# Makefile to build the Windows SDK under linux. # # This file is included by build/core/Makefile when a PRODUCT-sdk-win_sdk build # is requested. # # Summary of operations: # - create a regular Linux SDK # - build a few Windows tools # - mirror the linux SDK directory and patch it with the Windows tools # # This way we avoid the headache of building a full SDK in MinGW mode, which is # made complicated by the fact the build system does not support cross-compilation. # We can only use this under Linux with the mingw32 package installed. ifneq ($(shell uname),Linux) $(error Linux is required to create a Windows SDK) endif ifeq ($(strip $(shell which i586-mingw32msvc-gcc 2>/dev/null)),) $(error MinGW is required to build a Windows SDK. Please 'apt-get install mingw32') endif ifeq ($(strip $(shell which unix2dos todos 2>/dev/null)),) $(error Need a unix2dos command. Please 'apt-get install tofrodos') endif # Define WIN_SDK_TARGETS (the list of targets located in topdir/sdk) # and the WIN_SDK_BUILD_PREREQ (the list of build prerequisites) # that are tools-dependent and not platform-dependent. include $(TOPDIR)sdk/build/windows_sdk_tools.mk # This is the list of targets that we want to generate as # Windows executables. All the targets specified here are located in # the topdir/development directory and are somehow platform-dependent. WIN_TARGETS := \ aapt adb aidl \ bcc_compat \ etc1tool \ dexdump dmtracedump \ fastboot \ hprof-conv \ llvm-rs-cc \ prebuilt \ sqlite3 \ zipalign \ split-select \ $(WIN_SDK_TARGETS) # This is the list of *Linux* build tools that we need # in order to be able to make the WIN_TARGETS. They are # build prerequisites. WIN_BUILD_PREREQ := \ acp \ bcc_compat \ llvm-rs-cc \ $(WIN_SDK_BUILD_PREREQ) # MAIN_SDK_NAME/DIR is set in build/core/Makefile WIN_SDK_NAME := $(subst $(HOST_OS)-$(SDK_HOST_ARCH),windows,$(MAIN_SDK_NAME)) WIN_SDK_DIR := $(subst $(HOST_OS)-$(SDK_HOST_ARCH),windows,$(MAIN_SDK_DIR)) WIN_SDK_ZIP := $(WIN_SDK_DIR)/$(WIN_SDK_NAME).zip $(call dist-for-goals, win_sdk, $(WIN_SDK_ZIP)) .PHONY: win_sdk winsdk-tools define winsdk-banner $(info ) $(info ====== [Windows SDK] $1 ======) $(info ) endef define winsdk-info $(info MAIN_SDK_NAME: $(MAIN_SDK_NAME)) $(info WIN_SDK_NAME : $(WIN_SDK_NAME)) $(info WIN_SDK_DIR : $(WIN_SDK_DIR)) $(info WIN_SDK_ZIP : $(WIN_SDK_ZIP)) endef win_sdk: $(WIN_SDK_ZIP) $(call winsdk-banner,Done) winsdk-tools: $(WIN_BUILD_PREREQ) $(call winsdk-banner,Build Windows Tools) $(hide) USE_MINGW=1 USE_CCACHE="" $(MAKE) PRODUCT-$(TARGET_PRODUCT)-$(strip $(WIN_TARGETS)) $(if $(hide),,showcommands) $(WIN_SDK_ZIP): winsdk-tools sdk $(call winsdk-banner,Build $(WIN_SDK_NAME)) $(call winsdk-info) $(hide) rm -rf $(WIN_SDK_DIR) $(hide) mkdir -p $(WIN_SDK_DIR) $(hide) cp -rf $(MAIN_SDK_DIR)/$(MAIN_SDK_NAME) $(WIN_SDK_DIR)/$(WIN_SDK_NAME) $(hide) USB_DRIVER_HOOK=$(USB_DRIVER_HOOK) \ PLATFORM_VERSION=$(PLATFORM_VERSION) \ $(TOPDIR)development/build/tools/patch_windows_sdk.sh $(subst @,-q,$(hide)) \ $(WIN_SDK_DIR)/$(WIN_SDK_NAME) $(OUT_DIR) $(TOPDIR) $(hide) PLATFORM_VERSION=$(PLATFORM_VERSION) \ $(TOPDIR)sdk/build/patch_windows_sdk.sh $(subst @,-q,$(hide)) \ $(WIN_SDK_DIR)/$(WIN_SDK_NAME) $(OUT_DIR) $(TOPDIR) $(hide) ( \ cd $(WIN_SDK_DIR) && \ rm -f $(WIN_SDK_NAME).zip && \ zip -rq $(subst @,-q,$(hide)) $(WIN_SDK_NAME).zip $(WIN_SDK_NAME) \ ) @echo "Windows SDK generated at $(WIN_SDK_ZIP)"