/*
* Mesa 3-D graphics library
* Version: 7.8
*
* Copyright (C) 2009-2010 Chia-I Wu <olv@0xlab.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#ifndef _EGL_G3D_H_
#define _EGL_G3D_H_
#include "pipe/p_compiler.h"
#include "pipe/p_screen.h"
#include "pipe/p_context.h"
#include "pipe/p_format.h"
#include "os/os_thread.h"
#include "egldriver.h"
#include "egldisplay.h"
#include "eglcontext.h"
#include "eglsurface.h"
#include "eglconfig.h"
#include "eglimage.h"
#include "eglsync.h"
#include "eglscreen.h"
#include "eglmode.h"
#include "native.h"
#include "egl_g3d_st.h"
#include "egl_g3d_loader.h"
struct egl_g3d_driver {
_EGLDriver base;
const struct egl_g3d_loader *loader;
const struct native_platform *platforms[_EGL_NUM_PLATFORMS];
};
struct egl_g3d_display {
struct native_display *native;
const struct egl_g3d_loader *loader;
struct st_manager *smapi;
};
struct egl_g3d_context {
_EGLContext base;
struct st_api *stapi;
struct st_context_iface *stctxi;
};
struct egl_g3d_surface {
_EGLSurface base;
struct st_visual stvis;
struct st_framebuffer_iface *stfbi;
/* the native surface; NULL for pbuffers */
struct native_surface *native;
struct pipe_resource *render_texture;
EGLenum client_buffer_type;
EGLClientBuffer client_buffer;
unsigned int sequence_number;
};
struct egl_g3d_config {
_EGLConfig base;
const struct native_config *native;
struct st_visual stvis;
};
struct egl_g3d_image {
_EGLImage base;
struct pipe_resource *texture;
unsigned level;
unsigned layer;
};
/* standard typecasts */
_EGL_DRIVER_STANDARD_TYPECASTS(egl_g3d)
_EGL_DRIVER_TYPECAST(egl_g3d_image, _EGLImage, obj)
struct egl_g3d_sync {
_EGLSync base;
/* the mutex protects only the condvar, not the struct */
pipe_mutex mutex;
pipe_condvar condvar;
/* for fence sync */
struct pipe_fence_handle *fence;
};
_EGL_DRIVER_TYPECAST(egl_g3d_sync, _EGLSync, obj)
#ifdef EGL_MESA_screen_surface
struct egl_g3d_screen {
_EGLScreen base;
const struct native_connector *native;
const struct native_mode **native_modes;
};
_EGL_DRIVER_TYPECAST(egl_g3d_screen, _EGLScreen, obj)
#endif /* EGL_MESA_screen_surface */
static INLINE struct st_api *
egl_g3d_get_st_api(_EGLDriver *drv, enum st_api_type api)
{
struct egl_g3d_driver *gdrv = egl_g3d_driver(drv);
return gdrv->loader->get_st_api(api);
}
#endif /* _EGL_G3D_H_ */