/* * Mesa 3-D graphics library * Version: 7.8 * * Copyright (C) 2009-2010 Chia-I Wu <olv@0xlab.org> * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #ifndef _EGL_G3D_H_ #define _EGL_G3D_H_ #include "pipe/p_compiler.h" #include "pipe/p_screen.h" #include "pipe/p_context.h" #include "pipe/p_format.h" #include "os/os_thread.h" #include "egldriver.h" #include "egldisplay.h" #include "eglcontext.h" #include "eglsurface.h" #include "eglconfig.h" #include "eglimage.h" #include "eglsync.h" #include "eglscreen.h" #include "eglmode.h" #include "native.h" #include "egl_g3d_st.h" #include "egl_g3d_loader.h" struct egl_g3d_driver { _EGLDriver base; const struct egl_g3d_loader *loader; const struct native_platform *platforms[_EGL_NUM_PLATFORMS]; }; struct egl_g3d_display { struct native_display *native; const struct egl_g3d_loader *loader; struct st_manager *smapi; }; struct egl_g3d_context { _EGLContext base; struct st_api *stapi; struct st_context_iface *stctxi; }; struct egl_g3d_surface { _EGLSurface base; struct st_visual stvis; struct st_framebuffer_iface *stfbi; /* the native surface; NULL for pbuffers */ struct native_surface *native; struct pipe_resource *render_texture; EGLenum client_buffer_type; EGLClientBuffer client_buffer; unsigned int sequence_number; }; struct egl_g3d_config { _EGLConfig base; const struct native_config *native; struct st_visual stvis; }; struct egl_g3d_image { _EGLImage base; struct pipe_resource *texture; unsigned level; unsigned layer; }; /* standard typecasts */ _EGL_DRIVER_STANDARD_TYPECASTS(egl_g3d) _EGL_DRIVER_TYPECAST(egl_g3d_image, _EGLImage, obj) struct egl_g3d_sync { _EGLSync base; /* the mutex protects only the condvar, not the struct */ pipe_mutex mutex; pipe_condvar condvar; /* for fence sync */ struct pipe_fence_handle *fence; }; _EGL_DRIVER_TYPECAST(egl_g3d_sync, _EGLSync, obj) #ifdef EGL_MESA_screen_surface struct egl_g3d_screen { _EGLScreen base; const struct native_connector *native; const struct native_mode **native_modes; }; _EGL_DRIVER_TYPECAST(egl_g3d_screen, _EGLScreen, obj) #endif /* EGL_MESA_screen_surface */ static INLINE struct st_api * egl_g3d_get_st_api(_EGLDriver *drv, enum st_api_type api) { struct egl_g3d_driver *gdrv = egl_g3d_driver(drv); return gdrv->loader->get_st_api(api); } #endif /* _EGL_G3D_H_ */