sdk: $(WIN_SDK_ZIP)
$(call winsdk-banner,Done)
winsdk-tools: $(WIN_BUILD_PREREQ)
$(call winsdk-banner,Build Windows Tools)
$(hide) USE_MINGW=1 USE_CCACHE="" $(MAKE) PRODUCT-$(TARGET_PRODUCT)-$(strip $(WIN_TARGETS)) $(if $(hide),,showcommands)
$(WIN_SDK_ZIP): winsdk-tools sdk
$(call winsdk-banner,Build $(WIN_SDK_NAME))
$(call winsdk-info)
$(hide) rm -rf $(WIN_SDK_DIR)
$(hide) mkdir -p $(WIN_SDK_DIR)
$(hide) cp -rf $(MAIN_SDK_DIR)/$(MAIN_SDK_NAME) $(WIN_SDK_DIR)/$(WIN_SDK_NAME)
$(hide) USB_DRIVER_HOOK=$(USB_DRIVER_HOOK) \
PLATFORM_VERSION=$(PLATFORM_VERSION) \
$(TOPDIR)development/build/tools/patch_windows_sdk.sh $(subst @,-q,$(hide)) \
$(WIN_SDK_DIR)/$(WIN_SDK_NAME) $(OUT_DIR) $(TOPDIR)
$(hide) PLATFORM_VERSION=$(PLATFORM_VERSION) \
$(TOPDIR)sdk/build/patch_windows_sdk.sh $(subst @,-q,$(hide)) \
$(WIN_SDK_DIR)/$(WIN_SDK_NAME) $(OUT_DIR) $(TOPDIR)
$(hide) ( \
cd $(WIN_SDK_DIR) && \
rm -f $(WIN_SDK_NAME).zip && \
zip -rq $(subst @,-q,$(hide)) $(WIN_SDK_NAME).zip $(WIN_SDK_NAME) \
)
@echo "Windows SDK generated at $(WIN_SDK_ZIP)"