/*-------------------------------------------------------------------------
* drawElements Quality Program EGL Module
* ---------------------------------------
*
* Copyright 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief EGL tests
*//*--------------------------------------------------------------------*/
#include "teglConfigList.hpp"
#include "tcuEgl.hpp"
#include "tcuTestLog.hpp"
#include "egluStrUtil.hpp"
#include "deStringUtil.hpp"
#include <vector>
using std::vector;
namespace deqp
{
namespace egl
{
ConfigList::ConfigList (EglTestContext& eglTestCtx)
: TestCase(eglTestCtx, "configs", "Output the list of configs from EGL")
{
}
ConfigList::~ConfigList (void)
{
}
void ConfigList::init (void)
{
}
void ConfigList::deinit (void)
{
}
tcu::TestNode::IterateResult ConfigList::iterate (void)
{
tcu::TestLog& log = m_testCtx.getLog();
EGLDisplay display = m_eglTestCtx.getDisplay().getEGLDisplay();
vector<EGLConfig> configs;
// \todo [2011-03-23 pyry] Check error codes!
// \todo [kalle 10/08/2010] Get EGL version.
m_eglTestCtx.getDisplay().getConfigs(configs);
log.startEglConfigSet("EGL-configs", "List of all EGL configs");
// \todo [kalle 10/08/2010] Add validity checks for the values?
// \todo [kalle 10/08/2010] Adapt for different EGL versions
for (int i = 0; i < (int)configs.size(); i++)
{
qpEglConfigInfo info;
EGLint val = 0;
eglGetConfigAttrib(display, configs[i], EGL_BUFFER_SIZE, &val);
info.bufferSize = val;
eglGetConfigAttrib(display, configs[i], EGL_RED_SIZE, &val);
info.redSize = val;
eglGetConfigAttrib(display, configs[i], EGL_GREEN_SIZE, &val);
info.greenSize = val;
eglGetConfigAttrib(display, configs[i], EGL_BLUE_SIZE, &val);
info.blueSize = val;
eglGetConfigAttrib(display, configs[i], EGL_LUMINANCE_SIZE, &val);
info.luminanceSize = val;
eglGetConfigAttrib(display, configs[i], EGL_ALPHA_SIZE, &val);
info.alphaSize = val;
eglGetConfigAttrib(display, configs[i], EGL_ALPHA_MASK_SIZE, &val);
info.alphaMaskSize = val;
eglGetConfigAttrib(display, configs[i], EGL_BIND_TO_TEXTURE_RGB, &val);
info.bindToTextureRGB = val == EGL_TRUE ? DE_TRUE : DE_FALSE;
eglGetConfigAttrib(display, configs[i], EGL_BIND_TO_TEXTURE_RGBA, &val);
info.bindToTextureRGBA = val == EGL_TRUE ? DE_TRUE : DE_FALSE;
eglGetConfigAttrib(display, configs[i], EGL_COLOR_BUFFER_TYPE, &val);
std::string colorBufferType = de::toString(eglu::getColorBufferTypeStr(val));
info.colorBufferType = colorBufferType.c_str();
eglGetConfigAttrib(display, configs[i], EGL_CONFIG_CAVEAT, &val);
std::string caveat = de::toString(eglu::getConfigCaveatStr(val));
info.configCaveat = caveat.c_str();
eglGetConfigAttrib(display, configs[i], EGL_CONFIG_ID, &val);
info.configID = val;
eglGetConfigAttrib(display, configs[i], EGL_CONFORMANT, &val);
std::string conformant = de::toString(eglu::getAPIBitsStr(val));
info.conformant = conformant.c_str();
eglGetConfigAttrib(display, configs[i], EGL_DEPTH_SIZE, &val);
info.depthSize = val;
eglGetConfigAttrib(display, configs[i], EGL_LEVEL, &val);
info.level = val;
eglGetConfigAttrib(display, configs[i], EGL_MAX_PBUFFER_WIDTH, &val);
info.maxPBufferWidth = val;
eglGetConfigAttrib(display, configs[i], EGL_MAX_PBUFFER_HEIGHT, &val);
info.maxPBufferHeight = val;
eglGetConfigAttrib(display, configs[i], EGL_MAX_PBUFFER_PIXELS, &val);
info.maxPBufferPixels = val;
eglGetConfigAttrib(display, configs[i], EGL_MAX_SWAP_INTERVAL, &val);
info.maxSwapInterval = val;
eglGetConfigAttrib(display, configs[i], EGL_MIN_SWAP_INTERVAL, &val);
info.minSwapInterval = val;
eglGetConfigAttrib(display, configs[i], EGL_NATIVE_RENDERABLE, &val);
info.nativeRenderable = val == EGL_TRUE ? DE_TRUE : DE_FALSE;
eglGetConfigAttrib(display, configs[i], EGL_RENDERABLE_TYPE, &val);
std::string renderableTypes = de::toString(eglu::getAPIBitsStr(val));
info.renderableType = renderableTypes.c_str();
eglGetConfigAttrib(display, configs[i], EGL_SAMPLE_BUFFERS, &val);
info.sampleBuffers = val;
eglGetConfigAttrib(display, configs[i], EGL_SAMPLES, &val);
info.samples = val;
eglGetConfigAttrib(display, configs[i], EGL_STENCIL_SIZE, &val);
info.stencilSize = val;
eglGetConfigAttrib(display, configs[i], EGL_SURFACE_TYPE, &val);
std::string surfaceTypes = de::toString(eglu::getSurfaceBitsStr(val));
info.surfaceTypes = surfaceTypes.c_str();
eglGetConfigAttrib(display, configs[i], EGL_TRANSPARENT_TYPE, &val);
std::string transparentType = de::toString(eglu::getTransparentTypeStr(val));
info.transparentType = transparentType.c_str();
eglGetConfigAttrib(display, configs[i], EGL_TRANSPARENT_RED_VALUE, &val);
info.transparentRedValue = val;
eglGetConfigAttrib(display, configs[i], EGL_TRANSPARENT_GREEN_VALUE, &val);
info.transparentGreenValue = val;
eglGetConfigAttrib(display, configs[i], EGL_TRANSPARENT_BLUE_VALUE, &val);
info.transparentBlueValue = val;
log.writeEglConfig(&info);
}
log.endEglConfigSet();
getTestContext().setTestResult(QP_TEST_RESULT_PASS, "");
return TestNode::STOP;
}
} // egl
} // deqp